This simply writes the file name as a comment to the top of the watch later
config file.
It can be useful to the user for determining whether a watch later config file
can be manually removed (e.g. in case the corresponding media file has been
deleted) or not.
Until now, an error was reported only if the command couldn't be parsed.
Attempt to do more fine-grained reporting. This is not necessarily
perfect, but it's an improvement.
This code handles buggy AOs (even if all AOs are bug-free, it's good for
robustness). Move handling of it to the AO feed thread. Now this check
doesn't require magic numbers and does exactly what's it supposed to do.
The i_bps members of the sh_audio and dev_video structs are mostly used
for displaying the average audio and video bitrates. Keeping them in
bits-per-second avoids truncating them to bytes-per-second and changing
them back lateron.
When Lua itself prints errors such as:
Error: [string "mp.defaults"]:387: syntax error near 'function'
It's unclear why the location is prefixed with "string ". And for some
reason, it disappears if you prefix the name with '@'. I suppose this is
done for the sake of luaL_loadstring. With the '@' prefix added, the
output is now:
Error: mp.defaults:387: syntax error near 'function'
These are actually already included in osdep/io.h, but I think it's
cleaner to repeat them in the file where they are actually needed.
(osdep/io.h needs to have them for other reasons.)
Commit e2e450f9 started making use of luaL_register(), but OF COURSE
this function disappeared in Lua 5.2, and was replaced with a 5.2-only
alternative, slightly different mechanism.
So just NIH our own function. This is actually slightly more correct,
since it forces the user to call "require" to actually make the module
visible for builtin C-only modules other than "mp". Fix autoload.lua
accordingly.
We need this only because Lua's stdlib is so scarce. Lua doesn't intend
to include a complete stdlib - they confine themselves to standard C,
both for portability reasons and to keep the code minimal. But standard
C does not provide much either.
It would be possible to use Lua POSIX wrapper libraries, but that would
be a messy (and unobvious) dependency. It's better to implement the
missing functions ourselves, as long as they're small in number.
Stop using it in most places, and prefer STREAM_CTRL_GET_SIZE. The
advantage is that always the correct size will be used. There can be no
doubt anymore whether the end_pos value is outdated (as it happens often
with files that are being downloaded).
Some streams still use end_pos. They don't change size, and it's easier
to emulate STREAM_CTRL_GET_SIZE using end_pos, instead of adding a
STREAM_CTRL_GET_SIZE implementation to these streams.
Make sure int64_t is always used for STREAM_CTRL_GET_SIZE (it was
uint64_t before).
Remove the seek flags mess, and replace them with a seekable flag. Every
stream must set it consistently now, and an assertion in stream.c checks
this. Don't distinguish between streams that can only be forward or
backwards seeked, since we have no such stream types.
stream.start_pos was needed for optical media only, and (apparently) not
for very good reasons. Just get rid of it.
For stream_dvd, we don't need to do anything. Byte seeking was already
removed from it earlier.
For stream_cdda and stream_vcd, emulate the start_pos by offsetting the
stream pos as seen by the rest of mpv.
The bits in discnav.c and loadfile.c were for dealing with the code
seeking back to the start in demux.c. Handle this differently by
assuming the demuxer is always initialized with the stream at start
position, and instead seek back if initializing the demuxer fails.
Remove the --sb option, which worked by modifying stream.start_pos. If
someone really wants this option, it could be added back by creating a
"slice" stream (actually ffmpeg already has such a thing).
Small fixes for the OSC, seektooltip now enabled by default.
Option-parser now moved to separate package, can be used from
other scripts, see DOCS/man/en/lua.rst.
OSC config file location moved to lua-settings/osc.conf
The quit command has an optional argument that is used as exit code.
Extend that to the quit_watch_later command. Actually, unify the
implementations of the two commands.
Requested in #798.
Cover art is treated like video, but is not really video. In one case,
the audio sync code was accidentally still active. Fixes cover art
playback with --ao=null. (This is due to ao_null's latency emulation.
Although it's not very clear whether that is actually correct...)
vo_vdpau currently has a video queue larger than 1 entry, which causes
the video display code to never queue display the video frame. This is
because we consider cover art an endless stream of frames decoded from
the same source packet, and include special logic to actually only
decode and display 1 frame.
Also, make decode_image() also signal EOF in the cover art case.
Some options change from percentages to number of kilobytes; there are
no cache options using percentages anymore.
Raise the default values. The cache is now 25000 kilobytes, although if
your connection is slow enough, the maximum is probably never reached.
(Although all the memory will still be used as seekback-cache.)
Remove the separate --audio-file-cache option, and use the cache default
settings for it.
This is probably a good idea, because it would make it easier for
software embedding mpv to configure the mpv parts, without requiring the
host program to provide explicit mechanisms for this (other than calling
mpv_load_config_file()).
The code paths for setting options by string and by direct "raw" value
were too different, which resulted in some weird code. Make the code
paths closer to each other.
Also, use this to remove the weirdness in the mpv_set_option()
implementation.
Use the time as returned by mp_time_us() for mpthread_cond_timedwait(),
instead of calculating the struct timespec value based on a timeout.
This (probably) makes it easier to wait for a specific deadline.
When the player is paused, and video filters are changed, an exact seek
is executed to refresh the display. Increase the exactness of the seek
in this case; this reuses the code used for frame backstepping.
It might help in cases where seeking is very imprecise, such as with
transport streams.
If a property is notified as changed, and then again (before the change
notification is returned to the client), and the second change is a
sporadic change (i.e. nothing actually changed) and the change
notification was associated with with a data type, it could happen that
a change was "overlooked", because it would detect no change on the
second notification.
This is actually a pretty annoying corner case, due to the annoying way
we do things, so just store both the previously returned _and_ the newly
obtained property value. then we always compare with the user value to
check for a change, excluding any possibility of a missed change.
Note that we don't (can't/shouldn't) care if a value changes, and then
changes back; it's fine if that doesn't generate a notification. This is
due to how property notifications are supposed to be coalesced.
These are now equivalent to combining commands with the "cycle pause" or
"set pause" commands, and thus are not needed anymore. They were also
obscure and undocumented.
mpv supports per-file config files, basically filename+".conf". We use
a static buffer for the new filename, and if that buffer is too small,
we print a warning. This is confusing for e.g. long URLs, so just hide
the warning by default.
Why not dynamically allocate the buffer? Who cares.
This is done after filters, so things like framerate-doubling
deinterlacing is accounted for.
Unfortunately, framedropping can cause inaccuracies (especially after
precise seeks), and we can't really know when that happens. Even though
we know that the decoder might drop a frame if we request it to do so,
we don't know when the dropped frame will start or stop affecting the
video filter chain. Video filters can have frames buffered, and we
can't tell at which point the dropped frame would have been output.
It's not even possible to mark a discontinuity after seek, because
again we don't know if the filter chain still has the discontinuity
within its buffers.
So we have to live with the fact that the output of this property can
be completely broken after seek, unless --no-hr-seek-framedrop is used.
This allows disabling of decoder framedrop during hr-seek.
It's basically another useless option, but it will help exploring
whether this framedropping really makes seeking faster, or whether
disabling it helps with precise seeking (especially frame backstepping).
Until recently, the VO was an unavoidable part of the seeking code path.
This was because vdpau deinterlacing could double the framerate, and hr-
seek and framestepping etc. all had to "see" the additional frames. But
we've removed the frame doubling from the vdpau VO and moved it into a
video filter (vf_vdpaupp), and there's no reason left why the VO should
participate in seeking.
Instead of queuing frames to the VO during seek and skipping them
afterwards, drop the frames early.
This actually might make seeking with vo_vdpau and software decoding
faster, although I haven't measured it.