This deals with the estimation of buffered packets, which is used mostly
for display, but also things like pausing on low buffer levels.
If a stream is fully EOF (no more packets), we don't want to include it
in the total buffer amount. This also means we should make ds->eof less
flaky and more stable, so don't reset it in ds_get_packets() (this
function reset ds->eof just to retrigger a packet read attempt - we can
have this slightly simpler). This somewhat fixes buffering display when
e.g. issuing a refresh seek after re-enabling audio/video when playing
with subtitles only.
When switching a subtitle track, the subtitle wasn't necessarily
updated, especially when playback was paused.
Some awfully subtle and complex interactions here.
First off (and not so subtle), the subtitle decoder will read packets
only on explicit update_subtitles() calls, which, if video is active, is
called only when a new video frame is shown. (A simply video frame
redraw doesn't trigger this.) So call it explicitly. But only if
playback is "initialized", i.e. not when it does initial track selection
and decoder init, during which no packets should be read.
The second issue is that the demuxer thread simply will not read new
packets just because a track was switched, especially if playback is
paused. That's fine, but if a refresh seek is to be done, it really
should do this. So if there's either 1. a refresh seek requested, or 2.
a refresh seek ongoing, then read more packets.
Note that it's entirely possible that we overflow the packet queue with
this in unpredicated weird corner cases, but the queue limit will still
be enforced, so this shouldn't make the situation worse.
Don't access MPOpts directly, and always use the new m_config.h
functions for accessing them in a thread-safe way.
The goal is eventually removing the mpv_global.opts field, and the
demuxer/stream-layer specific hack that copies MPOpts to deal with
thread-safety issues.
This moves around a lot of options. For one, we often change the
physical storage location of options to make them more localized,
but these changes are not user-visible (or should not be). For
shared options on the other hand it's better to do messy direct
access, which is worrying as in that somehow renaming an option
or changing its type would break code reading them manually,
without causing a compilation error.
This is for text subtitles. libavformat currently always reads text
subtitles completely on init. This means the underlying stream is
useless and will consume resources for various reasons (network
connection, file handles, cache memory).
Take care of this by closing the underlying stream if we think the
demuxer has read everything. Since libavformat doesn't export whether it
did (or whether it may access the stream again in the future), we rely
on a whitelist. Also, instead of setting the stream to NULL or so, set
it to an empty dummy stream. This way we don't have to litter the code
with NULL checks.
demux_lavf.c needs extra changes, because it tries to do clever things
for the sake of subtitle charset conversion.
The main reason we keep the demuxer etc. open is because we fell for
libavformat being so generic, and we tried to remove corresponding
special-cases in the higher-level player code. Some of this is forced
due to ass/srt mkv/mp4 demuxing being very similar to external text
files. In the future it might be better to do this in a more
straight-forward way, such as reading text subtitles into libass and
then discarding the demuxer entirely, but for aforementioned reasons
this could be more of a mess than the solution introduced by this
commit.
Probably fixes#3456.
Cleaner and makes it easier to change the underlying stream.
mp_property_stream_capture() still directly accesses it directly via
demux_run_on_thread(). This is evil, but still somewhat sane and is not
getting into the way here.
Not sure if I got all field accesses.
It doesn't necessarily have to mean anything bad.
We're still too lazy to provide any more detailed information (e.g.
whether this happened to likely bad interleaving, excessive amount of
packets like with some ASS subs, or that the readahead user option is
limitted by the packet queue size).
When an ogg track upodates metadata, we have to perform a complicated
runtime update due to the demux.c architecture. A detail was broken and
an array was allocated with the previous number of streams, which
usually led to invalid memory write accesses at least on the first
update.
See github commit comment on commit b9ba9a89.
If the PEAK tag is invalid, return an error.
Make the error signalling conventions more uniform by strictly returning
a negative value on error, and treating >=0 as success.
The demuxer layer usually doesn't log per-stream information, and even
the replaygain information was logged only if it came from tags.
So log it in af_volume instead.
...and ignore it. The main purpose is for retrieving per-track
replaygain tags. Other than that per-track tags are not used or accessed
by the playback core yet.
The demuxer infrastructure is still not really good with that whole
synchronization thing (at least in part due to being inherited from
mplayer's single-threaded architecture). A convoluted mechanism is
needed to transport the tags from demuxer thread to user thread. Two
factors contribute to the complexity: tags can change during playback,
and tracks (i.e. struct sh_stream) are not duplicated per thread.
In particular, we update the way replaygain tags are retrieved. We first
try to use per-track tags (common in Matroska) and global tags
(effectively formats like mp3). This part fixes#3405.
Remove the explicit whitelisting of formats for refresh seeks. Instead,
check whether the packet position is somewhat reliable during demuxing.
If there are packets without position, or the packet position is not
monotonically increasing, then do not use them for refresh seeks.
This does not make sure of some requirements, such as deterministic
seeks. If that happens, mpv will mess up a bit on stream switching.
Also, add another method that uses DTS to identify packets, and prefer
it to the packet position method. Even if there's a demuxer which
randomizes packet positions, it hardly can do that with DTS. The DTS
method is not always available either, though. Some formats do not have
a DTS, and others are not always strictly monotonic (possibly due to
libavformat codec parsing and timestamp determination issues).
If the packet read function returns, and EOF was detected, and a seek
was issued in the meantime, then don't use the EOF result. The seek will
be processed later, and reset the EOF state anyway.
The main effect is probably that we don't return EOF to the decoders
(which the playback core resets before issuing the seek), and that we
won't log an EOF message.
Not important, but slightly more correct.
When switching tracks, we normally have the problem that data gets lost
due to readahead buffering. (Which in turn is because we're stubborn and
instruct the demuxers to discard data on unselected streams.) The
demuxer layer has a hack that re-reads discarded buffered data if a
stream is enabled mid-stream, so track switching will seem instant.
A somewhat similar problem is when all tracks of an external files were
disabled - when enabling the first track, we have to seek to the target
position.
Handle these with the same mechanism. Pass the "current time" to the
demuxer's stream switch function, and let the demuxer figure out what to
do. The demuxer will issue a refresh seek (if possible) to update the
new stream, or will issue a "normal" seek if there was no active stream
yet.
One case that changes is when a video/audio stream is enabled on an
external file with only a subtitle stream active, and the demuxer does
not support rrefresh seeks. This is a fuzzy case, because subtitles are
sparse, and the demuxer might have skipped large amounts of data. We
used to seek (and send the subtitle decoder some subtitle packets
twice). This case is sort of obscure and insane, and the fix would be
questionable, so we simply don't care.
Should mostly fix#3392.
Instead of having a separate for each, which also requires separate
additional caching in the demuxer. (The demuxer adds an indirection,
since STREAM_CTRLs are not thread-safe.)
Since this includes the cache speed, this should fix#3003.
This is simpler, because it doesn't have to wait from both threads for
synchronization.
Apart from being simpler/cleaner, this serves vague plans to stop/start
the demuxer thread itself automatically on demand (for the purpose of
reducing unneeded resource usage).
This pause stuff is bothersome and is needed only for a few corner-
cases. This commit removes it from the demuxer public API and replaces
it with a demux_run_on_thread() function and refactors the code which
needed demux_pause(). The next commit will change the implementation.
Commit 503c6f7f essentially removed timestamps from "laces" (Block sub-
divisions), which means many audio packets will have no timestamp.
There's no reason why bitrate calculation can't just delayed to a point
when the next timestamp is known.
Fixes#2903 (no audio bitrate with mkv files).
Ever since a change in mplayer2 or so, relative seeks were translated to
absolute seeks before sending them to the demuxer in most cases. The
only exception in current mpv is DVD seeking.
Remove the SEEK_ABSOLUTE flag; it's not the implied default. SEEK_FACTOR
is kept, because it's sometimes slightly useful for seeking in things
like transport streams. (And maybe mkv files without duration set?)
DVD seeking is terrible because DVD and libdvdnav are terrible, but
mostly because libdvdnav is terrible. libdvdnav does not expose seeking
with seek tables. (Although I know xbmc/kodi use an undocumented API
that is not declared in the headers by dladdr()ing it - I think the
function is dvdnav_jump_to_sector_by_time().) With the current mpv
policy if not giving a shit about DVD, just revert our half-working seek
hacks and always use dvdnav_time_search(). Relative seeking might get
stuck sometimes; in this case --hr-seek=always is recommended.
If a stream is marked as EOF (due to no packets found in reach), then we
need to wakeup the decoder. This is important especially if no packets
are found at the start of the file, so the A/V sync logic actually
starts playback, instead of waiting for packets that will never come.
(It would randomly start playback when running the playback loop due to
arbitrary external events like user input.)
This uses a different method to piece segments together. The old
approach basically changes to a new file (with a new start offset) any
time a segment ends. This meant waiting for audio/video end on segment
end, and then changing to the new segment all at once. It had a very
weird impact on the playback core, and some things (like truly gapless
segment transitions, or frame backstepping) just didn't work.
The new approach adds the demux_timeline pseudo-demuxer, which presents
an uniform packet stream from the many segments. This is pretty similar
to how ordered chapters are implemented everywhere else. It also reminds
of the FFmpeg concat pseudo-demuxer.
The "pure" version of this approach doesn't work though. Segments can
actually have different codec configurations (different extradata), and
subtitles are most likely broken too. (Subtitles have multiple corner
cases which break the pure stream-concatenation approach completely.)
To counter this, we do two things:
- Reinit the decoder with each segment. We go as far as allowing
concatenating files with completely different codecs for the sake
of EDL (which also uses the timeline infrastructure). A "lighter"
approach would try to make use of decoder mechanism to update e.g.
the extradata, but that seems fragile.
- Clip decoded data to segment boundaries. This is equivalent to
normal playback core mechanisms like hr-seek, but now the playback
core doesn't need to care about these things.
These two mechanisms are equivalent to what happened in the old
implementation, except they don't happen in the playback core anymore.
In other words, the playback core is completely relieved from timeline
implementation details. (Which honestly is exactly what I'm trying to
do here. I don't think ordered chapter behavior deserves improvement,
even if it's bad - but I want to get it out from the playback core.)
There is code duplication between audio and video decoder common code.
This is awful and could be shareable - but this will happen later.
Note that the audio path has some code to clip audio frames for the
purpose of codec preroll/gapless handling, but it's not shared as
sharing it would cause more pain than it would help.
Slightly helps with timeline stuff, like EDL. There is no need to keep
network (or even just disk I/O) busy for all segments at the same time,
because 1. the data won't be needed any time soon, and 2. will probably
be discarded anyway if the stream is seeked when segment is resumed.
Partially fixes#2692.
This is mainly a refactor. I'm hoping it will make some things easier
in the future due to cleanly separating codec metadata and stream
metadata.
Also, declare that the "codec" field can not be NULL anymore. demux.c
will set it to "" if it's NULL when added. This gets rid of a corner
case everything had to handle, but which rarely happened.
This slightly changes behavior when seeking with external audio/subtitle
tracks if transport streams and mpeg files are played, as well as
behavior when seeking with such external tracks.
get_main_demux_pts() is evil because it always blocks on the demuxer (if
there isn't already a packet queued). Thus it could lock up the player,
which is a shame because all other possible causes have been removed.
The reduced "precision" when seeking in the ts/mpeg cases (where
SEEK_FACTOR is used, resulting in byte seeks instead of timestamp seeks)
might lead to issues. We should probably drop this heuristic. (It was
introduced because there is no other way to seek in files with PTS
resets with libavformat, but its value is still questionable.)
Slightly change how it is decided when a new packet should be read.
Switch to demux_read_packet_async(), and let the player "wait properly"
until required subtitle packets arrive, instead of blocking everything.
Move distinguishing the cases of passive and active reading into the
demuxer, where it belongs.
The demuxer infrastructure was originally single-threaded. To make it
suitable for multithreading (specifically, demuxing and decoding on
separate threads), some sort of tripple-buffering was introduced. There
are separate "struct demuxer" allocations. The demuxer thread sets the
state on d_thread. If anything changes, the state is copied to d_buffer
(the copy is protected by a lock), and the decoder thread is notified.
Then the decoder thread copies the state from d_buffer to d_user (again
while holding a lock). This avoids the need for locking in the
demuxer/decoder code itself (only demux.c needs an internal, "invisible"
lock.)
Remove the streams/num_streams fields from this tripple-buffering
schema. Move them to the internal struct, and protect them with the
internal lock. Use accessors for read access outside of demux.c.
Other than replacing all field accesses with accessors, this separates
allocating and adding sh_streams. This is needed to avoid race
conditions. Before this change, this was awkwardly handled by first
initializing the sh_stream, and then sending a stream change event. Now
the stream is allocated, then initialized, and then declared as
immutable and added (at which point it becomes visible to the decoder
thread immediately).
This change is useful for PR #2626. And eventually, we should probably
get entirely of the tripple buffering, and this makes a nice first step.
All of these are supported by FFmpeg now. It was disabled by default
too (with FFmpeg).
If compiled against Libav, mpv will lose the ability to read some
subtitle formats (but the most important ones, srt and ass, still should
work).
Most of this is explained in the DOCS additions.
This gives us slightly more sanity, because there is less interaction
between the various parts. The goal is getting rid of the video_offset
entirely.
The simplification extends to the user API. In particular, we don't need
to fix missing parts in the API, such as the lack for a seek command
that seeks relatively to the start time. All these things are now
transparent.
(If someone really wants to know the real timestamps/start time, new
properties would have to be added.)
This loaded external .ass files via libass. libavformat's .ass reader is
now good enough, so use that instead.
Apparently libavformat still doesn't support fonts embedded into text
.ass files, but support for this has been accidentally broken in mpv for
a while anyway. (And only 1 person complained.)
This makes the bitrate properties unavailable, instead of
returning 0 when:
1. No track is selected, or
2. Not enough packets have been read to have a bitrate estimate yet