Commit Graph

36 Commits

Author SHA1 Message Date
wm4 6a88e7463e build: require at least GL 2.0 headers for GLX
The previous hack for fixing #7201 requires this, but it wasn't checked.
It's easy to check, so do it. (Yes, we could just have required OpenGL
3.2 headers and skipped the earlier fix.)

For #7201.
2019-11-30 17:37:56 +01:00
Philip Langdale 1b19ba6c57 wscript: Remove code check for cuda hwaccel
This was there originally to detect too-old versions of ffmpeg. We now
only support >= 4.0, so it's not relevant. We just need the dependencies
to be present.
2018-05-10 22:43:08 +03:00
wm4 dc5fcced23 vd_lavc: cuda requires setting hw_device_ctx
This restores cuda/cuvid under Windows.

Cuvid is relatively useless under Windows, but this was requested.
2017-09-26 23:20:20 +02:00
wm4 0788d7961f build: reduce GLX test fragment
While it doesn't matter for anything, we don't really need to check for
GL symbols (neither headers nor for linking).
2017-06-22 13:17:40 +02:00
wm4 915722e035 build: remove Linux DVB test fragment
Most of the DVB test fragment was added in 2e399f39 by someone who
wasn't asked for LGPL relicensing permission. Thus remove it. (For some
weird reason, the configure check wasn't even for the later added actual
DVB code.)

Since DVB is disabled by default, this isn't too bad. But if someone
enables it, and the system doesn't support it, he will receive a weird
compilation error. That has to be good enough, until maybe someone adds
a new check.
2017-06-22 13:17:40 +02:00
wm4 e1bc592ce6 build: remove unused pvr.c test fragment 2017-06-22 13:17:40 +02:00
wm4 5c038e6999 build: simplify OSS checks and remove changes by "bugmen0t"
The user bugmen0t was apparently a shared github account with publicly
available login. Thus, we can't get LGPL relicensing permission from the
people who used this account. To relicense successfully, we have to
remove all their changes.

This commit should remove 20d1fc13, f26fb009, defbe48d. It also should
remove whatever test fragments were copied from the ancient configure,
as well as some configure logic (potentially that device path stuff).

I think this change still preserves the most important use-cases of OSS:
BSDs, and the Linux OSS emulation (the latter for testing only).
According to an OSS user, the 4front checks were probably broken anyway.
The SunAudio stuff was probably for (Open)Solaris, which is dead.

ao_oss.c itself will remain GPL, and still contains bugmen0t changes.
2017-06-22 13:17:14 +02:00
Akemi f8a223b7ac osx: initial Touch Bar support 2017-03-26 20:26:18 +02:00
Akemi 2b8b17402e cocoa: cosmetic fixes 2016-12-16 16:32:26 +01:00
Philip Langdale 3abb6f1fef wscript: Fix cuda test to actually work when cuda SDK is not present
The test ended up failing if cuda.h wasn't present, even if cuda.h
isn't used during the actual build.

This test is attempting to establish if the ffmpeg being built
against has dynlink_cuda support. While it might theoretically be
possible to build against the older normally-linked-cuda version
of ffmpeg, it seems more trouble than it's worth.
2016-11-23 20:48:26 +01:00
Aman Gupta 3f5b41dfa3 audio/out: add AudioUnit output driver for iOS 2016-11-01 16:25:40 +01:00
James Ross-Gowan 3751065f97 win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.

Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
2016-09-28 21:38:52 +10:00
wm4 67888a41e7 build: make DVB test stricter
I got a report that the build on a recent aarch64 Linux kernel failed.
DVB support was detected, but errored on compilation:

In file included from ../stream/stream_dvb.c:57:0:

../stream/dvbin.h:72:5: error: unknown type name 'fe_bandwidth_t'

     fe_bandwidth_t bw;

Make the test stricter, which should take care of this. (I couldn't find
out what exactly triggered the failure, nor could I attempt to reproduce
it.)

The change in stream/dvbin.h is to make sure that this isn't caused by
incorrect header inclusion. It now includes the same files as the
configure test.
2016-04-02 20:51:39 +02:00
wm4 0ae8aebb89 video: refactor GPU memcpy usage
Make the GPU memcpy from the dxva2 code generally useful to other parts
of the player.

We need to check at configure time whether SSE intrinsics work at all.
(At least in this form, they won't work on clang, for example. It also
won't work on non-x86.)

Introduce a mp_image_copy_gpu(), and make the dxva2 code use it. Do some
awkward stuff to share the existing code used by mp_image_copy(). I'm
hoping that FFmpeg will sooner or later provide a function like this, so
we can remove most of this again. (There is a patch, bit it's stuck in
limbo since forever.)

All this is used by the following commit.
2015-09-25 19:18:16 +02:00
Oliver Freyermuth 40c9e79068 stream_dvb: Always define NO_STREAM_ID_FILTER if missing.
It is also used for initialization in channel-list setup.
Should fix compilation on FreeBSD, and is more correct
since it is used unconditionally.
Reverts 6445648 .
2015-02-28 18:27:21 +01:00
wm4 64456488b3 build: improve DVB check
A use of NO_STREAM_ID_FILTER was added to the DVB code recently. While I
have no idea what it's needed for, it makes mpv fail to compile on
FreeBSD 10.1. Add it to the dvb configure check.
2015-02-27 18:52:53 +01:00
Stefano Pigozzi 8e80b3fd2f build: move QuartzCore linking to the cocoa check
It's needed for the DisplayLink functions so it must be enabled for the basic
cocoa code.
2015-02-25 22:13:07 +01:00
wm4 e34957940b vo_opengl: cleanups after vo_opengl_old removal
Don't load all the legacy functions (including ancient extensions).
Slightly simplify function loader and context creation, now that legacy
GL doesn't need to be handled. Remove the code for drawing OSD in legacy
mode.

Remove all the header hacks, which were meant for ancient OpenGL headers
which didn't even support things like OpenGL 1.3. Instead, adjust the
GLX check to make sure we get both OpenGL 3x and 2.1 symbols. For win32
and OSX, we assume that the user has the latest headers anyway. For
wayland, we hope that things somehow go right.
2015-01-21 20:32:42 +01:00
wm4 3b091995a0 win32: drop hacks for possibly broken static pthreads-win32 linking
We now use threads and other pthread API a lot, and not always we use it
from threads created with pthread_create() (or the main thread). As I
understand, with static linking we would have to use
pthread_win32_thread_attach/detach_np() every time we enter or leave a
foreign thread. We don't do this, and it's not feasible either, so it's
just broken.

This still should work with dynamic pthreads-win32. The MinGW pthread
implementation should be unaffected from all of this.
2015-01-11 02:23:02 +01:00
wm4 f61b8b312d win32: request UTF-16 API variants, Vista+ APIs, and COM C macros
Put the Vista+ (_WIN32_WINNT) and the COM C (COBJMACROS) defines into
the build system, instead of defining them over and over in the code.
2015-01-07 21:42:44 +01:00
wm4 031aef9be9 vaapi/GLX: don't access VO backend
Same as with the VDA change.
2014-12-03 21:07:18 +01:00
wm4 9b45b48c46 Drop libquvi support
No development activity (or even any sign of life) for almost a year.

A replacement based on youtube-dl will probably be provided before the
next mpv release. Ask on the IRC channel if you want to test.

Simplify the Lua check too: libquvi linking against a different Lua
version than mpv was a frequent issue, but with libquvi gone, no
direct dependency uses Lua, and such a clash is rather unlikely.
2014-10-25 20:18:22 +02:00
wm4 f8f3a1b4a1 build: drop check for XF86keysym.h
This is always included in the Xorg development headers. Strictly
speaking it's not necessarily available with other X implementations,
but these are hopefully all dead.
2014-08-16 21:57:51 +02:00
wm4 fe782a6e95 x11: use xrandr to retrieve display refresh rate
Drop use of the ancient XF86VM, and use the slightly less ancient Xrandr
extension to retrieve the refresh rate. Xrandr has the advantage that it
supports multiple monitors (at least the modern version of it).

For now, we don't attempt any dynamic reconfiguration. We don't request
and listen to Xrandr events, and we don't notify the VO code of changes
in the refresh rate. (The later works by assuming that X coordinates map
directly to Xrandr coordinates, which probably is wrong with compositing
window manager, at least if these use complicated transformations. But I
know of no API to handle this.)

It would be nice to drop use of the Xinerama extension too, but
unfortunately, at least one EWMH feature uses Xinerama screen numbers,
and I don't know how that maps to Xrandr outputs.
2014-08-16 21:56:22 +02:00
wm4 a192f32a3a stream: remove VCD support
If a single person complains, I will readd it. But I don't expect that
this will happen.

The main reason for removing this is that it's some of the most unclean
code remaining, it's unmaintained, and I've never ever heard of someone
using it.
2014-06-01 17:22:21 +02:00
wm4 8178b80748 gl_x11: always require some GLX API functions, avoid dlsym()
The functions glXGetProcAddressARB() and glXQueryExtensionsString() were
loaded using dlsym(). This could fail when compiling to libmpv, because
then dlopen(NULL, ...) will look in the main program's list of
libraries, and the libGL linked to libmpv is never considered. (Don't
know if this somehow could be worked around.) The result is that using
vo_opengl with libmpv can fail.

Avoid this by not using dlsym(). glXGetProcAddressARB() was already used
directly in the same file, and that never caused any problems. (Still
add it to the configure test.) glXQueryExtensionsString() is documented
as added in GLX 1.1 - that's ancient.
2014-05-31 21:53:04 +02:00
wm4 0d916c7f96 build: removed undefined behavior from PVR check
This shouldn't matter, but it's probably better if the code to check is
valid - otherwise an extremely clever compiler might fail to compile it,
and the feature would be misdetected. (Probably.)

Found by cppcheck.
2014-05-11 16:41:02 +02:00
wm4 0cff5836c3 Remove CPU detection and inline asm handling
Not needed anymore. I'm not opposed to having asm, but inline asm is too
much of a pain, and it was planned long ago to eventually get rid fo all
inline asm uses.

For the note, the inline asm use that was removed with the previous
commits was almost worthless. It was confined to video filters, and most
video filtering is now done with libavfilter. Some mpv filters (like
vf_pullup) actually redirect to libavfilter if possible.

If asm is added in the future, it should happen in the form of external
files.
2014-04-19 17:10:56 +02:00
wm4 98cd2c4122 build: simplify libavfilter configure checks
This is all not needed anymore. In particular, remove all configure
switches except --enable-libavfilter.
2014-03-16 13:19:29 +01:00
Stefano Pigozzi fb2d418327 build: fix cocoa configure check on OS X 10.7
It failed because the 10.7 SDK doesn't natively support array and dictionary
subscripting.
2014-01-02 20:42:03 +01:00
Stefano Pigozzi fa620ffc95 build: reimplement the OSS checks using a more declarative approach
The OSS checks were a big mess and quite buggy. This reimplementes them using
a declarative approach and clearly distinguishing between the various OSS
implementations. The code should now almost be auto-documenting.

We currently support the following implementations of OSS:
 * platform-specific (with `sys/soundcard.h`)
 * SunAudio (default on NetBSD and useable on OpenBSD even if we have sndio
   support there).
 * 4Front (default on FreeBSD)

Since now each OSS check also checks for the appropriate soundcard header,
remove the old soundcard check.

Many thanks to @bugmen0t for in depth info about all the BSDs.
Check #380 and #359 for more info on this commit.
2013-11-29 23:11:12 +01:00
Stefano Pigozzi 705a7310e6 build: remove unused mng fragment 2013-11-23 16:17:53 +01:00
Stefano Pigozzi 26f8887422 build: fix missing prototypes in lua check fragment 2013-11-23 16:17:52 +01:00
Stefano Pigozzi 22d8cdfe90 build: use static instead of prototype in libavfilter fragment 2013-11-23 16:17:52 +01:00
Stefano Pigozzi 3a0ce6acb9 build: fix libavfilter check to include function prototype
Apparently the check error'ed on some compilers for missing prototype and
simply adding one fixes it.
2013-11-23 14:55:55 +01:00
Stefano Pigozzi 7e2edad8ef switch the build system to waf
This commit adds a new build system based on waf. configure and Makefile
are deprecated effective immediately and someday in the future they will be
removed (they are still available by running ./old-configure).

You can find how the choice for waf came to be in `DOCS/waf-buildsystem.rst`.
TL;DR: we couldn't get the same level of abstraction and customization with
other build systems we tried (CMake and autotools).

For guidance on how to build the software now, take a look at README.md
and the cross compilation guide.

CREDITS:
This is a squash of ~250 commits. Some of them are not by me, so here is the
deserved attribution:

 - @wm4 contributed some Windows fixes, renamed configure to old-configure
   and contributed to the bootstrap script. Also, GNU/Linux testing.
 - @lachs0r contributed some Windows fixes and the bootstrap script.
 - @Nikoli contributed a lot of testing and discovered many bugs.
 - @CrimsonVoid contributed changes to the bootstrap script.
2013-11-21 21:22:36 +01:00