The "ontop" and "border" properties already used a common
mp_property_vo_flag() function, and the corresponding VOCTRLs used the
same conventions. "fullscreen" is pretty similar, but was handled
slightly similar. Change how VOCTRL_FULLSCREEN behaves, and use the same
helper function for "fullscreen" as the other flags.
Make their meaning more exact, and don't pretend that there's a
reasonable definition for "bits-per-pixel". Also make unset fields
unavailable.
average_depth still might be inconsistent: for example, 10 bit 4:2:0 is
identified as 24 bits, but RGB 4:4:4 as 12 bits. So YUV formats
seemingly drop the per-component padding, while RGB formats do not.
Internally it's consistent though: 10 bit YUV components are read as
16 bit, and the padding must be 0 (it's basically like an odd fixed-
point representation, rather than a bitfield).
bpp(bits-per-pixel) and depth(bit-depth for color component) can
be calculated from pixelformat technically but it requires massive
informations to be implemented in client side.
These subproperties are provided for convenience.
If there's only 1 chapter, the seeking by chapter (using the chapter
property) will either jump to the chapter point, or quit playback. This
is as designed, but seems like a useless and annoying behavior.
Do so by using mp_subprocess(). Although this uses completely different
code on Unix too, you shouldn't notice a difference. A less ncie thing
is that this reserves an entire thread while the command is running
(which wastes some memory for stack, at least). But this is probably
still the simplest way, and the fork() trick is apparently not
implementable with posix_subprocess().
If a filter exists, but has no metadata, just return success. This
allows the user to distinguish between no metadata available, and filter
not inserted.
See #1408.
Until now, these options took effect only at program start. This could
be confusing when e.g. doing "mpv list.m3u --shuffle". Make them always
take effect when a playlist is loaded either via a playlist file, or
with the "loadlist" command.
Essentially, don't make it the mmap() argument, and just add it to the
memory address. This hides tricky things like alignment reequirements
from the user.
Strictly speaking, this is not entirely backwards compatible: this adds
the regression that you can't access past 2 or 4 GB of a file on 32 bit
systems anymore. But I doubt anyone cared about this.
In theory, we could be clever, and just align the offset manually and
pass that to mmap(). This would also be transparent to the user, but
minimally more effort, so this is left as exercise to the reader.
Makes all of overlay_add work on windows/mingw.
Since we now don't explicitly check for mmap() anymore (it's always
present), this also requires us to make af_export.c compile, but I
haven't tested it.
Padding with spaces is very useless for OSD (because most fonts are
variable width), but it's good when using it on the terminal, e.g. for
reproducing the default terminal status line.
This was requested.
It seems libdvdread can't get the duration for titlesets other than the
currently opened title. The data structures contain dangling pointers
for these, and MPlayer works this around by opening every title
separately for the purpose of dumping the title list.
The result isn't quite what I imagined, because the A-point is never
marked as a seek point (so you can't jump between A and B), but it's
still slightly better than before.
There were complaints that a chapter seek past the last chapter was
quitting the player. Change the behavior to what is expected: the last
frame.
If no chapters are available, this still does nothing.
Running "sub_add file.srt auto" during hook execution automatically
selected the first added track. This happened because all tracks added
with sub_add are marked as "external", and external subtitles are always
selected by default.
Fix this by negating the "external" flag when autoselecting subtitles
during loading. The no_default flag exists for this purpose; it was
probably added for libquvi originally, where we had the same issue.
In all of these situations, NULL is logically not allowed, making the
checks redundant.
Coverity complained about accessing the pointers before checking them
for NULL later.
Does the same thing as the drop_buffers command. When implementing that
command, it turned out that resetting the higher level playback state
was more effective for achieving smooth recovery.
Untested; I don't even have any DVDs or DVD images with multiple angles.
This command was actually requested on IRC ages ago, but I forgot about
it.
The main purpose is that the decoding state can be reset without issuing
a seek, in particular in situations where you can't seek.
This restarts decoding from the middle of the packet stream; since it
discards the packet buffer intentionally, and the decoder will typically
not output "incomplete" frames until it has recovered, it can skip a
large amount of data.
It doesn't clear the byte stream cache - I'm not sure if it should.
Probably needs to be polished a bit more. Also, might require a key
binding that can set/clear the loop points in a more intuitive way.
For now, something like this can be put into input.conf to use it:
ctrl+y set ab-loop-a ${time-pos} # set A
ctrl+x set ab-loop-b ${time-pos} # set B
ctrl+c set ab-loop-a no # clear (mostly)
Fixes#1241.
Due to the current code structure, the "current" entry and the entry
which is playing can be different. This is probably silly, but still
try to mark the entries correctly.
Refs #1260.
This actually doesn't even write/return the new sub-property, because
I dislike the idea of dumping that field for every single playlist
entry, even though it's "needed" only for one.
Fixes#1260.
This might be interesting for GUIs and such.
It's probably still a little bit insufficient. For example, the filter
and audio/video output lists are not available through this.
This rewrites the audio decode loop to some degree. Audio filters don't
do refcounted frames yet, so af.c contains a hacky "emulation".
Remove some of the weird heuristic-heavy code in dec_audio.c. Instead of
estimating how much audio we need to filter, we always filter full
frames. Maybe this should be adjusted later: in case filtering increases
the volume of the audio data, we should try not to buffer too much
filter output by reducing the input that is fed at once.
For ad_spdif.c and ad_mpg123.c, we don't avoid extra copying yet - it
doesn't seem worth the trouble.
Causes the player to reload the demuxer and to relist the found
streams. Probably slightly dangerous/broken, because the demuxer
thread and possibly even the decoders will keep reading data from
the new title before the new demuxer takes over.
Fixes#1250.
This is what you would expect. Before this commit, each
ao_request_reload() call would just queue a reload command, and then
recreate the AO for the number of times the function was called.
Instead of sending a command, introduce some sort of event retrieval
mechanism. At least for the reload case, use atomics, because we're too
lazy to setup an extra mutex.