If a playlist entry ends with a slash these scripts only show the
basename which is empty. Fix this by stripping trailing slashes so that
the last directory component becomes the basename.
Waiting for audio_started to be set to true takes too long which causes
us to miss it for the first frame, instead invert the condition so it's
set on the first frame.
Fixes#14615
player/main.c runs all option callbacks with a flag on init, so since
a5937ac7e3 which added UPDATE_VO, if --force-window=yes is passed, the
VO is immediately initialized, as if --force-window=immediate was
passed. Fix this by not running the UPDATE_VO code when there is no
video output.
Follow up to the previous commit. Stop decreasing --ab-loop-count=N on
each iteration so it is preserved across different loops. In particular
it is preserved between different files without adding it to
--reset-on-next-file. Add a property to expose the remaning A-B loop
count instead.
The current behavior of --ab-loop-count=N is even worse than --loop-file
since it also doesn't reset when defining a new A-B loop in the same
file. Defining it has no effect after --ab-loop-count has decreased to
0, and this can't be fixed by adding it to --reset-on-next-file. This
commit also resets remaining-ab-loops every time --ab-loop-a and
--ab-loop-b are set to fix this.
This will allow reiniting the VO when more options are changed without
hardcoding them in options.c
Also reinit the VO when changing --gpu-debug and --gpu-sw.
These have been deprecated for 9 years so it's fine to remove them.
Using the replacement properties like video-bitrate in stats.lua will
convert big enough bitrates to Mbps.
Show the same flags in loadfile.c, select.lua and stats.lua. The only
differences are that only stats.lua prints both image and albumart
because it's supposed to show detailed track information, and select.lua
prints the image flag because pressing g-v doesn't show Video or Image
like in loadfile.c and stats.lua.
This lets touch events activate a separate timeout for osc hiding so that
the osc only hides when both mouse and touch timeout are expired.
This is the general expectation with touchscreen UI, and also fixes
platforms which reset the mouse position when all fingers leave the
touchscreen (e.g. sway).
option-info/<name>/default-value would be initialized with zeroed
object, which is not valid for string typed options, as the would be set
to NULL.
Found by OSS-Fuzz.
tag_property() expect metadata to not be NULL on M_PROPERTY_KEY_ACTION.
M_PROPERTY_GET_TYPE can be skipped only if key is not queried.
Fixes: a05b847879
This change removes convoluted core thread extraction through dispatch
added in 500ce69a06.
Currently we fully control this thread, create it and join, there is no
reason not to keep the handle of it in the player context.
As a bonus to code simplification this also fixes thread handle leak on
Windows.
Fixes: #14472
When you type something in select mode and then delete it, table.sort
changes how selectable items are sorted. Restore the order specified by
the mp.input caller in this case.
- Remove the opts comments because they are already in console.rst and
will become outdated if not updated in both places
- Reuse last_pos in truncate_utf8() instead of recalculating the
previous character's position
- Clear the OSD earlier when the console is not active
The previous commit to avoid refresh seeking video streams has an edge
case when enabling tracks when loading files. Since the streams are
initially unselected and then multiple streams are enabled, the detection
only works reliably when video tracks are enabled first.
This makes sure that loading file enables tracks in a predictable order.
This follows up 96e1f1dfa5 which converted --gpu-context, and has the
same advantages as listed there.
Unlike with --gpu-context auto can be used anywhere in the list, e.g.
--gpu-api=d3d11,auto works.
I wanted to use the list of GPU contexts as the description in
get_type_desc(), but there is no talloc context to allocate it to, so I
set a print_help_list to print them. The APIs go before the contexts so
that etc/_mpv.zsh doesn't try to complete the contexts.
We wrap the default Lua allocator to allow used memory tracking. This
works well, except that we never destroy the default allocator or notify
it that we are closing. Since we override it for the current Lua state,
it is reasonable that the Lua engine does not expect it to be used. We
get and pass through a free call, but in the case of LuaJIT, the
internal allocator has additional state and is freed differently. So, in
fact, it is a LuaJIT leak because once we replace the allocator with our
custom one, they should clean its internal state. I guess the assumption
is to override allocator only before any allocation happen. To work
around this issue, restore the default allocator, the one that we use,
before closing the state. This way, everything is cleared as expected.
Note that the current solution of wrapping the default allocator works
only because none of the supported Lua engines actually invalidate the
allocator on the lua_setallocf() call. However, they could, so keep in
mind that we are currently depending on an implementation detail.
Thanks to @Dudemanguy for help with finding the changes that introduced
the leak.
Fixes: a67bda2840Fixes: #14451
Similar to the previous commit but the other way around. If you start
mpv as idle, load up a playlist without immediately hitting play and
then try to go to the next item, nothing happens. Naturally, you would
expect this to go to the first item. Fix this detecting if the playlist
has not started yet, the direction, and going to the first item in the
list.
Previously, playlist-prev didn't work if you played a playlist to
completion using --idle and tried to go back. Naturally, one would
expect this to bring up the last item in the playlist, but nothing
happens. This is just because playlist_get_next is stupid and doesn't
take this into account since pl->current is NULL and thus returns NULL.
Fix this by considering the direction, checking if the playlist was
played to completion and grabbing the last entry in the index.
This prevents line wraps in select mode with terminal output which hide
the top items (OSD output no longer uses truncate_utf8 since the
previous commit). This is not ideal as even accented letters are assumed
to be 2 cells wide. The alternative is using \e[?7l and \e[?7h to
disable and enable text wrapping, but it won't work in Windows console
with VT processing disabled.
In select mode and when printing the OSD, use \q2 to let libass clip
lines longer than the OSD. This works around having to leave a large
horizontal space unused due to libass subtracting the left margin from
the max text width even though the ASS event is anchored to the bottom
left. It also fixes truncating wide Unicode characters.
Even if ass:pos() hardcodes the position at 6px from the left, we still
need to subtract the left --osd-margin-x from the available text width.
See how libass/ass_render.c:ass_render_event() subtracts it from
max_text_width without checking if the event is positioned.
The calculation is still not perfect as the width could be made a bit
larger before the text wraps.
Stop making unselected tracks and editions grey because they can be hard
to read over a dark background (\033[2m would be hard to differentiate
from regular text with a light theme instead), and because there is no
way to not print the escape sequences in --log-file.
Just use the same circles as the OSD and OSC. We need to print the empty
circles for alignment on mlterm with East Asian fonts (we could also
make them invisible with \033[8m but it would still get added to log
files).
Add back the space before tracks and editions when printed after
"Playing..." or "Track switched" and similar, so they look like a
sub-section of it, consistently with the metadata which starts with
space which makes it look like a sub-section of the "File tags" line.
Leave 2 spaces between track columns.
Make the lang options only as long as the longest language.
Place hls-bitrate within the same parentheses as the other data.
Replace the incomprehensible (*) (f) and [P] with textual descriptions
within []. Also place external there.
Stop converting Hz to kHz for consistency with other log messages, e.g.
AO: [pipewire] 48000Hz stereo 2ch floatp
Remove the space in "2 ch" so it doesn't look like 2 separate values (We
considered using mp_chmap_to_str(&s->codec->channels) but it prints
values like "unknown2").
Previously, using m_option_type_alias required that the alias have the
full name of the option value. This is limited if you are reusing the
same opts struct in different sub options. Fix this by add an additional
field to m_option to signal whether or not prefixes should be taken into
account for the alias option. Instead of blindly using whatever is
stored in opt->priv as the name, we can construct the desired option
name for either case (using the prefix or not).
It fixes stack-overflow with keys that contains hundreds of splits. 100
is more than enough for any valid use of user-data, normally key
shouldn't contain more than a few splits.
Found by OSS-Fuzz.