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Commit Graph

4764 Commits

Author SHA1 Message Date
wm4
8f22aefae1 mp_image: reimplement mp_image_clear()
The old code ignored many corner cases, and even wrote "blacker than
black" to YUV images. Use the new pixel format metadata and other
recently added gimmicky crap, which should make this more correct. Even
the almighty fuckup of a format AV_PIX_FMT_UYYVYY411 should work,
although that couldn't be tested for obvious reasons.

This doesn't work for "monow", but this is so extremely fringe while at
the same time painful that I just won't care. In theory, it could be
modeled as some sort of inverted gray colorspace or something.
2020-05-21 02:07:08 +02:00
wm4
eb27baf5ec video: remove useless mp_imgfmt_desc.avformat field
Had 1 user; easily replaced.
2020-05-20 18:38:19 +02:00
wm4
d291673d40 vo_x11: minor improvement in format matching
Make sure to accept only native endian mpv formats. Previously, it
didn't check, and simply matched LE, because these are usually defined
before the BE formats.

red_mask etc. are defined as unsigned long, so use that instead of
hardcoding a 32 bit limit.
2020-05-20 18:38:19 +02:00
wm4
086953a9da video: clean up pixel metadata stuff some more
A repeat of the previous useless commits.

Pondered whether to use separate fields or just a flags integer for
color and component types; the latter won for now.

Functions like mp_imgfmt_get_component_type() are now discouraged, and
mp_imgfmt_desc.flags is back for defining all information. Some days ago
I felt like the opposite would be the better design. Fortunately, it
doesn't matter.

With this, I think all image format properties that mpv needs are
exhaustively defined all in one place.
2020-05-20 18:38:15 +02:00
wm4
20403abcfa vo_x11: use imgfmt metadata instead of hardcoded format table
Useless, but super generic! Actually may add support for other fringe
formats, however vo_x11 in itself is useless, so nothing won here. Also
I didn't bother with big endian support.
2020-05-20 00:14:09 +02:00
wm4
176f422213 video: shuffle imgfmt metadata code around
I guess I decided to stuff it all into mp_imgfmt_desc (the "old"
struct). This is probably a mistake. At first I was afraid that this
struct would get too fat (probably justified, and hereby happened), but
on the other hand mp_imgfmt_get_desc() (which builds the struct) calls
the former mp_imgfmt_get_layout(), and the separation doesn't make too
much sense anyway. Just merge them.

Still, try to keep out the extra info for packed YUV bullshit. I think
the result is OK, and there's as much information as there was before.

The test output changes a little. There's no independent bits[] array
anymore, so formats which did not previously have set this now show it.
(These formats are mpv-only and are still missing the metadata. To be
added later). Also, the output for the cursed packed formats changes.
2020-05-20 00:02:27 +02:00
wm4
bd911efdcd repack: make generic weird pixfmt shit even more generic and obfuscated
Use the new pixfmt metadata to replace the format tables with weird
generic code.

As you can see, this removes the tables that essentially duplicate
information (which is baaaaaaaaaad), in exchange for code which is
probably more fragile and has less of a chance of being understood by
someone new to the code (which is probably even worse from a maintenance
and robustness point of view, but LALALA I CAN'T HEAR YOU).

There are some more formats which can be handled like this (RGB30 and
packed YUV I guess), maybe later.
2020-05-18 20:15:03 +02:00
wm4
2256a9e42b video: fix AV_PIX_FMT_UYYVYY411 allocation
My previous commit added support for this format, but it was still
broken, and prevented the allocation code from working. It's unknown
whether it's correct now (because this pixfmt is so obscure and useless,
there are no known samples around), but who cares.
2020-05-18 19:29:25 +02:00
Dudemanguy
55f6ba62be wayland: only use presentation on CLOCK_MONOTONIC
Trying to use anything other than CLOCK_MONOTONIC here would be a
disaster. No idea if it's even possible for the clockid here to be
something other than CLOCK_MONOTONIC in this function but it's better
safe than sorry. Closes #7740.
2020-05-18 11:01:40 -05:00
wm4
27e5416c12 video: add pixel component location metadata
I thought I'd probably want something like this, so the hardcoded stuff
in repack.c can be removed eventually. Of course this has no purpose at
all, and will not have any. (For now, this provides only metadata, and
nothing uses it, apart from the "test" that dumps it as text.)

This adds full support for AV_PIX_FMT_UYYVYY411 (probably out of spite,
because the format is 100% useless). Support for some mpv-only formats
is missing, ironically.

The code goes through _lengths_ to try to make sense out of the FFmpeg
AVPixFmtDescriptor data. Which is even more amazing that the new
metadata basically mirrors pixdesc, and just adds to it. Considering
code complexity and speed issues (it takes time to crunch through all
this shit all the time), and especially the fact that pixdesc is very
_incomplete_, it would probably better to have our own table to all
formats. But then we'd not scramble every time FFmpeg adds a new format,
which would be annoying. On the other hand, by using pixdesc, we get the
excitement to see whether this code will work, or break everything in
catastrophic ways.

The data structure still sucks a lot. Maybe I'll redo it again. The text
dump is weirdly differently formatted than the C struct - because I'm
not happy with the representation. Maybe I'll redo it all over again.

In summary: this commit does nothing.
2020-05-18 01:54:59 +02:00
wm4
caee8748da video: clean up some imgfmt related stuff
Remove the vaguely defined plane_bits and component_bits fields from
struct mp_imgfmt_desc. Add weird replacements for existing uses. Remove
the bytes[] field, replace uses with bpp[].

Fix some potential alignment issues in existing code. As a compromise,
split mp_image_pixel_ptr() into 2 functions, because I think it's a bad
idea to implicitly round, but for some callers being slightly less
strict is convenient.

This shouldn't really change anything. In fact, it's a 100% useless
change. I'm just cleaning up what I started almost 8 years ago (see
commit 00653a3eb0). With this I've decided to keep mp_imgfmt_desc,
just removing the weird parts, and keeping the saner parts.
2020-05-18 01:54:59 +02:00
Michael Forney
3cb9e93cdf vo_wlshm, vo_drm: set image size with mp_image_set_size
The image w and h members must match params.w and params.h, so
should not be changed directly. The helper function mp_image_set_size
is designed for this purpose, so just use that instead.

This prevents an assertion error with the rewritten draw_bmp.

Fixes #7721.
2020-05-17 12:53:26 +02:00
Niklas Haas
09b68648f1 vo_gpu: ra_pl: add timers support
Added in libplacebo v60, unfortunately with some changes in design that
make it a bit of an awkward fit for the way timers are used in mpv.

Timer queries in libplacebo don't support "start" and "stop"-style
operations, and instead are attached directly to operations. The only
sane way of implementing this in the ra API is to have a single 'active
timer' that gets attached to every pass, taking care to sort distinct
operations into distinct pl_timer queries within that ra_timer.

This design unfortunately doesn't let us have multiple 'active timers'
concurrently, similar to the current such limitation in ra_gl. But it's
also not a big deal.
2020-05-16 06:18:44 +02:00
wm4
edaefd6b47 vo_x11: add 10 bit support
Requires zimg.
2020-05-14 17:23:48 +02:00
Jan Palus
ac1634360b drm: add typedef for PFNEGLGETPLATFORMDISPLAYEXTPROC (#7314)
extension is not mandatory and is not provided on ie Raspberry Pi
2020-05-14 15:07:58 +02:00
wm4
fd8e856afe vo_direct3d: dumb down OSD rendering
Render most of the OSD on the CPU, then draw it using a relatively
simple method. Do this for minimum code maintenance overhead. (While it
doesn't matter for vo_direct3d, and the effort spent here is probably
more than this would ever hope, I do hope to simplify the internal OSD
API for all these fringe VOs. Only vo_gpu should be allowed to do more
sophisticated things.)

If your GPU is shit (which it will be if you "want" to use vo_direct3d),
this might actually improve performance... is what I'd say, but out of
laziness a full screen sized texture gets uploaded on every OSD/subtitle
change, so maybe not.
2020-05-13 23:16:32 +02:00
wm4
b36484063f vo_direct3d: rip out texture video rendering path
This isn't useful anymore. We have a much better d3d11 renderer in
vo_gpu. D3D11 is available in all supported Windows versions. The
StretchRect path might still be useful for someone (???), and leaving it
at least evades conflict about users who want to keep using this VO for
inexplicable reasons. (Low power usage might be a justified reason, but
still, no.)

Also fuck the win32 platform, it's a heap of stinky shit. Microsoft is
some sort of psycho clown software company. Granted, maybe still better
than much of the rest of Silly Con Valley.
2020-05-13 22:19:00 +02:00
wm4
baabd5fce3 draw_bmp: use command line options for any used scalers 2020-05-13 20:07:59 +02:00
Niklas Haas
6d8b3f9333 vo_gpu: un-fix storable fbo format check
The original solution for #7017 was sort of a hack, but this hack is no
longer needed because c05e5d9d fixed the underlying issue causing this
error to be spammed in the first place. So just remove the "fix" that
apparently introduced about as many issueas it fixed.

Fixes #7719, hopefully.
2020-05-13 18:54:30 +02:00
wm4
1e75f442b1 repack: fix incorrect assert()
Used the output of the first step instead of the input when checking the
real input.
2020-05-12 23:08:10 +02:00
wm4
3451908a34 vo_vaapi: use new overlay API
This will probably make it slower. But since I don't care about
vo_vaapi, that's perfectly OK. It serves mostly as a test for the
previous commit. In addition, this code was pretty bad (custom broken
scaling and not-blending that probably broke in some situation). If that
wasn't enough, some vaapi drivers also provide only a single overlay at
a time, while this code required a bunch.

There also seems to be a Mesa bug: the overlay gets stretched when
src_x/y was not 0. Or maybe I misunderstood how this is supposed to
work. A bug is probably more likely? Nobody cares about this API.
2020-05-11 19:57:34 +02:00
wm4
6db890ebab video: remove RGB32/BGR32 aliases
They are sort of confusing, and they hide the fact that they have an
alpha component. Using the actual formats directly is no problem, sicne
these were useful only for big endian systems, something we can't test
anyway.
2020-05-11 19:57:34 +02:00
wm4
4e94b2177a vo: fix forgotten debug code
This was not intended to be committed in 0e3f893606. It disables
the extra wakeup if working==true. I've convinced myself that the wakeup
was really needed at the time, so no idea how I didn't notice this until
someone pointed it out on the commit diff on github (lol).
2020-05-10 17:00:11 +02:00
wm4
0b09771ba9 vo_gpu: manually resolve user shader prefixes
This resolves prefixes such as "~/" and "~~/" at the caller, instead of
relying on stream_read_file() to do it. One of the following commits
will remove this from stream_read_file() itself.

Untested.
2020-05-10 16:36:47 +02:00
wm4
0e3f893606 vo: another minor wakeup reduction
The caller of render_frame() re-iterates without waiting if this
function returns true. That's normally meant for DS, where we draw
frames as fast as possible to let the driver perform waiting.
2020-05-09 22:32:28 +02:00
wm4
2446f5f43b vo: always reset redraw flag to avoid immediate wakeups wasting CPU time
This could temporarily hog the core or something because it's a stupid
fragile state machine that should best be wiped out.

Fixes: #7699
2020-05-09 22:23:18 +02:00
wm4
c1a961ad78 draw_bmp: rewrite
draw_bmp.c is the software blender for subtitles and OSD. It's used by
encoding mode (burning subtitles), and some VOs, like vo_drm, vo_x11,
vo_xv, and possibly more.

This changes the algorithm from upsampling the video to 4:4:4 and then
blending to downsampling the OSD and then blending directly to video.
This has far-reaching consequences for its internals, and results in an
effective rewrite.

Since I wanted to avoid un-premultiplying, all blending is done with
premultiplied alpha. That's actually the sane thing to do. The old code
just didn't do it, because it's very weird in YUV fixed point.
Essentially, you'd have to compensate for the chroma centering constant
by subtracting src_alpha/255*128. This seemed so hairy (especially with
correct rounding and high bit depths involved) that I went for using
float.

I think it turned out mostly OK, although it's more complex and less
maintainable than before. reinit() is certainly a bit too long. While it
should be possible to optimize the RGB path more (for example by
blending directly instead of doing the stupid float conversion), this is
probably slower. vo_xv users probably lose in this, because it takes the
slowest path (due to subsampling requirements and using YUV).

Why this rewrite? Nobody knows. I simply forgot the reason. But you'll
have it anyway. Whether or not this would have required a full rewrite,
at least it supports target alpha now (you can for example hard sub
transparent PNGs, if you ever wanted to use mpv for this).

Remove the check in vf_sub. The new draw_bmp.c is not as reliant on
libswscale anymore (mostly uses repack.c now), and osd.c shows an
error message on missing support instead now.

Formats with chroma subsampling of 4 are not supported, because FFmpeg
doesn't provide pixfmt definitions for alpha variants. We could provide
those ourselves (relatively trivial), but why bother.
2020-05-09 18:02:57 +02:00
wm4
9190b3c469 repack: add support for converting from/to float formats
Will be needed by draw_bmp.c. The tests cross-check this with zimg to
control whether we're getting it right.
2020-05-09 18:02:57 +02:00
wm4
bf19f34960 csputils: add function for getting uint/float transformation
This provides a way to convert YUV in fixed point (or pseudo-fixed
point; probably best to say "uint") to float, or rather coefficients
to perform such a conversion. Things like colorspace conversion is out
of scope, so this is simple and strictly per-component.

This is somewhat similar to mp_get_csp_mul(), but includes proper color
range expansion and correct chroma centering. The old function even
seems to have a bug, and assumes something about shifted range for full
range YCbCr, which is wrong.

vo_gpu should probably use the new function eventually.
2020-05-09 18:02:57 +02:00
wm4
56dbbc3847 video: add yuv float formats
Adding all these so I can use them for obscure processing purposes (see
later draw_bmp commit).

There isn't really a reason why they should exist. On the other hand,
they're just labels for formats that can be handled in a generic way,
and this commit adds support for them in the zimg wrapper and vo_gpu
just by making the formats exist. (Well, vo_gpu had to be fixed in the
previous commit.)
2020-05-09 18:02:57 +02:00
wm4
9e48085043 vo_gpu: fix green shit with float yuv input
This was incorrect at least because the colorspace matrix attempted to
center chroma at (conceptually) 0.5, instead of 0. Also, it tried to
apply the fixed point shift logic for component sizes > 8 bit.

There is no float yuv format in mpv/ffmpeg yet, but see next commit,
which enables zimg to output it. I'm assuming zimg defines this format
such that luma is in range [0,1] and chroma in range [-0.5,0.5], with
the levels flag being ignored. This is consistent with H264/5 Annex E (I
think...), and it sort of seems to look right, so that's it.
2020-05-09 18:02:57 +02:00
wm4
4019c11314 video: fix rgb30 component order
Was broken with a zimg wrapper refucktor before the previous commit. In
addition, it seems this didn't match the vo_drm format, or the format
naming convention. So the order actually changes, and the format is
redefined. (The img_format.h comment was probably wrong.)

Change vo_gpu to the new format as well, so we can still test it.
2020-05-09 18:02:57 +02:00
wm4
d8002f1dde video: separate repacking code from zimg and make it independent
For whatever purpose. If anything, this makes the zimg wrapper cleaner.

The added tests are not particular exhaustive, but nice to have. This
also makes the scale_zimg.c test pretty useless, because it only tests
repacking (going through the zimg wrapper). In theory, the repack_tests
things could also be used on scalers, but I guess it doesn't matter.

Some things are added over the previous zimg wrapper code. For example,
some fringe formats can now be expanded to 8 bit per component for
convenience.
2020-05-09 18:02:57 +02:00
wm4
d61ced37ae sws_utils: allow setting zimg options directly
One could wonder, why not just use the zimg wrapper directly?
2020-05-09 18:02:57 +02:00
wm4
43591ba96b img_format: make component order in comment more logical 2020-05-09 18:02:57 +02:00
Anton Kindestam
9dfcc496a5 drm_prime: fallback to drmModeAddFB2
Fallback to drmModeAddFB2 if drmModeAddFB2WithModifiers fails. I've
observed it failing on a pinebook pro running manjaro. We also got "0"
as modifiers from FFmpeg anyway, which might or might not have
something to do with this.

Instead of trying to find the source of the problem, just add this
fallback.
2020-05-08 21:26:25 +02:00
Anton Kindestam
6c04eb0508 drm_prime: get the modifier for all planes
Untested (I don't have a platform that requires modifiers to work
here). Might break something, or might fix something. At least this
looks more intuitive to me.
2020-05-08 21:26:25 +02:00
Anton Kindestam
c0bc8bf5d3 drm_prime: print out errno in error message
It is interesting to know why drmModeAddFB2WithModifiers failed.
2020-05-08 21:26:25 +02:00
Piotr Gasior
5676e5ba39 w32_common: Scale window when moving to display with different DPI
For applications that are DPI aware WM_DPICHANGED message contains
suggested size and position of window
2020-05-08 21:47:32 +10:00
RealDolos
8bce6d0b89 w32_common: Support HiDPI on Windows 2020-05-08 21:46:45 +10:00
James Ross-Gowan
326c55a571 vo_gpu: d3d11: only use presentation feedback with flip model
The current implementation of presentation feedback was designed to be
used with flip model presentation. With the bitblt model,
GetFrameStatistics returns totally different values and it's not clear
if we can use them at all. Previously, this wasn't a problem because
with the bitblt model, GetFrameStatistics only worked in exclusive
fullscreen. Now that mpv supports exclusive fullscreen, we should
explicitly check for a flip model swapchain before using presentation
feedback.
2020-05-07 00:17:50 +10:00
wm4
12451ac7eb vf:format: don't error when using convert=yes and not specifying fmt 2020-05-06 15:27:25 +02:00
wm4
b2720dba0f mp_image: add some helpers
This is really basic for planar image data access; not sure why there
weren't such helpers before.

They also handle trickier formats that use bit-packing, or they would be
mich simpler. (This affects only BGR4/BGR4/MONOW/MONOH, I hope whoever
invented them is proud of triggering so many special cases for so little
gain.)
2020-05-06 15:27:25 +02:00
Niklas Haas
349eb0b7fc vo_gpu: suppress PL_FATAL logs during probing
These were still mapped to MP errors during probing, but they also get
triggered when instance creation fails due to lack of support for e.g.
wayland. Since waylandvk is probed above x11vk, we should probably
suppress these by default.

Closes #7626
2020-05-03 16:27:37 +02:00
wm4
008faa3d7f zimg: remove C11 aligned_alloc() requirement
It's not available on Windows because MinGW is fucking horrible and
Microsoft are fucking assholes.
2020-05-01 00:59:57 +02:00
Niklas Haas
4f0206ab04 vo_gpu: enable frame caching for still frames
For some reason this was never done? Looking through the code, it was
never the case that the frame cache was hit for still frames. I have no
idea why not. It makes a lot of sense to do so.

Notably, this massively improves the performance of updating the OSC
when viewing e.g. large still images, or while paused. (Tested on a
4000x8000 image, the OSC now responds smoothly to user input)
2020-04-30 00:23:13 +02:00
wm4
640db1ed3f zimg: don't assume zimg reads are 64 byte aligned
Only _writes_ are aligned, so the assumption doesn't work for reads. But
it's easy to fix by rounding down x0 to the next byte boundary. Writing
pixels outside of the read area is allowed, and we don't go out of
buffer bounds.

Patch by anon32, permission to do anything with it.
2020-04-25 17:38:54 +02:00
der richter
4deae5e4b5 cocoa-cb: report actual unfs window size for current window scale 2020-04-25 11:37:53 +02:00
wm4
71295fb872 video: add alpha type metadata
This is mostly for testing. It adds passing through the metadata through
the video chain. The metadata can be manipulated with vf_format. Support
for zimg alpha conversion (if built with zimg after it gained alpha
support) is implemented. Support premultiplied input in vo_gpu.

Some things still seem to be buggy.
2020-04-24 14:41:50 +02:00
wm4
8909bf3317 sws_utils: remove unused brightness etc. controls
Used to be used by vo_x11, and some other situations where software
conversion was employed. Haven't seen anyone complain about how software
brightness controls went away (originating from mplayer), so whatever,
it won't be needed again.
2020-04-24 14:31:11 +02:00