This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.
There are probably more files to which this applies, but I'm being
conservative here.
A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).
common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.
codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.
From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).
misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.
screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
mp_parse_escape() is used by the JSON parser in json.c, and JSON allows
escaping "/" (solidus).
Although it makes no sense, apparently Javascript traditionally allowed
that as escape sequence for working around issues with embedding
Javascript in HTML. (Or something like this must have been the history
of this issue.) Since it's valid in Javascript, it had to be valid in
JSON as well, and JSON explicitly specifies it as valid escape.
Fixes#2694.
Right now, the default behavior is to pick the numerically lowest screen
ID that overlaps the window in any way - but this means that mpv will
decide to pick an ICC profile in a pretty arbitrary way even if the
window only overlaps another screen by a single pixel.
The new behavior is to query it based on the center of the window
instead.
...because everything is terrible.
strerror() is not documented as having to be thread-safe by POSIX and
C11. (Which is pretty much bullshit, because both mandate threads and
some form of thread-local storage - so there's no excuse why
implementation couldn't implement this in a thread-safe way. Especially
with C11 this is ridiculous, because there is no way to use threads and
convert error numbers to strings at the same time!)
Since we heavily use threads now, we should avoid unsafe functions like
strerror().
strerror_r() is in POSIX, but GNU/glibc deliberately fucks it up and
gives the function different semantics than the POSIX one. It's a bit of
work to convince this piece of shit to expose the POSIX standard
function, and not the messed up GNU one.
strerror_l() is also in POSIX, but only since the 2008 standard, and
thus is not widespread.
The solution is using avlibc (libavutil, by its official name), which
handles the unportable details for us, mostly. We avoid some pain.
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.
The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
Make it more suitable for chaining. This means a function formatting a
value to a string using a static buffer can work exactly like
mp_snprintf_append itself.
Also rename it to mp_snprintf_cat, because that's shorter.
This code is shared between input.conf parser and option parser. Until
now, the performance didn't really matter. But I want to use this code
for JSON parsing too, and since JSON will have to be parsed a lot, it
should probably try to avoid realloc'ing too much.
This commit moves parsing of C-style escaped strings into a common
function, and allows using it in a way realloc can be completely
avoided, if the already allocated buffer is large enough.