This caused the OSC to be always visible at startup on X11:
- EnterNotify event send a mouse event to input.c
- OSC has not completely initialized yet, and no mouse area is set
- mouse event is dispatched to "showhide" OSC section
- OSC becomes visible, regardless of mouse position
Fix this by treating the mouse area as empty if it's not set, instead of
infinite as it was before this commit. This means an input section must
set a mouse area to receive mouse events at all. We also have to change
the default section to receive mouse events with the new behavior.
Also, if MOUSE_MOVE is unmapped (or mapped to something that doesn't
parse), and produces no command, the mouse position wouldn't be updated
(because the mouse position is bound to input commands), so we have to
generate a dummy command in this case.
(This matters only for the OSC, On Screen Controller, which isn't merged
yet, so these changes shouldn't have much effect right now.)
Until now, any command was dropped as soon as the input queue was full,
and the command was not an abort command (i.e. a command that exits the
player or goes to the next file).
This could cause issues with key down events (especially mouse buttons)
not being released.
Change it so that key up events can never be dropped. This is a bit
involved, because we know whether a key maps to an abort command only
after interpreting it, and interpreting it changes global state, which
in turn requires undoing the event if the input is dropped. Refactor
the code a bit to move more functionality into interpret_key() to make
this easier.
Even if a subtitle was explicitly loaded with -sub, it was still auto-
loaded (if auto-loading applied to that file). Fix this by explicitly
checking whether a file is already loaded.
The check is maximal naive and just compares the filenames as strings.
The change in find_subfiles.c is so that "-sub something.ass" happens to
work (auto-loading prepended a "./" to it, so the naive filename
comparison check didn't work).
Until now, options could be accessed as properties via "options/name",
but the access was read-only. Change it so that write access is possible
in --idle mode. (All options have to support setting options at that
time, simply because of the way MPlayer designed per-file options.
During playback, normal properties take care of changing things,
including things backed by options.)
This is work in progress. There are some issues: at least setting the
"vf" and "af" options won't work for strange reasons.
The --volume option accepted values up to 10000, but internally, the
value is always clipped to 0-100 range. What makes this even worse is
that --softvol-max suggests that it extends the range of --volume, which
is not the case. (And passing a volume larger than 100 to --volume
didn't even print a warning.)
This affects MOUSE_MOVE and MOUSE_LEAVE. Both are needed internally
(such as for the OSC), but not really useful for input.conf. Since the
warning has the purpose of notifying the user that a key is unmapped and
what key name to use for setting up a binding in input.conf, the warning
is rather useless in this case. It's also annoying in combination with
the
--no-input-default-bindings option, since that removes the default
bindings to "ignore" for these keys.
When enabling --save-position-on-quit, playback position stored not only
on quit, but in any case playback of a file was stopped. This includes
going to the next file with playlist navigation commands.
After some discussion on IRC, it turned out that nobody thought this was
good behavior. Disable it, and really make it save only on quit.
Maybe the option is useless now, as the user could remap the CLOSE_WIN
key binding. On the other hand, CLOSE_WIN sounds and _is_ a bit obscure.
Before this commit, the player didn't write resume info if the playback
position was within the first or last percent of the file.
This was sometimes annoying, and with playlist resume can lead to
unintuitive behavior. (It wouldn't resume the playlist if the currently
played file was at 0-1% or 99-100%, even if you were in the middle of a
playlist.)
Moreover, the "percent > 99" check is a bit bogus anyway, because 100
(in integer) is rarely reached.
Drop the check, and make sure using --save-position-on-quit won't write
resume info when reaching EOF. The latter check is needed to make sure
playback of the file starts at beginning when playing it again after
EOF.
The previous check just searched for a "://" substring. This was quite
bad, because "://" can be a valid part of a path. Later, I added
special handling for filenames starting with "." and "/", so that you
could reliably pass arbitrary filenames to mpv, no matter how messed
up they were.
Even though it doesn't really matter in practise anymore, this is still
crap, so add a more reliable check instead.
This includes the case of passing multiple files to command line
(internally this is the same as loading a playlist).
Resuming works by finding the first playlist entry that can be resumed.
Alternative implementations would be possible, such as hashing the
playlist contents. But this implementation is simpler, and doesn't have
the disadvantage that changes to the playlist (like appending entries)
will throw away the resume point.
This makes loading large playlists a bit slower, because it has to look
into ~/.mpv/watch_later/ for every entry. Loading a 15000 entries
playlist now increases from 150ms to 400ms. Considering you rarely load
playlists this big with mpv (because it's impractical considering the
terminal and non-GUI nature of the player), this is probably ok.
Undo URL percent encoding if the filename appears to be an URL. This
will fix display of the actual filename in some cases.
We don't put any effort into checking whether the URL is really percent
encoded, because we don't really know how the protocol handler is going
to interpret the URL. For stream_lavf, we probably can't know. Still,
from the perspective of this commit, it seems to make sense to assume
they are percent encoded.
The option list contains an empty string member with this option value,
so ignore that. I'm not sure whether the option list should maybe be
empty in this case, but it could be the wrong thing in case of other
options.
This happens by default with pausing: if a file was paused when doing
quit_watch_later, then resume and unpause, then the file played after
that would start in paused mode. This is because the pause option is
backed up at thr wrong place, so it backs up the state from resuming,
instead of whatever it was set to before that.
This allows other threads to use mp_input_put_key without blocking if the
playloop is doing the 500ms select call (i.e.: during pause).
Makes Cocoa GUI responsive again (regression since 2d363c3).
If the input section is enabled with MP_INPUT_ALLOW_VO_DRAGGING, then
the VO will be allowed to drag the window with mouse button down +
mouse move even if the mouse is inside the section's mouse area.
If the mpv window is unfocus, clicking on the OSC should focus the
window (done by the window manager) and allow interaction with the OSC.
But somehow X sends a spurious LeaveNotify event, immediately followed
by an EnterNotify event. This happens at least with IceWM. The result is
that the OSC will disappear (due to receiving MOUSE_LEAVE). The OSC will
stay invisible, because EnterNotify isn't handled, and there's nothing
that could make the OSC appear again.
Solve this by handling EnterNotify. We cause a redundant MOUSE_MOVE
event to be sent, which triggers the code to make the OSC visible. We
have to remove the code from input.c, which ignores redundant mouse move
events.
Since the code ignoring redundant mouse move events is still needed on
Windows, move that code to w32_common.c. The need for this is documented
in the code, also see commit 03fd2fe. (The original idea was to save
some code by having this code in the core, but now it turns out that
this didn't quite work out.)
Normally, moving the mouse outside of the mouse area of an input section
will send mouse events somewhere else (because input section mouse areas
are similar to windows/widgets in real GUI toolkits). This was done even
if a mouse button was held down. This is quite different from how GUI
toolkits behave.
Change the code so that if a mouse button is down, the mouse area of the
current input section can't be left. Releasing the mouse button (while
the mouse pointer is outside of the mouse area) will actually leave the
mouse area.
As a side-effect, this commit also tests more often whether the current
mouse input section is valid. This is needed to make releasing a mouse
button trigger the mouse input section change.
These keys can be found on various "multimedia" and "internet" keyboard.
X defines many keycodes, so I'm not adding all, just what I found on my
own keyboard.
Other key codes can be added on request.
I suspect most users will just copy etc/input.conf when they want to
remap some default bindings. But usually this means the user even copies
bindings he doesn't care about, and it's better if the user maps only
the bindings in his input.conf the user intends to remap.
Comment all bindings in etc/input.conf. Since this file also defines the
builtin defaults and is baked into the mpv binary, we have to do
something to get them anyway, even though they are commented. Do this by
having input.c "uncomment" the bindings in the baked in input.conf. (Of
course this is done only for the builtin config, not configs loaded from
disk.)
The previous code was locking only the input queue. That was too weak since it
didn't protect the input_ctx data structure. So remove the locking on the queue
and lock all the public functions that interact with the input_ctx.
The private functions and public functions that do not act on the input_ctx
(there are quite some functions doing mp_cmd manipulations for instance) are
not locked.
Some changes by wm4. Use a recursive mutex, and restructure some code to be
less annoying with locks, such as converting code to single return, or
making use of the recursive mutex.
Port it from playlist_parser.c to demux_playlist.c. Also, change the m3u
parser to drop whitespace from the trailing part of the line (will make
it work properly with windows line endings).
(I hoped that this would make MMS URIs with http instead of mmsh
prefixes work, but it doesn't. Instead, it leads to a playlist loop. So
solving this issue would require a change in ffmpeg, probably.)
Modeled after the old playlist_parser.c, but actually new code, and it
works a bit differently.
Demuxers (and sometimes streams) are the component that should be used
to open files and to determine the file format. This was already done
for subtitles, but playlists still use a separate code path.
Having to use -1 for that is generally quite annoying.
Audio formats are created from bitmasks, and it can't be excluded that
0 is not a valid format. Fix this by adjusting AF_FORMAT_I so that it
is never 0. Along with AF_FORMAT_F and the special formats, all valid
formats are covered and guaranteed to be non-0.
It's possible that this commit will cause some regressions, as the
check for invalid audio formats changes a bit.
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD). For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
This affects VOs which just reuse the mp_image from draw_image() to
return screenshots. The aspect of these images is never different
from the aspect the screenshots should be, so there's no reason to
adjust the aspect in these cases.
Other VOs still need it in order to restore the original image
attributes.
This requires some changes to the video filter code to make sure that
the aspect in the passed mp_images is consistent.
The changes in mplayer.c and vd_lavc.c are (probably) not strictly
needed for this commit, but contribute to consistency.
Too many people thought "D:" really meant number of dropped frames. But
it's actually the number of frames where the playloop thought it'd be
a good idea to drop them. Of course this does nothing if frame dropping
is disabled, but even with normal frame dropping, this doesn't indicate
whether a frame was _really_ dropped. (Looks like libavcodec doesn't
even give us this information reliably? The decode function can return
no frame in case of codec delay due to threading and such.)
Originally, the objective of this commit was changing --edition to be
1-based, but this was cancelled. I'm still leaving the change to
demux_mkv.c though, which is now only of cosmetic nature.
We don't need to store the offsets of the options corresponding to the
properties, because the option-property bridge knows about this already.
The check against 1000 was for the case if e.g. the --brightness option
is not used. Always overwrite the option value instead, both when
querying and setting the property. (This is needed to make the settings
persistent even if vf_eq is used and the video chain is reinitialized.)
This commit assumes that VFCTRL_SET_EQUALIZER is always paired with
VFCTRL_GET_EQUALIZER (likewise for VOCTRL), which is the case.