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Commit Graph

397 Commits

Author SHA1 Message Date
Dudemanguy
d2d8667259 player: move a redraw_subs edgecase to loadfile
Putting this in handle_osd_redraw was strange and my own comments didn't
help me remember what this was even for. The actual purpose here is that
the osd needs to be redrawn in the still image edge case as you go
through a playlist. This is because all the logic with checking
timestamps isn't applicable and we need to essentially clear the screen
with another redraw. Clearly, it makes more sense for this to be done
when a new file is successfully loaded and not in the osd_redraw where
that happens to work but was called repeatedly pointlessly.
2024-10-16 02:26:06 +00:00
Guido Cella
6107112b32 player: don't decrement --ab-loop-count=N and add remaining-ab-loops
Follow up to the previous commit. Stop decreasing --ab-loop-count=N on
each iteration so it is preserved across different loops. In particular
it is preserved between different files without adding it to
--reset-on-next-file. Add a property to expose the remaning A-B loop
count instead.

The current behavior of --ab-loop-count=N is even worse than --loop-file
since it also doesn't reset when defining a new A-B loop in the same
file. Defining it has no effect after --ab-loop-count has decreased to
0, and this can't be fixed by adding it to --reset-on-next-file. This
commit also resets remaining-ab-loops every time --ab-loop-a and
--ab-loop-b are set to fix this.
2024-07-26 20:09:19 +02:00
Guido Cella
f411f3145b player: don't decrement --loop-file=N and add remaining-file-loops
This stops decreasing numerical values of --loop-file on each iteration
so that loop-file=N loops every playlist entry without having to add
--loop-file to --reset-on-next-file.

The current behavior confuses users as seen in:

https://github.com/mpv-player/mpv/issues/2481
https://github.com/mpv-player/mpv/issues/5943
https://github.com/mpv-player/mpv/issues/11291
https://github.com/mpv-player/mpv/issues/13860
https://www.reddit.com/r/mpv/comments/rcwnrw/looping_each_file_n_times_in_a_playlist/

Also options are supposed to reflect the value configured by the user
and not change on their own.

A remaining-file-loops property is exposed as a replacement to check how
many loops are left.
2024-07-26 20:09:19 +02:00
nanahi
58f3009b80 playloop: move run_command_opts to command_event for playback-restart 2024-07-17 18:28:56 +00:00
Kacper Michajłow
d70a0b4494 player/playloop: remove now unused get_percent_pos() 2024-06-03 19:16:35 +02:00
Dudemanguy
d93f53b324 player/playloop: force get_playback_time to be at least 0
Except for MP_NOPTS_VALUE. We keep that as is. When this was originally
added in a73415584c, it appears like
having the time always start at 0 was the intent. In cases where
get_current_time returns a negative that isn't MP_NOPTS_VALUE, force
this to 0.
2024-05-29 13:48:40 +00:00
Guido Cella
021c5dedb1 playloop: don't loop when seeking to the end of cover art while paused
Fix the bug that seeking to the end of cover art while paused goes back
to the beginning of the file because of this condition meant for videos.

This doesn't check mpctx->vo_chain->is_sparse because prevent_eof should
be true with actual sparse videos.
2024-05-26 14:23:57 +00:00
rcombs
843259ad0f playloop: don't redraw without subs on quit
handle_osd_redraw is called while we're in the middle of the cleanup portion
of play_current_file (via kill_demuxers_reentrant and mp_idle). This happens
after we've torn down the subtitle track, so we end up requesting a redraw
from the vo, which results in a 1-frame flash of the video without subs
before we either quit or switch to the next file (or the force-window state).
This detects that condition and skips the redraw, without interfering with
drawing the osd during idle (eg for pseudo-gui mode).
2024-05-20 18:05:38 +02:00
Dudemanguy
d59f4fd3ec Revert "player: do not exit when a seek gets queued"
In various edge cases, this causes an assertion that was added later in
8816e1117e to be hit. The actual purpose
of the special case is not really clear. mp_seek already will change the
mpctx->stop_play value, so there shouldn't be any need to do it in
queue_seek. And it is known to cause problems so revert it. Also, remove
the special play direction logic that works around this behavior.
Fixes #13778.

This reverts commit dbdc46c97a.
2024-05-16 13:26:34 +00:00
Aman Karmani
abe8f3f9df demux: keep track of ts information per stream type
Signed-off-by: Aman Karmani <aman@tmm1.net>
2024-05-05 14:11:47 +02:00
Dudemanguy
68bcbf66ef player: avoid busy looping during reinit_sub
If the player is paused, switching subtitle track requires us to read
subs packets for an indefinite amount of time in order to actually
display the subtitles. The problem with this is that it puts a blocking
loop in the play thread which can be slow in cases where it takes a long
time to fetch the subtitle (e.g. over a network).

9e27b1f523 alleviates this when a pause
happens because of buffering, but it's not complete. One could encounter
this if the user pauses the video first manually and then switches the
subtitle track.

To solve this better, make it so the loop has a time out (totally
arbitrary number) so the player isn't blocked forever. If subtitles are
not fetched within that time, we flag the track and try again later in
the playloop.
2024-04-16 19:45:00 +00:00
Dudemanguy
91489c9466 options: add --input-commands option
Basically a simple way to perform any command/property action from the
command line. This takes the exact same syntax as input.conf but not
including the key naturally. Potentially useful for weird properties
that don't map well to options (like ao-volume). Fixes #12353.
2024-03-21 14:48:53 +00:00
Dudemanguy
8f043de961 player/sub: avoid wasteful subtitle redraws
This only affects two special cases: printing subtitles to the terminal
and printing subtitles on a still picture. Previously, mpv was very dumb
here and spammed this logic on every single loop. For terminal
subtitles, this isn't as big of a deal, but for the image case this is
pretty bad. The entire VO constantly redrew even when there was no need
to which can be very expensive depending on user settings.

Instead, let's rework sub_read_packets so that it also tells us whether
or not the subtitle packets update in some way in addition to telling us
whether or not to read more. Since we cache all packets thanks to the
previous commit, we can leverage this information to make a guess
whether or not the current subtitle packet is supposed to be visible on
the screen. Because the redraw now only happens when it is needed, the
mp_set_timeout_hack can be removed.
2024-02-15 16:43:11 +00:00
Guido Cella
8b4a995a9d playloop: use a 16:9 ratio with --force-window
ca2b05c0fb changed the window size with --force-window and no video
tracks to be closer to 16:9, but I don't see why we shouldn't have an
actual 16:9 ratio. The advantage is that subtitles with fullscreen and
no video tracks will have the same size and position (depending on the
values of --sub-scale-with-window and --sub-use-margins) as with 16:9
videos, because there will be no (invisible) black bars.
2023-11-30 15:08:56 +00:00
Dudemanguy
9ac0085031 dispatch: change mp_dispatch_queue_process timer to nanoseconds
The playloop is the only thing that adjusts the timeout with a value
other than 0, so nothing else needs to be changed.
2023-10-16 15:38:59 +00:00
Dudemanguy
8fccd6bf91 player: store last_time timestamp in nanoseconds 2023-10-10 19:10:55 +00:00
Dudemanguy
3a572c7a88 Revert "demux: improve stream selection state"
The stream selection state wasn't improved. I didn't realize this messed
with caches. All in all, just not a good idea. Back to drawing board I
guess.

This reverts commit f40bbfec4f.
2023-09-30 09:02:57 -05:00
Kacper Michajłow
40e0fea6eb timer: rename mp_add_timeout to reflect what it actually does 2023-09-29 20:48:58 +00:00
Mike Will
233f1e46f6 playloop: make chapter property more accurate when seeking chapters
When seeking chapters, `last_chapter_seek` acts as a projection of
what the current chapter will be once mpv has a chance to seek to it.
This allows for more accurate results from the `chapter` property.

It works by comparing the projection to the actual current chapter
and returning the larger of the two indexes, but this only works when
seeking forward.

If we want it to work for both forward and backward chapter seeking,
we can instead use a boolean called `last_chapter_flag`, which gets
switched on when a chapter seek request is made, and then
switched off when the seek has been performed.

We should also check to ensure that we don't allow the chapter index
to be set to -1 unless there is a span of time between the very
beginning of the track and the start of the first chapter.

Since the new approach to resetting `last_chapter_seek` no longer
depends on `last_chapter_pts`, that member variable can be removed.
2023-09-29 20:25:50 +00:00
Dudemanguy
f9234d890a playloop: don't refresh seek on external sub streams
External subtitles are always read as eager, so they do not need to be
changed on pause/unpause. Don't do the refresh seek since it will just
buffer forever. Fixes f40bbfec4f.
2023-09-28 08:58:02 -05:00
Dudemanguy
f40bbfec4f demux: improve stream selection state
This replaces the previous commit and makes more sense. The internal
demux marked tracks as eager depending on their type and for subtitles
it would always lazily read them unless there happened to be no
available av stream. However, we want the sub stream to be eager if the
player is paused. The existing subtitle is still preserved on the
screen, but if the user changes tracks that's when the problem occurs.
So to handle this case, propagate the mpctx->paused down to the stream
selection logic. This modifies both demuxer_refresh_track and
demuxer_select_track to take that boolean value. A few other parts of
the player use this, but we can just assume false there (no change in
behavior from before) since they should never be related to subtitles.
The core player code is aware of its own state naturally, and can always
pass the appropriate value so go ahead and do so. When we change the
pause state, a refresh seek is done on all existing subtitle tracks to
make sure their eager state is the appropriate value (i.e. so it's not
still set to eager after a pause and a track switch). Slightly invasive
change, but it works with the existing logic instead of going around it
so ultimately it should be a better approach. We can additionally remove
the old force boolean from sub_read_packets since it is no longer
needed.
2023-09-27 22:38:13 -05:00
Dudemanguy
fb46666395 options: remove deprecated --record-file option
No wonder wm4 wanted to get rid of this. This option requires touching a
bunch of crap in the core player code. --stream-record works perfectly
fine and is a lot nicer so there's no need for this to exist anymore.
2023-09-21 16:06:29 +00:00
Dudemanguy
69b7af3106 mp_image: add force_window field
It's useful for some VOs (dmabuf-wayland) to know if the image params
are actually real or fake ones sent by the core for the purpose of
force_window.
2023-09-21 14:08:52 +00:00
llyyr
afdd2fa565 player: use audio pts corresponding to playing audio on EOF
We should account for ao queue when setting playback position on EOF,
previously we were using the pts value corresponding to the start of
the ao queue, rather than the currently playing audio.

This fixes time-remaining being a negative number when mpv seeks to EOF
while playback is paused.
2023-08-25 22:38:25 +00:00
Dudemanguy
41c0321208 audio: drain ao before setting pause
There's an edge cause with gapless audio and pausing. Since, gapless
audio works by sending an EOF immediately, it's possible to pause on the
next file before audio actually finishes playing and thus the sound gets
cut off. The fix is to simply just always do an ao_drain if the ao is
about to set a pause on EOF and we still have audio playing.
Fixes #8898.
2023-08-11 22:28:50 +00:00
Thomas Weißschuh
9efce6d4ae various: drop unused #include "config.h"
Most sources don't need config.h.
The inclusion only leads to lots of unneeded recompilation if the
configuration is changed.
2023-02-20 14:21:18 +00:00
sfan5
1201d59f0b various: replace abort() with MP_ASSERT_UNREACHABLE() where appropriate
In debug mode the macro causes an assertion failure.
In release mode it works differently and tells the compiler that it can
assume the codepath will never execute. For this reason I was conversative
in replacing it, e.g. in mpv-internal code that exhausts all valid values
of an enum or when a condition is clear from directly preceding code.
2023-01-12 22:02:07 +01:00
Dudemanguy
bab85944df player/video: add VOCTRL_CONTENT_TYPE
mpv's core already keeps track of whether or not it thinks a track is an
image. Some VOs (i.e. wayland) would benefit from knowing if what is
currently being displayed is an image or not so add a new VOCTRL that
signals this anytime we load a new file with a VO. Additionally, let's
add a helper enum for signaling the kind of content that is being
displayed. There is now MP_CONTENT_NONE (strictly for force window being
used on a track with no image/video), MP_CONTENT_IMAGE, and
MP_CONTENT_VIDEO. See the next commit for the actual usage of this (with
wayland).
2022-11-15 23:18:55 +00:00
Dudemanguy
9467772362 player: set EOF when seeking to end with keep-open
Normally with the keep-open option, mpv is supposed to set the
eof-reached property to true so clients can possibly do interesting
things at this step. However, there was actually an edge case where this
property notification did not occur. If you use keep-open and then seek
in the file past the end (so mpv stops), property notification is not
actually sent in this case. Internally, mpv does a very exact seek at
this step which also ends playback, but it does not set STATUS_EOF to
the ao and vo before the core idle state is updated. To fix this edge
case, it's simply just a matter of explictly setting STATUS_EOF after
seek_to_last_frame in handle_keep_open. This logic will only ever
trigger if keep-open is being used and the seek goes past the end of the
file, so we know that there will always be an EOF here.
2022-05-14 14:51:42 +00:00
Guido Cella
d6affda0a7 options: add osd-playing-msg-duration 2022-04-07 22:13:50 +00:00
Dudemanguy
27c38eac10 options: add always to stop-screensaver
The stop-screensaver option is currently limited to a simple yes/no
option. While the no option does always disable mpv trying to stop the
screensaver, yes does not mean the screensaver is always stopped. The
screensaver will be enabled again depending on certain conditions (like
if the player is paused). Simply introduce a new value for this option,
always, which does exactly what the name implies: the screensaver will
always be disabled.
2022-02-18 22:04:08 +00:00
LaserEyess
471b3c2b59 player: fix parentheses warning with &&
Was tripping -Wparantheses as the && after the || was not explicitly
wrapped. However, due to operator precedence the intended effect was
still correct.
2022-01-18 13:49:19 +00:00
sfan5
f9fd50c654 player: make deprecated track/chapter/metadata events internal
We still need these to track or notify of modifications to certain properties,
but they're now gone from the libmpv ABI.
2021-12-15 12:29:10 +01:00
sfan5
632059816a libmpv: remove opengl_cb API and other deprecated symbols
Not all deprecated symbols were removed. Only three events were removed for now
since these are not used internally.
This bumps the library version to 2.0.
2021-12-15 12:29:10 +01:00
Leo Izen
ac39af461d player: make --keep-open=always work with --loop-playlist
Allow --keep-open=always to work with --loop-playlist, where
before this patch it would work only on the last playthrough of the
playlist. This patch allows it to work on all playthroughs.

Fixes #9470.
2021-11-28 19:45:52 -05:00
sfan5
3e28c8e983 player: fix missed pause state update during reset in some cases
When playing a new file, if paused_for_cache was true before being reset
the AO would never be unpaused because that state was thrown away, leaving it stuck.
Fix this by updating the pause state before resetting that variable. Note that this
does not make the second update_internal_pause_state() call redundant.
This fixes the same bug fb5d976cb0 was supposed to.
2021-07-18 12:22:55 +02:00
Avi Halachmi (:avih)
799d3d4557 command: add internal INPUT_PROCESSED event
Fires after a non-empty input queue was processed.

Currently yet unused, but the next commit will use it.
2020-11-16 20:29:58 +02:00
wm4
9ba90b4f6f player: add pause state to playback start message
Now the player tells you that audio or video are playing while paused,
or something.
2020-09-21 19:36:25 +02:00
wm4
eed8b6d47b player: fix inconsistent AO pause state in certain situations
Pause can be changed during a file change, such as with for example
--reset-on-next-file=pause, or in hooks, or by being quick, and in this
case the AO's pause state was not updated correctly. mpctx->ao_chain is
only set if playback is fully initialized, while the AO itself in
mpctx->ao can be reused across files.

Fix this by always running set_pause_state() if the pause option is
changed. Could cause new bugs since running this used to be explicitly
avoided outside of the loaded state. The handling of time_frame is
potentially worrisome.

Regression due to recent audio refactor; before that, the AO didn't have
a separate/persistent pause state.

Fixes: #8079
2020-09-12 00:13:24 +02:00
wm4
98f9d50b30 player: some minor code golf 2020-09-10 23:47:59 +02:00
wm4
09d3a4d39d player: clamp relative seek base time to nominal duration
Since b74c09efbf, audio-only files let you seek to arbitrary points
beyond the end of the file (but still displayed the time clamped to the
nominal file duration). This was confusing and just not wanted. The
reason is probably that the commit removed setting the audio PTS for
data before the seek target, so if you seek past the end of the file,
the audio PTS is never set. This in turn means the logic to determine
the current playback time has no PTS at all, and thus falls back to the
seek PTS.

This happened in the past for other reasons (like efe43d768f). I have
enough of this, so I'm just changing the code to clamp the seek
timestamp to a "known" range. Do this when seeking ends, because in the
fallback case, the playback time shouldn't be stuck at e.g. "end +
seek_argument". Also do it when initiating a new seek (mp_seek), because
if the previous seek hasn't finished yet, it shouldn't add them up and
allow it to go "out of range" either. The latter is especially relevant
for hr-seeks.

Doing this clamping is problematic because the duration is a possibly
invalid value from the demuxer, or just missing. Especially with
timestamp resets, fun sometimes happens, and in these situations it
might be better not to clamp.

One could argue you should just use the last audio timestamp returned by
the decoder or demuxer (even if that directly conflicts with --end), but
that sounds even more hairy.

In summary: what a dumb waste of time, what the fuck.
2020-09-10 23:24:35 +02:00
Guido Cella
9b9ce74afa command: add read-only focused property
Add a property that returns whether the window is focused, currently
only for X11 and Wayland.

My use cause for this is having an equivalent of pause-when-minimize.lua
for tiling window managers: make mpv play only while it's in the current
workspace or is focused (I'm fine with either one but prefer focus).
On X I do this by observing display-names, which is empty when the
rectangles of the display and mpv don't intersect, but on Wayland its
value doesn't change when mpv leaves the current workspace (and the same
check doesn't work since the geometries still intersect).

This could later be made writable as requested in #6252.

Note that on Wayland se shouldn't consider an unactivated window with
keyboard input focused.

The wlroots compositors I tested set activated after changing the
keyboard focus, so if you set wl->focused only in
keyboard_handle_enter() and keyboard_handle_leave() to avoid adding the
"has_keyboard_input" member, focused isn't set to true when first
opening mpv until you focus another window and focus mpv again.

Conversely, if that order can't be assumed for all compositors, we
should toggle wl->focused when necessary in keyboard_handle_enter() and
keyboard_handle_leave() as well as in handle_toplevel_config().
2020-09-08 20:09:17 +02:00
wm4
b5c225382e encode: propagate errors to exit status properly
Don't just let mpv CLI return 0 (success) as exit status if encoding
failed somehow.
2020-09-03 15:44:35 +02:00
Leo Izen
cdc5932859 player/playloop.c: reorder included headers per contribute.md
This commit sorts the included headers alphabetically and puts
them in sections, as described by DOCS/contribute.md.
2020-08-31 17:01:22 -04:00
wm4
b74c09efbf audio: refactor how data is passed to AO
This replaces the two buffers (ao_chain.ao_buffer in the core, and
buffer_state.buffers in the AO) with a single queue. Instead of having a
byte based buffer, the queue is simply a list of audio frames, as output
by the decoder. This should make dataflow simpler and reduce copying.

It also attempts to simplify fill_audio_out_buffers(), the function I
always hated most, because it's full of subtle and buggy logic.

Unfortunately, I got assaulted by corner cases, dumb features (attempt
at seamless looping, really?), and other crap, so it got pretty
complicated again. fill_audio_out_buffers() is still full of subtle and
buggy logic. Maybe it got worse. On the other hand, maybe there really
is some progress. Who knows.

Originally, the data flow parts was meant to be in f_output_chain, but
due to tricky interactions with the playloop code, it's now in the dummy
filter in audio.c.

At least this improves the way the audio PTS is passed to the encoder in
encoding mode. Now it attempts to pass frames directly, along with the
pts, which should minimize timestamp problems. But to be honest, encoder
mode is one big kludge that shouldn't exist in this way.

This commit should be considered pre-alpha code. There are lots of bugs
still hiding.
2020-08-29 13:12:32 +02:00
wm4
ab6dbf0a29 player: fix video paused condition on VO creation
Doesn't take paused_for_cache into account. For consistency; unlikely to
matter at all in practice.
2020-08-27 11:55:20 +02:00
wm4
2a23105c1b player: fix swapped debug output
Such failure.
2020-08-27 11:55:20 +02:00
wm4
c06577e291 player: do not loop if there's nothing to loop
This can happen if a file contains headers only, or if decoding of all
data failed, and such. Interestingly, it also happened when doing "mpv
--loop emptyfile.png", because demux_mf still detects file formats by
file extension.

In this situation, the player burned a lot of CPU by restarting playback
after doing nothing. Although such "degenerate" behavior can't be
avoided in all situations (what if you loop a file with 1 audio
sample?), detecting this seems to make sense.

For now, this actually decrements the loop count by 1, and then errors
out with a warning. Works for --loop and --ab-loop, while
--loop-playlist already avoids this situation with an existing
mechanism.
2020-08-22 20:43:15 +02:00
wm4
44ad00ba10 player: make unpausing directly after seek work with --keep-open (again)
Commit fcf0b80dc9 fixed this the first time. Commit 85576f31a9
"accidentally" removed this code again. The commit message justifying
the removal is correct, except it doesn't take other side-effects of the
state machine into account. I obviously didn't remember what exactly
this was about. So add a comment explaining it this time.

Just apply it again; the thing the latter commit fixed still works.

Fixes: #7819
2020-06-10 11:44:47 +02:00
Ricardo Garcia
d061f28397 player: round position percentage to the nearest integer
This brings the displayed percentage closer to the exact number and
allows mpv to more frequently display 100% when it finishes playing a
typical video or audio file.
2020-05-01 20:48:16 +02:00