Some of the code, especially the dshow and windows codec loader parts,
are extremely hacky and likely full of bugs. The goal is merely getting
rid of warnings that could obscure more important warnings and actual
bugs, instead of fixing actual problems. This reduces the number of
warnings from over 500 to almost the same as when compiling on Linux.
Note that many problems stem from using the ancient wine-derived
windows headers. There are some differences to the "proper" windows
header. Changing the code to compile with the proper headers would be
too much trouble, and it still has to work on Unix.
Some of the changes might actually break compilation on legacy MinGW,
but we don't support that anymore. Always use MinGW-w64, even when
compiling to 32 bit.
Fixes some warnings in the win32 loader code on Linux too.
Remove unnecessary demuxer.h include from aviheader.h. Through
stheader.h aviheader.h is included in a lot of files. Add missing
mp_msg.h includes to av_sub.c and sd_ass.c (previously hidden by
indirect inclusion through demuxer.h and stream.h).
This patch hopefully makes them playable as long as they have and index without
breaking any other files.
Fixes http://samples.mplayerhq.hu/avi/invalid_unaligned.avi with native demuxer.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29913 b3059339-0415-0410-9bf9-f77b7e298cf2
for the system, names starting with _ are reserved at file level.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25635 b3059339-0415-0410-9bf9-f77b7e298cf2
aviheader.h is totally correct. defining useless typedefs that can
conflict with other headers is bad practice. i don't like editing
mmreg.h but oh well... if you have a better fix, commit it! finally,
the fix in the ad_ and vd_ files seems totally correct.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12357 b3059339-0415-0410-9bf9-f77b7e298cf2
instead doing it in demux_avi.c, storing private data in priv insteda of
demuxer structs)
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8031 b3059339-0415-0410-9bf9-f77b7e298cf2