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Commit Graph

6 Commits

Author SHA1 Message Date
Stefano Pigozzi
de4f997752 ao_coreaudio: use device UID instead of ID for selection
Previously we let the user use the audio device ID, but this is not persistent
and can change when plugging in new devices. That of course made it quite
worthless for storing it as a user setting for GUIs, or for user scripts.

In theory getting the kAudioDevicePropertyDeviceUID can fail but it doesn't
on any of my devices, so I'm leaving the error reporting quite high and see if
someone complains.
2015-02-03 00:40:02 +01:00
Stefano Pigozzi
1c0920a8dd ao_coreaudio: initialize fetched properties to zeros
Should hopefully fix #1249 and #1279
2014-12-01 16:51:19 +01:00
Stefano Pigozzi
0bd09da570 ao_coreaudio: move to new log API 2013-08-01 20:32:49 +02:00
Stefano Pigozzi
7d58c51fd6 ao_coreaudio: switch properties getters to talloc 2013-07-22 21:53:18 +02:00
Stefano Pigozzi
18777ecfe8 ao_coreaudio: refactor properties code
Introduce some macros to deal with properties. These allow to work around the
limitation of CoreAudio's API being `void **` based. The macros allow to keep
their client's code DRY, by not asking size and other details which can be
derived by the macro itself. I have no idea why Apple didn't design their API
like this in the first place.
2013-07-22 21:53:18 +02:00
Stefano Pigozzi
1e37965597 ao_coreaudio: split ao_coreaudio_common in two files
* ao_coreaudio_utils: contains several utility function
 * ao_coreaudio_properties: contains functions to set and get  audio object
   properties.

Conflicts:
	audio/out/ao_coreaudio.c
2013-07-22 21:53:18 +02:00