Commit Graph

35249 Commits

Author SHA1 Message Date
wm4 87c549ffae gl_video: explicitly clamp colormatrix output
This could lead to quite visible artifacts when using an appropriate ICC
and float FBOs. The float FBOs allow storing out of range values, and my
guess is that the rest of the precessing chain elevated these out of
range values, resulting in artifacts.
2013-06-03 00:00:14 +02:00
wm4 07fc939544 m_option: fix -vo opengl lscale validation
OPT_STRING_VALIDATE actually did nothing. This made -vo opengl crash or
misbehave when passing an invalid value for the lscale, cscale or 3dlut-
size (the only users for this option type).

The code added with this commit was either blatantly forgotten with the
commit introducing this option type, or somehow lost.
2013-06-03 00:00:11 +02:00
wm4 e9af899237 demux: fix "-demuxer mpegps", don't force demuxer in stream_dvd
Internally, stream_dvd.c returned DEMUXER_TYPE_MPEG_PS, and the same
value was hardcoded to enforced usage of demux_lavf in demux.c. But
"-demuxer mpegps" basically did the same, so that switch was broken
for this format. Undo this and don't request a demuxer in stream_dvd.c.
demux_lavf.c is (probably) good enough to probe correctly with DVD.
Otherwise, we'd actually have to do something completely different to
force the libavformat demuxer.
2013-06-02 23:57:41 +02:00
Stefano Pigozzi 57571b5da3 cocoa_common: autohide dock/menubar on fs only if on same screen
Autohide the menubar and/or dock only if they are present in the screen the
player is going to go fullscreen into. I thought the GUI would handle this for
me when I switched 0057aa476 but lack of hardware to test made me embarass
myself yet again.

I reimplemented this feature with nicer code and behaviour. The code checks
separately wether to hide menubar and dock separatly, while the old code used
a single check possibly hiding stuff without need.

Added the key checks as a some category additions to NSScreen for readability.
2013-06-01 22:52:21 +02:00
wm4 02ce316ade sub: refactor
Make the sub decoder stuff independent from sh_sub (except for
initialization of course). Sub decoders now access a struct sd only,
instead of getting access to sh_sub. The glue code in dec_sub.c is
similarily independent from osd.

Some simplifications are made. For example, the switch_id stuff is
unneeded: the frontend code just has to make sure to call osd_changed()
any time subtitles are switched.

This is also preparation for introducing subtitle converters. It's much
cleaner to completely separate demuxer header/renderer glue/decoders
for this purpose, especially since sub converters might completely
change how demuxer headers have to be interpreted.

Also pass data as demux_packets. Currently, this doesn't help much, but
libavcodec converters might need scary stuff like packet side data, so
it's perhaps better to go with passing packets.
2013-06-01 19:44:16 +02:00
wm4 27d383918a core: add demux_sub pseudo demuxer
Subtitle files are opened in mplayer.c, not using the demuxer
infrastructure in general. Pretend that this is not the case (outside of
the loading code) by opening a pseudo demuxer that does nothing. One
advantage is that the initialization code is now the same, and there's
no confusion about what the difference between track->stream,
track->sh_sub and mpctx->sh_sub is supposed to be.

This is a bit stupid, and it would be much better if there were proper
subtitle demuxers (there are many in recent FFmpeg, but not Libav). So
for now this is just a transition to a more proper architecture. Look
at demux_sub like an artifical limb: it's ugly, but don't hate it - it
helps you to get on with your life.
2013-06-01 19:43:11 +02:00
wm4 f7b9b92179 sub: various minor subtitle related changes
Just pushing some code around.
2013-06-01 19:42:00 +02:00
Stefano Pigozzi f4dcb93be1 cocoa_common: don't autohide mouse on mousedown
Previews code allowed to click the same spot for a long time and the cursor
would autohide. No more!
2013-06-01 17:58:08 +02:00
Stefano Pigozzi db7835f5d7 cocoa_common: avoid window creation with VOFLAG_HIDDEN
This takes an approach similar to the wayland OpenGL backend. VOFLAG_HIDDEN
flag semantics doesn't mean "hide the window" but is simply ever used only to
do detection of available OpenGL extensions. On OSX it's possibile to
accomplish this task just by creating the OpenGL context without attaching
it to a drawable.
2013-06-01 12:12:17 +02:00
Stefano Pigozzi 109158603d cocoa_common: dehack mouse autohide by clipping view bounds to visible screen
This prevents the mouse to autohide when hovering the dock/menubar without any
particular hack and seems to finally cover all edge cases.
2013-06-01 02:10:41 +02:00
Stefano Pigozzi 25ae58fbbe cocoa_common: fix mouse autohide on MenuBar/Dock interaction
This is needed after last commit. A bug within a bug (yo dawg)! Serious
explaination in the source code comment so that it's not forgotten.
2013-05-31 14:16:27 +02:00
Stefano Pigozzi 2c4f5b75c0 cocoa_common: fix empty window when going fs on different screen
Using `enterFullScreenMode:withOptions:` with a screen handle than the current
screen doesn't hide the current window in the current screen. This is a bug in
Cocoa (preparing an isolated test case and sending the rdar later).

To work around this, manually hide/show the window that the toolkit should
hide/show for us.
2013-05-31 12:58:54 +02:00
Stefano Pigozzi 76f6df6be0 demux_mkv: clang: fix -Wunused-function
This was introduced with c0db930d.
2013-05-30 23:15:24 +02:00
Stefano Pigozzi bf21ed0102 cocoa_common: fix mouse hiding outside of player view
This bug was the result of crappy position detection in the previous code
combined with the commits moving autohide delay out of the cocoa backend and
into the core.

The hit detection was improved and now takes also account of interactions with
the Dock and Menubar. Moreover VOCTRL_SET_CURSOR_VISIBILITY now has an effect
only if the mouse position matches with this improved hit detection. This means
that both interaction with the Dock and Menubar are considered as well as
moving the mouse inside another screen.
2013-05-30 23:03:21 +02:00
Stefano Pigozzi 68c3e2aabb cocoa_common: refactor fullscreen code for readability
Break up the code into several methods and reduce code duplication. Also add
comments to make the intention of all this clearer.
2013-05-30 23:03:20 +02:00
Stefano Pigozzi 0aac8bc5ad cocoa_common: fix native-fs state saving
`opts->fs = VO_FALSE` was forgotten
2013-05-30 23:03:20 +02:00
Stefano Pigozzi a31422bbfe macosx_application: refactor psn matching code
Objective-C is shorter / more readable than snprintf.
2013-05-30 23:03:20 +02:00
Stefano Pigozzi 8b40494e93 macosx_application: refactor filename escape
Use Objective-C's new literal syntax to make the code simpler.
2013-05-30 23:03:20 +02:00
Stefano Pigozzi 3789e1bebf cocoa_common: fix a bug in window initialization error
We didn't bail out soon enough. Bug was introduced by 134f3e97.
2013-05-30 23:02:56 +02:00
Stefano Pigozzi 1d11db6596 macosx_application: use @autoreleasepool
I don't even want to know how this worked. It scares me a lot.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi 0057aa4769 cocoa_common: use cocoa APIs to go fullscreen
This removes a bit of ugly code and bookeeping which is never bad. `drawRect`
needs to guard against different window instances since in fullscreen the view
is wrapped in a fullscreen window provided by the toolkit (a instance of
NSFullScreenWindow to be precise).

The event handling was moved to the view so that it can still get all the
events when in the fullscreen window. Ideally these should be moved to
some NSResponder subclass within macosx_application and made available even
when no window is present. I refrained from this because "small steps".
2013-05-30 23:01:12 +02:00
Stefano Pigozzi 3396e0565b macosx_application: move escape_loadfile_name in this file
This allows to move back osx_common to raw C.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi 14ff6bbf7c cocoa_common: use better power management activity description
Now one might actually undestand why this power management assertion is used
in the first place.
2013-05-30 23:01:12 +02:00
Stefano Pigozzi ae1fa639e0 osx: remove compatibility conditionals for 10.6
At this point 10.6 is pretty old and we don't want to supporting old platforms.
I'm killing all the 10.6 compatibility code before doing more refactorings.

Next commits will also use newer Objective-C syntax such as literals and
@autoreleasepool.
2013-05-30 22:57:35 +02:00
wm4 28116b8a79 sub: remove some global variables 2013-05-30 22:44:18 +02:00
wm4 fd02f0f4d8 options: add --no-sub-visibility for symmetry
Not really useful, but for symmetry with the sub-visibility property
(mapped to the 'v' key by default).
2013-05-30 22:41:24 +02:00
wm4 f429b4eaa8 spudec: restore --sub-forced-only support
This was broken with 84829a4 "Merge branch 'osd_changes' into master".
The new OSD/subtitle code never respected the --sub-forced-only option,
and the old code containing the code for this was removed in fd5c4a1.
2013-05-30 22:40:32 +02:00
wm4 2684280643 sub: add sd_spu.c to wrap spudec, cleanup mplayer.c
This unifies the subtitle rendering path. Now all subtitle rendering
goes through sd_ass.c/sd_lavc.c/sd_spu.c.

Before that commit, the spudec.h functions were used directly in
mplayer.c, which introduced many special cases. Add sd_spu.c, which is
just a small wrapper connecting the new subtitle render API with the
dusty old vobsub decoder in spudec.c.

One detail that changes is that we always pass the palette as extra
data, instead of passing the libdvdread palette as pointer to spudec
directly. This is a bit roundabout, but actually makes the code simpler
and more elegant: the difference between DVD and non-DVD dvdsubs is
reduced.

Ideally, we would just delete spudec.c and use libavcodec's DVD sub
decoder. However, DVD playback with demux_mpg produces packets
incompatible to lavc. There are incompatibilities the other way around
as well: packets from libavformat's vobsub demuxer are incompatible to
spudec.c. So we define a new subtitle codec name for demux_mpg subs,
"dvd_subtitle_mpg", which only sd_spu can decode.

There is actually code in spudec.c to "assemble" fragments into complete
packets, but using the whole spudec.c is easier than trying to move this
code into demux_mpg to fix subtitle packets.

As additional complication, Libav 9.x can't decode DVD subs correctly,
so use sd_spu in that case as well.
2013-05-30 22:40:32 +02:00
wm4 724f576211 sub: use DVD PTS fallback code in normal sub decoding path
It appears demux_mpg doesn't output timestamps for subtitles. The vobsub
code handled this by doing its own PTS calculations. This code is absent
from the normal subtitle decoder path. Copy this code into the normal
path, so that we can unify the subtitle decoder paths in a later commit.

Decoding subtitles with sd_lavc when playing DVD with demux_mpg still
doesn't work.
2013-05-30 22:20:03 +02:00
wm4 38bd757e4f sub: remove check_duplicate_plaintext_event()
This was once needed to handle subtitle packages coming from a demuxer,
where seeking back might repeat previous events. This doesn't happen
anymore, and this code is used to convert complete files. So if there
are any duplicate lines, they must have been duplicated in the file,
and the old subtitle renderer would have shown them twice as well.

Today checking for duplicate events happens in sd_ass.c (and has been
for a while). There's no reason to keep this code, and it actually
causes trouble. Loading big subtitle files is extremely slow because
this makes adding n subtitles O(n^2).
2013-05-30 22:20:02 +02:00
wm4 b44202b69f sub: redo how -no-ass is handled
The -no-ass switch used to disable any use of libass for text subtitles.
This is not really the case anymore, because libass is now always
involved when rendering text. The only remaining use of -no-ass is
disabling styling or showing subtitles on the terminal. On the other
hand, the old subtitle rendering path is a big reason why the subtitle
code is still a big mess with an awful number of obscure special cases.

In order to simplify it, remove the old subtitle rendering code, and
always go through sd_ass.c. Basically, we use ASS_Track as central data
structure for storing text subtitles instead of struct sub_data. This
also makes libass mandatory for all text subs, even if they are printed
to the terminal in -no-video mode. (We could add something like sd_text
to avoid this, but it's not worth the trouble.)

struct sub_data and subreader.c are still around, even its ASS/SSA
reader. But struct sub_data is freed right after converting it to
ASS_Track. The internal ASS reader actually can handle some obscure
cases libass can't, like files encoded in UTF-16.
2013-05-30 22:20:02 +02:00
wm4 f7ad81c0f5 demux_mkv: replace awkward goto by function call
Requires reindenting a large code block to minimize random control flow.
2013-05-30 19:59:03 +02:00
wm4 c0db930de4 demux_mkv: make sure wavpacks works with older libavcodec versions
The new wavpack packet format (see previous commit) doesn't work with
older libavcodec versions, so disable the new code in this case.

The version numbers are only approximate, since the libavcodec version
wasn't bumped with the wavpack change, but it's close enough.
2013-05-30 19:55:15 +02:00
wm4 3f3531f560 demux_mkv: fix wavpack in mkv
Libav introduced a silent API breakage by changing what wavpack packets
the libavcodec decoder accepts. Originally the libavcodec codec accepted
Matroska-style wavpack packets. Libav commit 9b6f47c removed this
capability from the libavcodec code, and added code to libavformat's
Matroska demuxer to "rearrange" wavpack packets. Since demux_mkv still
sent Matroska-style packets, playback failed.

Fix this by "rearranging" packets in demux_mkv as well by copying
libavformat's code. (The best kind of fix.)

Tested with [CCCP]_Mega_Lossless_Audio_Test.mkv, as well as with a
sample generated by mkvmerge.
2013-05-30 17:45:05 +02:00
wm4 59892dd4cc gl_common: fix invalid alignment
0 is invalid. The intention of the code turning off any additional
alignment, so we need 1.

Change a comment: obviously we don't try to set alignment parameters
etc.to handle stride correctly, and instead do everything by row.
2013-05-30 15:56:51 +02:00
wm4 bbc865a4da gl_video: add some debug code for testing texture depth
This probes and prints the depth of some texture formats with the help
of a FBO. By default it tests the format used for scaling, as well as
the format used for dithering and the 3D LUT (if any of these are
enabled).

The output is visible only with -v. Some representative values are
probed, and the difference of input and output value is printed as hex-
float. Hex-floats are used because they make the implied precision more
obvious. Originally I wanted to do some more sophisticated guessing of
the implied depth/precision for more user-friendly reporting, but then
I decided that printing raw data is better for debugging, especially if
things go wrong.

This does not try to disable any functionality and does not print any
warnings if the depth is lower than what it should be.
2013-05-30 15:55:41 +02:00
wm4 5d0c4b6ac3 gl_video: change a GLSL statement
This might be better with dumb shader compilers, which won't vectorize
this to a single vector-division, assuming the hardware does have such
an instruction. Affects "bicubic_fast" scale mode only.
2013-05-30 15:40:55 +02:00
wm4 e08bf272ee gl_video: fix some dithering bugs
The internal texture format GL_RED is typically 8 bit, which is clearly
not good enough for the new dither matrix. The idea was to use a float
texture format, but this was somehow "forgotten". Use GL_R16, since
16 bit textures are more robust, and provide more precision for the
same memory usage.

Change how the offset for centering the dither matrix is applied. This
is needed for making it possible to round up values to the target depth.
Before this commit, this changed the output even if the input was exact
and input and output depth were the same, which is not really what you
want. Now it doesn't do that anymore.
2013-05-30 15:38:07 +02:00
wm4 6bfbca9912 core: avoid deselecting and reselecting stream needlessly
The core deselected all streams on initialization, and then selected the
streams it actually wanted. This was no problem for
demux_mkv/demux_lavf, but old demuxers (like demux_asf) could lose some
packets. The problem is that these demuxers can buffer some data on
initialization, which then is flushed on track switching. Fix this by
explicitly avoiding deselecting a wanted stream.
2013-05-29 14:57:05 +02:00
wm4 fa75ae96e1 demux_asf: fix after commit 5165e19
This demuxer reallocated packets on its own, instead of using the
demux.c functions, which clashed with a recent change.
2013-05-29 14:57:05 +02:00
wm4 a21cfddaab options: remove some questionable -lavdopts suboptions
Most of these are rather questionable, the rest you rarely need to set
manually. You still can set all of them with -lavdopts-o (because
libavcodec has AVOptions for them).
2013-05-29 14:57:05 +02:00
wm4 362e0aa7d5 mplayer: fix volume setting with --gapless-audio
Playing something with "mpv f1.mkv f2.mkv --gapless-audio --volume=20"
caused the volume to be reset when playing a new file. Normally, the
volume should not be reset (unless explicitly requested with per-file
options), and without either --gapless-audio or --volume it works as
expected.

The underlying problem is that volume was saved only when the AO was
uninitialized, and also the volume was always set when starting a file.
Fix this by saving the volume when playback ends, and when the audio
is reinitialized. To make sure the volume is never restored twice or
saved in the wrong situation, introduce INITIALIZED_VOL.

Also note that this volume saving and restoring only happens if the
--volume option is used. mixer.c does its own bookkeeping of volume.
The main reason for this is that the volume option could be reset by
per-file options (see manpage), and mixer.c doesn't know anything
about this stuff. This is probably dumb, and maybe some things could
be simplified. But for now this will work.
2013-05-29 14:56:35 +02:00
wm4 a9892f901f manpage: fix typo 2013-05-27 23:41:37 +02:00
wm4 cc1b1f773f demuxer_lavf: use audio/mpeg mime type for mp3
Basically, add exactly the same hacks for mp3 as we did for AAC. Should
make starting mp3 streams much faster.
2013-05-27 23:27:59 +02:00
wm4 8cfb87d200 demux_lavf: minimal probing and reduced analyzeduration for AAC over HTTP
When AAC is streamed over HTTP, using libavformat defaults is
pathetically slow. One solution for that is skipping probing and using
the mimetype to identify that it's AAC instead. This is what we did
before this commit (and ffmpeg does it too, but their logic is too
"inaccessible" for mpv).

This is still pretty fragile though. Make it a bit more robust by
requiring minimal probing. A probescore of 25 is reached after feeding
2 KB to libavformat (instead of > 500 KB for the normal probescore), so
use that. This is done only when streaming AAC from HTTP to reduce the
possibility of weird breakages for other formats.

Also reduce analyzeduration. The default analyzeduration will make
libavformat read lots of data, which makes playback start slow. So we
set analyzeduration to a low value. On the other hand, doing that for
other formats is risky, because there are unspecified effects with
certain "strange" formats (like transport streams). So we do this only
if we're streaming AAC from HTTP as well.

tl;dr libavformat is shit for media players
2013-05-27 23:26:22 +02:00
wm4 f05ec1c738 options: add allow-mimetype suboption for demux_lavf
This can control whether demux_lavf should use the HTTP mime type to
determine the format, instead of probing the data with the libavformat
API. Do this to allow easier debugging in case the mimetype is
incorrect. (This is done only for AAC streams right now.)
2013-05-27 22:48:04 +02:00
wm4 7ea5d085f9 mplayer: output status line normally with --no-consolecontrols
In commit 0e07189, I made the status line always print a newline,
instead of cutting the output at 80 columns (or if stderr is a terminal,
whatever width the terminal reports). This is better in the case the
output goes into a log file or a pipe.

This caused problems for people who want to pipe raw video to mpv, so
change it again. (Not sure why they won't use FIFOs instead.)

Now output untrimmed lines if the slave mode flag is set, which makes
sense to do, too. The current slave mode is still on life support,
though.
2013-05-27 22:28:03 +02:00
Stefano Pigozzi 41e6c922a5 macosx_application: fix menu 'ghosting'
This fixes a bug that caused the application to never leave it's frontmost
position.

The idea is stolen from @donmelton who used it in MPlayerShell. Thanks!
2013-05-26 23:46:50 +02:00
wm4 953b0eca3b manpage: fix typo 2013-05-26 19:37:59 +02:00
wm4 9a2a410d3f manpage: mark some filters as deprecated in favor of libavfilter
This is basically a "do not use" label. We don't remove them yet,
because we still support FFmpeg releases where we can not use
libavfilter for various reasons. Also, Libav causes pain as usual
due to the lack of ported mplayer filters in its codebase, so not
all filters will be available there.
2013-05-26 17:31:21 +02:00