This was too hardcoded to libswscale. In particular, IMGFMT_RGB30 output
is only possible with the zimg wrapper, so the context needs to be taken
into account (since this depends on the --sws-allow-zimg option
dynamically). This is still slightly risky, because zimg currently will
still fall back to swscale in some cases, such as when it refuses to
initialize the particular color conversion that is requested.
f_autoconvert.c could actually handle this better, but I'm tool fucking
lazy right now, and nobody cares anyway, so go away, OK?
Raise swscale and zimg default parameters. This restores screenshot
quality settings (maybe) unset in the commit before. Also expose some
more libswscale and zimg options.
Since these options are also used for VOs like x11 and drm, this will
make x11/drm/etc. much slower. For compensation, provide a profile that
sets the old option values: sw-fast. I'm also enabling zimg here, just
as an experiment.
The core problem is that we have a single set of command line options
which control the settings used for most swscale/zimg uses. This was
done in the previous commit. It cannot differentiate between the VOs,
which need to be realtime and may accept/require lower quality options,
and things like screenshots or vo_image, which can be slower, but should
not sacrifice quality by default.
Should this have two sets of options or something similar to do the
right thing depending on the code which calls libswscale? Maybe. Or
should I just ignore the problem, make it someone else's problem (users
who want to use software conversion VOs), provide a sub-optimal
solution, and call it a day? Definitely, sounds good, pushing to master,
goodbye.
Purpose uncertain. I guess it's slightly better, maybe.
The move of the sws/zimg options from VO opts (vo_opt_list) to the
top-level option list is tricky. VO opts have some helper code in vo.c,
that sends VOCTRL_SET_PANSCAN to the VO on every VO opts change. That's
because updating certain VO options used to be this way (and not just
the panscan option). This isn't needed anymore for sws/zimg options, so
explicitly move them away.
Normally, input and output are orthogonal. But zimg may gain image
formats not supported by FFmpeg, which means the conversion will only
work if zimg is used at all. This on the other hand, depends on whether
the other format is also supported by zimg. (For example, a later commit
adds RGB30 output to zimg. libswscale does not support this format. But
if you have P010 as input, which the zimg wrapper does not support at
all, the conversion won't work.)
This makes such a function needed; so add it.
Awful shit. I probably wouldn't accept this code from someone else, just
so you know.
The idea is that a sws_utils user can automatically use zimg without
large code changes. Basically, laziness. Since zimg support is still
very new, and I don't want that anything breaks just because zimg was
enabled at build time, an option needs to be set to enable it. (I have
especially especially obscure stuff in mind, which is all what
libswscale is used in mpv.)
This _still_ doesn't cause zimg to be used anywhere, because the
sws_utils user has to opt-in by setting allow_zimg. This is because some
users depend on certain libswscale features.
mp_sws_set_from_cmdline() has the only purpose to respect the --sws-
command line options. Instead of forcing callers to get the option
struct containing these, let callers pass mpv_global, and get it from
the option core code directly. This avoids minor annoyances later on.
See "Copyright" file for caveats.
This changes the remaining "almost LGPL" files to LGPL, because we think
that the conditions the author set for these was finally fulfilled.
I really wouldn't care much about this, but some parts of the core code
are under HAVE_GPL, so there's some need to get rid of it. Simply turn
the video equalizer from its current fine-grained handling with vf/vo
fallbacks into global options. This makes updating them much simpler.
This removes any possibility of applying video equalizers in filters,
which affects vf_scale, and the previously removed vf_eq. Not a big
loss, since the preferred VOs have this builtin.
Remove video equalizer handling from vo_direct3d, vo_sdl, vo_vaapi, and
vo_xv. I'm not going to waste my time on these legacy VOs.
vo.eq_opts_cache exists _only_ to send a VOCTRL_SET_EQUALIZER, which
exists _only_ to trigger a redraw. This seems silly, but for now I feel
like this is less of a pain. The rest of the equalizer using code is
self-updating.
See commit 96b906a51d for how some video equalizer code was GPL only.
Some command line option names and ranges can probably be traced back to
a GPL only committer, but we don't consider these copyrightable.
Actually contains some code fragments by Michael Niedermayer (command
line stuff, video equalizer), thus it can be LGPL only once the formal
requirement of mpv's core being LGPL is fulfilled.
The FFmpeg versions we support all have the APIs we were checking for.
Only Libav missed them. Simplify this by explicitly checking for FFmpeg
in the code, instead of trying to detect the presence of the API.
This has two reasons:
1. I tend to add new fields to this metadata, and every time I've done
so I've consistently forgotten to update all of the dozens of places in
which this colorimetry metadata might end up getting used. While most
usages don't really care about most of the metadata, sometimes the
intend was simply to “copy” the colorimetry metadata from one struct to
another. With this being inside a substruct, those lines of code can now
simply read a.color = b.color without having to care about added or
removed fields.
2. It makes the type definitions nicer for upcoming refactors.
In going through all of the usages, I also expanded a few where I felt
that omitting the “young” fields was a bug.
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.
There are probably more files to which this applies, but I'm being
conservative here.
A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).
common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.
codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.
From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).
misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.
screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
MPlayer traditionally always used the display aspect ratio, e.g. 16:9,
while FFmpeg uses the sample (aka pixel) aspect ratio.
Both have a bunch of advantages and disadvantages. Actually, it seems
using sample aspect ratio is generally nicer. The main reason for the
change is making mpv closer to how FFmpeg works in order to make life
easier. It's also nice that everything uses integer fractions instead
of floats now (except --video-aspect option/property).
Note that there is at least 1 user-visible change: vf_dsize now does
not set the display size, only the display aspect ratio. This is
because the image_params d_w/d_h fields did not just set the display
aspect, but also the size (except in encoding mode).
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.
The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
This time (there are a lot of times), libswscale randomly ignores
brightness/saturation/contrast settings.
Looking at MPlayer code, it appears the return value of
sws_setColorspaceDetails() signals if changing these settings is
supported at all.
(Nevermind that supporting this feature has almost 0 value, and
obviously eats maintenance time.)
The intention is that we can test vo_opengl with high bit depth PNGs
better. This throws libswscale completely out of the loop, which before
was needed in order to convert from big endian to little endian.
Also apply a minimal cleanup to fmt-conversion.c (unrelated).
Additionally to removing the global variables, this makes the options
more uniform. --ssf-... becomes --sws-..., and --sws becomes --sws-
scaler. For --sws-scaler, use choices instead of magic integer values.
We needed this because the OSD rendering path used GBRP for RGB
rendering, and not all swscale versions supported this conversion. But
recently we've dropped support for very old ffmpeg/libav versions, so
this isn't needed anymore.
This requires the caller to provide a mp_log in order to see error
messages. Unfortunately we don't do this in most places, but I guess we
have to live with it.
In my opinion, config.h inclusions should be kept to a minimum. MPlayer
code really liked including config.h everywhere, though, even in often
used header files. Try to reduce this.
PIX_FMT_* -> AV_PIX_FMT_* (except some pixdesc constants)
enum PixelFormat -> enum AVPixelFormat
Losen some version checks in certain newer pixel formats.
av_pix_fmt_descriptors -> av_pix_fmt_desc_get
This removes support for FFmpeg 1.0.x, which is even older than
Libav 9.x. Support for it probably was already broken, and its
libswresample was rejected by our build system anyway because it's
broken.
Mostly untested; it does compile with Libav 9.9.
Change talloc destructor so that they can never signal failure, and
don't return a status code. This makes our talloc copy even more
incompatible to upstream talloc, but on the other hand this is
preparation for getting rid of talloc entirely.
(The talloc replacement in the next commit won't allow the talloc_free
equivalent to fail, and the destructor return value would be useless.
But I don't want to change any mpv code either; the idea is that the
talloc replacement commit can be reverted for some time in order to
test whether the talloc replacement introduced a regression.)
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD). For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
This splits the monolithic mp_image_swscale() function into a bunch of
functions and a context struct. This means it's possible to set
arbitrary parameters (e.g. even obscure ones without getting in the
way), and you don't have to create the context on every call.
This code is preparation for removing duplicated libswscale API usage
from other parts of the code.
According to DOCS/OUTDATED-tech/colorspaces.txt, the following formats
are supposed to be palettized:
IMGFMT_BGR8
IMGFMT_RGB8,
IMGFMT_BGR4_CHAR
IMGFMT_RGB4_CHAR
IMGFMT_BGR4
IMGFMT_RGB4
Of these, only BGR8 and RGB8 are actually treated as palettized in some
way. ffmpeg has only one palettized format (AV_PIX_FMT_PAL8), and
IMGFMT_BGR8 was inconsistently mapped to packed non-palettized RGB
formats too (AV_PIX_FMT_BGR8). Moreover, vf_scale.c contained messy
hacks to generate a palette when AV_PIX_FMT_BGR8 is output. (libswscale
does not support AV_PIX_FMT_PAL8 output in the first place.)
Get rid of all of this, and introduce IMGFMT_PAL8, which directly maps
to AV_PIX_FMT_PAL8. Remove the palette creation code from vf_scale.c.
IMGFMT_BGR8 maps to AV_PIX_FMT_RGB8 (don't ask me why it's swapped),
without any palette use. Enabling it in vo_x11 or using it as vf_scale
input seems to give correct results.
Apparently the -spugauss option was popular. The code originally
implementing this is gone (scaler stuff in spudec.c). Reimplement it
using libswscale to scale and blur image subtitles if the --sub-gauss
option is set.
The code does some rather lazy padding to allow the blur to spread
pixels past the original image bounding box. (This problem exists with
normal bilinear scaling too, but is barely noticable.)
Technically, this doesn't just blur subtitles, but anything RGBA (or
indexed) that enters the OSD rendering path. But only image subtitles
produce these OSD formats currently, so no explicit check is done to
prevent blurring in other cases.
sws_getContextFromCmdLine_hq() was used by the screenshot code, which
now uses mp_image_swscale().
Also move the mp_sws_set_colorspace() declaration from sws_utils.h to
vf_scale.c.
As pointed out in commit ed01df, the quality loss due to frequent
conversion between RGB and YUV is too much when drawing OSD and
subtitles.
Fix this by staying in the same colorspace when drawing subtitles.
Render directly to RGB, without converting to YUV first.
The bad thing about packed RGB is that there are many pixel formats,
which would all require special code for blending. It's also completely
incompatible to planar YUV. Use planar RGB instead, which allows us to
reuse all code originally written for planar YUV. The only thing that
needs to be changed is the color conversion in the libass case. (In
exchange for simpler code, the image has to be copied, but this is
still much better than converting to YUV.)
Unfortunately, libswscale doesn't support planar RGB output. Add a hack
to sws_utils.c to handle conversion to planar RGB. In the common case,
when converting 32 bit per pixel RGB, calling swscale can be avoided
entirely.
The change in mp_image.c is needed to allocate GBRP images correctly.
(The issue with vo_x11 could be easily solved by always backing up the
same bounding box as the bitmap drawing RGB<->YUV conversion does, but
this commit is probably the better fix.)