If an unknown ESC sequence is detected where an ASCII char <X> follows
the ESC, mpv interprets it as ALT+<X>, which is the traditional
terminal encoding of ALT+letter.
However, if <X> is '[' then it's a CSI sequence which continues after
the '[', and has its own termination rules (can be many chars).
Previously, mpv interpreted unknown CSI sequences as (incorrect) ALT+[
followed by (incorrect) "keys" from the rest of the sequence.
In this commit, if a unknown CSI sequence is detected, mpv ignores
exactly the complete sequence.
When using "stty susp ''" to disable sending the TSTP signal with ^Z,
mpv didn't recognize ^Z correctly in the terminal:
[input] No key binding found for key 'Ctrl+2'.
Because ASCII 26 (^Z) and above were incorrectly considered ^<NUMBER>.
This commit moves the cutoff between letters/numbers from 25 to 26 so
that ^Z is now detected correctly as ^<LETTER>.
Additionally, it rephrases the ^<NUMBER> formula for clarity.
When mpv is in the background because it was started with
`mpv foo.mp3 &`, or the user did ctrl+z bg, and is then brought to the
foreground with fg, it buffers input until you press enter. This makes
it accept input almost immediately. Having a short interval isn't
important, since input is buffered until the next loop iteration.
Closes#8120.
In the recent terminal commit, I "compressed" the read() error handling,
and messed it up. The return value could be -1 for other non-fatal
errors (such as EIO when trying to read while backgrounded), which
resulted in buf.len getting messed up.
Fixes: 602384348e
Due to Unix being legacy garbage, it's not possible to safely detect the
ESC key on terminal. The key sequences are ambiguous. The code for the
ESC key also starts the sequences for other special keys.
Until now, you needed to hit ESC twice for it to be recognized.
Attempt to handle this better by using a timeout to detect the key. If
ESC is in the input buffer, but nothing else arrived after a timeout,
assume it's the ESC key. I think this is the method vim uses. Currently,
the timeout is set at 100ms. This is hardcoded and cannot be changed.
It's possible that this causes problems on slow ssh connections or so.
I'm not sure what exactly happens if you manage to get ESC + another
normal key into the input buffer. If it's a known sequence, it will be
matched and interpreted as such. If not, it'll probably be discarded.
zsh often sets DECCKM (i.e. Cursor Key Mode) meaning the arrow keys
send `SS3 A/B/C/D` instead of `CSI A/B/C/D`.
Add `key_entry` definitions for this alongside the existing DECCKM Reset
definitions.
Avoids 100% CPU usage due to terminal code retrying read(). Seems like
this was "forgotten" (or there was somehow the assumption poll() would
not signal POLLIN anymore).
Fixes#5842.
Calling do_deactivate_getch2 before joining the terminal thread could
lead to breakage if the terminal thread got another interation in before
it was signaled to stop.
This also addresses a minor error with the order in which things are
initialized - getch2_poll would previously call tcgetpgrp(tty_in) before
tty_in was initialized, which did not lead to broken behavior, but was
not correct either.
Fixes#5195
POSIX permits select() to modify the timeout, which can happen on the
Linux implementation. This can reset the timeout, which spins this into
a tight loop. A timeout isn't necessary in the first place, so just use
NULL instead.
While this is perfectly OK on Unix, it causes annoying valgrind
warnings, and might be otherwise confusing to others.
On Windows, the runtime can actually abort the process if this is
called.
push.c part taken from a patch by Pedro Pombeiro.
All authors of the current code have agreed.
The code probably originates from a software named GySmail (as the
copyright header indicates). As far as I can tell, it was written by
Arpi (who has agreed), possibly with unknown co-authors. This is most
likely OK, as none of the original code is around anymore anyway. I
could not find a working download of GySmail, that actually contained
the original getch2.c code.
This also has a wild history of random people adding ifdef guards to
control ioctl() vs. tcgetattr() calls. (See for example 2b1310abba4c1.)
Later, the ioctl() was removed in favor of the POSIX tcgetattr(), and
the ifdeffery was removed. So these people were not contacted.
So client API users don't have to care about whether to set this before
or after mpv_initialize().
We still don't enable terminal at any point before mpv_initialize(),
because reasons.
This also subtly changes some behavior how terminal options are applied
while parsing. This essentially reverts the behavior as it was reported
in issue #2588. Originally, I was hoping to get rid of the pre-parse
option pass, but it seems this is absolutely not possible due to the way
config and command line parsing are entangled. Command line options take
priority over configfile options, so they have to be applied later - but
we also want to apply logging and terminal options as specified on the
command-line, but _before_ parsing the config files. It has to be this
way to see config file error messages on the terminal, or to hide them
if --no-terminal is used. libmpv considerations also factor into this.
Until now, the terminal thread always sent a quit command if the
terminal thread was torn down (whether it happened via terminal_uninit()
or a quit signal). This is not so good if we want to enable toggling
terminal use at runtime, since disabling the terminal would always make
the player quit. So we want terminal_uninit() not to send quit.
This can be easily fixed by using the "death byte" sent to the pipe used
for thread tear-down to indicate whether it was caused by a signal or
terminal_uninit().
For clang, it's enough to just put (void) around usages we are
intentionally ignoring the result of.
Since GCC does not seem to want to respect this decision, we are forced
to disable the warning globally.
This was originally done for zsh; but zsh can manage the terminal state
correctly when foregrounding/backgrounding applications if you enable it
with "ttyctl -f". So I see no reason to wake up the mpv process once
every second anymore.
mpv usually sets the terminal to non-canonical mode (which in particular
disables line buffering). But the old mode is restored if the process is
not foregrounded. This is supposed to make mpv behave nicer when it is
backgrounded.
getch2_poll() enables canonical mode. Unfortunately, this was only
called after the poll timeout elapsed, so non-canonical mode is first
enabled after about a second after program start. Fix this by moving the
poll call before the timeout.
(As far as we're aware, there's no event-based way to determine when the
FD's process group changes, thus we're polling.)
OpenSSL and GnuTLS are still causing this problem (although FFmpeg could
be blamed as well - but not really). In particular, it was happening to
libmpv users and in cases the pseudo-gui profile is used. This was
because all signal handling is in the terminal code, so if terminal is
disabled, it won't be set. This was obviously a questionable shortcut.
Avoid further problems by always blocking the signal. This is done even
for libmpv, despite our policy of not messing with global state.
Explicitly document this in the libmpv docs. It turns out that a version
bump to 1.17 was forgotten for the addition of MPV_FORMAT_BYTE_ARRAY, so
document that change as part of 1.16.
The function terminal_in_background() reports whether the player was
backgrounded. In this case, we don't want to annoy the user by still
printing the status to stderr. If no terminal interaction is assumed,
this mechanism is disabled, and stderr is always used. The read_terminal
variable signals this case.
Oddly, just redirecting stderr will disable output to stderr, because
the background check with tcgetpgrp() is done on stderr, but
read_terminal is still true (because that one depends on stdin and
stdout).
Explicitly disable this mechanism if --no-input-terminal is used by
setting read_terminal to true only if terminal input is actually
initialized.
I noticed that the IPC code does not use MSG_NOSIGNAL or SO_NOSIGPIPE.
The former is "only" POSIX 2008 and also requires switching to sendto(),
while the latter is even less portable.
Not going to bother with this obsolete 80ies crap, just block SIGPIPE,
and instruct client API users to do the same.
Avoids a crash if OpenSSL tries to write to a broken connection with
write().
Obviously OpenSSL really should use send() with MSG_NOSIGNAL, but for
some reason it doesn't. This should probably be considered an OpenSSL
bug, but since in this case we "own" the process, there is no harm in
ignoring the signal.
This is not done with libmpv, because as a library we don't want to mess
with global state. It's also not done if terminal handling is disabled -
this is a bit arbitrary, but I don't care much.
When mpv is backgrounded initially (via & in the shell), do no longer
change terminal settings on startup. This fixes broken local echo after
launching a backgrounded mpv.
Doing that doesn't make sense anyway: it's meant for interactive input,
and if the output of the player is not on the terminal, how will you
interact with it?
It was also quite in the way when trying to read verbose output with
e.g. less while the player was running, because the player would grab
half of all input meant for less (simply because stdin is still
connected to the terminal).
Remove the now redundant special-casing of pipe input.
Especially with other components (libavcodec, OSX stuff), the thread
list can get quite populated. Setting the thread name helps when
debugging.
Since this is not portable, we check the OS variants in waf configure.
old-configure just gets a special-case for glibc, since doing a full
check here would probably be a waste of effort.
I'm not quite sure what we should actually do (maybe read input
commands?), but interpreting input as terminal key sequences is
definitely weird. So just do nothing.
Do terminal input with a thread, instead of using the central select()
loop. This also changes some details how SIGTERM is handled.
Part of my crusade against mp_input_add_fd().
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.
The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
This is independent of terminfo/termcap, and supports more keys.
Originally, the goal was just extending the set of supported key
sequences, but since the terminfo stuff actually makes this much harder,
and since it's a big blob of bloated legacy crap, just drop it. Instead,
use hardcoded tables.
It's pretty easy to get on the same level as the old code (with fewer
LOC), and we avoid additional error situations, such as mallocs which
could fail (the old code just ignores malloc failures). We also try to
support some xterm escape sequences, which are in relatively widespread
use. (I'm not sure about the urxvt ones.)
Trying to deal with xterm shift/ctrl/alt modifiers is probably a bit
overcomplicated, and only deals with prefixes - xterm randomly uses
prefix sequences for some keys, and suffixes for others (what the heck).
Additionally, try to drop unknown escape codes. This basically relies
on a trick: in almost 100% of all situations, a read() call will
actually return complete sequences (possibly because of pipe semantics
and atomic writes from the terminal emulator?), so it's easy to drop
unknown sequences. This prevents that they trigger random key bindings
as the code interprets the part after ESC as normal keys.
This also drops the use of terminfo for sending smkx/rmkx. It seems
even vt100 (to which virtually everything non-legacy is reasonably
compatible with) supports the codes we hardcode, so it should be fine.
This commit actually changes only the code if terminfo/termcap are not
found. The next commit will make this code default.
Surprisingly, WaitFor* works on console handles. We can simply run the
code for reading the console in a thread, and don't have to worry about
crazy win32 crap in the rest of the player's input code anymore.
This also fixes the issue that you couldn't unpause the player from the
terminal, because the player would stop polling for input.
We already redirect all terminal output through our own wrappers (for
the sake of UTF-8), so we might as well use it to handle ANSI escape
codes.
This also changes behavior on UNIX: we don't retrieve some escape codes
per terminfo anymore, and just hardcode them. Every terminal should
understand them.
The advantage is that we can pretend to have a real terminal in the
normal player code, and Windows atrocities are locked away in glue
code.
Almost nothing was left of it.
The only thing this commit actually removes is support for reading
input commands from stdin. But you can emulate this via:
--input-file=/dev/stdin --input-terminal=no
However, this won't work on Windows. Just use a named pipe.
One problem is that for example stdio functions won't restart syscalls
manually, and instead treat EINTR as an error. So passing SA_RESTART is
the only sane thing to do, unless you have special requirements, which
we don't.
Our own tables have size for only 8 chars, so these sequences must be
rejected. It seems strings of length 8 are still ok, because the code
uses memcmp and not strcmp, so still allow these.
Based on mplayer-svn commit r37129.