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Commit Graph

167 Commits

Author SHA1 Message Date
wm4
6f5a10542c vdpau: add support for the "new" libavcodec vdpau API
Yet another of these dozens of hwaccel changes. This time, libavcodec
provides utility functions, which initialize the vdpau decoder and map
codec profiles. So a lot of work the API user had to do falls away.

This also will give us support for high bit depth profiles, and possibly
HEVC once libavcodec supports it.
2015-05-28 21:56:13 +02:00
Stefano Pigozzi
5258c012fe vda: add support for nv12 image formats
The hardware always decodes to nv12 so using this image format causes less cpu
usage than uyvy (which we are currently using, since Apple examples and other
free software use that). The reduction in cpu usage can add up to quite a bit,
especially for 4k or high fps video.

This needs an accompaning commit in libavcodec.
2015-05-13 19:57:39 +02:00
wm4
19a5b20752 cocoa: always compile OSX application code with cocoa
This unbreaks compiling command line player and libmpv at the same
time. The problem was that doing so silently disabled the OSX
application thing - but the command line player can not use the
vo_opengl Cocoa backend without it.

The OSX application code is basically dead in libmpv, but it's not
that much code anyway.

If you want a mpv binary that does not create an OSX application
singleton (and creates a menu etc.), you must disable cocoa
completely, as cocoa can't be used anyway in this case.
2015-05-02 18:09:56 +02:00
Marcin Kurczewski
bd5d047c89 vo_drm: disable VT switcher for non-Linux systems 2015-04-19 21:18:12 +02:00
Marcin Kurczewski
7ee18376a9 vo_drm: add KMS/DRM renderer support
Signed-off-by: wm4 <wm4@nowhere>
2015-04-16 21:07:25 +02:00
wm4
a18dc01655 vaapi: fight with Intel's broken video decoding GL interop
Use texture-from-pixmap instead of vaapi's "native" GLX support.
Apparently the latter is unused by other projects. Possibly it's broken
due that, and Intel's inability to provide anything non-broken in
relation to video.

The new code basically uses the X11 output method on a in-memory pixmap,
and maps this pixmap as texture using standard GLX mechanisms. This
requires a lot of X11 and GLX boilerplate, so the code grows. (I don't
know why libva's GLX interop doesn't just do the same under the hood,
instead of bothering the world with their broken/unmaintained "old"
method, whatever it did. I suspect that Intel programmers are just
genuine sadists.)

This change was suggested in issue #1765.

The old GLX support is removed, as it's redundant and broken anyway.

One remaining issue is that the first vaPutSurface() call fails with an
unknown error. It returns -1, which is pretty strange, because vaapi
error codes are normally positive. It happened with the old GLX code
too, but does not happen with vo_vaapi. I couldn't find out why.
2015-04-05 22:48:40 +02:00
wm4
39f6f6b104 build: make posix_spawn() mandatory
It was already accidentally used unconditionally by command.c.
Apparently this worked well for us, so don't change anything about,
but should it be unavailable, fail at configure time instead of compile
time.
2015-03-30 19:49:24 +02:00
wm4
8fff125422 RPI support
This requires FFmpeg git master for accelerated hardware decoding.
Keep in mind that FFmpeg must be compiled with --enable-mmal. Libav
will also work.

Most things work. Screenshots don't work with accelerated/opaque
decoding (except using full window screenshot mode). Subtitles are
very slow - even simple but huge overlays can cause frame drops.

This always uses fullscreen mode. It uses dispmanx and mmal directly,
and there are no window managers or anything on this level.

vo_opengl also kind of works, but is pretty useless and slow. It can't
use opaque hardware decoding (copy back can be used by forcing the
option --vd=lavc:h264_mmal). Keep in mind that the dispmanx backend
is preferred over the X11 ones in case you're trying on X11; but X11
is even more useless on RPI.

This doesn't correctly reject extended h264 profiles and thus doesn't
fallback to software decoding. The hw supports only up to the high
profile, and will e.g. return garbage for Hi10P video.

This sets a precedent of enabling hw decoding by default, but only
if RPI support is compiled (which most hopefully it will be disabled
on desktop Linux platforms). While it's more or less required to use
hw decoding on the weak RPI, it causes more problems than it solves
on real platforms (Linux has the Intel GPU problem, OSX still has
some cases with broken decoding.) So I can live with this compromise
of having different defaults depending on the platform.

Raspberry Pi 2 is required. This wasn't tested on the original RPI,
though at least decoding itself seems to work (but full playback was
not tested).
2015-03-29 16:09:56 +02:00
wm4
9b5a7241e8 input: remove Linux joystick support
Why did this exist in the first place? Other than being completely
useless, this even caused some regressions in the past. For example,
there was the case of a laptop exposing its accelerometer as joystick
device, which led to extremely fun things due to the default mappings of
axis movement being mapped to seeking.

I suppose those who really want to use their joystick to control a media
player (???) can configure it as mouse device or so.
2015-03-24 16:04:44 +01:00
wm4
1e659a9f0f input: remove classic LIRC support
It's much easier to configure remotes as X11 input devices.
2015-03-24 16:04:44 +01:00
wm4
d5318e5e09 audio: remove internal libmpg123 wrapper
We've been prefering the libavcodec mp3 decoder for half a year now.
There is likely no benefit at all for using the libmpg123 one. It's just
a maintenance burden, and tricks users into thinking it's a required
dependency.
2015-03-24 16:04:44 +01:00
Kevin Mitchell
70a190af04 build: fix missing windows libraries 2015-03-16 21:27:48 -07:00
wm4
ae6019cbc9 build: simplify windows checks
There's no reason to do finegrained checks for libraries which always
must be present. It also reduces the number of extra dependencies.
2015-03-11 23:44:34 +01:00
Stefano Pigozzi
ca0b33e9b1 build: disable tests by default
Having them autodetect is a bad idea since it would link cmocka in the main
mpv binary (which users don't want).
2015-03-10 18:22:16 +01:00
wm4
dfa562b5db build: make vdpau and dxva2 checks nicer
Using check_statement() with an empty statement just to check for the
header is quite a hack. Fix check_headers() (so it takes a "use"
parameter), and use it for the checks instead.
2015-03-06 11:31:06 +01:00
wm4
baa354c64c build: check whether hwaccels are enabled in FFmpeg
FFmpeg can be compiled with them disabled, and then it won't provide the
public headers specific to these APIs, causing mpv compilation failure.
2015-03-05 17:10:00 +01:00
wm4
c31e5da734 Remove some FFmpeg/Libav compatibility hacks
All of these are now in the supported FFmpeg and Libav versions.

The 3 remaining API checks are for FFmpeg-only things.
2015-03-03 12:28:46 +01:00
wm4
5808f1c408 build: bump required FFmpeg/Libav libraries
The af_lavrresample commit made compilation fail on Libav 10, so I think
it's time to require somewhat more recent dependencies.

Libav 11 is the latest release, and FFmpeg 2.4 seems to correspond to
Libav 11. So use these.

Also adjust the configure failure message. Instead of (accidentally)
printing the pkg-config versions twice, print the release version
numbers too. This is helpful, because the release version numbers are
completely different from the pkg-config ones.

I will probably remove some compatibility hacks in the following commits
too.
2015-03-03 11:56:44 +01:00
Niklas Haas
a76cc1dafc
Revert "Revert recent vo_opengl related commits"
Omitted a simple, but devastasting check. Fixed the relevant commits
now.

This reverts commit 8d24e9d9b8.

diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 9c8a643..f1ea03e 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1034,9 +1034,9 @@ static void compile_shaders(struct gl_video *p)
     shader_def_opt(&header_conv, "USE_CONV_GAMMA", use_conv_gamma);
     shader_def_opt(&header_conv, "USE_CONST_LUMA", use_const_luma);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_BT1886",
-                   gamma_fun == MP_CSP_TRC_BT_1886);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_BT_1886);
     shader_def_opt(&header_conv, "USE_LINEAR_LIGHT_SRGB",
-                   gamma_fun == MP_CSP_TRC_SRGB);
+                   use_linear_light && gamma_fun == MP_CSP_TRC_SRGB);
     shader_def_opt(&header_conv, "USE_SIGMOID", use_sigmoid);
     if (p->opts.alpha_mode > 0 && p->has_alpha && p->plane_count > 3)
         shader_def(&header_conv, "USE_ALPHA_PLANE", "3");
2015-02-28 20:23:47 +01:00
wm4
8d24e9d9b8 Revert recent vo_opengl related commits
Breaks vo_opengl by default. I'm hot able to fix this myself, because I
have no clue about the overcomplicated color management logic. Also,
whilethis is apparently caused by commit fbacd5, the following commits
all depend on it, so revert them too.

This reverts the following commits:
 e141caa97d
 653b0dd529
 729c8b3f64
 fbacd5de31

Fixes #1636.
2015-02-28 19:29:03 +01:00
Niklas Haas
653b0dd529
screenshots: check for AVFrame csp support
Apparently, libav stable is old enough to not have these fields.
2015-02-28 01:39:31 +01:00
wm4
a22de99544 input: avoid creating world-writeable file with --input-unix-socket
This requires fchmod(), which is not necessarily available everywhere.
It also might not work at all. (It does work on Linux.)
2015-02-26 21:44:35 +01:00
Stefano Pigozzi
f3eb6ae783 remove dead comment 2015-02-25 22:17:22 +01:00
Stefano Pigozzi
8e80b3fd2f build: move QuartzCore linking to the cocoa check
It's needed for the DisplayLink functions so it must be enabled for the basic
cocoa code.
2015-02-25 22:13:07 +01:00
wm4
78fb7cbf4d wscript: adjust some pkg-config checks
Make the version a separate argument, like in all other pkg-config
checks.
2015-02-23 15:56:55 +01:00
wm4
076037531f build: slightly improve libass version number test failure message 2015-02-21 17:39:48 +01:00
wm4
c314385280 build: require recent libass
Nobody should use an older version. It's perfectly backwards and forward
compatible, so distros have no excuse not to package a recent version.
Older versions lack tons of bug fixes (some of them crashing bugs, and
potentially security relevant).

With love to Debian, which is still on 0.10.2.
2015-02-18 21:13:11 +01:00
wm4
6e50e59386 vf_vapoursynth: replace a hack with a newer VS API function
The new function does exactly what we need. Replaces the old hack, which
created the vscore by running an empty script.
2015-02-16 20:56:00 +01:00
wm4
b6ab34fc98 af_rubberband: pitch correction with librubberband
If "--af=rubberband" is used, librubberband will be used to speed up or
slow down audio with pitch correction.

This still has some problems: the audio delay is not calculated
correctly, so the audio position jitters around by a few milliseconds.
This will probably ruin video timing.
2015-02-11 00:29:12 +01:00
Stefano Pigozzi
f8d7756a14 build: add option to generate a clang compilation database
The compilation database is a JSON file[1] storing all compilation flags. That
is useful for tools using libclang for code completion and error reporting
(for example: YouCompleteMe for vim).

[1]: http://clang.llvm.org/docs/JSONCompilationDatabase.html
2015-02-05 21:06:34 +01:00
wm4
1ba03f6813 build: disable pdf build by default
rst2pdf keeps having sporadic layouting failures, causing build
failures.
2015-02-02 12:06:06 +01:00
wm4
6f1357d876 build: fix v4l2 support on NetBSD
It was accidentally broken. Tested by a NetBSD user. May help with other
BSDs.
2015-01-31 16:14:14 +01:00
wm4
a0ed62fc1d build: remove bogus client API examples build
The symlink trick made waf go crazy (deleting source files, getting
tangled up in infinite recursion... I wish I was joking). This means we
still can't build the client API examples in a reasonable way using the
include files of the local repository (instead of globally installed
headers). Not building them at all is better than deleting source files.

Instead, provide some manual instructions how to build each example
(except for the Qt examples, which provide qmake project files).
2015-01-23 15:32:23 +01:00
wm4
5a93dd6245 build: reduce worst case with mismatching FFmpeg pkg-config files
Handles mismatching libavfilter/libavdevice and libavcodec slightly
better.

libavfilter and libavdevice are optional, and thus are checked
separately and at a later point of the build. But if a user system has
at least 2 FFmpeg installations, and one of them lacks libavfilter or
libavdevice, the build script will pick up the libavfilter/libavdevice
package of the "other" FFmpeg installation. The moment waf picks these
up, all include paths will start pointing at the "wrong" FFmpeg, and the
FFmpeg API checks done earlier might be wrong too, leading to obscure
and hard to explain compilation failures.

Just moving the libavfilter/libavdevice checks before the FFmpeg API
checks somewhat deals with this issue. Certainly not a proper solution,
but since the change is harmless, and there is no proper solution, and
the change doesn't actually add anything new, why not.
2015-01-20 15:53:40 +01:00
wm4
6b24cb2756 win32: remove check for SetPriorityClass()
This function is always available, which is reflected by the fact that
the configure check doesn't actually bother to check for its existence.
Instead, MinGW and Cygwin imply it. The check was probably "needed" when
the priority code was still in a separate source file.

Remove the check, and use _WIN32 for testing for the win32 API (in a
bunch of other places too).
2015-01-20 15:18:51 +01:00
wm4
594114e660 build: prefer libswresample over libavresample on FFmpeg
I hoped we could always use libavresample, but the FFmpeg project is
being too dickish to enable libavresample by default - which means we
need our libswresample-to-libavresample hack anyway.

Give up, and use the "supported" one of the duplicated libraries when
compiling against FFmpeg (relying on the fact that libswresample won't
be present if compiling against Libav).
2015-01-02 01:43:59 +01:00
wm4
4ed0907f2d build: try to make examples build both in-tree and out-of-tree
The examples simple.c and cocoabasic.m can be compiled without
installing libmpv. But also, they didn't use the correct include path
libmpv programs normally use, so they couldn't be built with a properly
installed system-libmpv. That's pretty bad for examples, which are
supposed to show how to use libmpv correctly.

So do some bullshit that symlinks libmpv to a "mpv" include directory
under the build directory. This name-mismatch is a direct consequence of
the bullshit done in 499a6758 (requested in #539 for dumb reasons). (We
don't want to name the client API headers directory "mpv", because that
would be too unspecific, and clashes with having the mpv binary in the
same directory.)

If you have spaces or other "unusual" characters in your paths, the
build will break, because I couldn't find out where waf hides its
function to escape shell parameters (or a way to invoke programs
without involving the shell). Neither does such a thing to be
documented, nor do they seem to have a clear way to do this in
their code.

This also doesn't compile the Qt examples, because everything becomes
even more terrible from there on.
2015-01-02 00:00:03 +01:00
wm4
bafb9b2271 win32: add native wrappers for pthread functions
Off by default, use --enable-win32-internal-pthreads .

This probably still needs a lot more testing. It also won't work on
Windows XP.
2015-01-01 15:10:42 +01:00
wm4
4075518011 ao_portaudio: remove this audio output
It's just completely useless. We have good native support for all 3
desktop platforms, and ao_sdl or ao_openal as fallbacks.
2014-12-29 18:53:12 +01:00
Stefano Pigozzi
54aea7d5de chmap_sel: add multichannel fallback heuristic
Instead of just failing during channel map selection, try to select a close
layout that makes most sense and upmix/downmix to that instead of failing AO
initialization. The heuristic is rather simple, and uses the following steps:

1) If mono is required always prefer stereo to a multichannel upmix.
2) Search for an upmix that is an exact superset of the required channel map.
3) Search for a downmix that is the exact subset of the required channel map.
4) Search for either an upmix or downmix that is the closest (minimum difference
   of channels) to the required channel map.
2014-12-29 17:56:53 +01:00
wm4
3fdb6be316 win32: add mmap() emulation
Makes all of overlay_add work on windows/mingw.

Since we now don't explicitly check for mmap() anymore (it's always
present), this also requires us to make af_export.c compile, but I
haven't tested it.
2014-12-26 17:30:10 +01:00
wm4
161bdbdb7a build: require alsa libs not older than 6 years
Some IEC958 flags we use have been introduced in 2008, which makes
compilation fail on older systems.
2014-12-16 06:12:46 +01:00
Stefano Pigozzi
4979f2f452 build: update to waf 1.8.4 2014-12-04 21:55:00 +01:00
wm4
44edb13443 video: remove things forgotten in previous commit
Oops.
2014-12-03 23:12:22 +01:00
wm4
809936fdb9 video/filter: kill vf_pp (libpostproc)
This is an ancient filter, and we assume it's not useful anymore.

If you really want this, it's still available in libavfilter (e.g. via
--vf=lavfi=[pp...]). The disadvantage is that mpv doesn't pass through
QP information to libavfilter. (This was probably the reason vf_pp still
was part of mpv - it was slightly easier to pass QP internally.)
2014-12-03 23:01:19 +01:00
Stefano Pigozzi
2658dc712d build: move --cplayer to build options
This way it’s near to it’s libmpv counterparts
2014-11-28 15:57:13 +01:00
Stefano Pigozzi
b4deba7cc9 build: move --dvbin to TV features, remove --dvb 2014-11-28 15:57:04 +01:00
Stefano Pigozzi
8fcd4b572a build: fix typos
thanks to @Nikoli
2014-11-28 15:40:55 +01:00
wm4
ed59234378 wscript: move down some less important checks 2014-11-17 23:50:32 +01:00
wm4
41fd7fa021 build: check for mingw-w64 explicitly
And fail building if not any of MingW-w64 or POSIX are found. Obviously,
mpv needs one of those 2.
2014-11-17 23:47:30 +01:00