This option behaves the same as the builtin one, and if it's value
is anything other then recursive|lazy|ignore it will fall back on the
builtin one as a sort of "auto" mode. It defaults to that auto mode.
Adds support for adding directories to the playlist in addition to
files. The propertiy `directory-mode` controls if directories get added.
Recursive directory loading will get added in a later commit.
Directories get sorted after files to behave the same way mpv
behaves when it loads directories directly.
Gated behind option for backward compatibility.
Note that this will not magically start working with hwdec, as we do not
have crop detection for hwdec.
Under the current file loading logic, a video file and an external
audio track next to it will both be added to the playlist, which
most users don't wish to happen. Having an option that tells the
script to load only one type of files (video, audio, or image)
can avoid this problem. It may also come in handy for people who
have different types of files mixed in a folder but wish to consume
only one type of media at a time.
We used to sort the playlist with playlist-move after every loadfile.
Instead, append all files in order and call playlist-move once to move
the only entry we don't control the position of.
Don't fetch every playlist item separately, reuse native property.
We used to pick up on new files added to the directory, but only when
playing an entry at the edge of the playlist due to an early return.
New files are now added to the playlist on every file change.
This still works as expected and doesn't load duplicate files on
shuffled playlists or playlists with files manually added after autoload
33% faster on average for my test directory with 1371 files.
This reorders some code and checks the image track-list sub-property
instead of the albumart one, so that when playing audio without enough
playtime-remaining and images, the "autocrop only works for videos."
warning is logged instead of the "Not enough time to detect crop." one.
It also avoids repeating this warning twice in the code.
As of e16d0dd15d current-tracks returns a video track even when
lavfi-complex is used, so the track-list loop in is_cropable can be
replaced with just checking current-tracks/video while still cropping
videos with lavfi-complex.
Currently filenames like `EP.1.v0.1080p.mp4` do not get sorted correctly
(e.g. episode 11 right after episode 1). That is caused by the `.` in
front of the episode number, making it get sorted as if it were
decimals.
The solution is to match the whole real number or integer instead of
matching the integer part and the fractional part separately.
This will regress sorting of numbers with multiple commas where the
length of the individual segments differs between filenames.
Since those are rather uncommon, that is unlikely to be a problem (for
anyone ever).
Formatting the string on each comparison is wasteful.
Formatting strings beforehand and then comparing the already formatted
ones leads to a huge performance gain.
Commits 257dbdf06f uses a algorithm of splitting strings
into a table of number and string values to achieve natural sorting.
This approach works well in most cases, but it does not work well
in some specific scenarios.
Now let's implement natural sorting with a stronger algorithm.
Also fixes indentation.
Ref: 3cf323f3c4
Closes https://github.com/mpv-player/mpv/issues/8969
Alphabetizing the extensions cleans up the code and makes it less
ambiguous where newer extensions should be added. The video line
also was wrapped to 72 characters for cleanliness.
Because having these on every video is annoying, and when you resume
from watch later files, the filters are applied immediately so they hide
your osd-playing-msg or equivalent show-text commands.
The previous code tried to disable autocrop for cover-art by testing
that track-list/$vid/albumart is false, however, $vid is completely
unrelated to the track-list index.
It only sometimes succeeded to disable for albumart, by accident,
e.g. with one audio track and one video track where $vid==1 and
track-list/1 happens to be the video (cover art) track.
The new code detects the currently-used video track by finding a track
with type=="video" and selected==true. Unlike the previous code, it
also works in scenarios with many audio/video/sub tracks.
Additionally, autocrop is now enabled also with lavfi-complex, which
should be considered an improvement. The previous code implicitly
disabled it with lavfi-complex because $vid is nil on such case.
When the current file is hidden and `ignore_hidden` is true,
autoload will skip loading other files in the current directory. Make
sure that the current file is always counted for autoloading even if it
is hidden.
In 8a7614a0fb files that start with a '.'
were blacklisted from autoload.lua. Since then
35e8710b86 was introduced and explicitly
whitelisted file extensions. With this change, there is no longer a
reason to blacklist all files starting with '.', because it is valid to
have a file called '.hidden.mkv', and there is no chance of hidden files
such as '.bashrc', '.DS_STORE', '.gitignore', etc. being autoloaded by
mpv.
This commit tries to keep the same behavior as before, which is to by
default not load hidden files, but allows the user to optionally allow
hidden files to be autoloaded.
Make it possible to feed a string to stdin of a subprocess. Out of
laziness, it can't be an arbitrary byte string. (Would require adding an
option type that takes in a Lua byte string.)
Do not set stdin of a subprocess to fd 0 (i.e. mpv's stdin) anymore,
because it makes things more consistent. Enabling stdin didn't make too
much sense in the first place, so this behavior change seems
justifiable.
win32 support missing.
Fixes: #8003
When the current file changes (or rather, when starting/finishing
playback of a playlist entry), clients tend to have the problem that
it's hard to tell whether a property change notification (via
mpv_observe_property() and mechanisms layered on top of it) is from the
previous or new playlist entry. The previous commit probably helps, but
all the asynchronity is still a bit unhelpful.
Try to make this better by adding new hooks, that are run before/after
playback init/deinit. This is similar to the existing hooks, except
they're outside of "initialized" playback, which excludes that you might
accidentally get an overlap between the current and the previous/next
playlist entry.
That still doesn't seem quite enough, since normally, property change
notifications come after the hook event. So basically a client would
have to explicitly "drain" the event queue within the hook, and make the
hook continue only after that is done. Knowing when property
notifications are done is another asynchronous nightmare (how exactly it
works keeps changing within client.c, and an API user probably can't
tell anymore when all pending properties are truly done). So introduce
another guarantee: properties that were changed before the hook happens
will be returned before the hook event is returned. That means the
client will have received all pending property notifications from the
previous playlist entry (or whatever) before the hook is entered.
As another minor complication, we shouldn't just keep the hook pending
until _all_ property notifications are done, since the client's hook
could produce new ones. (Or just consider things like the demuxer thread
hammering the client with cache update events, while the "on_preloaded"
hook is run.) So there is some extra untested, fragile logic in client.c
to handle this (the waiting_for_hook flag).
This probably works, but was barely tested. Not sure if this helps
anyone, but I think it's fine for my own purposes. (I really hated this
aspect of the API whenever I used it myself.)
This is more or less a minimal hack to make _some_ text measurement
functionality available to scripts. Since libass does not support such a
thing, this simply uses the bounding box of the rendered text.
This is far from ideal. Problems include:
- using a bitmap bounding box
- additional memory waste and/or flushing caches
- dependency on window size
- odd small deviations with different window sizes (run osd-test.lua and
resize the window after each timer update; the bounding boxes aren't
adjusted in an overly useful way)
- inability to query the size _after_ actual rendering
But I guess it's a start. Since I'm aware that it's crap, add a threat
to the manpage that this may be changed/removed again. For now, I'm
interested whether anyone will have use for it in its current form, as
it's an often requested feature.
The example configuration uses values of true/false for the script
options. As per DOCS/man/lua.rst boolean values should be represented
with yes/no and using true/false will result in an error.
This updates the comments and changes the true/false values under the
example configuration to yes/no.
Internally, vo_gpu uses NaN for some options to indicate a default value
that is different depending on the context (e.g. different scalers).
There are 2 problems with this:
1. you couldn't reset the options to their defaults
2. NaN is a damn mess and shouldn't be part of the API
The option parser already rejected NaN explicitly, which is why 1.
didn't work. Regarding 2., JSON might be a good example, and actually
caused a bug report.
Fix this by mapping NaN to the special value "default". I think I'd
prefer other mechanisms (maybe just having every scaler expose separate
options?), but for now this will do. See you in a future commit, which
painfully deprecates this and replaces it with something else.
I refrained from using "no" (my favorite magic value for "unset" etc.)
because then I'd have e.g. make --no-scale-param1 work, which in
addition to a lot of effort looks dumb and nobody will use it.
Here's also an apology for the shitty added test script.
Fixes: #6691
mpv typically decodes and filters at least 2 frames before starting
playback. This happens during seeks, as well as when playback starts
from the beginning of the file.
skip-logo.lua receives notifications for all filtered frames, even
during seeking. It should interrupt during seeking, so as a crude
heuristic, it ignored all frames while the player was seeking. This does
not mean all these frames are skipped due to seeking (thus it's a "crude
hueristic"). In particular, it means that the first 2 frames of a video
cannot be skipped, since they're filtered within the playback restart
phase (equivalent to "seeking").
Fix this by making the heuristic slightly less crude. Since we observe
the property as "none", the property is not actually read until we do it
explicitly. By not reading it during seeking, we can let the frames
internally queue up (vf_fingerprint discards them in a ringbuffer-like
fashion if they're too many). Then, if seeking ends, we get the current
playback timestamp, and check queued up frames that are at or after that
timestamp. (In some ways, this duplicates what the player's seeking
logic does.)
A disadvantage is that this is racy. While playback-time is guaranteed
to be set when seeking changes from false to true, playback could
already have progressed to the next frame (or more) before the script
gets time to react. In theory, we could add a seek restart hook or so,
but I don't want to. A property that returns the last playback restart
time would also do it, but feels to special. Not an important problem
in practice anyway.
The description of the "playback_only" field in the "subprocess" command
says "you can't start it outside of playback". This did not work
correctly: if the player was started in idle mode in the first place,
the subprocess was allowed to run even with playback_only=yes.
This is a bug, and this change fixes it. Add a test for this to
command-test.lua.
For #7025.
Autoload script now suppports loading of not only video, but also
image and audio files, in a manner, where one can configure which
of the groups (audio, videos, images) is currently enabled.
Use file script-opts/autoload.conf with key=value configuration keys
disabled,images,videos,audio to configure autoload script.
See documentation on top of the script
skip-logo.lua is just what I wanted to have. Explanations are on the top
of that file. As usual, all documentation threatens to remove this stuff
all the time, since this stuff is just for me, and unlike a normal user
I can afford the luxuary of hacking the shit directly into the player.
vf_fingerprint is needed to support this script. It needs to scale down
video frames as part of its operation. For that, it uses zimg. zimg is
much faster than libswscale and generates more correct output. (The
filter includes a runtime fallback, but it doesn't even work because
libswscale fucks up and can't do YUV->Gray with range adjustment.)
Note on the algorithm: seems almost too simple, but was suggested to me.
It seems to be pretty effective, although long time experience with
false positives is missing. At first I wanted to use dHash [1][2], which
is also pretty simple and effective, but might actually be worse than
the implemented mechanism. dHash has the advantage that the fingerprint
is smaller. But exact matching is too unreliable, and you'd still need
to determine the number of different bits for fuzzier comparison. So
there wasn't really a reason to use it.
[1] https://pypi.org/project/dhash/
[2] http://www.hackerfactor.com/blog/index.php?/archives/529-Kind-of-Like-That.html
Until now, they could be aborted only by ending playback, and calling
mpv_abort_async_command didn't do anything.
This requires furthering the mess how playback abort is done. The main
reason why mp_cancel exists at all is to avoid that a "frozen" demuxer
(blocked on network I/O or whatever) cannot freeze the core. The core
should always get its way. Previously, there was a single mp_cancel
handle, that could be signaled, and all demuxers would unfreeze. With
external files, we might want to abort loading of a certain external
file, which automatically means they need a separate mp_cancel. So give
every demuxer its own mp_cancel, and "slave" it to whatever parent
mp_cancel handles aborting.
Since the mpv demuxer API conflates creating the demuxer and reading the
file headers, mp_cancel strictly need to be created before the demuxer
is created (or we couldn't abort loading). Although we give every
demuxer its own mp_cancel (as "enforced" by cancel_and_free_demuxer),
it's still rather messy to create/destroy it along with the demuxer.
This affects async commands started by client API, commands with async
capability run in a sync way by client API (think mpv_command_node()
with "subprocess"), and detached async work.
Since scripts might want to do some cleanup work (that might involve
launching processes, don't ask), we don't unconditionally kill
everything on exit, but apply an arbitrary timeout of 2 seconds until
async commands are aborted.
This supports named arguments. It benefits from the infrastructure of
async commands.
The plan is to reimplement Lua's utils.subprocess() on top of it.
Overall, just shuffled code around and added a few debugging messages
for future issues.
The issue could be reproduced easily by quickly navigating through the
playlist inside a network mount.
Closes#5618
Updates the line once per second rather than once per frame, saving
quite a bit of CPU. Also completely stops the script while paused.
That aside, fixes the swapped checks for video and audio-only files and
adds bitrate printing.
Remove low quality drc filter. Anyone whishing to have dynamic range
compression should use the much more powerful acompressor ffmpeg filter:
mpv --af=lavfi=[acompressor] INPUT
Or with parameters:
mpv --af=lavfi=[acompressor=threshold=-25dB:ratio=3:makeup=8dB] INPUT
Refer to https://ffmpeg.org/ffmpeg-filters.html#acompressor for a full
list of supported parameters.
Signed-off-by: wm4 <wm4@nowhere>
This allows leaving autoload in auto-loaded scripts and to be used
in a special profile like "pseudo-gui" without being troublesome
to disable the behavior in profiles that get applied after
pseudo-gui.
Ex:
[someprofile]
script-opts=autoload-disabled=yes
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
Fixes regression in dfd8a5f that made autoload not add more files
at the end of the current playlist if playlist was made by the
script.
This still prevents loading the script if more than one (media or
playlist) file was manually added.
Lua script that enables handling of certain commands depending on where
the mouse pointer is. Mostly useful for mouse-wheel handling via
input.conf.
Example:
MOUSE_BTN3 script-message-to zones commands "*-left: add volume +5"
"default: seek +10"
MOUSE_BTN4 script-message-to zones commands "*-left: add volume -5"
"default: seek -10"
Will changes behavior of Mouse Wheel Up/Down to alter volume if mouse is
in the left zone of the window, but re-adds the default to seek if wheel
is used on other parts.
This commit adds notifications for hot plugging of devices. It also extends
the old behaviour of the `audio-out-detected-device` property which is now
backed by the hotplugging code. This allows clients to be notified when the
actual audio output device changes.
Maybe hotplugging should be supported for ao_coreaudio_exclusive too, but it's
device selection code is a bit fragile.
Not very important for the command line player; but GUI applications
will want to know about this.
This only adds the internal API; support for specific audio outputs
comes later.
This reuses the ao struct as context for the hotplug event listener,
similar to how the "old" device listing API did. This is probably a bit
unclean and confusing. One argument got reusing it is that otherwise
rewriting parts of ao_pulse would be required (because the PulseAudio
API requires so damn much boilerplate). Another is that --ao-defaults is
applied to the hotplug dummy ao struct, which automatically applies such
defaults even to the hotplug context.
Notification works through the property observation mechanism in the
client API. The notification chain is a bit complicated: the AO notifies
the player, which in turn notifies the clients, which in turn will
actually retrieve the device list. (It still has the advantage that it's
slightly cleaner, since the AO stuff doesn't need to know about client
API issues.)
The weird handling of atomic flags in ao.c is because we still don't
require real atomics from the compiler. Otherwise we'd just use atomic
bitwise operations.
- --lua and --lua-opts change to --script and --script-opts
- 'lua' default script dirs change to 'scripts'
- DOCS updated
- 'lua-settings' dir was _not_ modified
The old lua-based names/dirs still work, but display a warning.
Signed-off-by: wm4 <wm4@nowhere>
Yep, Lua is so crappy that the stdlib doesn't provide anything like
this.
Repurposes the undocumented mp.format_table() function and moves it to
mp.utils.
This isn't quite as robust as idet.sh as the default detection
interval is only 4 seconds vs 35 for idet.sh. idet.sh can have such a
large sample time since it turns off the vo and uses --untimed, which
is currently not possible from lua.
Commit e2e450f9 started making use of luaL_register(), but OF COURSE
this function disappeared in Lua 5.2, and was replaced with a 5.2-only
alternative, slightly different mechanism.
So just NIH our own function. This is actually slightly more correct,
since it forces the user to call "require" to actually make the module
visible for builtin C-only modules other than "mp". Fix autoload.lua
accordingly.
This will load other files in the same directory when a single file is
played. It's an often requested feature, but we definitely don't want it
in the core.