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Commit Graph

83 Commits

Author SHA1 Message Date
wm4
d563dc8cb9 player: update playback position on seek
If the actual PTS is not known yet right after a seek, the "time-pos"
property will just return the seek target PTS. For this purpose, trigger
a change event to make the client API update the "time-pos" and related
properties. (MPV_EVENT_TICK triggers this update.)
2014-07-29 00:20:54 +02:00
wm4
846257da13 player: logically speed up seek logic
Commit 261506e3 made constant seeking feel slower, because a subtle
change in the restart logic makes it now waste time showing another
video frame. The slowdown is about 20%.

(Background: the seek logic explicitly waits until a video frame is
displayed, because this makes it easier for the user to search for
something in the video. Without this logic, the display would freeze
until the user stops giving seek commands.)

Fix this by letting the seek logic issue another seek as soon as the
first video frame is displayed. This will prevent it from showing a
(useless, slow) second frame. Now it seems to be as fast as before the
change.

One side-effect is that the next seek happens after the first video
frame, but _before_ audio is restarted. Seeking is now silent. I guess
this is ok, so we don't do anything about it. Actually, I think whether
this happens is probably random; the seeking logic simply doesn't make
this explicit, so anything can happen.
2014-07-28 22:13:42 +02:00
wm4
261506e36e audio: change playback restart and resyncing
This commit makes audio decoding non-blocking. If e.g. the network is
too slow the playloop will just go to sleep, instead of blocking until
enough data is available.

For video, this was already done with commit 7083f88c. For audio, it's
unfortunately much more complicated, because the audio decoder was used
in a blocking manner. Large changes are required to get around this.
The whole playback restart mechanism must be turned into a statemachine,
especially since it has close interactions with video restart. Lots of
video code is thus also changed.

(For the record, I don't think switching this code to threads would
make this conceptually easier: the code would still have to deal with
external input while blocked, so these in-between states do get visible
[and thus need to be handled] anyway. On the other hand, it certainly
should be possible to modularize this code a bit better.)

This will probably cause a bunch of regressions.
2014-07-28 21:20:37 +02:00
wm4
6b51b73a04 player: fix idle mode event handling 2014-07-22 19:33:24 +02:00
wm4
a84517c1d8 player: don't sleep after seeks 2014-07-21 19:31:25 +02:00
wm4
0248de84ea player: simplify a condition
Move a condition somewhere else, which makes it conceptually simpler.

Also, the assignment to full_audio_buffers removed with this commit was
dead, and its value never used.
2014-07-20 20:47:30 +02:00
wm4
da1925ae2e player: simplify logic on video errors
Fatal errors in the vidoe chain (such as failing to initialize the video
chain) disable video decoding. Restart the playloop, instead of just
continuing the current iteration.

The resulting behavior should be the same, but it gets rid of possible
corner cases.
2014-07-20 20:43:06 +02:00
wm4
1313d38efb player: don't wait forever with --cache-pause-below behavior
Commit dc00b146, which disables polling by default, missed another
instance of polling: when the player pauses automatically on low cache.

This could lead to apparent freezes when playing network streams.
2014-07-20 00:16:43 +02:00
wm4
2646874369 video: use symbolic constants instead of magic integers
In my opinion this is not really necessary, since there's only a single
user of update_video(), but others reading this code would probably hate
me for using magic integer values instead of symbolic constants.

This should be a purely cosmetic commit; any changes in behavior are
bugs.
2014-07-18 15:11:21 +02:00
wm4
7083f88ca8 video: don't block when reading video packets
Instead of blocking on the demuxer when reading a packet, let packets be
read asynchronously. Basically, it polls whether a packet is available,
and if not, the playloop goes to sleep until the demuxer thread wakes it
up.

Note that the player will still block for I/O, because audio is still
read synchronously. It's much harder to do the same change for audio
(because of the design of the audio decoding path and especially
initialization), so audio will have to be done later.
2014-07-18 15:10:28 +02:00
wm4
dc00b146c4 player: remove the last instances of polling
Mouse cursor handling, --heartbeat-cmd, and OSD messages basically
relied on polling. For this reason, the playloop always used a small
timeout (not more than 500ms).

Fix these cases, and raise the timeout to 100 seconds. There is no
reason behind this number; for this specific purpose it's as close to
infinity as any other number.

On MS Windows, or if vo_sdl is used, the timeout remains very small.
In these cases the GUI code doesn't do proper event handling in the
first place, and fixing it requires much more effort.

getch2_poll() still does polling, because as far as I'm aware no event-
based way to detect this state change exists.
2014-07-18 15:04:46 +02:00
wm4
1301a90761 demux: add a demuxer thread
This adds a thread to the demuxer which reads packets asynchronously.
It will do so until a configurable minimum packet queue size is
reached. (See options.rst additions.)

For now, the thread is disabled by default. There are some corner cases
that have to be fixed, such as fixing cache behavior with webradios.

Note that most interaction with the demuxer is still blocking, so if
e.g. network dies, the player will still freeze. But this change will
make it possible to remove most causes for freezing.

Most of the new code in demux.c actually consists of weird caches to
compensate for thread-safety issues (with the previously single-threaded
design), or to avoid blocking by having to wait on the demuxer thread.

Most of the changes in the player are due to the fact that we must not
access the source stream directly. the demuxer thread already accesses
it, and the stream stuff is not thread-safe.

For timeline stuff (like ordered chapters), we enable the thread for the
current segment only. We also clear its packet queue on seek, so that
the remaining (unconsumed) readahead buffer doesn't waste memory.

Keep in mind that insane subtitles (such as ASS typesetting muxed into
mkv files) will practically disable the readahead, because the total
queue size is considered when checking whether the minimum queue size
was reached.
2014-07-16 23:25:56 +02:00
wm4
23a7257cca Revert "Remove DVD and Bluray support"
This reverts commit 4b93210e0c.

*shrug*
2014-07-15 01:49:02 +02:00
wm4
4b93210e0c Remove DVD and Bluray support
It never worked well. Just remux your DVD and BD images to mkv.
2014-07-14 14:34:14 +02:00
wm4
9b654fd540 player: remove some inactive code
demux_seek() actually doesn't return seek success. Instead, it fails if
the demuxer is flagged as unseekable (but this is checked explicitly at
the beginning of this function), or if the seek target PTS is
MP_NOPTS_VALUE (which can never happen).
2014-07-13 20:07:29 +02:00
wm4
93f63214e0 demux: remove accurate_seek field
It's unused now. (Only the dvd code used it until recently.)
2014-07-08 22:20:39 +02:00
wm4
acd60736ef Remove stream_pts stuff
This was used by DVD/BD, but its usage was removed with one of the
previous commits.
2014-07-06 19:05:59 +02:00
wm4
4f00c74491 player: don't use stream position as fallback for percent-pos
This should be unneeded, and the packet position is already sufficient
for this case.

Accessing the stream position directly is going to be a problem when the
stream is accessed from another thread later.
2014-07-05 17:07:15 +02:00
Tsukasa OMOTO
a73415584c player: make the time display relative to start PTS
This commit makes the playback start time always at time 0.

Signed-off-by: wm4 <wm4@nowhere>
2014-06-29 20:39:49 +02:00
wm4
716285782d video/out: change aspects of OSD handling
Let the VOs draw the OSD on their own, instead of making OSD drawing a
separate VO driver call. Further, let it be the VOs responsibility to
request subtitles with the correct PTS. We also basically allow the VO
to request OSD/subtitles at any time.

OSX changes untested.
2014-06-15 20:53:15 +02:00
wm4
ce0bf5e7dd player: hide some messages in verbose mode
This started getting annoying.
2014-06-09 01:21:13 +02:00
wm4
a4d487f5b2 stream: don't use end_pos
Stop using it in most places, and prefer STREAM_CTRL_GET_SIZE. The
advantage is that always the correct size will be used. There can be no
doubt anymore whether the end_pos value is outdated (as it happens often
with files that are being downloaded).

Some streams still use end_pos. They don't change size, and it's easier
to emulate STREAM_CTRL_GET_SIZE using end_pos, instead of adding a
STREAM_CTRL_GET_SIZE implementation to these streams.

Make sure int64_t is always used for STREAM_CTRL_GET_SIZE (it was
uint64_t before).

Remove the seek flags mess, and replace them with a seekable flag. Every
stream must set it consistently now, and an assertion in stream.c checks
this. Don't distinguish between streams that can only be forward or
backwards seeked, since we have no such stream types.
2014-05-24 16:17:51 +02:00
wm4
e3c20bf350 stream: kill start_pos, remove --sb option
stream.start_pos was needed for optical media only, and (apparently) not
for very good reasons. Just get rid of it.

For stream_dvd, we don't need to do anything. Byte seeking was already
removed from it earlier.

For stream_cdda and stream_vcd, emulate the start_pos by offsetting the
stream pos as seen by the rest of mpv.

The bits in discnav.c and loadfile.c were for dealing with the code
seeking back to the start in demux.c. Handle this differently by
assuming the demuxer is always initialized with the stream at start
position, and instead seek back if initializing the demuxer fails.

Remove the --sb option, which worked by modifying stream.start_pos. If
someone really wants this option, it could be added back by creating a
"slice" stream (actually ffmpeg already has such a thing).
2014-05-24 16:17:50 +02:00
wm4
d45b68b938 player: fix cover art sometimes "syncing" against audio
Cover art is treated like video, but is not really video. In one case,
the audio sync code was accidentally still active. Fixes cover art
playback with --ao=null. (This is due to ao_null's latency emulation.
Although it's not very clear whether that is actually correct...)
2014-05-22 20:54:50 +02:00
wm4
4664f8b3b7 cache: redo options and default settings
Some options change from percentages to number of kilobytes; there are
no cache options using percentages anymore.

Raise the default values. The cache is now 25000 kilobytes, although if
your connection is slow enough, the maximum is probably never reached.
(Although all the memory will still be used as seekback-cache.)

Remove the separate --audio-file-cache option, and use the cache default
settings for it.
2014-05-20 02:40:22 +02:00
wm4
9e94de29b7 player: disable hr-seek framedropping during backstepping 2014-05-12 23:24:19 +02:00
wm4
f3362e22eb player: remove VO from seeking code path
Until recently, the VO was an unavoidable part of the seeking code path.
This was because vdpau deinterlacing could double the framerate, and hr-
seek and framestepping etc. all had to "see" the additional frames. But
we've removed the frame doubling from the vdpau VO and moved it into a
video filter (vf_vdpaupp), and there's no reason left why the VO should
participate in seeking.

Instead of queuing frames to the VO during seek and skipping them
afterwards, drop the frames early.

This actually might make seeking with vo_vdpau and software decoding
faster, although I haven't measured it.
2014-05-07 21:50:16 +02:00
wm4
bd2bcc4399 player: minor reshuffling of video code 2014-05-07 21:48:36 +02:00
wm4
725e956b11 player: limit max. fallback frame duration
It's calculated from the demuxer reported FPS, which is not very
reliable. Limit the damage a completely insane and broken value could
cause.
2014-05-07 21:41:14 +02:00
wm4
eada87853e player: handle video reconfig slightly different again
Now we avoid calling update_video() twice on reconfig (once to check
whether there are still new frames, and again to actually do the
reconfig). Instead, we check whether there's still something going on
before calling update_video() at all, and depending on that
update_video() will be allowed to reconfig or not.

This will simplify some things later.
2014-05-07 21:39:17 +02:00
Martin Herkt
48bd03dd91 options: remove deprecated --identify
Also remove MSGL_SMODE and friends.

Note: The indent in options.rst was added to work around a bug in
ReportLab that causes the PDF manual build to fail.
2014-05-04 02:46:11 +02:00
wm4
ae4613cd3b video: fix video end condition
This wasn't really fine, and could (perhaps) cause weird corner cases on
reinit or when the player was paused.

Before eb9d20, video_left was also set to true if vo->frame_loaded was
set, and this variable basically indicated whether the previous
update_video() call was successful. This was overlooked when changing
everything. Simply always call update_video(), it should be equivalent.
2014-05-03 15:29:48 +02:00
wm4
c9ed70b666 video: rename a variable
Cosmetic change, reduce the diff of the following commit.
2014-05-03 15:27:17 +02:00
wm4
eb9d203946 video: change everything
Change how the video decoding loop works. The structure should now be a
bit easier to follow. The interactions on format changes are (probably)
simpler. This also aligns the decoding loop with future planned changes,
such as moving various things to separate threads.
2014-05-02 01:09:58 +02:00
wm4
ee574c67ea video: improve error messages 2014-04-30 22:20:08 +02:00
wm4
e8a996cede client API: add chapter change event
Also works for mpv_observe_property() on the "chapter" property.
2014-04-27 22:28:07 +02:00
wm4
2b26517ef7 dispatch: move into its own source file
This was part of osdep/threads.c out of laziness. But it doesn't contain
anything OS dependent. Note that the rest of threads.c actually isn't
all that OS dependent either (just some minor ifdeffery to work around
the lack of clock_gettime() on OSX).
2014-04-23 21:16:51 +02:00
wm4
e6f4c50f46 player: fix audio EOF check on --no-audio
This considered audio to never reach EOF when audio was disabled,
instead of always being EOF.
2014-04-18 00:03:49 +02:00
wm4
1b398e99f7 player: add a --loop-file option
Unlike --loop, loops a file instead of the playlist.
2014-04-17 23:55:42 +02:00
wm4
5059039c95 player: unrangle one aspect of audio EOF handling
For some reason, the buffered_audio variable was used to "cache" the
ao_get_delay() result. But I can't really see any reason why this should
be done, and it just seems to complicate everything.

One reason might be that the value should be checked only if the AO
buffers have been recently filled (as otherwise the delay could go low
and trigger an accidental EOF condition), but this didn't work anyway,
since buffered_audio is set from ao_get_delay() anyway at a later point
if it was unset. And in both cases, the value is used _after_ filling
the audio buffers anyway.

Simplify it. Also, move the audio EOF condition to a separate function.
(Note that ao_eof_reached() probably could/should whether the last
ao_play() call had AOPLAY_FINAL_CHUNK set to avoid accidental EOF on
underflows, but for now let's keep the code equivalent.)
2014-04-17 23:48:09 +02:00
wm4
fe298bc2a5 audio: explicitly document audio EOF condition
This should probably be an AO function, but since the playloop still has
some strange stuff (using the buffered_audio variable instead of calling
ao_get_delay() directly), just leave it and make it more explicit.
2014-04-17 22:45:49 +02:00
wm4
9dba2a52db player: add a --dump-stats option
This collects statistics and other things. The option dumps raw data
into a file. A script to visualize this data is included too.

Litter some of the player code with calls that generate these
statistics.

In general, this will be helpful to debug timing dependent issues, such
as A/V sync problems. Normally, one could argue that this is the task of
a real profiler, but then we'd have a hard time to include extra
information like audio/video PTS differences. We could also just
hardcode all statistics collection and processing in the player code,
but then we'd end up with something like mplayer's status line, which
was cluttered and required a centralized approach (i.e. getting the data
to the status line; so it was all in mplayer.c). Some players can
visualize such statistics on OSD, but that sounds even more complicated.
So the approach added with this commit sounds sensible.

The stats-conv.py script is rather primitive at the moment and its
output is semi-ugly. It uses matplotlib, so it could probably be
extended to do a lot, so it's not a dead-end.
2014-04-17 21:47:00 +02:00
wm4
824e4982bd player: remove audio waiting
The audio subsystem now wakes up the playback thread explicitly, and we
don't need this anymore.

It still could cause dropouts and such if there are bugs in the recently
introduced audio changes, so this is a thing to watch out for.
2014-04-15 22:54:52 +02:00
wm4
196619671d client API: remove mpv_event_pause_reason
And slightly adjust the semantics of MPV_EVENT_PAUSE/MPV_EVENT_UNPAUSE.

The real pause state can now be queried with the "core-idle" property,
the user pause state with the "pause" property, whether the player is
paused due to cache with "paused-for-cache", and the keep open event can
be guessed with the "eof-reached" property.
2014-04-14 22:33:41 +02:00
wm4
60b9004872 command: add property to indicate when pausing due to --keep-open
This property is set to "yes" if playback was paused due to --keep-open.

The change notification might not always be perfect; maybe that should
be improved.
2014-04-14 22:19:07 +02:00
Sebastian Morr
9b5cbe4bf0 player: add missing "-" to options in workaround notice on A/V desynchronization
While it technically works, using GNU-style options seems cleaner nowadays.

Signed-off-by: wm4 <wm4@nowhere>
2014-03-30 09:17:24 +02:00
wm4
d2e4938c78 player: use MP_NOPTS_VALUE as rel_time_to_abs() error value
And consistently use MP_NOPTS_VALUE as error value for the users of this
function. This is better than using -1, especially because negative
values can be valid timestamps.
2014-03-25 02:32:24 +01:00
wm4
6c2cd08aff player: handle chapter range like --start/--end
Instead of comparing the current chapter every time, set the playback
end timestamp to the chapter end. Likewise, don't execute an extra seek
for the start chapter.

Maybe we could also use the timeline facility to restrict playback to
the given chapter range, but this would be strange when using
--chapter=N to start playback at a given chapter. Then you couldn't seek
back, which is possibly not what the user wants.
2014-03-25 02:27:22 +01:00
wm4
c19c777061 player: let chapter_start_time() return MP_NOPTS_VALUE for unknown times 2014-03-25 02:18:12 +01:00
wm4
5cae4a807c player: remove weird separation between no chapters and 0 chapters
For some reason, it mattered whether mpctx->chapters was NULL or not,
even if mpctx->num_chapters was 0. Remove this separation; it serves no
purpose.
2014-03-25 02:10:24 +01:00