The value range is 0-100, so fractional values don't make much sense.
But the underlying data type is probably float to avoid getting "stuck"
when doing small volume increments. So step this around and pretend it's
an integer just on display.
The previous version of the gamma suboption was pretty useless. It could
be used to disable delayed gamma enabling, which is a mechanism to avoid
having to adjust gamma in the shader by default.
Repurpose the suboption and allow setting an exact gamma value with it.
You can already override gamma with the --gamma option as well as the
gamma input property, but these use a weird curve to create the
impression of a linear perceived brightness change when changing the
value. This suboption now allows setting an exact gamma value.
This used to be absolute colorimetric, but relative colorimetric is a
saner default due to the arguments presented in issue #595.
A short summary: In general it doesn't affect much because our eyes
adapt to the white point either way, but if running in windowed mode it
would make the whites seem inconsistent/tinted. For fullscreen
projection it's also undesirable since it reduces the dynamic range
without much benefit (again, since our eyes adapt either way) and it
also breaks calibration against ambient lighting.
This shouldn't change much, since most profile types that aren't 3DLUTs
aren't capable of either of those transforms, and most displays are
calibrated against D65 (same as BT.709 source) either way.
Lua doesn't distinguish between arrays and maps on the language level;
there are just tables. Use metatables to mark these tables with their
actual types. In particular, it allows distinguishing empty arrays from
empty tables.
When passing a very large timeout to mpthread_cond_timed_wait(), the
calculations could overflow, setting tv_sec to a negative value, and
making the pthread_cond_timed_wait() call return immediately. This
accidentally made Lua support poll and burn CPU for no reason.
The existing overflow check was ineffective on 32 bit systems. tv_sec is
usually a long, so adding INT_MAX to it will usually not overflow on 64
bit systems, but on 32 bit systems it's guaranteed to overflow. Simply
fix by clamping against a relatively high value. This will work until 1
week before the UNIX time wraps around in 32 bits.
Always map MPV_FORMAT_STRING to setting property value directly through
M_PROPERTY_SET_STRING, instead of trying to go through
M_PROPERTY_SET_NODE.
This treats a direct MPV_FORMAT_STRING query differently from a
MPV_FORMAT_STRING wrapped in a mpv_node. This was already the case in
mpv_get_property(). The reason for all this is that mpv_node is supposed
to be the exact type, while a direct MPV_FORMAT_STRING goes through all
possible conversions.
Not sure if these semantics are good.
This is a bit weird: m_option_string types (i.e. char*) can be NULL. But
they're supposed to be treated just like empty strings. So don't make
the m_option_type.print function return NULL for these values. Returning
NULL would mean failure.
This didn't matter much before, but was quite visible through the client
API.
1. Cannot set option after initialized: it seems that this bug has
existed since libmpv was introduced first. Maybe just a typo.
2. Crash when setting property with native format: mpv_set_property
just causes a crash when using a native format. I found an invalid
casting and fixed it.
3. Wrong error value for mpv_get_property: when an error occurred,
mpv_get_property always returns wrong format error because every
error for property except M_PROPERTY_NOT_IMPLEMENTED is just ignored.
Signed-off-by: wm4 <wm4@nowhere>
Closes pull request #593. Does not incldue the first fix, which was not
correct. The underlying bug will be fixed by a later commit.
Commit message extracted from pull request and slightly edited.
E.g. binding MOUSE_BTN0 always used the user defined binding. While it
is ok that the user can override mouse_move and mouse_leave (for
whatever reasons), we want to strictly override the bindings when input
is sent to the OSC itself.
Regression since 03624a1.
This lowers the number of data stored in the resume config a bit
further, because some properties can't be read at program start and when
e.g. the VO wasn't created yet.
Some fields still need to be read from a property (actually only
"volume-restore-data", a hack to save the full volume information). So
abuse the "options/" property, and make use of the fact that changing
things at runtime also changes the options.
This is approximate: we read each option value on program start
(before starting playback of a file), and when writing the resume
config, compare each value to the current state. This also means
when a value is changed and then changed back, it's not stored. In
particular, option values set in config files and on the command
line are considered the default.
This should help reducing the numbers of options overridden by the
resume config. If too much is overridden, it becomes an inconvenience,
because changes in config files will apparently have no effect when
resuming a file.
Also see github issue #574.
This might be helpful if we ever want cascading config files. Also, we
will probably need it if we change the default input.conf bindings, and
want to provide compatibility input.conf files.
This created an essentially empty config file. This is not really
needed and probably causes more trouble than it solves (such as
littering the home directory with crap), so get rid of it.
This was broken by commit bb6b543812. Note that the original pull
request was fine, but it was broken by my own stupidity when I was
"improving" it.
The problem is that the new loadfile argument was not considered
optional anymore after my changes. The original pull request did handle
this by setting .defval to a dummy value, but I removed that part.
Fix it again by introducing a flag that designates that the parameter is
optional. (I didn't want to add it to m_option.h, because technically,
all options are optional, and it's not possible to have non-optional
options.)
Not sure about this... might redo.
At least this provides a case of a broadcasted event, which requires
per-event data allocation.
See github issue #576.
May or may not be useful in some ways.
We require a context parameter for this just to be sure, even if the
internal implementation currently doesn't.
That's one less mpv internal function for the Lua wrapper.
Also mention that NULL isn't valid. Although I'm not sure whether the
implementation strictly follows this (it should, but there are some
wacky corner cases).
There are some complications because the client API distinguishes
between integers and floats, while Lua has only "numbers" (which are
usually floats). But I think this should work now.
This is only half-implemented: actually the option will first be
converted from mpv_node to its native type, then it's converted to a
string, and then back to its native type. This is because the option
API was made for strings and not anything else.
Other than being grossly inelegant, the only downside is probably with
string lists and key/value lists, which don't escape strings containing
syntax elements correctly.
This automatically allows accessing properties like chapter-list and
track-list to be read as mpv_node. This affects all properties which use
m_property_read_sub() and m_property_read_list().
This actually makes use of the client.h declarations and the mpv_node
mechanisms added some commits ago.
For now, using MPV_FORMAT_STRING will usually fallback to explicit
string conversion, but not in the other cases. E.g. reading a numeric
property as string will work, but not reading a string property as
number. Other than that, only MPV_FORMAT_INT64->MPV_FORMAT_DOUBLE does
an automatic conversion.
I'm not sure whether these semantics and API are good, so comments and
suggestions are welcome.
Allows retrieving properties by their native values (or something close
to it), rather than having to go through string conversion. The caller
could actually just copy the value itself and then use the m_option
functions to convert it to mpv_node, but maybe it's more flexible this
way.
m_option is basically the mechanism to handle C data types in a dynamic
way. Add functions to convert values to and from mpv_node. For example,
string lists are turned into mpv_node using MPV_FORMAT_NODE_ARRAY, and
so on.
This adds declarations for new formats. The implementation will be added
in the following commits. (It still compiles and runs with this commit,
because it adds constants only.)
The obvious new types are MPV_FORMAT_FLAG, MPV_FORMAT_INT64,
MPV_FORMAT_DOUBLE. MPV_FORMAT_FLAG is a boolean, but to avoid nasty ABI
issues or with languages that don't have a bool data type (C89), it uses
int. Thus the format is not named MPV_FORMAT_BOOL, to avoid confusion.
The MPV_FORMAT_NONE type (mpv_node) is a generic structured type, like a
variant or, say, JSON. It can store strings/bools/numbers, as well as
arrays and key/value pairs (with string keys only).
The MPV_FORMAT_NODE_ARRAY and MPV_FORMAT_NODE_MAP types are used
internally by mpv_node only and can't be used with most of the other API
(like mpv_set_property()) directly.
With mpv_set_property(h, "property", MPV_FORMAT_STRING, ptr), ptr now
has to be of type char** instead of char*. This makes it more consistent
with mpv_get_property() and also non-pointer formats, which will be
introduced in the following commits. mpv_set_property() of course does
not change its interface (only its implementation is adjusted to keep
its interface).
This also affects mpv_set_option(), but again not
mpv_set_option_string().
This is allowed in C99 and C++11, but apparently not in C89 and C++98.
Make it conform to the older standards, since we want the client API
header to be highly portable.