Looks like this didn't actually work. Prefetching will do nothing if
there isn't a thread to "drive" it, and the demuxer thread needs to be
explicitly enabled. (I guess I did the worst possible job in verifying
whether this actually worked when I implemented it. On the other hand,
the user didn't confirm back whether it worked, so who cares.)
Like in the previous commit, bad factoring makes everything worse. It
duplicates logic and implementation of enable_demux_thread(), since the
opener thread cannot access the mpctx->opts field freely. But it's deep
night, so fuck it.
Fixes: c1f1a0845eFixes: #6753
demux_start_prefetch() was called unconditionally in two cases. This is
completely wrong. I'm not sure what part of my brain died off that
something this obviously wrong went in.
The prefetch case is a bit more complicated. It's a different thread, so
you can't access just access mpctx->opts there. So add an explicit field
for this, which is the simplest way to get this done. (Even if it's bad
factoring.)
Fixes: c1f1a0845e
Fixes: 556e204a11
Although this was sort of elegant, it just seems to complicate things
slightly. Originally, the API meant that you cache mp_recorder_sink
yourself (which would avoid the mess of passing an index around), but
that too seems slightly roundabout.
In a later change, I want to change the set of streams passed to
mp_recorder_create(), and then I'd have to keep track of the index for
each stream, which would suck. With this commit, I can just pass the
unambiguous sh_stream to it, and it will be guaranteed to match the
correct stream.
The disadvantages are barely worth discussing. It's a new linear search
per packet, but usually only 2 to 4 streams are active at a time. Also,
in theory a user could want to write 2 streams using the same sh_stream
(same metadata, just writing different packets or so), but in practice
this is never done.
That's just a single one. It used to be more, when FFmpeg still required
using pointless accessors for tons of fields, which historically broke
compatibility with Libav. (I think I wrote the patch to deprecate that
crap and to allow direct access myself.)
There may be more exceptions, but I forgot about them. Another point is
that we don't really trust FFmpeg ABI stability, though.
In spdif mode, there are hacks that try to cut audio on frame boundaries
(blame spdif, which is a hack in itself). The "alignment" is used in a
bunch of places, but --end does not respect it. This leads to some audio
that can't be pushed because the alignment is off (I don't know why, not
do I care), which puts audio into an underrun state forever.
Fix this by discarding unusable extra samples if no new data can be
expected.
Fixes: #6935
When the (float) bitrate is returned, it is implicitely converted to an
int64 value, merely discarding the fractional part.
However the bitrate of a CBR track can vary a bit due to timestamp
precision loss after clock conversion (this can affect MPEG-TS audio
tracks). So a bitrate like 191999.999... results in 191999 when
being returned - instead of 192000.
To fix this, apply proper rounding, as already done for the "old" case.
Hereby refactoring the "old" case to also use `llrint`.
The question came up on how a client would figure out where
screenshot-directory saved its screenshots if it contained
mpv-specific expansions. This command should remedy the situation
by providing a way for the client to ask mpv to do an expansion.
reinit_audio_filters_and_output() can fully shutdown the audio chain on
failure. Specifically, it will deallocate mpctx->ao_chain. The value of
that field was cached in ao_c. The code after the call did not account
that the audio chain can be shutdown, and used the stale ao_c value.
Fixes: #6808
If a file format supports PTS resets, get_current_pos_ratio calculates
the ratio using the stored filepos in the demuxer struct instead of a
standard query of the current time in the stream and its total length.
This seems like a reasonable way to avoid weird PTS values, but in
reality this just causes problems and results in inaccurate ratio
values that can affect other parts of the player (most notably the osc
seekbar).
For libavformat formats, demux->filepos is obtained from the
demux_lavf_fill_buffer function which is called on the next packet. The
problem is that there is a slight delay between packets and in some
cases, this delay can be relatively large. That means the obtained
demuxer->filepos value will be very inaccurate since it obtains the pos
from the end of the upcoming packet and not its actual current position.
This is especially noticeable at the very beginning of playback where
get_current_pos_ratio sometimes returns a value of well over 2% despite
less than a second passing in the stream. Another telltale sign is to
simply watch the osc seekbar as a stream progresses and observe how it
loads in staggered steps as every packet is decoded. In contrast, the
seekbar progresses smoothly on the playback of a format that does not
support PTS resets. The simple solution is to instead use the query of
the current time and length of a stream and calculate the ratio that
way.
get_current_pos_ratio will still fallback on using the byte stream
position if the previous queries fail. However, get_current_time will
be more accurate in the vast majority of cases and should be the
preferred method of calculating the position ratio.
This change adds a version of `mpv_command` that also returns a result.
The main rationale behind this is `mpv_command_node` requires defining
multiple structs before you can even use it, which results in a pretty
painful to use interface just to get the result from a command.
There isn't really a good name for this function, so I'm open to
suggestions on a better name for it.
Replace the "+" with "/". The "+" was supposed to imply that the cache
is the sum of the time (demuxer cache) and the size in bytes (stream
cache). We could not provide something nicer, because we had no idea how
many seconds of media was buffered in the stream cache.
Now the stream cache is done, and both the duration and byte size show
the amount buffered in the demuxer cache. Hopefully "/" is better to
imply this properly. Update the manpage explanations too.
When update_prop() successfully fetched a changed property value, it
set prop->changed to true to indicate the success.
mark_property_changed() also always set
prop->changed to true and additionally prop->need_new_value to true
This is the case since 6ac0ef78
If the observed property changes every frame and then due to timing
the next mark_property_changed() is called before
gen_property_change_event() and therefore directly after update_prop(),
prop->need_new_value was again true and indicated that a new value
has to be retrieved with update_prop(). As a result the event for the
last successful update_prop() was never triggered. This meant that
a property change event were never generated for frame-based properties
only for properties that were observed with MPV_FORMAT_NONE or when the
timing was different and gen_property_change_event() was called after
update_prop().
To fix this, mark_property_change() and update_prop() should not use the
same flag to indicate different things and therefore a new flag for
successfully update a property is introduced. But with the now decoupled property
changed and updated the need_new_value flag is redundant and removed completely.
Fixes#4195
With the stream cache gone, this function had almost no use anymore
(other than opening the stream). Improve this by triggering demuxer
cache readahead.
This enables all streams. At this point we can't know yet what streams
the user's options would select (at least not without great additional
effort). Generally this is what you want, and the stream cache would
have read the same amount of data.
In addition, this will work much better for files that e.g. need to seek
to the end when opening (typically mp4, and mkv files produced by newer
mkvmerge versions).
Remove the deselection call from add_stream_track(). This should be
fine, as streams normally start out as deselected anyway. In the
prefetch case, some code in play_current_file() actually deselects it.
Streams that appear during demuxing are disabled by default, so this
doesn't break this logic either.
Fixes: #6753
render api needs to wait for vo to be destroyed before frees the context.
The purpose of kill_cb is to wake up render api after vo is destroyed,
but uninit did that before kill_cb, so kill_cb tries using the freed
memory. Remove kill_cb to fix the issue as uninit is able to do the
work.
Until now they weren't observable and never reported any updates. Apply
a shitty hack to make them mostly-observable. It relies on the "idle"
event, which is basically triggered on every frame displayed, or
similar. This can lead to property change notifications not being sent
quickly enough.
The cleaner solution would be adding a notification mechanisms from
filters, but I'm too lazy for that.
For simplicity, these properties usually query the metadata from the
filter twice, even if it's not technically needed at all. The reason for
this is mostly the horrible (and legacy) sub-path access (which is why
tag_property() is so complex).
But for simple cases, we can easily avoid double querying, so do that.
The benefit is performance (well, won't matter), and supporting filters
that reset information on query (for later).
A dumb thing that the cursed property-option bridge accidentally did.
Normal deprecated options on the other hand are fine in the property
list, because they're wanted for compatibility.
A previous commit changed m_config so that it always creates the shadow
thing, and the function's only remaining purpose was to initialize
mpv_global. It makes much more sense to do that at the caller, and it's
only 1 line of code too.
Helper for the ab-loop-dump-cache command, see manpage additions.
This is kind of shit. Not only is this a very "special" feature, but it
also vomits more messy code into the big and already bloated demux.c,
and the implementation is sort of duplicated with the dump-cache code.
(Except it's different.) In addition, the results sort of depend what a
video player would do with the dump-cache output, or what the user wants
(for example, a user might be more interested in the range of output
audio, instead of the video).
But hey, I don't actually need to justify it. I'm only justifying it for
fun.
That's right, and it's probably not the end of it. I'll just claim that
I have no idea how to create a proper user interface for this, so I'm
creating multiple partially-orthogonal, of which some may work better in
each of its special use cases.
Until now, there was --record-file. You get relatively good control
about what is muxed, and it can use the cache. But it sucks that it's
bound to playback. If you pause while it's set, muxing stops. If you
seek while it's set, the output will be sort-of trashed, and that's by
design.
Then --stream-record was added. This is a bit better (especially for
live streams), but you can't really control well when muxing stops or
ends. In particular, it can't use the cache (it just dumps whatever the
underlying demuxer returns).
Today, the idea is that the user should just be able to select a time
range to dump to a file, and it should not affected by the user seeking
around in the cache. In addition, the stream may still be running, so
there's some need to continue dumping, even if it's redundant to
--stream-record.
One notable thing is that it uses the async command shit. Not sure
whether this is a good idea. Maybe not, but whatever. Also, a user can
always use the "async" prefix to pretend it doesn't.
Much of this was barely tested (especially the reinterleaving crap),
let's just hope it mostly works. I'm sure you can tolerate the one or
other crash?
The screenshot command has this weird behavior that it shows messages
both on terminal and OSD by default, but that a command prefix can be
used to disable the OSD message.
Move this mechanism to common code, and make this available to other
commands too (although as of this commit only the screenshot commands
use it).
This gets rid of the weird screenshot_ctx.osd field too, which was sort
of set on a command, and sometimes inconsistently restored after the
command.
The readahead time should be interesting for latency vs. underruns
(which idiot protocols like HLS suffer from).
The total byte usage is less interesting than I hoped; maybe the
frequency at which it samples should be reduced. (Kind of dumb - you
want high frequency for the readahead field, but much lower for byte
usage.)
Of course, the code was copy&pasted from the DS ratio/jitter stuff. Some
of the choices may not make any sense for the new code.
Normally I use the OSC like this: not at all, but have a key binding
that does "cycle osc" to show it. And in that case, I don't really want
it to overlap the damn video.
I could use the zoom/pan options to move the video out of the way, but
this is also sort of annoying. Likewise, you could write a script or so
which does this automatically if the OSC appears, but that's still
annoying, and computing values for these options such that the video is
moved correctly is tricky.
So I added a bunch of options that set explicit video borders (previous
commit), and a option for the OSC to use them (this commit).
Disabled by default, since I'm afraid this is too awkward and
unpolished, especially with OSC default settings.
I'm also using "osc-visibility=always". Effectively, making the OSC
appear will box the video, and making it disappear (by unloading
osc.lua) will restore the video back to normal.
Somewhat similar to the old --cache-file, except for the demuxer cache.
Instead of keeping packet data in memory, it's written to disk and read
back when needed.
The idea is to reduce main memory usage, while allowing fast seeking in
large cached network streams (especially live streams). Keeping the
packet metadata on disk would be rather hard (would use mmap or so, or
rewrite the entire demux.c packet queue handling), and since it's
relatively small, just keep it in memory.
Also for simplicity, the disk cache is append-only. If you're watching
really long livestreams, and need pruning, you're probably out of luck.
This still could be improved by trying to free unused blocks with
fallocate(), but since we're writing multiple streams in an interleaved
manner, this is slightly hard.
Some rather gross ugliness in packet.h: we want to store the file
position of the cached data somewhere, but on 32 bit architectures, we
don't have any usable 64 bit members for this, just the buf/len fields,
which add up to 64 bit - so the shitty union aliases this memory.
Error paths untested. Side data (the complicated part of trying to
serialize ffmpeg packets) untested.
Stream recording had to be adjusted. Some minor details change due to
this, but probably nothing important.
The change in attempt_range_joining() is because packets in cache
have no valid len field. It was a useful check (heuristically
finding broken cases), but not a necessary one.
Various other approaches were tried. It would be interesting to list
them and to mention the pros and cons, but I don't feel like it.
The old implementation didn't work for the OGG case. Discard the old
shit code (instead of fixing it), and write new shit code. The old code
was already over a year old, so it's about time to rewrite it for no
reason anyway.
While it's true that the old code appears to be broken, the main reason
to rewrite this is to make it simpler. While the amount of code seems to
be about the same, both the concept and the actual tag handling are
simpler. The result is probably a bit more correct.
The packet struct shrinks by 8 byte. That fact that it wasted 8 bytes
per packet for a rather obscure use case was the reason I started this
at all (and when I found that OGG updates didn't work). While these 8
bytes aren't going to hurt, the packet struct was getting too bloated.
If you buffer a lot of data, these extra fields will add up. Still quite
some effort for 8 bytes. Fortunately, it's not like there are any
managers that need to be convinced whether it's worth doing. The freedom
to waste time on dumb shit.
The old implementation attached the current metadata to each packet.
When the decoder read the packet, the packet's metadata was made
current. The new implementation stores metadata as separate list, and
requires that the player frontend tells it the current playback time,
which will be used to find the currently valid metadata. In both cases,
the objective was to correctly update metadata even if a lot of data is
buffered ahead (and to update them correctly when seeking within the
demuxer cache).
The new implementation is actually slightly more correct, because it
uses the playback time for the metadata lookup. Consider if you have an
audio filter which buffers 15 seconds (unfortunately such a filter
exists), then the old code would update the current title 15 seconds too
early, while the new one does it correctly.
The new code also simplifies mixing the 3 metadata sources (global, per
stream, ICY). We assume these aren't mixed in a meaningful way. The old
code tried to be a bit more "exact". I didn't bother to look how the old
code did this, but the new code simply always "merges" with the previous
metadata, so if a newer tag removes a field, it's going to stick around
anyway.
I tried to keep it simple. Other approaches include making metadata a
special sh_stream with metadata packets. This would have been
conceptually clean, but the implementation would probably have been
unnatural (and doesn't match well with libavformat's API anyway). It
would have been nice to make the metadata updates chapter points (makes
a lot of sense for the intended use case, web radio current song
information), but I don't think it would have been a good idea to make
chapters suddenly so dynamic. (Still an idea to keep in mind; the new
code actually makes it easier to work towards this.)
You could mention how subtitles are timed metadata, and actually are
implemented as sparse packet streams in some formats. mp4 implements
chapters as special subtitle stream, AFAIK. (Ironically, this is very
not-ideal for files. It would be useful for streaming like web radio,
but mp4 is extremely bad for streaming by design for other reasons.)
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla
It seems the so called demuxer cache wasn't really disabled for
sub-demuxers (timeline stuff). This was relatively harmless, since the
actual packet data was shared anyway via refcounting. But with the
addition of a mmap cache backend, this may change a lot.
So strictly disable any caching for sub-demuxers. This assumes that
users of sub-demuxers (only demux_timeline.c by now?) strictly use
demux_read_any_packet(), since demux_read_packet_async() will require
some minor read-ahead if a low level packet read returned a packet for a
different stream.
This requires some awkward messing with this fucking heap of trash. The
thing that is really wrong here is that the demuxer API mixes different
concepts, and sub-demuxers get the same API as decoders, and use the
cache code.
Track switching doesn't run reset_playback_state(), so a track enabled
at runtime during backward playback would lead to a messed up state.
This commit just does a bad code monkey fix to this. It feels like there
needs to be a much better way to propagate this state.
And add simpler aliases for the modes.
I'm not sure how to name things, and the option list is in general full
of different conventions. Some names are shortened, some are explicit
and long.
I guess options that have a chance to be used normally (i.e. not obscure
tuning or debugging) should have a short and convenient names.
In this specific case, play-direction is like a mixture of both. It
should be either playback-direction or play-dir, not shorten one word
but not the other.
The convenience aliases are because I got sick of typing out "backward".
I guess "back" would also do it, but there's no proper antonym (and
maybe it's "wrong" in the strict sense of the word).
Another shitty obscure feature that usually nobody notices.
Unsurprisingly, it doesn't go well with backward playback mode.
If you use --keep-open in forward playback mode, and seek past the end
of the file, it tries to seek to the very last frame. The demuxer will
seek to the last "keyframe" before the end (i.e. some frames to go in
most cases), and trying to hr-seek to the file duration often won't cut
it, so this requires some special code. The function at hand seeks
"close" to the end, and then stops hr-seek when the last frame us
encountered (simple enough and very effective).
In backward playback mode, start and end are reversed, and we need to
seek "close" to the start of the file instead. Simple enough to do, and
it works.
One problem is that command.c has some weird logic to make going beyond
the last chapter either end playback (--keep-open=no), or jump to the
last frame. Now this will jump to the first frame, which is weird, but
let's ignore this.
Another problem is that seeking before playback start position hits EOF
in backward playback mode, which is a demuxer bug, and has nothing to do
with this code. But it triggers this code, so seeking before the start
will show the "last" frame. (My description is a mess with directions.
Figure it out yourself.)
Obviously should seek back to the end of the file when it loops.
Also remove some minor code duplication around start times. This isn't
the correct solution by the way. Rather than hoping we know a reasonable
start/end time, this stuff should instruct the demuxer to seek to the
exact location. It'll work with 99% of all normal files, but add an
appropriate comment (that basically says the function is bullshit) to
get_start_time() anyway.
This changes the behavior of the --ab-loop-a/b options. In addition, it
makes it work with backward playback mode.
The most obvious change is that the both the A and B point need to be
set now before any looping happens. Unlike before, unset points don't
implicitly use the start or end of the file. I think the old behavior
was a feature that was explicitly added/wanted. Well, it's gone now.
This is because of 2 reasons:
1. I never liked this feature, and it always got in my way (as user).
2. It's inherently annoying with backward playback mode.
In backward playback mode, the user wants to set A/B in the wrong order.
The ab-loop command will first set A, then B, so if you use this command
during backward playback, A will be set to a higher timestamps than B.
If you switch back to forward playback mode, the loop would stop
working. I want the loop to just continue to work, and the chosen
solution conflicts with the removed feature.
The order issue above _could_ be fixed by also switching the AB-loop
user option values around on direction switch. But there are no other
instances of option changes magically affecting other options, and doing
this would probably lead to unexpected misery (dying from corner cases
and such).
Another solution is sorting the A/B points by timestamps after copying
them from the user options. Then A/B options set in backward mode will
work in forward mode. This is the chosen solution. If you sort the
points, you don't know anymore whether the unset point is supposed to
signify the end or the start of the file.
The AB-loop code is slightly better abstracted now, so it should be easy
to restore the removed feature. It would still require coming up with a
solution for backwards playback, though.
A minor change is that if one point is set and the other is unset, I'm
rendering both the chapter markers and the marker for the set point.
Why? I don't know. My test file had chapters, and I guess I decided this
looked better.
This commit also fixes some subtle and obvious issues that I already
forgot about when I wrote this commit message. It cleans up some minor
code duplication and nonsense too.
Regarding backward playback, the code uses an unsanitary mix of internal
("transformed") and user timestamps. So the play_dir variable appears
more than usual.
To mention one unfixed issue: if you set an AB-loop that is completely
past the end of the file, it will get stuck in an infinite seeking loop
once playback reaches the end of the file. Fixing this reliably seemed
annoying, so the fix is "just don't do this". It's not a hard freeze
anyway.
This code attempts to seek to the last frame by seeking close to the
end, and then decoding until the last frame has been reached. To do so
it sets hrseek_lastframe, which for video enables some logic to "catch"
this last frame, and completely ignores hrseek_pts. But audio still may
use hrseek_pts
I don't know if the original author (me) was thinking, if anything, when
setting this variable to 1e99, essentially a random, number. It's very
large, and a timestamp like this will never happen, so it does its job.
But it's random.
Use INFINITY instead. It will skip all audio samples in the audio code
correctly. This change doesn't fix anything, but it does get rid of the
random looking number.
The get_play_start_pts() function was supposed to return "rebased"
(relative to 0) timestamps. This was roundabout, because one of 2
callers just added the offset back, and the other caller actually
expected an absolute timestamp.
Change rel_time_to_abs() (whose return value get_play_start_pts()
returns without further changes) to return absolute times.
This should fix that absolute and relative times passed to --start and
--end were treated the same, which can't be right. It probably also
fixes --end if --rebase-start-time=no is used (which can't have been
correct either).
All in all I'm not sure why --rebase-start-time=no or absolute vs.
relative times in --start/--end even exist, when they were incorrectly
implemented for years.
Untested, because no sample file and I don't care. However, if anyone
cares, and I got it wrong, I hope it's simple to fix.
Has been deprecated for almost 3 years. Manpage didn't mention the
deprecation, but CLI and release notes did. It wouldn't be much effort
to keep this option working, but I just don't see the damn point.
--start/--end can specify chapters using special syntax, which is
equivalent.
We need to transform the timestamp returned by get_play_end_pts().
I considered making it return the transformed timestamp directly. There
are 4 callers; 2 need a transformed timestamps, 2 don't. So I guess it
doesn't matter.
This adds the stops using the same logic get_play_end_pts() and
handle_loop_file(). It did that before, it just looks slightly different
now. It also won't try to add MP_NOPTS_VALUE as stop value.