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Commit Graph

82 Commits

Author SHA1 Message Date
der richter
41f290f54e cocoa-cb: add support for 10bit opengl rendering
this will request a 16bit half-float framebuffer instead if a 8bit
integer framebuffer.

Fixes #3613
2019-09-26 00:02:02 +02:00
der richter
90e44d3ff2 cocoa-cb: add support for custom colored title bar 2019-04-02 02:09:01 +03:00
der richter
837e5058ff cocoa-cb: refactor title bar styling
half of the materials we used were deprecated with macOS 10.14, broken
and not supported by run time changes of the macOS theme. furthermore
our styling names were completely inconsistent with the actually look
since macOS 10.14, eg ultradark got a lot brighter and couldn't be
considered ultradark anymore.

i decided to drop the old option --macos-title-bar-style and rework
the whole mechanism to allow more freedom. now materials and appearance
can be set separately. even if apple changes the look or semantics in
the future the new options can be easily adapted.
2019-04-02 02:09:01 +03:00
Rodger Combs
1842a932d3 {mac,cocoa}: trim trailing null out of macosx_icon when loading it
This prevents crashes when loading the application icon image.

Suggested-by: Akemi <der.richter@gmx.de>
2018-10-02 00:20:43 +03:00
Akemi
8d2d0f0640 cocoa-cb: add Apple Software Renderer support
by default the pixel format creation falls back to software renderer
when everything fails. this is mostly needed for VMs. additionally one
can directly request an sw renderer or exclude it entirely.
2018-09-30 17:13:34 +03:00
Akemi
5865086aa8 cocoa-cb: remove pre-allocation of window, view and layer
the pre-allocation was needed because the layer allocated a opengl
context async itself and we couldn't influence that. so we had to start
the core after the context was actually allocated. furthermore a window,
view and layer hierarchy had to be created so the layer would create
a context.
now, instead of relying on the layer to create a context we do this
manually and re-use that context later when the layer wants to create
one async itself.
2018-06-12 01:51:01 +03:00
Akemi
aa974b2aa7 cocoa-cb: make fullscreen resize animation duration configurable 2018-02-28 00:48:44 -08:00
Akemi
938ad6ebc0 cocoa-cb: change border and borderless window styling
the title bar is now within the window bounds instead of outside. same
as QuickTime Player. it supports several standard styles, two dark and
two light ones. additionally we have properly rounded corners now and
the borderless window also has the proper window shadow.

Also make the earliest supported macOS version 10.10.

Fixes #4789, #3944
2018-02-28 00:48:44 -08:00
Akemi
c5e4538bc4 cocoa-cb: initial implementation via opengl-cb API
this is meant to replace the old and not properly working vo_gpu/opengl
cocoa backend in the future. the problems are various shortcomings of
Apple's opengl implementation and buggy behaviour in certain
circumstances that couldn't be properly worked around. there are also
certain regressions on newer macOS versions from 10.11 onwards.

- awful opengl performance with a none layer backed context
- huge amount of dropped frames with an early context flush
- flickering of system elements like the dock or volume indicator
- double buffering not properly working with a none layer backed context
- bad performance in fullscreen because of system optimisations

all the problems were caused by using a normal opengl context, that
seems somewhat abandoned by apple, and are fixed by using a layer backed
opengl context instead. problems that couldn't be fixed could be
properly worked around.

this has all features our old backend has sans the wid embedding,
the possibility to disable the automatic GPU switching and taking
screenshots of the window content. the first was deemed unnecessary by
me for now, since i just use the libmpv API that others can use anyway.
second is technically not possible atm because we have to pre-allocate
our opengl context at a time the config isn't read yet, so we can't get
the needed property. third one is a bit tricky because of deadlocking
and it needed to be in sync, hopefully i can work around that in the
future.

this also has at least one additional feature or eye-candy. a properly
working fullscreen animation with the native fs. also since this is a
direct port of the old backend of the parts that could be used, though
with adaptions and improvements, this looks a lot cleaner and easier to
understand.

some credit goes to @pigoz for the initial swift build support which
i could improve upon.

Fixes: #5478, #5393, #5152, #5151, #4615, #4476, #3978, #3746, #3739,
#2392, #2217
2018-02-12 04:49:15 -08:00
Akemi
db08e28304 osx: code cleanups and cosmetic fixes 2018-01-20 14:43:49 -08:00
Akemi
007cd24c2b osx: fix the bundle $PATH yet again
we have 5 parameters for the string but only 4 were being used.
2017-11-11 19:21:21 +01:00
Akemi
318e2e53f0 osx: add right MacPorts paths to our bundle $PATH
also add another path for homebrew.
2017-10-07 22:18:22 +02:00
Akemi
6132323911 osx: add some common paths to our $PATH when started from bundle
with the previous commit we removed the ability of loading the standard
shell environment. this exact behaviour can only be re-added by either
invoking the standard shell in a background process and reading it's
environment vars or by manually reading all the various shell configs.
both ways are kinda dirty and the former was already rejected before.
for now we will just add some commonly used paths, when started from the
bundle, so it can find the binaries used by mpv again. for example the
youtube-dl one for our youtube-dl hook.
2017-10-03 11:30:56 +02:00
Akemi
77021cf6fe osx: fix bundle on macOS High Sierra (10.13)
Apple slightly changed the App bundle mechanism which broke wrapper
scripts that invoke the actual binary. it caused the bundle to always
open a new instance of mpv instead of reusing the currently running one.

just removing the wrapper script would lead to several regressions, so
it was replaced with a symlink to the bundle binary. detection if mpv
was started from the bundle was replaced by comparing the execution name
of the binary, eg the name of the symlink "mpv-bundle". additionally,
because we load a standard config from the Resources folder of the
bundle again, we prevent that config from being loaded if mpv wasn't
started via the bundle. the psn argument has to be removed manually
again.

the ability of loading your standard shell environment has been removed
with the wrapper. a substitution will be added with another commit. as a
side effect this fixes an issues when zsh was used with common NodeJS
configuration scripts.

Fixes #4926 #4866
2017-10-03 11:30:56 +02:00
Akemi
9cb7f87b86 osx: fix media keys input when other Apps steal the priority
other Apps do the same as mpv and tap into the global event chain.
events that are handled are not being propagated down the event chain.
that can lead to mpv not getting any media key events anymore when they
are held back by other Apps. we will just move mpv back to the top of
the event list when mpv is refocused and is not at the top of the list
any more.

Fixes #4834
2017-09-07 20:42:26 +02:00
Akemi
e0a2d15216 osx: refactor menu bar creation
make the menu bar look more like a standard macOS menu bar, with all the
standard menu items like About, Help, Open, etc.
2017-08-18 19:20:41 +02:00
Akemi
48ab72b478 osx: move menu bar creation into its own file 2017-08-18 19:20:41 +02:00
wm4
6b303d5c3c osx: change license of OSX and cocoa files to LGPL
All authors of the current code have agreed.
2017-06-24 16:29:22 +02:00
Akemi
13160530f2 osx: fix Touch Bar access on systems without Touch Bar support
when building with a deployment target older than an SDK with Touch Bar
support we still tried to access the TouchBar, since the compile time
checks are positive. to prevent this we add two runtime checks.
2017-04-02 21:02:33 +02:00
Akemi
063ca8f0fe osx: fix key input in certain circumstances
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.

after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
2017-03-26 20:38:26 +02:00
Akemi
f8a223b7ac osx: initial Touch Bar support 2017-03-26 20:26:18 +02:00
Akemi
a5b97104cf osx: improve bundle handling
we have two problems here. first when mpv is started from the bundle it
uses its own environment variables and possibly can't find for example
the youtube-dl binary for our youtube-dl hook. second we couldn't
reliable determine when mpv was started from the bundle, which led to
the pseudo-gui usage even when the binary was invoked from a shell.

to prevent this we will wrap the bundle binary with a shell script,
which will only be called when we start mpv from the bundle. this way
we can get the same environment variables, like $PATH, for our bundle
and additional we can set the pseudo-gui only when started through this
script. it is also possible to detect the bundle usage properly and
accurately through the usage of another environment var.

Fixes #2061
2017-02-16 22:21:03 +01:00
Akemi
05eb42f6e1 cocoa: gracefully quit from the Dock's context menu
quitting mpv from the Dock's context menu leaves the shell in a bad
state where you can't see your input any more and other weirdnesses.

in a big refactor (afdc9c4) the method to handle this case was actually
copied over but the the code to register the event itself was removed or
forgotten by accident, leaving some lines of dead code. i re-added the
event and slightly adjusted the function. the function was slightly
changed so the head of it is consistent with our other events and it is
associated with this commit and functionality in the future.
2017-02-16 16:36:34 +01:00
Akemi
2b8b17402e cocoa: cosmetic fixes 2016-12-16 16:32:26 +01:00
Akemi
ed7e650d3a osx: update the menu and remove conflicting item
Remove 'Quit mpv & remember playback position'
from the menu because it conflicts with the global
logout shortcut. add separator between 'Hide' and
'Quit' for consistency with other Apps.
also rename the 'Movie' menu to 'Video'. it's a
bit more generic.

Fixes #3865
2016-12-12 12:10:10 +01:00
Timotej Lazar
91a1b17104 Use - as command-name separator everywhere
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
2016-07-14 22:37:42 +02:00
Dmitrij D. Czarkoff
ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4
2dd904289d osx: never expose input_ctx from EventsResponder
Keep it internal, so we can synchronize access to it properly.
2015-05-26 22:39:04 +02:00
wm4
1e7831070f build: move main-fn files to osdep
And split the Cocoa and Unix cases. Simplify the Cocoa case slightly by
calling mpv_main directly, instead of passing a function pointer. Also
add a comment explaining why Cocoa needs a special case at all.
2015-05-02 18:59:58 +02:00
wm4
19a5b20752 cocoa: always compile OSX application code with cocoa
This unbreaks compiling command line player and libmpv at the same
time. The problem was that doing so silently disabled the OSX
application thing - but the command line player can not use the
vo_opengl Cocoa backend without it.

The OSX application code is basically dead in libmpv, but it's not
that much code anyway.

If you want a mpv binary that does not create an OSX application
singleton (and creates a menu etc.), you must disable cocoa
completely, as cocoa can't be used anyway in this case.
2015-05-02 18:09:56 +02:00
Marcin Kurczewski
f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4
4dd7104af8 osx: terminate argv properly when arguments are removed
The player now relies on the (slightly obscure) requirement that argv is
NULL-terminated.

Might fix #1652.
2015-03-06 11:31:05 +01:00
Stefano Pigozzi
bf46f4c997 cocoa: remove unused function 2015-02-14 12:52:09 +01:00
wm4
9e14042e57 cocoa: fix exiting the command line player
Commit e920a00eb assumed that terminate_cocoa_application() actually
would exit. But apparently that is not always the case; e.g. mpv --help
will just hang. The old code had a dummy exit(0), which was apparently
actually called. Fix by explicitly exiting if mpv_main() returns and
terminate_cocoa_application() does nothing.
2015-02-13 10:47:07 +01:00
wm4
b8de478f51 osx: move cocoa specific call out of common code
This is almost equivalent, and gets rid of the ifdef.
2015-02-12 21:18:12 +01:00
Stefano Pigozzi
fc7731983e cocoa: ignore first file open events from command line
similar to some of the code deleted in 685b8b7a but simpler
2014-12-07 21:39:26 +01:00
Stefano Pigozzi
685b8b7a00 cocoa: use --idle when running inside bundle
Previously when using the bundle we used a custom bizarro thing to wait for
events. Just use `--idle` and greatly simplify the code.
2014-12-06 14:16:13 +01:00
Stefano Pigozzi
ed76d22b22 cocoa: don't create Dock icon for audio only files
fixes #635
2014-12-05 23:13:21 +01:00
Stefano Pigozzi
10bc277984 cocoa: remove urlencoding for url open events
This fixes using the mpv:// custom protocol on Yosemite were apparently
we receive an url which is automatically urlencoded by the system.

/cc mpv-player/stable
2014-12-02 22:27:33 +01:00
wm4
9ba6641879 Set thread name for debugging
Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.

Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
2014-10-19 23:48:40 +02:00
FRAU KOUJIRO
0be25a8dbf cocoa: move handleFilesArray: to macosx_events 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
4fc8dcde2a cocoa: move set_input_context to macosx_events 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
78a2d99de1 cocoa: sync inputContext inside EventsResponder 2014-08-06 09:31:58 +02:00
FRAU KOUJIRO
78a266d599 cocoa: decouple events from application somewhat 2014-08-06 09:31:58 +02:00
Stefano Pigozzi
c3d15b50b4 cocoa: fix key equivalent dispatching
Prior to this commit we had a list of key modifiers and checked against that.
Actually, the Cocoa framework has a built in way to do it and it involves
calling performKeyEquivalent: on the menu instance.

Fixes #946

cc @mpv-player/stable: this should apply with no conflicts
2014-07-30 11:26:49 +02:00
Stefano Pigozzi
2705c66799 cocoa: fix deadlock during initialization [2]
Fixup commit for 20fa191ad.
2014-02-13 22:22:44 +01:00
Stefano Pigozzi
20fa191adb cocoa: fix deadlock during initialization
Thanks to @wm4 for catching the bug.

Fixes #405
2014-02-13 13:01:51 +01:00
Bilal Syed Hussain
32fea9e607 cocoa: sort files opened from Finder the same way Finder does
Fixes #497
2014-01-20 09:06:30 +01:00
Stefano Pigozzi
9dc9254da2 cocoa: add application icon to the Dock when run from CLI
Application icon was added to the Dock only when run inside of a bundle. That
was handled automatically by OS X using the Info.plist definition.

To add the Application icon when run as a CLI program, I used the samme
approach in the X11 code and loaded the icon as a static binary blob inside
of mpv's binary. This is the simplest approach as it avoid headackes when
relocating the binary and such.
2014-01-14 20:42:12 +01:00
Stefano Pigozzi
69d44d992c cocoa: refactor files drag and drop on the Dock icon
Use the newly added `mp_event_drop_files` core function instead of having
logic in the platform dependent code.
2014-01-04 17:29:41 +01:00