On OSX with Cocoa enabled keyDown events are now handled with
addLocalMonitorForEventsMatchingMask:handler:. This allows to respond to
events even when there is no VO initialized but the GUI is focused.
Add a basic infrastructure for subtitle converters. These converters
work sort-of like decoders, except that they produce packets instead
of subtitle bitmaps. They are put in front of actual decoders.
Start with sd_movtext. 4 lines of code are blown up to a 55 lines file,
but fortunately this is not going to be that bad for the following
converters.
Subtitle files are opened in mplayer.c, not using the demuxer
infrastructure in general. Pretend that this is not the case (outside of
the loading code) by opening a pseudo demuxer that does nothing. One
advantage is that the initialization code is now the same, and there's
no confusion about what the difference between track->stream,
track->sh_sub and mpctx->sh_sub is supposed to be.
This is a bit stupid, and it would be much better if there were proper
subtitle demuxers (there are many in recent FFmpeg, but not Libav). So
for now this is just a transition to a more proper architecture. Look
at demux_sub like an artifical limb: it's ugly, but don't hate it - it
helps you to get on with your life.
This unifies the subtitle rendering path. Now all subtitle rendering
goes through sd_ass.c/sd_lavc.c/sd_spu.c.
Before that commit, the spudec.h functions were used directly in
mplayer.c, which introduced many special cases. Add sd_spu.c, which is
just a small wrapper connecting the new subtitle render API with the
dusty old vobsub decoder in spudec.c.
One detail that changes is that we always pass the palette as extra
data, instead of passing the libdvdread palette as pointer to spudec
directly. This is a bit roundabout, but actually makes the code simpler
and more elegant: the difference between DVD and non-DVD dvdsubs is
reduced.
Ideally, we would just delete spudec.c and use libavcodec's DVD sub
decoder. However, DVD playback with demux_mpg produces packets
incompatible to lavc. There are incompatibilities the other way around
as well: packets from libavformat's vobsub demuxer are incompatible to
spudec.c. So we define a new subtitle codec name for demux_mpg subs,
"dvd_subtitle_mpg", which only sd_spu can decode.
There is actually code in spudec.c to "assemble" fragments into complete
packets, but using the whole spudec.c is easier than trying to move this
code into demux_mpg to fix subtitle packets.
As additional complication, Libav 9.x can't decode DVD subs correctly,
so use sd_spu in that case as well.
The -no-ass switch used to disable any use of libass for text subtitles.
This is not really the case anymore, because libass is now always
involved when rendering text. The only remaining use of -no-ass is
disabling styling or showing subtitles on the terminal. On the other
hand, the old subtitle rendering path is a big reason why the subtitle
code is still a big mess with an awful number of obscure special cases.
In order to simplify it, remove the old subtitle rendering code, and
always go through sd_ass.c. Basically, we use ASS_Track as central data
structure for storing text subtitles instead of struct sub_data. This
also makes libass mandatory for all text subs, even if they are printed
to the terminal in -no-video mode. (We could add something like sd_text
to avoid this, but it's not worth the trouble.)
struct sub_data and subreader.c are still around, even its ASS/SSA
reader. But struct sub_data is freed right after converting it to
ASS_Track. The internal ASS reader actually can handle some obscure
cases libass can't, like files encoded in UTF-16.
Use a different algorithm to generate the dithering matrix. This
looks much better than the previous ordered dither matrix with its
cross-hatch artifacts.
The matrix generation algorithm as well as its implementation was
contributed by Wessel Dankers aka Fruit. The code in dither.c is
his implementation, reformatted and with static global variables
removed by me.
The new matrix is uploaded as float texture - before this commit, it
was a normal integer fixed point matrix. This means dithering will
be disabled on systems without float textures.
The size of the dithering matrix can be configured, as the matrix is
generated at runtime. The generation of the matrix can take rather
long, and is already unacceptable with size 8. The default is at 6,
which takes about 100 ms on a Core2 Duo system with dither.c compiled
at -O2, which I consider just about acceptable.
The old ordered dithering is still available and can be selected by
putting the dither=ordered sub-option. The ordered dither matrix
generation code was moved to dither.c. This function was originally
written by Uoti Urpala.
Make OS specific timer code export a mp_raw_time_us() function, and
add generic implementations of GetTimer()/GetTimerMS() using this
function. New mpv code is supposed to call mp_time_us() in situations
where precision is absolutely needed, or mp_time_s() otherwise.
Make it so that mp_time_us() will return a value near program start.
We don't set it to 0 though to avoid confusion with relative vs.
absolute time. Instead, pick an arbitrary offset.
Move the test program in timer-darwin.c to timer.c, and modify it to
work with the generic timer functions.
Mostly copied from vf_lavfi. The parts that could be shared are minor,
because most code is about setting up audio and video, which are too
different.
This won't work with Libav. I used ffplay.c as guide, and noticed too
late that their setup methods are incompatible with Libav's. Trying to
make it work with both would be too much effort. The configure test for
av_opt_set_int_list() should disable af_lavfi gracefully when compiling
with Libav.
Due to option parser chaos, you currently can't have a "," as part of
the filter graph string - not even with quoting or escaping. This will
probably be fixed later.
The audio filter chain is not PTS aware. So we have to do some hacks
to make up a fake PTS, and we have to map the output PTS back to the
filter chain's method of tracking PTS changes and buffering, by
adjusting af->delay.
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.
It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts
This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.
mp_audio has some redundant fields. Setters like mp_audio_set_format()
initialize these properly.
Also move the mp_audio struct to a the file audio.c.
We can remove a mysterious line of code from af.c:
in.format |= af_bits2fmt(in.bps * 8);
I'm not sure if this was ever actually needed, or if it was some kind of
"make it work" quick-fix that works against the way things were supposed
to work. All filters etc. now set the format correctly, so if there ever
was a need for this code, it's definitely gone.
Schedule mpv's playloop as a high frequency timer inside the main Cocoa event
loop. This has the benefit to allow accessing menus as well as resizing the
window without the playback being blocked and allows to remove countless hacks
from the code that involved manually pumping the event loop as well simulating
manually some of the Cocoa default behaviours.
A huge improvement consists in removing NSApplicationLoad. This is a C function
defined in the Cocoa header and implements a minimal OSX application under ther
hood so that you can use the Cocoa GUI toolkit from C/C++ without having to
respect the Cocoa standards in terms of application initialization. This was
bad because the behaviour implemented by NSApplicationLoad was hard to customize
and had several gotchas especially in the menu department.
mpv was changed to be just a nib-less application. All the Cocoa part is still
generated in code but the event handling is now not dissimilar to what is
present in a stock Mac application.
As a part of reviewing the initialization process, I also removed all of
`osdep/macosx_finder_args`. The useful parts of the code were moved to
`osdep/macosx_appication` which has the broaded responsibility of managing the
full lifecycle of the Cocoa application. By consequence the
`--enable-macosx-finder` configure switch was killed as well, as this feature
is always enabled.
Another change the users will notice is that when using a bundle the `--quiet`
option will be inserted much earlier in the initializaion process. This results
in mpv not spamming mpv.log anymore with all the initialization outputs.
The old OSD font was a PostScript Type 1 font. Convert it to OpenType
to work around a fontconfig bug [1]. OpenType is a more modern format,
and the font file is quite a bit smaller, so this is actually a nice
change.
The conversion was done by opening the font with fontforge and saving
it as OpenType (CFF). fontforge showed a warning when doing this:
The font contains errors.
Self Intersecting
Bad Private Dictionary
These seem to be harmless.
[1] https://bugs.freedesktop.org/show_bug.cgi?id=63922
Requires recent FFmpeg/Libav git versions. Earlier versions will not
be supported, as the API is different. (A libavfilter version that
uses AVFrame instead of AVFilterBuffer is needed.)
Note that this is sort of useless, because the option parser prevents
you from making use of the full libavfilter graph syntax. This has to be
fixed later.
Most of the filter creation code (half of the config() function) has
been taken from avplay.c.
This code is not based on MPlayer's vf_lavfi. The MPlayer code doesn't
compile as it hasn't been updated through multiple libavfilter API
changes, making it completely useless as a starting point.
The OSX part of the Apple Remote was unmaintained for a long time and was not
working anymore. I tried to update the cookies to what the current versions of
OS X expect without much luck. I decided to remove it since Apple is not
including the IR receiver anymore in new hardware and it's clear that wifi
based remotes are the way to go.
A third party iOS app should be used in it's place. In the future we could look
into having a dedicated iOS Remote Control app like VLC and XBMC do.
The Linux side (`appleir.c`) was relatively tidy but it looks like LIRC can be
configured to work with any version of Apple Remote [1] and is more maintained.
[1] LIRC Apple Remote configs: http://lirc.sourceforge.net/remotes/apple/
gl_video.c contains all rendering code, gl_lcms.c the .icc loader and
creation of 3D LUT (and all LittleCMS specific code). vo_opengl.c is
reduced to interfacing between the various parts.
Do this instead of stuffing all x11/cocoa/win32/wayland specific code
into gl_common.c. The cocoa specific parts could probably go directly
into cocoa_common.m, possibly same with wayland.
Also redo how the list of backends is managed. Get rid of the GLTYPE_
constants. Instead of having a big switch() on GLTYPE_, each backend
entry has a function pointer to setup the MPGLContext callback (e.g.
mpgl_set_backend_x11()).
Remove `af_resample` and `af_lavcresample`. The former is a mess while the
latter uses an API that was long deprecated in libavcodec and is now removed.
`af_lavrresample` rougly has the same features and structure of
`af_lavcresample`.
libswresample fallback by wm4.
All wayland only specific routines are placed in wayland_common.
This makes it easier to write other video outputs.
The EGL specific parts, as well as opengl context creation, are in gl_common.
This backend works for:
* opengl-old
* opengl
* opengl-hq
To use it just specify the opengl backend
--vo=opengl:backend=wayland
or disable the x11 build.
Don't forget to set EGL_PLATFORM to wayland.
Co-Author: Scott Moreau
(Sorry I lost the old commit history due to the file structure changes)
The previous name of this filter was misleading, because it doesn’t actually
normalize volume levels. What it does is closer to performing low-quality
dynamic range compression, hence it is now called af_drc.
Instead of putting codec header data into WAVEFORMATEX and
BITMAPINFOHEADER, pass it directly via AVCodecContext. To do this, we
add mp_copy_lav_codec_headers(), which copies the codec header data
from one AVCodecContext to another (originally, the plan was to use
avcodec_copy_context() for this, but it looks like this would turn
decoder initialization into an even worse mess).
Get rid of the silly CodecID <-> codec_tag mapping. This was originally
needed for codecs.conf: codec tags were used to identify codecs, but
libavformat didn't always return useful codec tags (different file
formats can have different, overlapping tag numbers). Since we don't
go through WAVEFORMATEX etc. and pass all header data directly via
AVCodecContext, we can be absolutely sure that the codec tag mapping is
not needed anymore.
Note that this also destroys the "standard" MPlayer method of exporting
codec header data. WAVEFORMATEX and BITMAPINFOHEADER made sure that
other non-libavcodec decoders could be initialized. However, all these
decoders have been removed, so this is just cruft full of old hacks that
are not needed anymore. There's still ad_spdif and ad_mpg123, bu neither
of these need codec header data. Should we ever add non-libavcodec
decoders, better data structures without the past hacks could be added
to export the headers.
Use codec names instead of FourCCs to identify codecs. Rewrite how
codecs are selected and initialized. Now each decoder exports a list
of decoders (and the codec it supports) via add_decoders(). The order
matters, and the first decoder for a given decoder is preferred over
the other decoders. E.g. all ad_mpg123 decoders are preferred over
ad_lavc, because it comes first in the mpcodecs_ad_drivers array.
Likewise, decoders within ad_lavc that are enumerated first by
libavcodec (using av_codec_next()) are preferred. (This is actually
critical to select h264 software decoding by default instead of vdpau.
libavcodec and ffmpeg/avconv use the same method to select decoders by
default, so we hope this is sane.)
The codec names follow libavcodec's codec names as defined by
AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders
have names different from the canonical codec name. The AVCodecDescriptor
API is relatively new, so we need a compatibility layer for older
libavcodec versions for codec names that are referenced internally,
and which are different from the decoder name. (Add a configure check
for that, because checking versions is getting way too messy.)
demux/codec_tags.c is generated from the former codecs.conf (minus
"special" decoders like vdpau, and excluding the mappings that are the
same as the mappings libavformat's exported RIFF tables). It contains
all the mappings from FourCCs to codec name. This is needed for
demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the
codec as determined by libavformat, while the other demuxers have to do
this on their own, using the mp_set_audio/video_codec_from_tag()
functions. Note that the sh_audio/video->format members don't uniquely
identify the codec anymore, and sh->codec takes over this role.
Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which
provide cover the functionality of the removed switched.
Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure
container/video combinations (e.g. the sample Film_200_zygo_pro.mov)
are played flipped. ffplay/avplay doesn't handle this properly either,
so we don't care and blame ffmeg/libav instead.
This functionality looked smart but created problems with some kinds of
multi touch events. Moreover some events coming from the windows server – like
hovering a corner for window resize – didn't cause the player to wake up
immediately.
The "correct" non hacky way to implement async event polling with cocoa would
be having the vanilla cocoa event loop driving the player and setting up mpv's
terminal FDs as event sources for the cocoa event loop.
Fixes#20
This also means the option is verified on program start, not when the VO
is created. The actual code becomes a bit more complex, because the
screen width/height is not available at program start.
The actual parsing code is still the same, with its unusual sscanf()
usage.
Refcounting will conceptually allocate and free images all the time
when using the filter chain. Add a pool that makes these reallocations
cheap.
This only affects the image data, not mp_image structs and similar small
allocations. Small allocations are always fast with reasonable memory
managers, while large image data will trigger mmap/munmap calls each
time.
Replace libavcodec's native buffer allocation with code taken from
ffplay/ffmpeg's libavfilter support. The code in lavc_dr1.c is directly
copied from cmdutils.c. Note that this is quite arcane code, which
contains some workarounds for decoder bugs and the like. This is not
really a maintainance burden, since fixes from ffmpeg can be directly
applied to the code in lavc_dr1.c.
It's unknown why libavcodec doesn't provide such a function directly.
avcodec_default_get_buffer() can't be reused for various reasons.
There's some hope that the work known as The Evil Plan [1] will make
custom get_buffer implementations unneeded.
The DR1 support as of this commit does nothing. A future commit will
use it to implement ref-counting for mp_image (similar to how AVFrame
will be ref-counted with The Evil Plan.)
[1] http://lists.libav.org/pipermail/libav-devel/2012-December/039781.html
This allowed to move the input stream layer across the network, allowing
the user to play anything that mplayer could play remotely. For example,
playing a DVD related on a remote server (say, with the host name
"remotehost1") could be done by starting the netstream server on that
remote server, and then running:
mplayer mpst://remotehost1/dvd://
This would open the DVD on the remote host, and transfer the raw DVD
sector reads over network. It works the same for other protocols, and
all accesses to the stream layer are marshaled over network. It's
comparable to the way the cache layer (--cache) works.
It has questionable use and most likely was barely used at all. There's
lots of potential for breakage, because it doesn't translate the stream
CTRLs to network packets. Just get rid of it.
The server used to be in TOOLS/netstream.c, and was accidentally removed
earlier.
This function sucks and apparently is not very portable (at least on
mingw, the configure check fails). Also remove the emulation of that
function from osdep/strsep*, and remove the configure check.
vsscanf() is in POSIX, C99, mingw, etc. Further, the implementation in
osdep/vsscanf.c was completely broken, and if it worked, it worked only
by chance.
This mainly serves as a fallback for platforms where nothing better is
available; also as a debugging help. Both the audio and video driver are
not first class - the audio driver lacks delay detection, and the video
driver only supports a single YUV color space.
Configure options: --disable-sdl2 to disable SDL 2.0+ detection,
--disable-sdl to disable SDL 1.2+ detection. Both options need to be
specified to turn off SDL support entirely.
Add `mp_find_config_file` to search different known paths and use that in
ass_mp to look for the fontconfig configuration file.
Some incidental changes spawned by this feature where:
* Buffer allocation for the strings containing the paths is now performed
with talloc. All of the allocations are done on a NULL context, but it still
improves readability of the code.
* Move the OSX function for lookup inside of a bundle: this code path was
currently not used by the bundle generated with `make osxbundle`. The plan
is to use it again in a future commit to get a fontconfig config file.
ad_dvdpcm reads MPEG specific headers directly (passed through codecdata
by demux_mpg), so you couldn't use ffmpeg's "pcm_dvd" with demux_mpg.
Change demux_mpg to set the correct audio parameters directly. The code
for this is taken from ad_dvdpcm.
ad_dvdpcm is evil because it still does partial packet reads (with
demux_read_data()), and it's redundant to libavcodec anyway.
Since libavcodec doesn't have a "generic" PCM decoder, we have to go out
of out way to make it look like ad_lavc provides one: make it provide a
pseudo "pcm" decoder, which maps some format tags manually to the
individual libavcodec PCM decoders.
Format tags which uniquely map to one libavcodec could be mapped via
codecs.conf. Since defining these in tag_map[] is much shorter (one line
vs. a full codec entry in codecs.conf), and since we need tag_map[]
anyway, we don't use codecs.conf for these.
ad_pcm is evil because it still does partial packet reads (with
demux_read_data()), and it's redundant to libavcodec anyway.
ffmpeg recently added a demuxer that can read vobsubs (pairs of .sub and
.idx files). Get rid of the internal vobsub reader, and use the ffmpeg
demuxer instead.
Sneak in an unrelated manpage change (autosub default).
libavdevice supports various "special" video and audio inputs, such
as screen-capture or libavfilter filter graphs.
libavdevice inputs are implemented as demuxers. They don't use the
custom stream callbacks (in AVFormatContext.pb). Instead, input
parameters are passed as filename. This means the mpv stream layer has
to be disabled. Do this by adding the pseudo stream handler avdevice://,
whose only purpose is passing the filename to demux_lavf, without
actually doing anything.
Change the logic how the filename is passed to libavformat. Remove
handling of the filename from demux_open_lavf() and move it to
lavf_check_file(). (This also fixes a possible bug when skipping the
"lavf://" prefix.)
libavdevice now can be invoked by specifying demuxer and args as in:
mpv avdevice://demuxer:args
The args are passed as filename to libavformat. When using libavdevice
demuxers, their actual meaning is highly implementation specific. They
don't refer to actual filenames.
Note:
libavdevice is disabled by default. There is one problem: libavdevice
pulls in libavfilter, which in turn causes symbol clashes with mpv
internals. The problem is that libavfilter includes a mplayer filter
bridge, which is used to interface with a set of nearly unmodified
mplayer filters copied into libavfilter. This filter bridge uses the
same symbol names as mplayer/mpv's filter chain, which results in symbol
clashes at link-time.
This can be prevented by building ffmpeg with --disable-filter=mp, but
unfortunately this is not the default.
This means linking to libavdevice (which in turn forces linking with
libavfilter by default) must be disabled. We try doing this by compiling
a test file that defines one of the clashing symbols (vf_mpi_clear).
To enable libavdevice input, ffmpeg should be built with the options:
--disable-filter=mp
and mpv with:
--enable-libavdevice
Originally, I tried to auto-detect it. But the resulting complications
in configure did't seem worth the trouble.
Gestalt is deprecated since 10.8. Change the code to read the OS version from
a system plist file.
As mentioned http://stackoverflow.com/a/11072974/499456 Apple engineers are
suggesting this plist reading approach.
Now "make install" will never strip the binary. "make install-strip"
always will.
The behavior of --enable-debug is unchanged, other than having no
influence anymore on the install targets.
The config directory, controlled by --confdir and which is set to
PREFIX/etc/mpv by default, should not be created by default, as
"make install" doesn't copy any files there. The user can still create
a config file manually if system-wide configuration is desired.
Add building the manpage to the all target (which is also the default
target). This fixes the behavior that "make install" tried to build the
manpage if it wasn't built yet.
Add rst2man detection to configure, and disable rst2man usage in the all
and install targets if it hasn't been found. You can still build or
install the man page manually (by using the install-mpv-man target),
but the all and install targets won't attempt to use rst2man.
Additionally, building/installing the manpage by default can be
explicitly inhibited using the --disable-manpage configure option.
It's possible to avoid rst2man by using "make mpv install-no-man" as
well.
This removes the rather complicated configure and Makefile parts
related to auto-detecting available languages for manpages and locales.
We don't have non-English manpages or any locales, so this is
pointless. It didn't even work: configure --language=all created an
invalid config.mak that would cause "make install" to fail.
Remove installation of locales. There are no translations at all which
could be installed. Should there ever be someone who is interested in
adding translations, this can be added back in a simpler way.
Rename the --enable-translation configure option to --enable-gettext.
This is what this option really does: enable gettext() use. This may
be interesting for people who want to experiment with localizing mpv,
but is entirely useless for normal use.
Remove detection of the binary codecs directory in configure.
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.
The two commits are separate, because git is bad at tracking renames
and content changes at the same time.
Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
file2string.pl and vdpau_functions.pl are direct ports.
matroska.py was reimplemented as the Parse::Matroska module in CPAN,
and matroska.pl was made a client of Parse::Matroska.
A copy of Parse::Matroska is included in TOOLS/lib, and matroska.pl
looks there first when trying to load the module.
osxbundle.py was not ported since I have no means to verify it.
Python is always available on OSX though, so there is no harm in
removing the check for it on configure.
This reflects the fact that this filter now renders all types of
subtitles, not just ASS subtitles.
Always compile this filter, not just on CONFIG_ASS.
Note that --no-ass still disables auto-inserting this filter. It's the
only way to disable auto-insertion, so keep it even though it's not
really ASS specific anymore. --no-ass also disables using libass for
rendering text subs directly.
To ease changing all the VOs to the new OSD rendering, fallbacks,
conversions, support code etc. was left all over the code. Now that
all VOs have been changed, all that code is inactive. Remove it.
Strip down spudec.c. We don't need the old grayscale and scaling stuff
anymore. (Not removing spudec itself yet - I'm not confident that the
libavcodec DVD sub decoder is sufficient, and it would also require
some hacks to get DVD palette and resolution information from libdvdread
to libavcodec.)
The option --spuaa, --spualign, --spugauss were used with the old sub
scaling code, and don't do anything anymore.
This contains about the same code as bitmap_packer.c. eosd_packer.c was
added first, and then not merged for a year - then it was added as
bitmap_packer.c with slightly different and incompatible interface. Now
replacing eosd_packer.c with bitmap_packer.c is finally done. So much
wasted work...
Before this commit, the OSD was drawn using libass, but the resulting
bitmaps were converted to the internal mplayer OSD format. We want to
get rid of the old OSD format, because it's monochrome, and can't even
be rendered directly using modern video output methods (like with
OpenGL/Direct3D/VDPAU).
Change it so that VOs can get the ASS images directly, without
additional conversions. (This also has the consequence that the OSD can
render colors now.) Currently, this is vo_gl3 only. The other VOs still
use the old method. Also, the old OSD format is still used for all VOs
with DVD subtitles (spudec).
Rewrite sub.c. Remove all the awkward flags and bounding boxes and
change detection things. It turns out that much of that isn't needed.
Move code related to converting subtitle images to img_convert.c. (It
has to be noted that all of these conversions were already done before
in some places, and that the new code actually makes less use of them.)
Add a make task and python script to create a Mac OS X Application Bundle
to be used when compiling with the --enable-macosx-finder and
--enable-macosx-bundle configure flags.
The main svg icon was created by me and heavily inspired by Apple's iTunes
and AppStore icon designs. We are still looking for something better.
For the audio, movie and subtitles icons I added the main logo to MPlayer OSX
Extended icons.
Use with `make osxbundle` after running configure and make.
Clean up handling of libquvi (which resolves URLs of streaming sites
into URLs to the actual media playable by mpv). Move the code out of
open.c to quvi.c, and invoke it explicitly from mplayer.c, instead of
trying to resolve every filename passed to open_stream().
This allows easily passing metadata from the quvi context to the
frontend. Expose QUVIPROP_PAGETITLE as "media-title" property, and use
that instead of "filename" for the mplayer window title. (For YouTube,
this is the video title.) It's cleaner too.
Handle a potential reliability issue: check quvi_getprop return values.
Since open.c contains barely anything but the open_stream() stub, move
that to stream.c and delete open.c.
This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.
The new default config file location is: ~/.mpv/
Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.
We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.
Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
ao_dsound.c depended on the same configure check as vo_directx.c, which
was removed in commit 0e2c48a3ce. This accidentally disabled
inclusion of ao_dsound.
Fix it by adding a new check. Also, move it below ao_portaudio on the
auto-select list, as ao_dsound is considered deprecated.
Unrelated to that, move ao_lavc below ao_null to prevent it from being
auto-selected.
Most of these have very limited actual use, or are even entirely
useless. They only serve to bloat the codebase and to make life harder.
Drowning users in tons of barely useful filters isn't exactly helpful
either. Some of these filters were redundant or marked as obsolete.
The dlopen and lua (to be added soon) video filters provide ways to add
custom filters.
Detailed listing for each filter with reasons (with contributions from
divVerent and lachs0r):
1bpp:
Replaced by "scale".
2xsai:
Pixel art scaling algorithm, useless with lossy video.
blackframe:
Not very useful. Apparently one use is combining it with scripts,
that pass the
bmovl:
Weirdly complex and insane (using FIFO commands), questionable use.
cropdetect:
Only sort-of useful when used with scripts, and then it will be
very fragile.
It's probably better to use the dlopen rectangle filter, or to
implement the common use-case in a better way.
decimate:
Not needed/useful with modern video codecs, is an
encoding-only filter.
denoise3d:
"hqdn3d" is better.
detc:
Some of the worse deteleciners.
dint:
Useless, actually crashes. (On an assert in vf.c that is disabled
by default in mplayer-svn.)
dvbscale:
Not even practical, and the same effect can be achieved through
other means.
eq:
Worse/older version of eq2.
field:
Limited use, available as dlopen filter.
fil:
Quoting the manpage:
This filter is very similar to the il filter but much faster,
the main disadvantage is that it does not always work.
Especially if combined with other filters it may produce
randomly messed up images, so be happy if it works but do not
complain if it does not for your combination of filters.
filmdint:
Kind of redundant with pullup, and slightly worse.
fixpts:
Never useful. (Most if not all filters have been fixed for PTS.)
framestep:
Questionable use. For things like creating thumbnails, ffmpeg or
--sstep should be used.
geq:
Limited use, will be redundant with the "lua" filter.
halfpack:
Useless, probably redundant with "scale".
harddup:
Useless.
hue:
Most VOs support this.
il:
Useless.
ivtc:
Another of the worse deteleciners.
kerndeint:
A bad deinterlacer.
lavc:
For DVB output devices. We removed that support.
lavcdeint:
A bad deinterlacer, was already deprecated.
Still available as --vf=pp=fd.
mcdeint:
A broken deinterlacer that uses lavc internals.
ow:
Very slow, barely any quality benefit over "hqdn3d".
palette:
Done by "scale".
perspective:
Files with incorrect perspective are extremely rare. About the
only real-world use for this is keystone correction, which is
usually done in hardware by the projector or by graphics
drivers/compositors.
pp7:
Another useless postprocessing filter with bad and complicated code.
Use libpostprocess with "pp" instead.
qp:
Useless.
remove-logo:
Redundant with delogo, which is better and more practical.
rgbtest:
Useless.
sab, smartblur, boxblur:
Blur filters, redundant to "unsharp".
softskip:
Does nothing.
spp, fspp, uspp:
Useless postprocessing filters. "spp" needs ffmpeg internals.
"fspp" is the optimized version of the "spp" filter (???), while
"uspp" is the slow version (????).
Use libpostprocess with "pp" instead.
telecine:
Evil and useless. Available as dlopen filter for testing
purposes.
test:
Useless.
tfields:
Useless, probably.
tile:
Questionable use. Available as dlopen filter.
tinterlace:
Evil and useless.
yuvcsp:
Probably useless.
yvu9:
Redundant with "scale".
Also remove the following left-over files: vd_null.c, vqf.h
This is needed by demux_mpg (and possibly by demux_ts) for PCM playback.
The decoder does the mapping from MPEG headers to the actual PCM format,
and also unpacks sample data for 20/24 bit formats.
Someone wanted this. Apparently both libavformat's TS demuxer and
demux_ts are crap, and work/fail in different cases.
This demuxer has been removed in 1fde09db6f. All code added comes
from the revision before that. Some required bits have been added in
the commit before this one (re-adding demux_mpg), in particular the
changes to video.c.
stream_dvb will use this demuxer by default, otherwise demux_lavf is
preferred (as it has been before).
Some TS related command line options are not re-added.
Closed captions might not work.
Apparently this was needed for good DVD playback.
This demuxer has been removed in 1fde09db6f. All code added comes
from the revision before that. Some other bits have been removed in
later commits, and are added back as well.
Usage of memalign() is replaced by av_malloc(). As far as I can tell,
this memory is never free'd or reallocated, so no calls to av_free()
have been added.
The code re-added to video.c is plain horrible, full of code
duplication, full of demuxer/codecs specifics, but apparently needed.
Unrelated to re-adding the demuxer, re-add one codepath for
DEMUXER_TYPE_TV, which was accidentally removed in the same commit
demux_mpg was removed.
The closed captions decoder is not re-added.
This was removed in commit 6a26b4a665. Add it back, because it was
needed by demuxer_rawaudio and for PCM audio with demuxers other than
demux_lavf. (In practice, this broke rawaudio and PCM-in-Matroska only.)
Unlike with raw video, there is no single raw audio "decoder" in
libavcodec. Instead of trying to mess raw audio input into ad_ffmpeg
using a table to map audio formats to the respective libavcodec
decoders, it seems advantageous to simply add back ad_pcm.
mpcommon.c used to be the only file to include version.h. version.h is
generated by the build system, and contains the git revision. Any time
a commit is made (or the tree is rebased etc.), the file is rewritten,
and mpcommon.c rebuilt. To make rebuilding less annoying, the definition
of the version string is the only thing in mpcommon.c.
Since I want to add other things to mpcommon.c, add a new file named
version.c, that takes over mpcommon.c's role as described above.
mpcommon.c doesn't include version.h anymore, and will be used to park
code that doesn't really belong anywhere else.
Split the vo_vdpau code that calculates how to pack all subtitle
bitmaps into a larger surface into a separate file. This will allow
using it in other VOs.
Conflicts:
Makefile
libvo/vo_vdpau.c
Note: this commit does the same as an earlier commit by me
(4010dd0b1a). My commit added the vo_vdpau packer code as
eosd_packer.c, while this commit by uau uses bitmap_packer.c. Since
bitmap_packer.c has a different interface, and because there are more
commits changing OSD rendering coming, I will pick uau's version.
However, vo_gl, vo_gl3 and vo_direct3d are still using eosd_packer.c,
so to make the transition easier, don't delete eosd_packer.c yet.
Change libavcodec subtitle decoding code (used for some bitmap
subtitle types) to use the same decoding framework as sd_ass. The
functionality that was previously in av_sub.c and was directly called
from mplayer.c is now in sd_lavc.c.
Conflicts:
mplayer.c
sub/av_sub.h
sub/sd_lavc.c
Merged from mplayer2. The remaining use of is_av_sub() is replaced by
a check whether a subtitle decoder is active, which should give the
same results.
Probably all of these are supported by libavcodec. Missing things can
be added back.
Also remove qtpalette.h. It was used by demux_mov.c, and should have
been deleted with commit 1fde09db6f.
The main excuse for removing this is that LIVE555 deprecated the API
the mplayer implementation was using. The old API still seems to be
somewhat supported, but must be explicitly enabled at LIVE555
compilation, so mplayer won't always work on any user installation.
The implementation was also very messy, in C++, and FFmpeg support is
available as alternative.
Remove it completely.
libavformat replaces demux_audio completely. I don't know/care what
vivo (demux_viv) is. libavformat has a Real demuxer; it seems it works
slightly better, with a different set of bugs.
Support for internal libdvdread has been removed in commit 41fbcee1f5,
but some bits have been missed in Makefile/configure.
Support for libdvdread as normal library is left unchanged.
While being able to play videos on a framebuffer device would be nice,
I didn't need it, and couldn't even test it (buggy nvidia binary
drivers that disable framebuffers, buggy DirectFB that crashes when
using the X11 backend). It's just dead weight, get rid of it.
vo_directx was very horrible, and by today it's mostly useless. I didn't
remove it, because there was that-guy who told me in amazement how
awesome mplayer was, because it was the only video player fast enough
for fast playback on his system when using vo_directx. Sorry, that-guy.
When the internal mplayer MPEG demuxer was removed (commit 1fde09db),
the default demuxer when using dvdnav was set to libavformat. Now it
turns out that this doesn't work with libavformat. It will terminate
playback right after the audio runs out (instead of looping it like the
video, or whatever it's supposed to do). I'm not sure what exactly the
problem is, but since 1. even mplayer-svn can't handle DVD menus
directly (missing highlights), 2. DVD menus are essentially worthless,
and 3. I don't directly watch DVDs, don't bother with it and remove it.
For basic playback, there's still libdvdread support.
Also, use pkg-config for libdvdread, and drop support for in-tree
libdvdread. Remove support for in-tree libdvdcss as well.
Remove the win32 loader - the win32 emulation layer, as well as the
code for using DirectShow/DMO/VFW codecs. Remove loading of xanim,
QuickTime, and RealMedia codecs.
The win32 emulation layer is based on a very old version of wine.
Apparently, wine code was copied and hacked until it was somehow able
to load a limited collection of binary codecs. It poked around in the
code segment of some known binary codecs to disable unsupported win32
API calls to make them work. Example from module.c:
for (i=0;i<5;i++) RVA(0x19e842)[i]=0x90; // make_new_region ?
for (i=0;i<28;i++) RVA(0x19e86d)[i]=0x90; // call__call_CreateCompatibleDC ?
for (i=0;i<5;i++) RVA(0x19e898)[i]=0x90; // jmp_to_call_loadbitmap ?
for (i=0;i<9;i++) RVA(0x19e8ac)[i]=0x90; // call__calls_OLE_shit ?
for (i=0;i<106;i++) RVA(0x261b10)[i]=0x90; // disable threads
Just to show how utterly insane this code is. You wouldn't want even
your worst enemy to have to maintain this. In fact, it seems nobody
made major changes to this code ever since it was committed.
Most formats can be decoded by libavcodecs these days, and the loader
couldn't be used on 64 bit platforms anyway. The same is (probably)
true for the other binary codecs.
General note about how support for win32 codecs could be added back:
It's not possible to replace the win32 loader code by using wine as
library, because modern wine can not be linked with native Linux
programs for certain reasons. It would be possible to to move DirectShow
video decoding into a separate process linked with wine, like the
CoreAVC-for-Linux patches do. There is also the mplayer-ww fork, which
uses the dshownative library to use DirectShow codecs on Windows.
Since slave mode is not planned to be kept, this VO is useless and I'm
removing it.
This VO was useful for OSX GUIs. Since in cocoa you can't embed views in
windows from other processes, this VO was writing to a sharedbuffer with
mmap. The OSX GUIs would then read from the buffer and render the image
with an external renderer.
If in the future we will want to support GUIs we will need to reasearch the
IOSurface framework. This allows to share kernel managed image data
across processes and integrates well with OpenGL.
This transition to a new VO API started over 4 years ago. It's time to
finally end it, and get rid of the horrible hacks.
Also removes some previously undetected dead code from spudec.c.
The removed VO and AO took MPEG data and decoded it with V4L2. I'm not
exactly sure what's the use of this today, but get rid of it.
As far as feeding video data to V4L2 is concerned, there are other
ways. For example, there is this script, that feeds yuv4mpeg formatted
raw video data to V4L2:
https://raw.github.com/umlaeute/v4l2loopback/master/examples/yuv4mpeg_to_v4l2.c
The encoding branch by divverent can handle of these via libavformat.
Note: for some reason, libav/ffmpeg have a GIF muxer only, and no
demuxer. The gif configure checks needef for the mplayer internal gif
demuxer can't be removed yet.