This way people can still use the mouse to quickly check the elapsed time
without moving it all the way to the bottom while still having half the screen
to ignore mouse movement.
* Fixes: when on the end of playlist only half of entries are displayed.
* Simplifies the logic of limited_list so it's easy to follow.
* limited_list's pos parameter is now 1 based which seem more natural.
* Few changes to comply with code style thorough the file.
* Small format change:
"Playlist: (%d/%d):" -> "Playlist [%d/%d]:"
"Chapters: (%d/%d):" -> "Chapters [%d/%d]:"
These can be used in input.conf for pretty formatting of lists as
with shift+clicking the OSC buttons.
Ex:
z script-message osc-playlist
Z script-message osc-chapterlist
x script-message osc-tracklist
Had only tested with luajit which supports the \xHH syntax added
in Lua 5.2.
The arrow is troublesome to use since the ideal way to use it, as
the OSD code uses it, needs \alpha&H00<arrow>\r to work, which
does not in OSC's way of showing messages.
Change a few other defaults accordingly:
- seekbarstyle=bar looks better with bottombar.
- Bigger scalewindowed and scalefullscreen make bottom/topbar more readable.
Instead of rechecking the timers every time after an event is read, do
it only once the event queue is empty. This is probably slightly more
efficient, and facilitates the next commit.
Fixes missing subtitle tracks if the first entry didn't have any.
Previously it just checked for the first entry in the playlist for
requested languages and if that entry happened to not have subtitles
they also wouldn't show up for the other entries.
It will skip languages if the first entry with subs has less or
different languages than the others.
Unrelated to http_dash_segments.
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
This changes behavior somewhat. The old behavior can be restored by
running "mp.use_suspend=true". It was originally introduced for the OSC,
but I can't reproduce whatever misbehavior I was seeing.
(See mp.suspend()/resume() for explanations what the suspend mechanism
does.)
Do not scale OSD mouse input to the ASS OSD script resolution. The
original idea of this mechanism was that the user doesn't have to care
about the actual resolution of anything, and can just use the OSD
resolution consistently. But this made things worse.
Remove the implicit scaling, and always use the screen resolution.
(Except with --vo=xv, where additional scaling is forced upon
everything.)
Drop get_osd_resolution(). There is no replacement. Rename
get_screen_size() and get_screen_margins() to use "osd" instead of
"screen". For anything but --vo=xv these are equivalent, but with
--vo=xv the OSD resolution has additional implicit scaling.
Add code to osc.lua which emulates the old behavior.
Note that none of the changed functions were public API, so implicit
breakage of scripts which used it is just going to happen.
Adds always-on mode by internally utilizing hidetimeout as negative and
forbidding the user to set negative values.
This removes script-message to enable/disable the osc, and instead introduces a
combined 'visibility' control with the values never/auto/always.
It's available via script_opts and script_message as 'osc-visibility'.
As message, it also supports a 'cycle' value.
The del key is bound to cycling the visibility modes.
There were few issues:
- When it's disabled and then enabled, it was displaying the osc briefly and
then autohide right away. Don't do that.
- When it's enabled and then disabled, it was not removing the osc from screen
if called while the osc is visible (because tick() is responsible for the hide
but it doesn't render() the empty osc when the osc is disabled).
- Due to delayed/async unbinding of mouse events it was possible to show_osc()
after it got disabled e.g. from mouse_move. Prevent this.