This inserts an automatic conversion filter if a Matroska file is marked
as 3D (StereoMode element). The basic idea is similar to video rotation
and colorspace handling: the 3D mode is added as a property to the video
params. Depending on this property, a video filter can be inserted.
As of this commit, extending mp_image_params is actually completely
unnecessary - but the idea is that it will make it easier to integrate
with VOs supporting stereo 3D mogrification. Although vo_opengl does
support some stereo rendering, it didn't support the mode my sample file
used, so I'll leave that part for later.
Not that most mappings from Matroska mode to vf_stereo3d mode are
probably wrong, and some are missing.
Assuming that Matroska modes, and vf_stereo3d in modes, and out modes
are all the same might be an oversimplification - we'll see.
See issue #1045.
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.
The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
Add two new script environment variables 'video_in_dw' and
'video_in_dh', representing the display resolution of video. Along
with video resolution, sample ratio aspect can be calculated in
scripts.
Currently it's impossible to change sample ratio aspect with single
vapoursynth filter since '_SARNum' and '_SARDen' frame properties
from output clip will be ignored. A following 'dsize' filter is
necessary for this purpose.
Use OPT_KEYVALUELIST() for all places where AVOptions are directly set
from mpv command line options. This allows escaping values, better
diagnostics (also no more "pal"), and somehow reduces code size.
Remove the old crappy option parser (av_opts.c).
The final goal is all mp_msg calls produce complete lines. We want this
because otherwise, race conditions could corrupt the terminal output,
and it's inconvenient for the client API too. This commit works towards
this goal. There's still code that has this not fixed yet, though.
When seeking, we violently destroy the filter, because vapoursynth has
no proper API for terminating a video with unknown frame count. This
looks like an error to vapoursynth, and the error is returned via the
frame callbacks. The bug is that we remember this error state across
reinitialization, so on the first filter call after reinitialization, we
thought filtering the current frame failed. This caused a shift by 1
frame on each seek.
CC: @mpv-player/stable
Make sure every video filter has valid parameters for input and output.
(This also ensures we don't take possibly invalid decoder output, or
feed invalid decodr/filter output to VOs.)
Also, the updated image size check now (almost) works like the
corresponding check in FFmpeg.
Until now, failure to allocate image data resulted in a crash (i.e.
abort() was called). This was intentional, because it's pretty silly to
degrade playback, and in almost all situations, the OOM will probably
kill you anyway. (And then there's the standard Linux overcommit
behavior, which also will kill you at some point.)
But I changed my opinion, so here we go. This change does not affect
_all_ memory allocations, just image data. Now in most failure cases,
the output will just be skipped. For video filters, this coincidentally
means that failure is treated as EOF (because the playback core assumes
EOF if nothing comes out of the video filter chain). In other
situations, output might be in some way degraded, like skipping frames,
not scaling OSD, and such.
Functions whose return values changed semantics:
mp_image_alloc
mp_image_new_copy
mp_image_new_ref
mp_image_make_writeable
mp_image_setrefp
mp_image_to_av_frame_and_unref
mp_image_from_av_frame
mp_image_new_external_ref
mp_image_new_custom_ref
mp_image_pool_make_writeable
mp_image_pool_get
mp_image_pool_new_copy
mp_vdpau_mixed_frame_create
vf_alloc_out_image
vf_make_out_image_writeable
glGetWindowScreenshot
This affects packed RGB formats up to 16 bits per pixel. The old mplayer
names used LSB-to-MSB order, while FFmpeg (and some other libraries) use
MSB-to-LSB.
Nothing should change with this commit, i.e. no bit order or endian bugs
should be added or fixed. In some cases, the name stays the same, even
though the byte order changes, e.g. RGB8->BGR8 and BGR8->RGB8, and this
affects the user-visible names too; this might cause confusion.
These suffixes are annoying when they're redundant, so strip them
automatically. On little endian machines, always strip the "le" suffix,
and on big endian machines vice versa (although I don't think anyone
ever tried to run mpv on a big endian machine).
Since pixel format strings are returned by a certain function and we
can't just change static strings, use a trick to pass a stack buffer
transparently. But this also means the string can't be permanently
stored by the caller, so vf_dlopen.c has to be updated. There seems
to be no other case where this is done, though.
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
Additionally to removing the global variables, this makes the options
more uniform. --ssf-... becomes --sws-..., and --sws becomes --sws-
scaler. For --sws-scaler, use choices instead of magic integer values.
It could in theory happen that the filter loop will enter a blocking
wait, even though it could make progress by emptying the list of
already-filtered images. I'm not quite sure if this could actually cause
a real issue - probably not.
VapourSynth won't just filter multiple frames at once on its own. You
have to request multiple frames at once manually. This is what this
commit introduces: a sub-option controls how many frames will be
requested at once. This also changes the semantics of the maxbuffer sub-
option, now renamed to buffered-frames.
This was a minor code duplication between vf_vdpaupp.c and vo_vdpau.c.
(In theory, we could always require using vf_vdpaupp with vo_vdpau, but
I think it's better if vo_vdpau can work standalone.)
vf_fix_img_params() takes care of overwriting image parameters that are
normally not set correctly by filters. But this makes no sense for input
images. So instead, check that the input is correct.
It still has to be done for the first input image, because that's used
to handle some overrides (see video_reconfig_filters()).
These replace vf_read_output_frame(), although we still emulate that
function. This change is preparation for another commit (and this is
basically just to reduce the diff and signal/noise ratio in that
commit).
Basically, if we feed the filter a new image even after the EOF state
has been reached (e.g. because the input stream "recovered"), we want
the filter to restart, instead of returning an error forever.
Some non-deinterlacing filters (potentially denoising) also use
additional frames for filtering. The vdpau docs suggest providing at
least 1 future and 2 past _fields_, which means we need to provide 1
past frame (the future field is already the other field of the current
field, and both fields are in the same frame).
We can easily achieve this by buffering an additional frame in the non-
deint case.
This factors out some code from vo_vdpau.c, especially deinterlacing
handling. The intention is to use this for vo_vdpau.c to make the logic
significantly easier, and to use it for vo_opengl (gl_hwdec_vdpau.c) to
allow selecting deinterlace and postprocessing modes.
As of this commit, the filter actually does nothing, since both vo_vdpau
and vo_opengl treat the generated images as normal vdpau images. This
will change in the following commits.
It might have been nice not to do this so that metadata could
accumulate accross seeks, but it seems libavfilter looses its copy
anyway on recreate_graph.
lavfi would segfault due to a NULL dereference if it was asked for its
metadata and none had been allocated (oops). This happens for libav
which has no concept of filter metadata.
We only support them for input. The frame properties of output frames
are ignored (except frame durations).
Properties not set for now: _ChromaLocation, _Field, _FieldBased
Set _DurationNum/_DurationDen on each VS frame, instead of
_AbsoluteTime. The duration is the difference between the timestamp of
the frame and the next frame, and when receiving filtered VS frames, we
convert them back to an absolute PTS by summing them.
We pass the timestamps with microsecond resolution. mpv uses double for
timestamps internally, so we don't know the "real" timebase or FPS. VS
on the other hand uses fractions for frame durations. We can't pass
through the numbers exactly, but microseconds ought to be enough to be
even safe from accumulating rounding errors.
Since this leaks video images, and the player keeps feeding new images
to the fitler even if it fails, this would probably have disastrous
consequences.