Commit Graph

415 Commits

Author SHA1 Message Date
Kacper Michajłow 3c5a79300c various: remove av channel layout check 2024-06-22 16:12:14 +02:00
Christoph Heinrich e166ae0ed8 af_scaletempo: optimize overlap search
scaletempo2 has this optimization where it first uses a step size of 5
together with a quadratic interpolation to quickly get the approximate
position of the best overlap and then does a more thorough search aroun
that area.

Doing the same thing in scaletempo brought a 4.8x performance
improvement, however in my measurements a step size of 3 more
consistently finds good overlaps and it's still a 2.9x improvement for
this function.
I should note that while a step size of 3 produced better numbers,
I was not actually able to hear any difference in my test.

A step size of 3 was chosen just in case it actually makes an audible
difference in some cases and the cpu usage isn't really a problem
anymore, but that can be revisited in the future.

scaletempo2 is still faster then scaletempo with a step size of 5,
which I suspect is mostly because it uses some vectorized functions and
scaletempo does not.
2024-05-07 23:32:55 +02:00
Christoph Heinrich 18ed9e105a af_scaletempo: use taxicab distance for offset search
Cross correlation is the defualt method for correlating signals in
signal processing, but in this case the taxicab distance gets better
results.
2024-05-07 23:32:55 +02:00
Christoph Heinrich 3f6874f4d7 af_scaletempo: don't use a window for offset search
This might seem counter intuitive at first, but we want to change the
sound in total as little as possible, not only the middle part of the
overlap.

This also removes the loop unrolling from the integer path to keep it as
close to the float path as possible. The difference in performance is
fairly small and if such an optimization is deemed desirable in the
future it should be implemented for both float and integer
2024-05-07 23:32:55 +02:00
Christoph Heinrich 2287804739 af_scaletempo: use Hann function for overlap window
Better in theory, but not really noticable.
2024-05-07 23:32:55 +02:00
Christoph Heinrich 3a85fd97e5 af_scaletempo: add comment to overlap calculation
Also reduce pointer dereferences by one. That won't make much of a
difference (if at all), but since it already needs two lines we might
as well.
2024-05-07 23:32:55 +02:00
ferreum 773c5e2ae0 af_scaletempo2: migrate to internals to talloc
Fixes corrupted audio after resize_input_buffer; realloc_2d did not move
data to new location. Rather than reimplementing more allocator logic,
migrate internals to use talloc and grow buffer with realloc.
2024-04-27 01:05:07 +02:00
ferreum 190b15c827 af_scaletempo2: remove redundant buffer zeroing
First iteration does not overlap with initial buffer contents any more,
so this zeroing was redundant.
2024-04-27 01:05:07 +02:00
ferreum 096d35dac7 af_scaletempo2: prioritize louder channels for similarity measure
Playback with many audio channels could be distorted when using
scaletempo2. This was most noticeable when there were a lot of quiet
channels and few louder channels.

Fix this by increasing the weight of louder channels in relation to
quieter channels. Each channel's target block energy is factored into
the usual similarity measure.

This should have little effect on very correlated channels (such as most
stereo media), where the factors are very similar for all channels.

See-Also: #8705
See-Also: #13737
2024-04-12 17:40:00 +00:00
nanahi 9bb7d96bf9 various: make filter internal function names more descriptive
Lots of filters have generic internal function names like "process".
On a stack trace, all of the different filters use this name,
which causes confusion of the actual filter being processed.

This renames these internal function names to carry the filter names.
This matches what had already been done for some filters.
2024-04-10 19:00:22 +02:00
nanahi 7ab1080749 af_scaletempo2: fix false reporting of frame availability
With certain speed settings, the following can happen at the start of
the playback:

- can_perform_wsola returns false, so no frames are written
- mp_scaletempo2_frames_available returns true when
  p->input_buffer_final_frames is 0 and target_block_index < 0

This results in infinite loop and completely stalls audio filter
processing and playback. Fix this by only checking this condition
after the final frame is set.

Fixes: 8080d00d7f
2024-03-28 16:16:43 +01:00
mistraid121 574f269d32 af_lavcac3enc: fix memory leak on 2ch audio
If processing is not required, the frame would be leaked as it is not used.
2024-03-19 19:32:55 +01:00
nanahi 82a186567e various: fix -Wold-style-declaration warning
warning: `static' is not at beginning of declaration
2024-03-19 08:58:18 +01:00
llyyr 6a5a3ec3bf af_lavcac3enc: don't use deprecated `avcodec_close`
Deprecated upstream 1cc24d7495

We need to reallocate the context here because `avcodec_free_context`
also frees the context, and we want to reuse the context with some
reconfig.
2024-02-19 18:09:58 +01:00
Guido Cella 040622f6b7 various: remove trailing whitespace 2023-10-30 16:45:47 +00:00
Christoph Heinrich f5d4f2aea4 af_scaletempo2: better defaults
Why a bigger search-interval is required:

scaletempo2 doesn't do a good job when the signal contains frequencies
less then 1/search_interval. With a search interval of 30ms that means
anything below 33.333Hz sounds bad.

Depending on the genre it's very for music to contain frequencies down
to 30Hz, and sometimes even a little bit below that. Therefore a higher
default value is needed to handle such cases.

Based on that an argument can be made for a value of 50, as that should
work down to 20Hz, or something even higher because movies sometimes
have some infrasonic content.

However the downside of big search intervals is increased CPU usage and
intelligibility at higher speeds, as it effectively leads to parts of
the audio being skipped.

A value of 40 can handle frequencies down to 25Hz, enough for all music
except very rare edge cases, while still providing decent
intelligibility.

Why a smaller window-size is required:

Large values reduce intelligibility at high speeds and therefore small
values are preferred.

However when values get too small it starts to sound weird
(similar to librubberband).

In my testing a value of 10 already works well, but adding a small
safety margin seems like a good idea, especially since it made no
noticeable difference to intelligibility, which is why 12 was chosen.
2023-10-15 13:39:59 +00:00
Christoph Heinrich ef4a510128 af_scaletempo: overlap is a factor not a percentage 2023-10-07 00:30:29 +00:00
llyyr 2033a3c93e af_scaletempo2: raise max playback rate to 8.0
4.0 was too low and copied from Chromium defaults when the filter was
initially written, there's no good reason for it to be so low, so
double it.
2023-09-27 14:03:30 +00:00
ferreum 95157bb0a5 af_scaletempo2: fix missing variable init, remove redundant init 2023-09-20 14:36:23 +02:00
ferreum e05591ef59 af_scaletempo2: truncate final packet to expected length
Avoid generating too much audio after EOF.

Note: This often has no effect, because less audio is produced than
required.

Usually this comes to effect with the userspeed filter at high speed
(4x) and going back to 1x speed to remove the filter.
2023-09-20 14:36:23 +02:00
ferreum 8080d00d7f af_scaletempo2: fix processing of final packet
After the final input packet, the filter padded with silence to allow
one more iteration. That was not enough to process the final frames.

Continue padding the end of `input_buffer` with silence until the final
frames have been processed.

Implementation: Instead of padding when adding final samples, pad before
running WSOLA iteration. Count number of added silent frames and
remaining input frames for time keeping.
2023-09-20 14:36:23 +02:00
ferreum cf8b7ff0d6 af_scaletempo2: calculate latency by center of search block
This changes the emitted pts values from the start of the search block
to the center of the search block. Change initial `output_time`
accordingly. Initial `search_block_index` is irrelevant, because it's
overwritten before the first iteration.

Using the `output_time` removes the rounding of `search_block_index`,
which also fixes the <20 microsecond gaps in timestamps between output
packets.

Rationale:

The variance in audio position was in the range `0..search-interval`.

With this change, the range is

    (- search-interval / 2)..(search-interval / 2)`

which ensures lower maximum offset.
2023-09-20 14:36:23 +02:00
ferreum c0728249a1 af_scaletempo2: restore exact audio sync on return to 1x speed
Target block can be anywhere in the previous search-block, varying by
`search-interval` while the filter is active. This resulted in constant
audio offset when returning to 1x playback speed.

- Move the search block to the target block to sync up exactly.
- Drop old frames to minimize input_buffer usage.
2023-09-20 14:36:23 +02:00
ferreum f52cf90fed af_scaletempo2: fix speed change latency and pts spikes
The internal time update function involved multiple problems:

- Time was updated after WSOLA iteration. The means speed was updated
  one iteration later than it could be.
- The update functions caused spikes of too many or too few samples
  advanced, leading to audio glitches on speed changes.
- The inconsistent updates made it very difficult to produce gapless
  audio packets.
- The `output_time` update function involved complicated feedback:
  `search_block_index` influenced how many frames from `input_buffer`
  are retained, which influenced how much `output_time` is changed,
  which influenced `search_block_index`.

With these changes:

- Time is updated before WSOLA iterations. Speed changes are effective
  instantly.
- There are no spikes in playback speed during speed changes.
- No significant gaps are introduced in output packets.
- The time update function becomes (function calls omitted for brevity)

    output_time += ola_hop_size * playback_rate

Functions received a `playback_rate` parameter to check how many samples
are needed before iteration. Internal state is only updated when the
iteration is actually run, so the speed is allowed to change until
enough data is received.
2023-09-20 14:36:23 +02:00
ferreum 33d6d0f311 af_scaletempo2: fix audio artifact on initial WSOLA iteration
The first WSOLA iteration overlapped audio with whatever was in the
`wsola_output` buffer. This was either silence (if not run before), or
old frames (if switching to 1x and back to a different speed).

Track the state of the output buffer and memcpy the whole window for the
first iteration instead.
2023-09-20 14:36:23 +02:00
ferreum c3bceb3243 af_scaletempo2: fix audio offset when playing back at 1x speed
`read_input_buffer` needs to respect the `target_block_index`, otherwise
the audio resumes at the wrong position.
2023-09-20 14:36:23 +02:00
ferreum de09ec9ea4 af_scaletempo2: fix inconsistent search block position after init
`output_time` is used to set the center of the search block. Init of
both `search_block_index` and `output_time` with 0 caused inconsistent
search block movement for the first iterations.

Initialize with `search_block_center_offset` for consistency with initial
`search_block_index`.
2023-09-20 14:36:23 +02:00
ferreum 87cc7ed955 af_scaletempo2: move latency calculation to internal function 2023-09-20 14:36:23 +02:00
ferreum 0d64f795c7 af_scaletempo2: fix missing dereference when processing final packet
Missing dereference was not noticed because assigning 0 to pointer is
allowed.
2023-09-20 14:36:23 +02:00
ferreum 05395205dd af_scaletempo2: fix audio-video de-sync caused by speed changes
Fixes #12028

There was an additional issue that audio was always delayed by half the
configured search-interval. This was caused by the `out` buffer length
not being included in the delay calculation.

Notes:
- Every WSOLA iteration advances the input buffer by _some amount_, and
  produces data in the output buffer always of size `ola_hop_size`.
- `mp_scaletempo2_fill_buffer` is always called with `ola_hop_size`
- Thus, the rendered frames are always cleared immediately after
  processing, and `num_complete_frames` is 0 in the delay calculation.
- The factors contributing to delay are:
  - the pending samples in the input buffer according to the search
    block position, and
  - the pending rendered samples in the output buffer (always empty in
    practice).

The frame_delay code looked like that of the rubberband filter, which
might not work for scaletempo2. Sometimes a different amount of input
audio was consumed by scaletempo2 than expected. It may have been caused
by speed changes being a more dynamic process in scaletempo2. This can
be seen by where `playback_rate` is used in `run_one_wsola_iteration`:
`playback_rate` is only referenced after the iteration, when updating
the time and removing old data from buffers.

In scaletempo2, the playback speed is applied by changing the amount the
search block is moved. That apparently averages out correctly at
constant playback speed, but when the speed changes, the error in this
assumption probably spikes. This error accumulated across all speed
changes because of the persistent `frame_delay` value.

With the removal of the persistent `frame_delay`, there should be no way
for the audio to drift off. By deriving the delay from filter buffer
positions, and the buffers are filled only as much as needed, the delay
always stays within buffer bounds.
2023-09-20 14:36:23 +02:00
Christoph Heinrich 91cc0d8cf6 options: transition options from OPT_FLAG to OPT_BOOL
c784820454 introduced a bool option type
as a replacement for the flag type, but didn't actually transition and
remove the flag type because it would have been too much mundane work.
2023-02-21 17:15:17 +00:00
Peter DeLong f46bbde5e6 af_scaletempo2: fix crash when the number of channels increases
When af_scaletempo2.c:process() detects a format change, it goes back
through mp_scaletempo2_init() to reinitialize everything.  However,
mp_scaletempo2.input_buffer is not necessarily reallocated due to a
check in af_scaletempo2_internals.c:resize_input_buffer().  This is a
problem if the number of audio channels increases, since without
reallocating, the buffer for the new channel(s) will at best point to
NULL, and at worst uninitialized memory.

Since resize_input_buffer() is only called from two places, pull size
check out into mp_scaletempo2_fill_input_buffer().  This allows each
caller to decide whether they want to resize or not.  We could be
smarter about when to reallocate, but that would add a lot of machinery
for a case I don't expect to be hit often in practice.
2022-09-23 18:15:00 +02:00
Christoph Heinrich 490e263529 af_rubberband: add new engine option in rubberband 3.0.0 2022-08-03 15:29:02 +00:00
Jan Ekström e7483ced5d af_lavcac3enc: switch to AVChannelLayout when available 2022-06-14 22:41:20 +03:00
Jan Ekström 42b58c5698 af_lavcac3enc: refactor chmap adding into its own function
This simplifies ifdeffery with AVChannelLayouts.
2022-06-14 22:19:45 +03:00
Guido Cella fe9e074752 various: remove trailing whitespace 2022-05-14 14:51:34 +00:00
sfan5 429402cb08 af_lavcac3enc: fix some minor things
mark an array as static, a typo and a missing free
2022-01-10 22:56:52 +01:00
sfan5 d28a792c00 af_lavcac3enc: replace deprecated av_init_packet() 2022-01-10 22:56:52 +01:00
Niklas Haas 0bb15c7a13 af_lavcac3enc: fix memory leak on no-op
Simply returning out of this function leaks avpkt, need to always "goto
done".

Rewrite the logic a bit to make it more clear what's going on (IMO).

Fixes #9593
2021-12-14 21:25:02 +01:00
Niklas Haas ec0006bfa1 af_scaletempo2: use gcc vectors to speed up inner loop
This brings my scaletempo2 benchmark down from ~22s to ~7s on my machine
(-march=native), and down to ~11s with a generic compile.

Guarded behind an appropriate #ifdef to avoid being ableist against
people who have the clinical need to run obscure platforms.

Closes #8848
2021-05-26 17:35:55 +02:00
sfan5 39630dc8b6 build: address AVCodec, AVInputFormat, AVOutputFormat const warnings
FFmpeg recently changed these to be const on their side.
2021-05-01 22:07:31 +02:00
Dorian Rudolph 2e45a3d336 af_scaletempo2: fix crash for speed >= 16
The input buffer size was fixed, but the required size depends on the
speed. Now the buffer will be resized dynamically.

Fixes #8081
2021-02-15 00:07:27 +02:00
Dorian Rudolph 6e3d4aa94b af_scaletempo2: fix bug where speed was not set
the --speed parameter did not work with
mpv --no-config whatever.mp3 --video=no --speed=2 --af=scaletempo2
(https://github.com/mpv-player/mpv/pull/7865#issuecomment-664243401)
2020-07-27 18:12:05 +02:00
wm4 1fe6def066 af_scaletempo2: M_PI is always defined
I forgot why/how (C99?), but other code also uses it.
2020-07-27 00:59:37 +02:00
Dorian Rudolph 785a2b1261 audio: add scaletempo2 filter based on chromium
scaletempo2 is a new audio filter for playing back
audio at modified speed and is based on chromium
commit 51ed77e3f37a9a9b80d6d0a8259e84a8ca635259.
It sounds subjectively better than the existing
implementions scaletempo and rubberband.
2020-07-27 00:57:22 +02:00
wm4 0edeb0899a af_scaletempo: handle obscure integer overflow
Saw it once, not really reproducible. This should fix it, and in any
case it's harmless.
2020-06-02 20:43:49 +02:00
wm4 ab4e0c42fb audio: redo video-sync=display-adrop
This mode drops or repeats audio data to adapt to video speed, instead
of resampling it or such. It was added to deal with SPDIF. The
implementation was part of fill_audio_out_buffers() - the entire
function is something whose complexity exploded in my face, and which I
want to clean up, and this is hopefully a first step.

Put it in a filter, and mess with the shitty glue code. It's all sort of
roundabout and illogical, but that can be rectified later. The important
part is that it works much like the resample or scaletempo filters.

For PCM audio, this does not work on samples anymore. This makes it much
worse. But for PCM you can use saner mechanisms that sound better. Also,
something about PTS tracking is wrong. But not wasting more time on
this.
2020-05-23 04:04:46 +02:00
wm4 43a67970b6 af_scaletempo: fix theoretical UB
Passing NULL to memset() is undefined behavior, even if the size
argument is 0. Could happen on init errors and such.
2020-05-23 03:49:46 +02:00
wm4 bc1a18ee24 options: cleanup .min use for OPT_CHANNELS
Replace use of .min==1 with a proper flag. This is a good idea, because
it has nothing to do with numeric limits (also see commit 9d32d62b61
for how this can go wrong).

With this, m_option.min/max are strictly used for numeric limits.
2020-04-09 11:27:38 +02:00
wm4 26f4f18c06 options: change option macros and all option declarations
Change all OPT_* macros such that they don't define the entire m_option
initializer, and instead expand only to a part of it, which sets certain
fields. This requires changing almost every option declaration, because
they all use these macros. A declaration now always starts with

   {"name", ...

followed by designated initializers only (possibly wrapped in macros).
The OPT_* macros now initialize the .offset and .type fields only,
sometimes also .priv and others.

I think this change makes the option macros less tricky. The old code
had to stuff everything into macro arguments (and attempted to allow
setting arbitrary fields by letting the user pass designated
initializers in the vararg parts). Some of this was made messy due to
C99 and C11 not allowing 0-sized varargs with ',' removal. It's also
possible that this change is pointless, other than cosmetic preferences.

Not too happy about some things. For example, the OPT_CHOICE()
indentation I applied looks a bit ugly.

Much of this change was done with regex search&replace, but some places
required manual editing. In particular, code in "obscure" areas (which I
didn't include in compilation) might be broken now.

In wayland_common.c the author of some option declarations confused the
flags parameter with the default value (though the default value was
also properly set below). I fixed this with this change.
2020-03-18 19:52:01 +01:00