- help (-fstype help) also availabible
- support state BELOW (someone may want to use it...) and by -fstype none forcing of
not changing window layer (user request)
- drop icelayer option, it can be set by -fstype layer=<number>
- simplify vo_x11_fullscreen
- fs change code cleanup
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9318 b3059339-0415-0410-9bf9-f77b7e298cf2
output and -wid (>0) parameter is this:
Mplayer by default creates a colormap using DirectColor visual. If the
window given to mplayer uses TrueColor visual there will be an error
when mplayer sets the colormap for the window. This patch
modifies mplayer to use TrueColor visual if the window given to mplayer
uses TrueColor. Another solution is to make sure that the window given to
mplayer is created using DirectColor visual if it is supported by the
display.
Jouni Tulkki <jitulkki@cc.hut.fi>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9279 b3059339-0415-0410-9bf9-f77b7e298cf2
I don't understand very well why my fix works.
Jouni Tulkki <jitulkki@cc.hut.fi>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9116 b3059339-0415-0410-9bf9-f77b7e298cf2
instead of |\ it should be /|
patch by {asm} <tf198@hszk.bme.hu>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9110 b3059339-0415-0410-9bf9-f77b7e298cf2
The problem was that the new drawing method assumes a linear
framebuffer, which is not available in those modes. This can be worked
around by using the old drawing method, which is what this patch does.
The old method can be forced, by using the "old" driver option.
This patch also enables linear addressing, since it improves write speed
to video memory considerably. The mentioned problem:
"it is not compatable with vga_draw* for some cards"
Is a bug in svgalib, which I think should be fixed in recent svgalib
versions. If someone sees this problem, please report to svgalib
maintainer (that's me).
patch by Matan Ziv-Av. matan@svgalib.org
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9047 b3059339-0415-0410-9bf9-f77b7e298cf2
* Get layers by name rather that fixed ID. Only works for DirectFB >=
0.9.16 so fall back to ID based stuff for older releases.
* New option "noinput" (useful in X)
* Add some NULL pointer checks to uninit()
* Improve error messages and use mp_msg()
* Direct rendering fix (at least IPB was broken)
* Use 0xff for alpha component in all colors
* Blit from temp surface to screen was only done in draw_osd() which
doesn't always get called. Do the blit in flip_page() in this case.
* Add GUI support to control()
* Change the driver name to include G450/G550 ;)
patch by Ville Syrjälä <syrjala@sci.fi>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9022 b3059339-0415-0410-9bf9-f77b7e298cf2
Works on icemw and fvwm, but not on windowmaker (bug in wmaker...).
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8867 b3059339-0415-0410-9bf9-f77b7e298cf2
- moved global init/uninit code to preinit/uninit
- -fixed-vo support, still buggy (leak some memory and after a while it
permanently kills xv, only X restart helps... or just nvidia sucks again)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8841 b3059339-0415-0410-9bf9-f77b7e298cf2
Fixed sawfish bahavior in gmplayer: use ABOVE, FULLSCREEN is last choice.
Now mplayer window is visible over the video window.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8836 b3059339-0415-0410-9bf9-f77b7e298cf2
It makes fonts keep scale when they are set to be proportional to width.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8820 b3059339-0415-0410-9bf9-f77b7e298cf2