Support for Ada and Objective-C was removed from MSYS2, which made
pacman refuse to update GCC while the gcc-ada and gcc-objc packages were
installed. Remove those packages before updating the others. Also remove
ANGLE, which has been removed from MSYS2, and add libplacebo, which is
now needed for the Vulkan VO.
When the D3D11 backend was first written, SPIRV-Cross only had a C++ API
and no guarantee of API or ABI stability, so instead of using
SPIRV-Cross directly, mpv used an unofficial C wrapper called crossc.
Now that KhronosGroup/SPIRV-Cross#611 is resolved, SPIRV-Cross has an
official C API that can be used instead, so remove crossc and use
SPIRV-Cross directly.
Shaderc comes with a Python script that automatically fetches
"known-good" versions of its dependencies. Use that instead of manually
cloning dependencies to third-party.
Until now, they could be aborted only by ending playback, and calling
mpv_abort_async_command didn't do anything.
This requires furthering the mess how playback abort is done. The main
reason why mp_cancel exists at all is to avoid that a "frozen" demuxer
(blocked on network I/O or whatever) cannot freeze the core. The core
should always get its way. Previously, there was a single mp_cancel
handle, that could be signaled, and all demuxers would unfreeze. With
external files, we might want to abort loading of a certain external
file, which automatically means they need a separate mp_cancel. So give
every demuxer its own mp_cancel, and "slave" it to whatever parent
mp_cancel handles aborting.
Since the mpv demuxer API conflates creating the demuxer and reading the
file headers, mp_cancel strictly need to be created before the demuxer
is created (or we couldn't abort loading). Although we give every
demuxer its own mp_cancel (as "enforced" by cancel_and_free_demuxer),
it's still rather messy to create/destroy it along with the demuxer.
This affects async commands started by client API, commands with async
capability run in a sync way by client API (think mpv_command_node()
with "subprocess"), and detached async work.
Since scripts might want to do some cleanup work (that might involve
launching processes, don't ask), we don't unconditionally kill
everything on exit, but apply an arbitrary timeout of 2 seconds until
async commands are aborted.
This supports named arguments. It benefits from the infrastructure of
async commands.
The plan is to reimplement Lua's utils.subprocess() on top of it.
Overall, just shuffled code around and added a few debugging messages
for future issues.
The issue could be reproduced easily by quickly navigating through the
playlist inside a network mount.
Closes#5618
there were several problems that had to be fixed because of differences
between python2 to python3:
- subprocess.check_output returned an unicode instead of a string
- filter() returns an iterator instead of a list
- recursion limit was reached
first two were fixed by explicitly converting to the needed type or
using the proper function invocation. third was fixed by changing the
recursive process_libraries function to an iterative one.
Fixes#5600, #3316
--vf=help will now list libavfilter filters, and e.g. --vf=yadif=help
will list libavfilter filter options.
The latter is rather bare, because the AVOption API is really awful
(holy shit how is it so bad), and would require us to handle _every_
option type manually.
Alternatively we could call av_opt_show2(), which ffmpeg uses for help
output in its CLI tools and which is much more detailed. But it's rather
foreign and forces output through av_log(), so I don't really want to
use it.
Build ffmpeg-mpv, shaderc and crossc from source, since they are not
packaged in MSYS2. Also, add some more explicit --enable flags to the
mpv build to make sure things like D3D11, D3D11VA hwaccels and Vulkan
are auto-detected.
Apple slightly changed the App bundle mechanism which broke wrapper
scripts that invoke the actual binary. it caused the bundle to always
open a new instance of mpv instead of reusing the currently running one.
just removing the wrapper script would lead to several regressions, so
it was replaced with a symlink to the bundle binary. detection if mpv
was started from the bundle was replaced by comparing the execution name
of the binary, eg the name of the symlink "mpv-bundle". additionally,
because we load a standard config from the Resources folder of the
bundle again, we prevent that config from being loaded if mpv wasn't
started via the bundle. the psn argument has to be removed manually
again.
the ability of loading your standard shell environment has been removed
with the wrapper. a substitution will be added with another commit. as a
side effect this fixes an issues when zsh was used with common NodeJS
configuration scripts.
Fixes#4926#4866
This adds handling of spherical video metadata: retrieving it from
demux_lavf and demux_mkv, passing it through filters, and adjusting it
with vf_format. This does not include support for rendering this type of
video.
We don't expect we need/want to support the other projection types like
cube maps, so we don't include that for now. They can be added later as
needed.
Also raise the maximum sizes of stringified image params, since they
can get really long.
Updates the line once per second rather than once per frame, saving
quite a bit of CPU. Also completely stops the script while paused.
That aside, fixes the swapped checks for video and audio-only files and
adds bitrate printing.
For libav-stable, we download the Libav tarball, which is failing,
because their certificate is broken:
ERROR: cannot verify libav.org's certificate, issued by `/C=US/O=Let\'s Encrypt/CN=Let\'s Encrypt Authority X3':
Issued certificate has expired.
I don't intend to support Libav's overly old releases anymore anyway,
so if you want to use Libav, use its git master.
different shells need different args to load the expected profiles and
configs, so we added a small heuristic to decide those args. also don't
always load the profiles for a bash login shell and instead only use the
standard shell without any args.
this fixes the mpv binary call in our bundle wrapper script, in the case
that the path to the binary needs escaping. examples are white spaces or
special chars.
Now it's sourced from the etc/ PNG files directly, instead of
preprocessing them with imagemagick.
Add some ad-hoc code to decode PNG files with libavcodec. At least we
can drop the zlib code in exchange.
It was an attempt to move some MPlayer filters (which were removed from
mpv) to external, loadable filters. That worked well, but then the
MPlayer filters were ported to libavfilter (independently), so they're
available again. Also there is a more widely supported and more advanced
loadable filter system supported by mpv: vapoursynth.
In conclusion, vf_dlopen is not useful anymore, confusing, and requires
quite a bit of code (and probably wouldn't survive the rewrite of the
mpv video filter chain, which has to come at some point). It has some
implicit dependencies on internal conventions, like possibly the format
names dropped in the previous commit.
We also deprecated it last release. Drop it.
If the default shell of the user is set to csh or tcsh, the use of
"$SHELL -l -c" will fail to launch mpv because -l and -c cannot be used
together with csh or tcsh.
Signed-off-by: Akemi <der.richter@gmx.de>
Remove low quality drc filter. Anyone whishing to have dynamic range
compression should use the much more powerful acompressor ffmpeg filter:
mpv --af=lavfi=[acompressor] INPUT
Or with parameters:
mpv --af=lavfi=[acompressor=threshold=-25dB:ratio=3:makeup=8dB] INPUT
Refer to https://ffmpeg.org/ffmpeg-filters.html#acompressor for a full
list of supported parameters.
Signed-off-by: wm4 <wm4@nowhere>
we have two problems here. first when mpv is started from the bundle it
uses its own environment variables and possibly can't find for example
the youtube-dl binary for our youtube-dl hook. second we couldn't
reliable determine when mpv was started from the bundle, which led to
the pseudo-gui usage even when the binary was invoked from a shell.
to prevent this we will wrap the bundle binary with a shell script,
which will only be called when we start mpv from the bundle. this way
we can get the same environment variables, like $PATH, for our bundle
and additional we can set the pseudo-gui only when started through this
script. it is also possible to detect the bundle usage properly and
accurately through the usage of another environment var.
Fixes#2061