Commit Graph

13 Commits

Author SHA1 Message Date
wm4 50ebcf1a43 video: handle colorspace and aspect overrides separately
Now the video filter code handles these explicitly, which should
increase robustness (or at least find bugs earlier).
2014-05-02 01:09:55 +02:00
wm4 7f4a09bb85 sub: uglify OSD code path with locking
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque

While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.

All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
2014-01-18 01:27:43 +01:00
wm4 92a9f11a0b sub: uglify sub decoder with locking
The plan is to make the whole OSD thread-safe, and we start with this.

We just put locks on all entry points (fortunately, dec_sub.c and all
sd_*.c decoders are very closed off, and only the entry points in
dec_sub.h let you access it). I think this is pretty ugly, but at least
it's very simple.

There's a special case with sub_get_bitmaps(): this function returns
pointers to decoder data (specifically, libass images). There's no way
to synchronize this internally, so expose sub_lock/sub_unlock functions.

To make things simpler, and especially because the lock is sort-of
exposed to the outside world, make the locks recursive. Although the
only case where this is actually needed (although trivial) is
sub_set_extradata().

One corner case are ASS subtitles: for some reason, we keep a single
ASS_Renderer instance for subtitles around (probably to avoid rescanning
fonts with ordered chapters), and this ASS_Renderer instance is not
synchronized. Also, demux_libass.c loads ASS_Track objects, which are
directly passed to sd_ass.c. These things are not synchronized (and
would be hard to synchronize), and basically we're out of luck. But I
think for now, accesses happen reasonably serialized, so there is no
actual problem yet, even if we start to access OSD from other threads.
2014-01-17 23:21:17 +01:00
Martin Herkt e62c917abf Fix subtitle delay inversion 2014-01-06 17:09:31 +01:00
wm4 3720b3f17d player: add --secondary-sid for displaying a second subtitle stream
This is relatively hacky, but it's Christmas, so it's ok. This does two
things: 1. allow selecting two subtitle tracks, and 2. include a hack
that renders the second subtitle always as toptitle. See manpage
additions how to use this.
2013-12-24 17:46:14 +01:00
wm4 9292f537d6 player: add infrastructure to select multiple tracks at once
Of course this does not allow decoding multiple tracks at once; it just
adds some minor infrastructure, which could be used to achieve this.
2013-12-24 17:46:08 +01:00
wm4 b796f2bb76 player: redo demuxer stream selection
Use struct track to decide what stream to select.

Add a "selected" field and use that in some places instead of
checking mpctx->current_track.
2013-12-24 17:44:34 +01:00
wm4 3846fc7587 sub/osd: mp_msg conversions 2013-12-21 20:50:13 +01:00
wm4 5e0c4ec3e8 player: replace some overlooked mp_msgs
There are still some using IDENTIFY, and some without context in
configfiles.c.
2013-12-19 21:31:18 +01:00
wm4 0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4 eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4 56eafe3344 Rename mp_core.h to core.h
Get rid of the mp_ prefix.
2013-12-17 01:08:53 +01:00
wm4 e449111429 Move mpvcore/player/ to player/ 2013-12-17 00:53:22 +01:00