It's great that the new algorithm supports multiple placebo iterations
and all, but it's really not necessary and hurts performance in the
general case for the sake of the 0.1% that actually pause the screen
and look for minute differences.
Signed-off-by: wm4 <wm4@nowhere>
Thanks to rcombs, ffmpeg now properly supports DASH and we can
remove our hacks for it and use it by default whenever
available. If you don't like this for whatever reason, you
can get the "normal" streams back with --ytdl-format=best .
Closes#579Closes#1321Closes#2359
libass 0.13.0 breaks this due to removal of fontconfig from its core
(instead, fontconfig is one possible backend, and pattern lookup is
apparently not possible anymore).
Useless. Sometimes it might be useful to make some extremely broken
files work, but on the other hand --no-correct-pts is sufficient for
these cases.
While we still need some of the code for AVI, the "auto" mode in
particular inflated the size of the code.
The manpage entry explains this.
(Maybe this option could be always enabled and removed. I don't quite
remember what valid use-cases there are for just disabling audio
entirely, other than that this is also needed for audio decoder init
failure.)
This reverts commit d11184a256.
Unfortunately, there was a lot of unexpected resistance.
Do note that this is still extremely slow, crappy, etc.
Note that vo_x11.c was further edited. Compared to the removed vo_x11.c,
an additional ~200 lines of code was removed in order to simplify it. I
tried to strip it down as much as possible. In particular, support for
odd non-32 bit formats (24, 16, 15, 8 bit) is dropped.
Closes#2300.
The vf_format suboption is replaced with --video-output-levels (a global
option and property). In particular, the parameter is removed from
mp_image_params. The mechanism is moved to the "video equalizer", which
also handles common video output customization like brightness and
contrast controls.
The new code is slightly cleaner, and the top-level option is slightly
more user-friendly than as vf_format sub-option.
VideoToolbox is preferred. Now that FFmpeg released 2.8, there's no
reason to support VDA anymore. In fact, we had a bug that made VDA not
useable with older FFmpeg versions in some newer mpv releases.
VideoToolbox is supported even on slightly older OSX versions, and if
not, you still can run mpv without hw decoding.
This turns the old scalers (inherited from MPlayer) into a pre-
processing step (after color conversion and before scaling). The code
for the "sharpen5" scaler is reused for this.
The main reason MPlayer implemented this as scalers was perhaps because
FBOs were too expensive, and making it a scaler allowed to implement
this in 1 pass. But unsharp masking is not really a scaler, and I would
guess the result is more like combining bilinear scaling and unsharp
masking.
I see no point in keeping these around. Keeping wrappers for some select
libavfilter filters just because MPlayer had these filters is not a good
reason.
Ultimately, all real filtering work should go to libavfilter, and users
should get used to using vf_lavfi directly. We might even not require
the awful double-nested syntax for using libavfilter one day.
vf_rotate, vf_yadif, vf_stereo3d are kept because mpv uses them
internally. (They all extend the lavfi filters or change their
defaults.) vf_mirror is kept for symmetry with vf_flip. vf_gradfun and
vf_pullup are probably semi-popular, so I'll remove them not yet - only
after some more discussion.
This causes weirdness with the "cache-size" property and option. Only
the read handler of the property included the backbuffer, while all
others did not. Make it consistent, and subtract the backbuffer size
from the cache size.
Fixes#2305.
The removal of source-shader is a side effect, since this effectively
replaces it - and the video-reading code has been significantly
restructured to make more sense and be more readable.
This means users no longer have to constantly download and maintain a
separate deband.glsl installation alongside mpv, which was the only real
use case for source-shader that we found either way.
The single path optimization, rendering the video in one shader pass and
without FBO indirections, was removed soem commits ago. It didn't have a
place in this code, and caused considerable complexity and maintenance
issues.
On the other hand, it still has some worth, such as for use with
extremely crappy hardware (GLES only or OpenGL 2.1 without FBO
extension). Ideally, these use cases would be handled by a separate VO
(say, vo_gles). While cleaner, this would still cause code duplication
and other complexity.
The third option is making the single-pass optimization a completely
separate code path, with most vo_opengl features disabled. While this
does duplicate some functionality (such as "unpacking" the video data
from textures), it's also relatively unintrusive, and the high quality
code path doesn't need to take it into account at all. On another
positive node, this "dumb-mode" could be forced in other cases where
OpenGL 2.1 is not enough, and where we don't want to care about versions
this old.
This change makes vo_opengl slightly less compatible (ancient devices
without FBOs will no longer work) and decreases performance in the
simplest case (vo=opengl), in exchange for significantly reducing code
complexity and making everything easier to reason about.
Some users still use this filter, so the filter was going to be kept.
But I overlooked that libavfilter provides this filter. Remove the
redundant wrapper from mpv. Something like --af=lavfi=bs2b should work
and give exactly the same results.
All of these filters are considered not useful anymore by us. Some have
replacements in libavfilter (useable through af_lavfi).
af_center, af_extrastereo, af_karaoke, af_sinesuppress, af_sub,
af_surround, af_sweep: pretty simple and useless filters which probably
nobody ever wants.
af_ladspa: has a replacement in libavfilter.
af_hrtf: the algorithm doesn't work properly on most sources, and the
implementation was buggy and complicated. (The filter was inherited from
MPlayer; but even in mpv times we had to apply fixes that fixed major
issues with added noise.) There is a ladspa filter if you still want to
use it.
af_export: I'm not even sure what this is supposed to do. Possibly it
was meant for GUIs rendering audio visualizations, but it couldn't
really work well. For example, the size of the audio depended on the
samplerate (fixed number of samples only), and it couldn't retrieve the
complete audio, only fragments. If this is really needed for GUIs, mpv
should add native visualization, or a proper API for it.
Can significantly help with very large video resolutions on nvidia
drivers. It doesn't seem to have negative effects on Intel drivers
either. (Although it could have on Intel drivers for older hardware.)
For now, this is only for --vo=opengl-hq. Maybe --vo=opengl should use
it too, but it's still meant to be the crappy, fail-safe default.
Provides a simplistic way to seek without having to care about weird
situations like timestamp vs. playback time. This is good, because the
seek command is currently timestamp based, so when using the seek
command the user _does_ have to care.
This significantly reduces the amount of noticeable flashing when using
tscale kernels with negative lobes, by cutting them off completely.
I'm not sure if this has any negative effects. It needs a bit of
subjective testing over a period of time, so I just made it an option.
Fixes#2155.
If this mode is enabled, the player tries to strictly synchronize video
to display refresh. It will adjust playback speed to match the display,
so if you play 23.976 fps video on a 24 Hz screen, playback speed is
increased by approximately 1/1000. Audio wll be resampled to keep up
with playback.
This is different from the default sync mode, which will sync video to
audio, with the consequence that video might skip or repeat a frame once
in a while to make video keep up with audio.
This is still unpolished. There are some major problems as well; in
particular, mkv VFR files won't work well. The reason is that Matroska
is terrible and rounds timestamps to milliseconds. This makes it rather
hard to guess the framerate of a section of video that is playing. We
could probably fix this by just accepting jittery timestamps (instead
of explicitly disabling the sync code in this case), but I'm not ready
to accept such a solution yet.
Another issue is that we are extremely reliant on OS video and audio
APIs working in an expected manner, which of course is not too often
the case. Consequently, the new sync mode is a bit fragile.
For video sync, we want separate playback speed controls for user-
requested speed and the "correction" speed for video timing. Further, we
use this separation to make sure only a resampler is inserted if
playback speed is only changed for video sync correction.
As of this commit, this is basically inactive code. It's just
preparation for the video sync code (the following commit).
This doesn't work too well if sections of the file change to a different
framerate. It lowers our chances to guess the correct FPS in the display
sync code.
For normal playback, this (probably) doesn't help that much anyway,
except that the "estimated-vf-fps" property will regress in the simplest
mkv case. This will be fixed with the next commit.
The now disabled code will probably be removed; it's not useful anymore.
Removes some more internal API calls from the Lua scripting backend.
Which is good, because ideally the scripting backend would use libmpv
functions only.
One awkwardness is that mouse sections are still not supported by the
public commands (and probably will never), so flags like allow-hide-
cursor make no sense to an outside user.
Also, the way flags are passed to the Lua function changes. But that's
ok, because they're only undocumented internal functions, and not
supposed to be used by script users. osc.lua only does due to historical
reasons.
This was requested. It was more or less present internally already and
used for Lua scripting. Lua will switch to the "public" functions in
the following commits.
Add --demuxer-max-packets and --demuxer-max-bytes, which control the
maximum size of the packet queue. These can be helpful to avoid
excessive memory usage.
Memory usage is the reason why there's a limit in the first place. If a
file is more or less broken, and audio and video don't line up, the
decoders will fill up the packet queue trying to read more audio or
video, and the maximum sizes are required to avoid unbounded memory
allocation. Being able to override the maximum sizes is useful; either
for restricting memory usage further, or enlarging the sizes when
attempting to play various broken files.
Remove --demuxer-readahead-packets and --demuxer-readahead-bytes. These
were a bit useless. They could force a minimum packet queue size, but
controlling the queue size with --demuxer-readahead-secs is much nicer.
It's fairly certain nobody ever used these options.
Drop d for toggling framedrop. Toggling this is way too special to be at
such a prominent place, and in fact I believe toggling it is pointless.
Remap deinterlacing from D to d. It's relatively useful and non-
destructive.
As suggested in #973 (almost).