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Commit Graph

35 Commits

Author SHA1 Message Date
Jan Ekström
8123adadbd audio/chmap: add mp_iterate_builtin_layouts
Mostly useful for unit tests in order to access the channel
layouts from chmap which have mapped channels.
2022-06-15 21:19:10 +03:00
wm4
8922c7b84a chmap: remove misleading "downmix" channel layout name
I'm not even sure when/if FFmpeg produces those. It's just confusing. If
you really need this, you can still use dl-dr. I expect that most use is
unintentional.

Probably fixes #4545.
2017-06-24 11:36:10 +02:00
wm4
c30aa23401 player: remove special-case for DL/DR speakers
Pointless anyway. With superficial checking I couldn't find any decoder
which actually outputs this, and AO chmap negotiation would properly
ignore them anyway in most cases.
2016-08-04 19:14:35 +02:00
wm4
8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
wm4
2dc18a2f82 chmap: remove MPlayer layouts
Unused; last uses removed with the previous two commits.
2015-11-07 15:22:30 +01:00
wm4
4e358a9636 af_lavrresample: don't drop sl/sr channels for 7.1 on ALSA
ao_alsa: attempt to fix 7.1 over HDMI

The last 2 channels of 7.1 (RLC/RRC in ALSA) were exported as sdl/sdr
instead of sl/sr (I don't even know why I chose sdl/sdr, but SL/SR
and RLC/RRC are different in the ALSA API). libsw/avresample do not
move the sl/sr channels to sdl/sdr when rematrixing, so silence was
sent for 2 channels. If my selection of sdl/sdr is essentially API
abuse, there's no reason why they should do this differently.

The mess here is really that ALSa doesn't map the HDMI layouts cleanly.
Most ALSA drivers export 7.1 in a way compatible to our expectations,
but Intel HDA/HDMI does not:

mpv/ffmpeg:   fl-fr-fc-lfe-bl-br-sl-sr
ALSA/generic: FL FR FC LFE RL RR SL  SR  [1]
ALSA/HDMI:    FL FR LFE FC RL RR RLC RRC [2]

The HDMI layout is layout 0x13 (going by CEA-861-B). The comment in
the kernel code has to be correct too. The early standard defines only
1 other layout, which replaces RLC/RRC with FRC/FLC - this probably
corresponds to what we call "7.1(wide)".

So it appears when ALSA requests RLC/RRC, we should feed it sl/sr.

To make it more complicated, Kodi/xbmc apparently also have to deal with
ALSA being special, but instead of sending sl/sr to RLC/RRC, they swap
the last two pairs of the layout, and send sl/sr to RL/RR and bl/br to
RLC/RRC. Or I might have misunderstood their code. I don't have a
7.1-capable A/V receiver, so I can't test this.

For now, go with the simpler solution, and wait until someone tests it.
If the speakers end up swapped, a completely different solution will be
needed.

[1] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/sound/core/pcm_lib.c?id=refs/tags/v4.3#n2434
[2] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/tree/sound/pci/hda/patch_hdmi.c?id=refs/tags/v4.3#n307
2015-11-03 00:28:00 +01:00
wm4
76d1b430b0 audio: improve mp_chmap_to_lavc_unchecked() unknown chmap behavior
Change it so that it will always return a bitmask with the correct
number of channels set if an unknown channel map is passed. This didn't
work for channel counts larger than 8, as there are not any standard
channel layouts defined with more than 8 channels (both in mpv and
FFmpeg). Instead, it returned 0.

This will help when raising the maximum allowed channel count in mpv.
Some code in af_lavrresample relies on it, more or less.

One change is that unknown channel maps won't result in lavc standard
channel layouts anymore, just a set of random speakers. This should be
fine, as the caller of mp_chmap_to_lavc_unchecked() should handle these
cases. For mp_chmap_reorder_to_lavc() this is not so clear anymore, but
should also be ok.

For normal channel maps, simply dropping NA channels is still the
correct and wanted behavior.

Currently, the mpv maximum channel count is 8. This commit is
preparation for raising this limit.
2015-10-26 15:52:21 +01:00
wm4
5a3cdb8f1e audio: output human-readable channel layouts too
This gets you the "logical" channel layout, instead of the exact thing
we're sending to the AO. (Tired of the cryptic shit ALSA gives me.)
2015-06-25 19:10:24 +02:00
wm4
9909234abe chmap: make up some channel layout names
Going by the existing names, these should make sense. HDMI knows about
these layouts, but does not name them.
2015-06-12 23:57:32 +02:00
wm4
c890eeac47 audio: use unknown channel layouts if there is no standard layout
This is just a conceptual issue, since for now every channel count has
an associated standard layout.

But should the max. channel count ever be bumped, some things would stop
function if mp_chmap_from_channels() refused to work for any channel
count within the allowed range.
2015-06-12 17:45:56 +02:00
wm4
11fee81a7a audio: fix messed up channel reordering
Quite a blunder, really.
2015-06-12 17:45:47 +02:00
wm4
7412995c94 chmap: use av_popcount64()
Saves us some code, and also happens to fix #1968.
2015-05-21 20:37:17 +02:00
wm4
00130651da audio: simplify further
Drop mp_chmap_diff() (which is unused too now), and implement
mp_chmap_diffn() in a slightly simpler way. (Too bad there is no
standard function for counting set bits.)
2015-05-08 21:22:39 +02:00
wm4
8d5924f2c9 audio: remove mp_chmap_contains()
It's unsued now.
2015-05-08 21:14:23 +02:00
wm4
d32b71d52e audio: add chmap utility function 2015-05-08 19:33:08 +02:00
wm4
7b09654c33 audio: fix messed up assert()
This made no sense and always evaluated to true.
2015-05-07 23:26:33 +02:00
wm4
55e777f10b audio: remove UNKNOWN pseudo speakers
Reuse MP_SPEAKER_ID_NA for this. If all mp_chmap entries are set to NA,
the channel layout has special "unknown channel layout" semantics, which
are used to deal with some corner cases.
2015-05-07 23:20:06 +02:00
wm4
b91b4944bd audio: define only a single NA speaker ID
Remove the requirement from mp_chmap that speaker entries must be
unique. Use this to get rid of all the redundant NA speaker IDs.
2015-05-07 23:07:14 +02:00
wm4
06050aed99 audio: introduce support for padding channels
Some audio APIs explicitly require you to add dummy channels. These are
not rendered, and only exist for the sake of the audio API or hardware
strangeness. At least ALSA, Sndio, and CoreAudio seem to have them.

This commit is preparation for using them with ao_coreaudio.

The result is a bit messy. libavresample/libswresample don't have good
API for this; avresample_set_channel_mapping() is pretty useless.
Although in theory you can use it to add and remove channels, you
can't set the channel counts. So we do the ordering ourselves by making
sure the audio data is planar, and by swapping the plane pointers. This
requires lots of messiness to get the conversions in place. Also, the
input reordering is still done with the "old" method, and doesn't
support padded channels - hopefully this will never be needed. (I tried
to come up with cleaner solutions, but compared to my other attempts,
the final commit is not that bad.)
2015-05-05 01:11:16 +02:00
wm4
937c8e513f audio: chmap: explicitly drop channels not supported by lavc
Basically as before, but avoid undefined behavior.
2015-05-04 23:56:27 +02:00
wm4
548cd826c2 audio: drop unused function 2015-05-04 23:54:53 +02:00
wm4
0035dbdbb8 audio: accept 1.0 and 2.0 as aliases for mono and stereo 2015-02-26 15:41:45 +01:00
Stefano Pigozzi
54aea7d5de chmap_sel: add multichannel fallback heuristic
Instead of just failing during channel map selection, try to select a close
layout that makes most sense and upmix/downmix to that instead of failing AO
initialization. The heuristic is rather simple, and uses the following steps:

1) If mono is required always prefer stereo to a multichannel upmix.
2) Search for an upmix that is an exact superset of the required channel map.
3) Search for a downmix that is the exact subset of the required channel map.
4) Search for either an upmix or downmix that is the closest (minimum difference
   of channels) to the required channel map.
2014-12-29 17:56:53 +01:00
Stefano Pigozzi
461ba50ed6 chmap: add a 7.1(rear) layout name
This is common on Apple systems so it's handy to have a label for it.
2014-12-29 17:56:53 +01:00
wm4
28b6ce39d3 audio: make mp_chmap_to_str() return a stack-allocated string
Simplifies memory management.
2014-11-24 19:56:01 +01:00
wm4
733936f376 options: accept --audio-channels=auto
This sounds much more intuitive, while "empty" was a bit of a WTF.
2014-10-30 22:58:17 +01:00
wm4
99f5fef0ea Add more const
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
2014-06-11 00:39:14 +02:00
wm4
5dde276018 options: fix off-by-1 error in option help output 2014-03-15 18:42:10 +01:00
wm4
d8d42b44fc m_option, m_config: mp_msg conversions
Always pass around mp_log contexts in the option parser code. This of
course affects all users of this API as well.

In stream.c, pass a mp_null_log, because we can't do it properly yet.
This will be fixed later.
2013-12-21 21:05:02 +01:00
wm4
0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
Stefano Pigozzi
406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
wm4
4931085a1b chmap: fix oddity due to ambiguous 6.1 ffmpeg channel layout
FFmpeg (as well as Libav) have two layouts called "6.1":
AV_CH_LAYOUT_6POINT1 and AV_CH_LAYOUT_6POINT1_BACK. We call them "6.1"
and "6.1(back)". Change the default layout for 7 channels as well to
return the same layout as av_get_default_channel_layout(). (Looks a bit
questionable, but for now it's better to follow FFmpeg.)
2013-05-13 23:55:39 +02:00
wm4
a39d369c25 audio: fix ALSA 4 channel surround output
It turns out that ALSA's 4 channel layout is different from mpv's and
ffmpeg's 4.0 layout. Thus trying to do 4 channel output led to incorrect
remixing via lib{av,sw}resample.

Fix the default layouts for the internal filter chain as well, although
I'm not sure if it matters at all.
2013-05-13 18:27:09 +02:00
wm4
ab8f28a672 audio: add channel map selection function
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.

It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts

This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.
2013-05-12 21:24:57 +02:00
wm4
0042735d7a audio: add channel map API
Unused, will be used in the following commits.

Let chmap.h define the number of maximum channels, because that is most
convenient.
2013-05-12 21:24:54 +02:00