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Commit Graph

38714 Commits

Author SHA1 Message Date
wm4
be792c085a af_lavcac3enc: change default bitrate to 640
No reason to use less.

Since the name "default" is misleading now, replace it with "auto"
(still recognize the old name).
2014-08-12 23:34:28 +02:00
wm4
5ed7bc6321 video: fix and simplify video format changes and last frame display
The previous commit broke these things, and fixing them is separate in
this commit in order to reduce the volume of changes.

Move the image queue from the VO to the playback core. The image queue
is a remnant of the old way how vdpau was implemented, and increasingly
became more and more an artifact. In the end, it did only one thing:
computing the duration of the current frame. This was done by taking the
PTS difference between the current and the future frame. We keep this,
but by moving it out of the VO, we don't have to special-case format
changes anymore. This simplifies the code a lot.

Since we need the queue to compute the duration only, a queue size
larger than 2 makes no sense, and we can hardcode that.

Also change how the last frame is handled. The last frame is a bit of a
problem, because video timing works by showing one frame after another,
which makes it a special case. Make the VO provide a function to notify
us when the frame is done, instead. The frame duration is used for that.

This is not perfect. For example, changing playback speed during the
last frame doesn't update the end time. Pausing will not stop the clock
that times the last frame. But I don't think this matters for such a
corner case.
2014-08-12 23:24:08 +02:00
wm4
df58e82237 video: move display and timing to a separate thread
The VO is run inside its own thread. It also does most of video timing.
The playloop hands the image data and a realtime timestamp to the VO,
and the VO does the rest.

In particular, this allows the playloop to do other things, instead of
blocking for video redraw. But if anything accesses the VO during video
timing, it will block.

This also fixes vo_sdl.c event handling; but that is only a side-effect,
since reimplementing the broken way would require more effort.

Also drop --softsleep. In theory, this option helps if the kernel's
sleeping mechanism is too inaccurate for video timing. In practice, I
haven't ever encountered a situation where it helps, and it just burns
CPU cycles. On the other hand it's probably actively harmful, because
it prevents the libavcodec decoder threads from doing real work.

Side note:

Originally, I intended that multiple frames can be queued to the VO. But
this is not done, due to problems with OSD and other certain features.
OSD in particular is simply designed in a way that it can be neither
timed nor copied, so you do have to render it into the video frame
before you can draw the next frame. (Subtitles have no such restriction.
sd_lavc was even updated to fix this.) It seems the right solution to
queuing multiple VO frames is rendering on VO-backed framebuffers, like
vo_vdpau.c does. This requires VO driver support, and is out of scope
of this commit.

As consequence, the VO has a queue size of 1. The existing video queue
is just needed to compute frame duration, and will be moved out in the
next commit.
2014-08-12 23:24:08 +02:00
wm4
a1be3cf147 DOCS: mark the recent release in client-api-changes.rst
Also add instructions to release-policy.md, since this can be easily
forgotten.

CC: @mpv-player/stable
2014-08-12 23:01:19 +02:00
wm4
52f2f67553 input.conf: add some bindings for changing audio-delay
Requested on: 90ec333417 (commitcomment-7331673)

Might remove or remap them again later.
2014-08-11 23:40:35 +02:00
wm4
3f353f1219 input.conf: make explanatory text more readable
Or at leats this is the intention. It's a bit hard to tell which
information is needed, and which not.
2014-08-11 23:32:37 +02:00
wm4
b8f025a58a video: don't keep multiple pointers to hwdec info struct
This makes a certain corner case simpler at a later point.
2014-08-11 23:09:39 +02:00
wm4
056622c33e vaapi: fix uninitialized value read
Found with valgrind. This is somewhat terrifying, because the VA-API API
function is supposed to fill these values, and we access them only if
the API functions return success. So this shouldn't have happened.
2014-08-11 21:57:41 +02:00
wm4
beceb2fedc vf_vapoursynth: print more diagnostics on error 2014-08-11 21:57:15 +02:00
wm4
bead9766bc manpage: update keybindings 2014-08-11 21:56:37 +02:00
wm4
f9d2ad6c17 Move status-line.lua
Looks like TOOLS/lua/ is now established as dumping ground for random
Lua scripts, so DOCS/lua_examples/ is not needed anymore.
2014-08-11 17:08:32 +02:00
wm4
0ed48f5ec9 player: remove cache status from video OSD 2014-08-11 17:01:20 +02:00
wm4
9dd160ea97 demux: reduce log spam if threading is disabled 2014-08-11 15:55:12 +02:00
wm4
37357e2265 video: fix dangling pointer issue
The function video_decode_and_filter(), called between initializing the
local vf variable and using it, can actually destroy and recreate the
filter. Thus, the vf variable turns into a dangling pointer if that
happens.

Could be observed with: --hwdec=vda --deinterlace=yes --vf=yadif

(Also happens with vdpau/vaapi.)
2014-08-11 15:37:13 +02:00
wm4
33a8e2a9ad vdpau: allocate surfaces by age
Whether this helps is probably questionable and depends on the GPU. But
the vaapi code does it too.
2014-08-11 14:03:53 +02:00
wm4
ef9b399020 input: fix event wakeup
When a new event was added, merely a flag was set, instead of actually
waking up the core (if needed). This was ok in ancient times when all
event sources were part of the select() loop. But now there are several
cases where other threads can add input, and then you actually need to
wakeup the core in order to make it read the events at all.
2014-08-11 13:50:56 +02:00
wm4
bce48f30d2 input.conf: change LEFT/RIGHT keys to seek 5s instead of 10s 2014-08-11 13:37:18 +02:00
wm4
a87005b7fa command: for OSD, format cache property as integer
For convenience. Use ${=cache} to get the old formatting.
2014-08-11 13:30:08 +02:00
wm4
b016f92309 command: fix dangling pointer issue in script key bindings code
This code was sending a string to a different thread, and then
deallocated the string shortly after, which means most of the time
the other thread was accessing a dangling pointer.

It's possible that this is the cause for #1002.
2014-08-11 13:00:57 +02:00
wm4
ece61bfa10 player: don't delay OSD redraw when paused
We want this heuristic to trigger during normal playback only.
2014-08-10 13:24:29 +02:00
wm4
f5257e2c7d vo_sdl: fix redrawing issue
vo_sdl.c has broken event handling and just polls. The polling time was
quite low, so the playloop OSD redrawing heuristic inhibited redraws,
which made the window appear frozen when paused.
2014-08-10 13:24:29 +02:00
wm4
2a403092cd input.conf: map shift+pgup/dwn to the old seek bindings 2014-08-09 02:24:10 +02:00
wm4
8dfe0c73c9 video: remove "hard" framedrop mode
Completely useless, and could accidentally be enabled by cycling
framedrop modes. Just get rid of it.

But still allow triggering the old code with --vd-lavc-framedrop, in
case someone asks for it. If nobody does, this new option will be
removed eventually.
2014-08-09 00:35:35 +02:00
wm4
91be5e5c31 etc/example.conf: update cache options
Some of them changed semantics or got renamed.

Note that the replacements in the example.conf are not necessarily the
equivalents of the replaced options.
2014-08-09 00:13:16 +02:00
wm4
26d69758f6 command: run OSD display code even if a property is unavailable
Trying to jump chapters in a gile that has no chapters does nothing,
not even show a warning. This is confusing. The reason is that the
"add chapter" command will just bail out completely if the property
is unavailable.

This was because it exited when it couldn't get the property type.
Instead of exiting, just don't enter the code that needs the type.

(I'm not sure when this behavior changed. I consider it a regression.
It was probably caused by changes to the chapter code, which perhaps
started returning UNAVAILABLE instead of OK if there are no chapters.)
2014-08-09 00:08:04 +02:00
wm4
e0fb2a4f2d etc: add mplayer-input.conf 2014-08-09 00:08:04 +02:00
wm4
8b48b3fd3b input.conf: switch chapter seek next/previous keys
"UP" seeks forward, so "PGUP" should skip to the next chapter.

Fixes #998.
2014-08-08 23:26:03 +02:00
wm4
c4feba847c manpage: update key bindings 2014-08-08 12:06:01 +02:00
Alexander Preisinger
b6b8bffd2d manpage: add sections and order by usage
Split the options into the following sections:

 * Playback Control
 * Program Behaviour
 * Video
 * Audio
 * Subtitles
 * Window
 * Disc Devices
 * Equalizer
 * Demuxer
 * Input
 * OSD
 * Screenshot
 * Software Scaler
 * Terminal
 * TV
 * Cache
 * Network
 * DVB
 * PVR
 * Miscellaneous

Most options are sorted by usefullness and how often they're used or how
important they are.
This makes finding the right options easier and adds some sort of structure.
2014-08-08 08:30:06 +02:00
wm4
b4f72b46e5 ao_dsound: reduce default buffer size
Reduce from 1000ms to 100ms. Since there is an audio thread updating AOs
quickly enough now, requesting such a large buffer size makes no sense
anymore.
2014-08-08 01:56:23 +02:00
wm4
90ec333417 input.conf: unmap some more obscure bindings
Changing audio-delay is probably not needed.

Changing balance "works", but not as expected (sets up a pan matrix to
change left/right contributions to each other, rather than changing the
relative volumes of each channel).

I expect that the rest are not in use by anyone.
2014-08-08 00:43:14 +02:00
wm4
fa682af6ee command: add a "seeking" property
The client API exports this state via events already, but maybe it's
better to explicitly provide this property in order to facilitate use on
OSD and similar cases.
2014-08-08 00:16:20 +02:00
wm4
5f042864f5 player: indicate on the status line whether a seek is active
This is delayed by 300ms - before that, the status doesn't change. I
feel like it would too annoying if the status line would "flicker" on
normal seek by quickly showing and hiding the indicator.
2014-08-08 00:05:24 +02:00
wm4
e1ff914679 input.conf: remap pgup/dwn to chapter seeks
As discussed in #973.

Keep the old bindings for now; there's no reason to unmap them yet.
2014-08-07 23:55:09 +02:00
wm4
7898169484 build: add hacks to force waf to generate valid .pc files
Don't like this? You're invited to fix this crap.
2014-08-07 23:45:40 +02:00
wm4
5906041343 input: fix off by one error in command parser
Should fix #989.
2014-08-07 18:21:36 +02:00
wm4
886ac09699 audio: fix encoding mode
If this code is not skipped, encoding (or dumping with --ao=pcm) will
attempt to adjust video timing to audio. Since another commit (0cce8fe6)
already avoids writing audio ahead, this didn't slow down encoding to
realtime, but it was still significantly slower.

This change should actually remove all extra sleeping.
2014-08-07 18:07:43 +02:00
wm4
483595e2d4 client API: qtexample: don't pass deallocated strings to mpv
The temporary QByteArray is deallocated already at the end of the
statement in C++, instead of the end of the scope (like in C).
2014-08-07 00:35:38 +02:00
wm4
1483fd443a demux: fix playback abort if --demuxer-thread is not used
Switching tracks caused cached_demux_control() to catch the command to
switch tracks, even if no thread was running. Thus, the tracks were
never really switched, and EOF happened immediately on playback start.

Fix it by not using the cache at all if the demuxer thread is disabled.
The cache code still has to be called somewhere, though, because it
handles stream metadata update.

Regression from today.
2014-08-07 00:34:14 +02:00
wm4
af57444bcb player: remove unused declaration 2014-08-07 00:30:43 +02:00
wm4
dfc5d96916 gitignore: fix manpage entries 2014-08-06 20:35:55 +02:00
wm4
41ff8a661b old-build: HAVE_COCOA_APPLICATION must be set
Also fix a typo in the Makefile manpage rule.
2014-08-06 20:33:51 +02:00
wm4
3234f5a123 stream_dvb: restore --dvbin-file option
Got lost some time ago. Although I'm not sure if it actually does
anything on MPlayer (it exists there, but might broken, not sure).

Fixes #988 (untested).
2014-08-06 20:30:48 +02:00
wm4
796db66174 stream_dvb: fix channels.conf preference order
channels.conf was never used (even though its config path was resolved).

Also remove the non-sense with the access() call.

Fixes #987 (untested).
2014-08-06 20:30:47 +02:00
wm4
19fd67096b vo_direct3d: allow resizing before video init
This can just happen in the time between VO creation, and the first call
to vo_reconfig. It seems the recent threading changes exposed this bug.

Fixes #986.
2014-08-06 20:30:47 +02:00
wm4
77ad49411a win32: never call GetClientRect(0, ...)
Sometimes GetClientRect() appeared to fail during init, and since we
don't check GetClientRect() calls (because they're on our own window,
and logically can never fail), bogus resizes were triggered. This could
cause vo_direct3d to fail initialization.

The reason was that w32->window was set to 0 during early window
initialization: CreateWindow*() can send messages to the new window,
even though it hasn't returned yet. This means w32->window is not yet
set to our window handle, and functions in WndProc may accidentally pass
hwnd=0 to win32 API functions.

Fix it by initializing w32->window on opportunity. This also means we
always strictly expect that the WndProc is used with our own window
only.
2014-08-06 20:30:47 +02:00
wm4
64e1132d39 demux: make track switching asynchronous
Because why not.

This can lead to reordering of operations between seeking and track
switching (happens when the demuxer wakes up after seek and track
switching operations were queued). Do the track switching strictly
before seeks if there is a chance of reordering, which guarantees that
the seek position will always start with key frames. The reverse
(seeking, then switching) does not really have any advantages.

(Not sure if the player relies on this behavior.)
2014-08-06 20:30:47 +02:00
wm4
b38ac38aec client API: trigger MPV_EVENT_VIDEO_RECONFIG on vf recreation
Until now, it was done only on VO reconfig, but this easily can miss
some events, in case the VO output format doesn't change.
2014-08-06 20:30:47 +02:00
wm4
be64535a4e audio: fix inverted condition
Recent regression. Could perhaps make gapless audio fail to work
correctly.
2014-08-06 20:30:46 +02:00
Alexander Preisinger
6ec39b4641 wayland: remove redundant line 2014-08-06 12:58:39 +02:00