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Commit Graph

92 Commits

Author SHA1 Message Date
wm4
b947bfcf1f f_hwtransfer: slightly better logging 2020-01-11 22:46:04 +01:00
wm4
7555e2a42a f_hwtransfer: whitelist vaapi formats that actually appear to work
(Oh yes, we could have skipped all the complexity, and hardcoded the
cases that work in the first place. This wouldn't be an issue if FFmpeg
or libva exported correct information. Also possible that FFmpeg's
filter chain does not allow to do this correctly in the first place,
since filters expose next to no meta information about what hw formats
etc. they need.)

Note that uploading yuv420p to a nv12 vaapi surface actually works, but
the blacklist excludes it. So this might get a bit slower. I'm not
bothering with this case because it's rarely needed, and the blacklist
specification would become a bit more complex if you had to specify
sw/upload format pairs.

Fixes: #7350
2020-01-11 22:45:42 +01:00
wm4
a009b57c77 f_hwtransfer: change order in which hwdec upload formats are considered
Basically, instead of trusting the upload format, and picking the first
sw format that has a desired upload format, trust the sw format. So now
we pick the sw format first, and then select from the set of upload
formats supported by it.

This is probably more straightforward, and works around a crash with
vaapi:

  mpv 8bit.mkv --vf=format=vaapi --gpu-hwdec-interop=all

(Forces vaapi upload if hw decoding is not enabled.)

Unfortunately, this still does not work, because vaapi, FFmpeg, the VO
interop code, or all of them are doing something stupid. In particular,
this picks the yuv420p sw format, which doesn't really exist despiter
advertised (???????????????????????????????????????), and simply breaks.

See: #7350
2020-01-11 22:29:53 +01:00
wm4
9b9307ea9f options: fix filter list comparison (again)
This was completely broken: it compared the first item of the filter
list only. Apparently I forgot that this is a list. This probably broke
aspects of runtime filter changing probably since commit  b16cea750f.

Fix this, and remove some redundant code from obj_settings_equals().
Which is not the same as m_obj_settings_equal(), so rename it to make
confusing them harder. (obj_setting_match() has these very weird label
semantics that should probably just be killed. Or not.)
2019-12-18 06:49:48 +01:00
wm4
06c9c38199 f_lavfi: add gross workaround for af_dynaudnorm bug
Better do this here than deal with the moronic project we unfortunately
depend on.

The workaround is generic; unknown whether it works correctly with
multi-input/output filters or filter graphs. It assumes that if all
inputs are EOF, and all outputs are EAGAIN, the bug happened.

This is pretty tricky, because anything could happen. Any time some form
of progress is made, the got_eagain state needs to be reset, because the
filter pad's state could have changed.
2019-12-18 01:44:20 +01:00
wm4
31eb2f9f33 build: downgrade EGL requirement from 1.5 to 1.4
With the previous commit, there's no need for 1.5 anymore. And in fact,
it's just too dangerous to rely on 1.5 because of all the EGL craziness.
For example, you might get a 1.5 EGL system library, but a driver might
still give you 1.4 at runtime. If you assume that you can call 1.5
functions, you will probably get random crashes in this case. What a
cursed API. (The same problem exists with EGL 1.3, but fortunately
nothing seems to use that anymore. We can just ignore that problem.)
2019-12-16 00:37:18 +01:00
wm4
855a4779ae filters: move prefix check from f_lavfi.c to user_filters.c
It's user_filters.c which allows the "lavfi-" prefix to distinguish
libavfilter filters from mpv builtin filters. f_lavfi.c is a layer
below, and strictly passes anything it gets to libavfilter. So the
correct place for this is in user_filters.c, which also has the code for
stripping the prefix in the normal filter instantiation code.
2019-12-07 14:19:11 +01:00
ekisu
02d8d4e3ef f_lavfi: mp_lavfi_is_usable: check for "lavfi-" prefix
Without this, adding filters with the prefix would fail, and some
filters that have conflicting names with mpv ones were unusable.
2019-12-06 19:12:57 +01:00
wm4
cb7048700f filters: fix incorrect #if for vf_gpu
This didn't match what is in wscript_build.py. Also, it should work on
non-X11 platforms... probably. (The condition is convoluted and almost
nonsensical, but the offscreen context creation needs to be cleaned up
anyway as soon as other backends, e.g. for win32, are added.)
2019-11-30 01:13:37 +01:00
wm4
90df6c79c9 vf_gpu: add video filter using vo_gpu's renderer
Probably pretty useless in this form (see: the wall of warnings), but
someone wanted this.

I think this should be useful to perform some automated tests, maybe.

Fixes: #7194
2019-11-29 20:37:11 +01:00
wm4
1cb085a82e options: get rid of GLOBAL_CONFIG hack
Just an implementation detail that can be cleaned up now. Internally,
m_config maintains a tree of m_sub_options structs, except for the root
it was not defined explicitly. GLOBAL_CONFIG was a hack to get access to
it anyway. Define it explicitly instead.
2019-11-29 12:14:43 +01:00
wm4
f95cdb2e97 f_output_chain: use m_option_equal()
This is used to detect whether any filters were changed. This code was
essentially ported to m_option.c.

One possible difference is how the old code did name comparison. It did
not actually compare the name (!?!?), so this might change behavior,
hopefully to the better.
2019-11-29 12:14:43 +01:00
wm4
37ac43847e options: pre-check filter names when using vf/af libavfilter bridge
Until now, using a filter not in mpv's builtin filter list would assume
it's a libavfilter filter. If it wasn't, the option value was still
accepted, but creating the filter simply failed. But since this happens
after option parsing, so the result is confusing.

Improve this slightly by checking filter names. This will reject truly
unknown filters at option parsing time. Unfortunately, this still does
not check filter arguments. This would be much more complex, because
you'd have to create a dummy filter graph and allocate the filter. Maybe
another time.
2019-11-25 20:29:42 +01:00
wm4
5af9fefff6 f_output_chain: fix possible crash when changing filters
When changing filters at runtime (vf/af commands/properties), this could
crash due to a NULL pointer access. The code for comparing the old and
new option values (to detect changes) was simply buggy.
2019-11-25 01:04:38 +01:00
wm4
ba6ba32825 f_decoder_wrapper: put coverart through image output logic
This wasn't done, probably regression from one of the last dozen of
times this special code path was touched. This meant coverart images
ignored the user-set aspect ratio completely, and some other things.
2019-11-17 02:11:45 +01:00
wm4
1bb726dedc vd_lavc: simplify fallback handling for full stream hw decoder
Shovel the code around to make the data flow slightly simpler (?). At
least there's only one send_packet function now. The old code had the
problem that send_packet() could be called even if there were queued
packets; due to sending the queued packets in the receive_frame
function, this should not happen anymore (the code checking for this
case in send_packet should normally never be called).

Untested with actual full stream hw decoders (none available here); I
created a test case by making hwaccel decoding fail.
2019-11-02 22:37:14 +01:00
wm4
e58e650a97 video: mess with the filte chain to enable zimg IMGFMT_RGB30 output
This was too hardcoded to libswscale. In particular, IMGFMT_RGB30 output
is only possible with the zimg wrapper, so the context needs to be taken
into account (since this depends on the --sws-allow-zimg option
dynamically). This is still slightly risky, because zimg currently will
still fall back to swscale in some cases, such as when it refuses to
initialize the particular color conversion that is requested.
f_autoconvert.c could actually handle this better, but I'm tool fucking
lazy right now, and nobody cares anyway, so go away, OK?
2019-11-02 17:50:32 +01:00
wm4
2ce4568018 f_decoder_wrapper: reduce uninit message log level
For vd/ad.
2019-11-01 01:55:06 +01:00
wm4
835586513d sws_utils: shuffle around some shit
Purpose uncertain. I guess it's slightly better, maybe.

The move of the sws/zimg options from VO opts (vo_opt_list) to the
top-level option list is tricky. VO opts have some helper code in vo.c,
that sends VOCTRL_SET_PANSCAN to the VO on every VO opts change. That's
because updating certain VO options used to be this way (and not just
the panscan option). This isn't needed anymore for sws/zimg options, so
explicitly move them away.
2019-10-31 15:26:03 +01:00
wm4
52536aaa7b f_decoder_wapper: trust frame return over error code
lavc_process() calls the receive/send callbacks, which mirror
libavcodec's send/receive API. The receive API in particular can return
both a status code and a frame. Normally, libavcodec is pretty explicit
that it can't return both a frame and an error. But the receive callback
does more stuff in addition (vd_lavc does hardware decoding fallbacks
etc.). The previous commit shows an instance where this happened, and
where it leaked a frame in this case.

For robustness, check whether the frame is set first, i.e. trust it over
the status code. Before this, it checked for an EOF status first.

Hopefully is of no consequence otherwise. I made this change after
testing everything (can someone implement a test suite which tests this
exhaustively).
2019-10-25 21:50:10 +02:00
wm4
5d5fdb77e9 ad_lavc, vd_lavc: return full error codes to shared decoder loop
ad_lavc and vd_lavc use the lavc_process() helper to translate the
FFmpeg push/pull API to the internal filter API (which completely
mismatch, even though I'm responsible for both, just fucking kill me).

This interface was "slightly" too tight. It returned only a bool
indicating "progress", which was not enough to handle some cases (see
following commit).

While we're at it, move all state into a struct. This is only a single
bool, but we get the chance to add more if needed.

This fixes mpv falling asleep if decoding returns an error during
draining. If decoding fails when we already sent EOF, the state machine
stopped making progress. This left mpv just sitting around and doing
nothing.

A test case can be created with: echo $RANDOM >> image.png

This makes libavformat read a proper packet plus a packet of garbage.
libavcodec will decode a frame, and then return an error code. The
lavc_process() wrapper could not deal with this, because there was no
way to differentiate between "retry" and "send new packet". Normally, it
would send a new packet, so decoding would make progress anyway. If
there was "progress", we couldn't just retry, because it'd retry
forever.

This is made worse by the fact that it tries to decode at least two
frames before starting display, meaning it will "sit around and do
nothing" before the picture is displayed.

Change it so that on error return, "receiving" a frame is retried. This
will make it return the EOF, so everything works properly.

This is a high-risk change, because all these funny bullshit exceptions
for hardware decoding are in the way, and I didn't retest them. For
example, if hardware decoding is enabled, it keeps a list of packets,
that are fed into the decoder again if hardware decoding fails, and a
software fallback is performed. Another case of horrifying accidental
complexity.

Fixes: #6618
2019-10-24 18:50:28 +02:00
wm4
5dba244c22 filters: extend vf_format so that it can convert color parameters
Form some reason (and because of my fault), vf_format converts image
formats, but nothing else. For example, setting the "colormatrix"
sub-parameter would not convert it to the new value, but instead
overwrite the metadata (basically "reinterpreting" the image data
without changing it).

Make the historical mistake worse, and go all the way and extend it such
that it can perform a conversion. For compatibility reasons, this needs
to be requested explicitly. (Maybe this would deserve a separate filter
to begin with, but things are messed up anyway. Feel free to suggest an
elegant and simple solution.)

This demonstrates how zimg can properly perform some conversions which
swscale cannot (see examples added to vf.rst).

Stupidly this requires 2 code paths, one for conversion, and one for
overriding the parameters.

Due to the filter bullshit (what was I thinking), this requires quite
some acrobatics that would not be necessary without these abstractions.
On the other hand, it'd definitely be more of a mess without it. Oh
whatever.
2019-10-21 01:38:25 +02:00
wm4
1c96152db3 f_swscale: enable use of zimg
The usual opt-in mechanism.
2019-10-21 01:38:25 +02:00
wm4
60ab82df32 video, demux: rip out unused spherical metadata code
This was preparation into something that never happened.

Spherical video is a shit idea anyway.
2019-10-17 22:49:26 +02:00
wm4
bd0af9a761 vf_d3d11vpp: remove RGB conversion hack
With the previous commit, this is dead code.

This also makes the f_autoconvert.c code for this dead code
(fortunately). Will probably remove this later.
2019-10-16 23:41:06 +02:00
wm4
8c58375dbd f_auto_filters: use f_autoconvert for hw download
Instead of using custom code.

Now if only f_lavfi knew what formats FFmpeg's vf_yadif accepts, this
could look much nicer, and wouldn't require the additional converter
filter setup.
2019-10-02 23:13:26 +02:00
wm4
9b55009e8f f_autoconvert: provide a function to determine if conversion works
This adds the function as seen in the f_autoconvert.h part of the patch.
It's pretty simple, but goes along with an intrusive code move. I guess
the resulting code is slightly nicer anyway.
2019-10-02 23:12:50 +02:00
wm4
55424c29d3 f_autoconvert: add hw->sw download path
For some reason it could do sw->sw and sw->hw (and, in some ways, even
do hw->hw in special cases), but not hw->sw. Add this.
2019-10-02 22:30:25 +02:00
wm4
3e02f39087 f_auto_filters: use software conversion if hw deint is not possible
Before this commit, enabling hardware deinterlacing via the
"deinterlace" option/property just failed if no hardware deinterlacing
was available. An error message was logged, and playback continued
without deinterlacing.

Change this, and try to copy the hardware surface to memory, and then
use yadif. This will have approximately the same effect as
--hwdec=auto-copy. Technically it's implemented differently, because
changing the hwdec mode is much more convoluted than just inserting a
filter for performing the "download". But the low level code for
actually performing the download is the same again.

Although performance won't be as good as with a hardware deinterlacer
(probably), it's more convenient than forcing the user to switch hwdec
modes separately. The "deinterlace" property is supposed to be a
convenience thing after all.

As far as the code architecture goes, it would make sense to auto-insert
such a download filter for all software-only filters that need it.
However, libavfilter does not tell us what formats a filter supports
(isn't that fucking crazy?), so all attempts to work towards this are
kind of hopeless. In this case, we merely have hardcoded knowledge that
vf_yadif definitely does not support hardware formats. But yes, this
sucks ass.
2019-10-02 21:27:07 +02:00
wm4
49f9146fe4 f_hwtransfer: add a mp_hwdownload filter
This just wraps the mp_image_hw_download() function as a filter and adds
some minor caching/error logging. (Shame that it needs to much
boilerplate, I guess.)

Will be used by the following commit. Wrapping it as filter seemed more
convenient than other choices.
2019-10-02 21:14:58 +02:00
wm4
61961d03f6 filters: add another dumb helper
Can be used with mp_chain_filters() to combine multiple filters into a
single one. This is a bit silly, but whatever. I'm making it an explicit
separate filter, because it lets the user access mp_filter.ppins against
all conventions.
2019-10-02 21:09:30 +02:00
wm4
25e70f4743 video: remove vf_vavpp from automatic deinterlace property
This reverts commit 6385a5fd1b, and in
addition removes the code that automatically inserts the vavpp filter.

The reason is the same as the commit that is being reverted: this
filter seems to trigger driver bugs. It can cause GPU freezes or
just doesn't work.

This variant of disabling the filter is better. There was no way to
add the "force" parameter to the automatically inserted filter, so
the old approach just made manual filter insertion (with the --vf
option or "vf" command) more cumbersome.
2019-10-02 19:21:42 +02:00
wm4
380033f4a2 f_swscale: fix a typo 2019-09-19 20:37:05 +02:00
wm4
9cfeafa89e video: add vf_fingerprint and a skip-logo script
skip-logo.lua is just what I wanted to have. Explanations are on the top
of that file. As usual, all documentation threatens to remove this stuff
all the time, since this stuff is just for me, and unlike a normal user
I can afford the luxuary of hacking the shit directly into the player.

vf_fingerprint is needed to support this script. It needs to scale down
video frames as part of its operation. For that, it uses zimg. zimg is
much faster than libswscale and generates more correct output. (The
filter includes a runtime fallback, but it doesn't even work because
libswscale fucks up and can't do YUV->Gray with range adjustment.)

Note on the algorithm: seems almost too simple, but was suggested to me.
It seems to be pretty effective, although long time experience with
false positives is missing. At first I wanted to use dHash [1][2], which
is also pretty simple and effective, but might actually be worse than
the implemented mechanism. dHash has the advantage that the fingerprint
is smaller. But exact matching is too unreliable, and you'd still need
to determine the number of different bits for fuzzier comparison. So
there wasn't really a reason to use it.

[1] https://pypi.org/project/dhash/
[2] http://www.hackerfactor.com/blog/index.php?/archives/529-Kind-of-Like-That.html
2019-09-19 20:37:05 +02:00
wm4
fb8d240c4d vf_vapourynth: remove Lua backend
I once created this because someone wanted to use vapoursynth without
the Python dependency. No idea if anyone ever actually used it. It's
sort of icky (it calls itself "lazy" to preempt complaints about how
much it sucks), and complicates the build process. Kill it.

It seems much more promising to have something like this:

https://github.com/vapoursynth/vapoursynth/issues/386

This would either solve the build distribution problem by relaxing the
Python dependency, and/or allow a Lua backend to be included without
pain.
2019-09-19 20:37:05 +02:00
wm4
aacc868bdd f_decoder_wrapper: fix initialization state
Some state wasn't reset when decoding was started without a seek reset
before it. The code used to rely on reset_decoder() resetting this
state, but since the commit referenced below, reset_decoder() does less
than reset().

Fix this by explicitly calling reset() on initialization.

Fixes: "f_decoder_wrapper: avoid full reset on timeline switch etc."
2019-09-19 20:37:05 +02:00
wm4
e8a051b3cb f_decoder_wrapper: reorganize, fix EDL/ordered chapters backward playback
Before this commit, there was a single process_decoded_frame() function.
It handled various aspects of dealing with a newly decoded frame. Move
some of these to a separate process_output_frame() function.

This new function is called in the order the frames are returned to the
playback core. Some correct_audio_pts() (was process_audio_frame())
becomes slightly less awkward due to this, and the timestamp smoothing
can actually work in backward playback mode now (thus moving p->pts out
of reset_decoder()).

Behavior for normal playback also changes subtly. This shouldn't matter
in sane cases, but if you mix broken files, --no-correct-pts, and
timeline stuff, differences in behavior might be visible.

Timeline clipping (EDL/ordered chapters) works now, because it's done
before "transforming" the timestamps. Audio timestamp smoothing happens
after it, which is a behavior change, but should be more correct. This
still runs crazy_video_pts_stuff() before everything else. On the pther
hand, --no-correct-pts or missing timestamp processing is done last. But
these things didn't really work with timeline before.
2019-09-19 20:37:05 +02:00
wm4
d55c2a1243 f_decoder_wrapper: avoid full reset on timeline switch etc.
Slightly cleaner. We don't need to awkwardly backup "some" state on
backwards playback. Due to not resetting last_format, normal timeline
switches don't unconditionally trigger recomputing of certain image
parameters. Also probably doesn't reset framedrop parameters, although I
don't care about that part.
2019-09-19 20:37:05 +02:00
wm4
ea5c15874a f_decoder_wrapper: fully reset timestamp fixup logic on seeks
This could lead to nonsense when backward playback is involved. Better
reduce the possible interactions. Besides, it's better to fully reset
things on seeks in general.

The only exception is has_broken_packet_pts, which enables hr-seek if
everything looks good. It's intended to trigger at the second hr-seek or
so if the file is normal, and to disable it if the file is broken. It
tries to avoid enabling the hr-seek logic before it can know about
whether things are "good", so resetting it on seeks would obviously
never enable it. Document it as explicit exception.
2019-09-19 20:37:05 +02:00
wm4
e86a0df52e f_decoder_wrapper: move option update to a common entrypoint
process() calls these functions. It's a much better place to potentially
copy changed option values into the cache struct.
2019-09-19 20:37:05 +02:00
wm4
da6e862c4f f_decoder_wrapper: hack for discarding preroll in backward playback mode
Some audio codecs will discard or cut the first frames when starting
decoding. While some of that works through well-defined mechanisms (like
initial padding), it's in general very codec/decoder specific, and not
really predictable. In addition, libavcodec isn't very good with
reporting "dropped" frames (and our internal interface reflects this).
It seems our only chance to handle this is through timestamps.

In theory, it would be best to discard frames that have timestamps
before the "resume" position. But since video has reordered timestamps,
we'd need to put some effort into finding this position. The first video
packet doesn't necessarily contain this timestamp. (In theory, we could
just do this in the demuxer with some trivial additional work, and set
it on the packet's kf_seek_pts field. Although this field is supposed to
contain just this value, the field is considered demuxer-internal, and I
didn't want to make matters worse by reusing it for the interface to the
decoder. With some more effort and buffering, we could calculate this
value within the decoder, but fuck that.)

The approach chosen in this commit is setting the timestamp to NOPTS.
This will break in some obscure situations, but backward playback is a
pretty obscure feature to begin with, so I considered this a reasonable
implementation choice.

Before passing a preroll packet to the decoder, its timestamps are set
to NOPTS. Frames that are returned from the decoder and have the NOPTS
timestamp are considered preroll and are discarded. This happens only
during "preroll" mode (preroll_discard==true), so it doesn't affect
normal forward playback. It's disabled on the first packet with a
timestamp, so it can tolerate some crap even in backward playback mode.
We don't check the dts fields out of laziness (decoded audio frames
don't even have this field).

I considered using an approach using the EDL clipping infrastructure (as
mentioned in the last two paragraphs in the commit message of commit
" demux_lavf: implement bad hack for backward playback of wav"). This
didn't work, and I blamed timestamp rounding within mpv for it. But the
problem was actually due to Matroska-rounded timestamps. Since the audio
frame size isn't exactly aligned to 1ms, there will be an overlap (or
gap) in the timestamps. This overlap is much smaller than 1ms, since
it's just the sub-millisecond remainder part of the audio frame size.
This makes the timestamps discontinuous and unreliable for the purpose
we wanted to use it. We can't just smooth the timestamps in the demuxer
either.
2019-09-19 20:37:05 +02:00
wm4
af60a45fdf f_decoder_wrapper: remove stale/duplicated comment 2019-09-19 20:37:05 +02:00
wm4
2c3c6aae66 demux, f_decoder_wrapper: fix coverart in backward mode
Shitty ancient hack that wastes my time all the time.

demux.c: always return the coverart packet as soon as possible, and
don't let the backward demux state machine possibly stop it.

f_decoder_wrapper.c: mess with some shit until it somehow starts to
work. I think the old code tried to let it cleverly fall through so the
packet was processed "normally"; just make it run the "usual" code
instead.
2019-09-19 20:37:04 +02:00
wm4
b9d351f02a Implement backwards playback
See manpage additions. This is a huge hack. You can bet there are shit
tons of bugs. It's literally forcing square pegs into round holes.
Hopefully, the manpage wall of text makes it clear enough that the whole
shit can easily crash and burn. (Although it shouldn't literally crash.
That would be a bug. It possibly _could_ start a fire by entering some
sort of endless loop, not a literal one, just something where it tries
to do work without making progress.)

(Some obvious bugs I simply ignored for this initial version, but
there's a number of potential bugs I can't even imagine. Normal playback
should remain completely unaffected, though.)

How this works is also described in the manpage. Basically, we demux in
reverse, then we decode in reverse, then we render in reverse.

The decoding part is the simplest: just reorder the decoder output. This
weirdly integrates with the timeline/ordered chapter code, which also
has special requirements on feeding the packets to the decoder in a
non-straightforward way (it doesn't conflict, although a bugmessmass
breaks correct slicing of segments, so EDL/ordered chapter playback is
broken in backward direction).

Backward demuxing is pretty involved. In theory, it could be much
easier: simply iterating the usual demuxer output backward. But this
just doesn't fit into our code, so there's a cthulhu nightmare of shit.
To be specific, each stream (audio, video) is reversed separately. At
least this means we can do backward playback within cached content (for
example, you could play backwards in a live stream; on that note, it
disables prefetching, which would lead to losing new live video, but
this could be avoided).

The fuckmess also meant that I didn't bother trying to support
subtitles. Subtitles are a problem because they're "sparse" streams.
They need to be "passively" demuxed: you don't try to read a subtitle
packet, you demux audio and video, and then look whether there was a
subtitle packet. This means to get subtitles for a time range, you need
to know that you demuxed video and audio over this range, which becomes
pretty messy when you demux audio and video backwards separately.

Backward display is the most weird (and potentially buggy) part. To
avoid that we need to touch a LOT of timing code, we negate all
timestamps. The basic idea is that due to the navigation, all
comparisons and subtractions of timestamps keep working, and you don't
need to touch every single of them to "reverse" them.

E.g.:

    bool before = pts_a < pts_b;

would need to be:

    bool before = forward
        ? pts_a < pts_b
        : pts_a > pts_b;

or:

    bool before = pts_a * dir < pts_b * dir;

or if you, as it's implemented now, just do this after decoding:

    pts_a *= dir;
    pts_b *= dir;

and then in the normal timing/renderer code:

    bool before = pts_a < pts_b;

Consequently, we don't need many changes in the latter code. But some
assumptions inhererently true for forward playback may have been broken
anyway. What is mainly needed is fixing places where values are passed
between positive and negative "domains". For example, seeking and
timestamp user display always uses positive timestamps. The main mess is
that it's not obvious which domain a given variable should or does use.

Well, in my tests with a single file, it suddenly started to work when I
did this. I'm honestly surprised that it did, and that I didn't have to
change a single line in the timing code past decoder (just something
minor to make external/cached text subtitles display). I committed it
immediately while avoiding thinking about it. But there really likely
are subtle problems of all sorts.

As far as I'm aware, gstreamer also supports backward playback. When I
looked at this years ago, I couldn't find a way to actually try this,
and I didn't revisit it now. Back then I also read talk slides from the
person who implemented it, and I'm not sure if and which ideas I might
have taken from it. It's possible that the timestamp reversal is
inspired by it, but I didn't check. (I think it claimed that it could
avoid large changes by changing a sign?)

VapourSynth has some sort of reverse function, which provides a backward
view on a video. The function itself is trivial to implement, as
VapourSynth aims to provide random access to video by frame numbers (so
you just request decreasing frame numbers). From what I remember, it
wasn't exactly fluid, but it worked. It's implemented by creating an
index, and seeking to the target on demand, and a bunch of caching. mpv
could use it, but it would either require using VapourSynth as demuxer
and decoder for everything, or replacing the current file every time
something is supposed to be played backwards.

FFmpeg's libavfilter has reversal filters for audio and video. These
require buffering the entire media data of the file, and don't really
fit into mpv's architecture. It could be used by playing a libavfilter
graph that also demuxes, but that's like VapourSynth but worse.
2019-09-19 20:37:04 +02:00
wm4
d9cc13f311 f_decoder_wrapper: move cover art retrieval
This is basically a refactor in preparation for future changes and
shouldn't have much influence on actual behavior.
2019-09-19 20:37:04 +02:00
Jan Ekström
199aabddcc Merge branch 'master' into pr6360
Manual changes done:
  * Merged the interface-changes under the already master'd changes.
  * Moved the hwdec-related option changes to video/decode/vd_lavc.c.
2019-03-11 01:00:27 +02:00
zc62
a127912345 audio: fix segfault caused by incorrect number of planes
Use `mp_aframe_get_planes` to properly get the number of planes, instead
of assuming it to be the number of channels.

Fixes #6092
2019-02-23 00:21:54 +02:00
Anton Kindestam
8b83c89966 Merge commit '559a400ac36e75a8d73ba263fd7fa6736df1c2da' into wm4-commits--merge-edition
This bumps libmpv version to 1.103
2018-12-05 19:19:24 +01:00
Philip Langdale
ce2253b358 filters: Add cuda/nvdec deinterlacing auto-filter using vf_yadif_cuda
Historically, there's been no way to offer deinterlacing with nvdec,
and for cuviddec, it required a command line flag, with no way to
toggle while playing.

Now that we have a cuda deinterlacing filter in ffmpeg, we can hook
it up hook it up as the cuda auto-deinterlacer. In practice, this
isn't going to be present very often, due to the licensing mess with
the cuda sdk, but we can support it when it is there.
2018-11-19 00:02:41 +02:00
wm4
f8ab59eacd player: get rid of mpv_global.opts
This was always a legacy thing. Remove it by applying an orgy of
mp_get_config_group() calls, and sometimes m_config_cache_alloc() or
mp_read_option_raw().

win32 changes untested.
2018-05-24 19:56:35 +02:00