If this mode is enabled, the player tries to strictly synchronize video
to display refresh. It will adjust playback speed to match the display,
so if you play 23.976 fps video on a 24 Hz screen, playback speed is
increased by approximately 1/1000. Audio wll be resampled to keep up
with playback.
This is different from the default sync mode, which will sync video to
audio, with the consequence that video might skip or repeat a frame once
in a while to make video keep up with audio.
This is still unpolished. There are some major problems as well; in
particular, mkv VFR files won't work well. The reason is that Matroska
is terrible and rounds timestamps to milliseconds. This makes it rather
hard to guess the framerate of a section of video that is playing. We
could probably fix this by just accepting jittery timestamps (instead
of explicitly disabling the sync code in this case), but I'm not ready
to accept such a solution yet.
Another issue is that we are extremely reliant on OS video and audio
APIs working in an expected manner, which of course is not too often
the case. Consequently, the new sync mode is a bit fragile.
For video sync, we want separate playback speed controls for user-
requested speed and the "correction" speed for video timing. Further, we
use this separation to make sure only a resampler is inserted if
playback speed is only changed for video sync correction.
As of this commit, this is basically inactive code. It's just
preparation for the video sync code (the following commit).
This doesn't work too well if sections of the file change to a different
framerate. It lowers our chances to guess the correct FPS in the display
sync code.
For normal playback, this (probably) doesn't help that much anyway,
except that the "estimated-vf-fps" property will regress in the simplest
mkv case. This will be fixed with the next commit.
The now disabled code will probably be removed; it's not useful anymore.
Removes some more internal API calls from the Lua scripting backend.
Which is good, because ideally the scripting backend would use libmpv
functions only.
One awkwardness is that mouse sections are still not supported by the
public commands (and probably will never), so flags like allow-hide-
cursor make no sense to an outside user.
Also, the way flags are passed to the Lua function changes. But that's
ok, because they're only undocumented internal functions, and not
supposed to be used by script users. osc.lua only does due to historical
reasons.
This was requested. It was more or less present internally already and
used for Lua scripting. Lua will switch to the "public" functions in
the following commits.
Add --demuxer-max-packets and --demuxer-max-bytes, which control the
maximum size of the packet queue. These can be helpful to avoid
excessive memory usage.
Memory usage is the reason why there's a limit in the first place. If a
file is more or less broken, and audio and video don't line up, the
decoders will fill up the packet queue trying to read more audio or
video, and the maximum sizes are required to avoid unbounded memory
allocation. Being able to override the maximum sizes is useful; either
for restricting memory usage further, or enlarging the sizes when
attempting to play various broken files.
Remove --demuxer-readahead-packets and --demuxer-readahead-bytes. These
were a bit useless. They could force a minimum packet queue size, but
controlling the queue size with --demuxer-readahead-secs is much nicer.
It's fairly certain nobody ever used these options.
Drop d for toggling framedrop. Toggling this is way too special to be at
such a prominent place, and in fact I believe toggling it is pointless.
Remap deinterlacing from D to d. It's relatively useful and non-
destructive.
As suggested in #973 (almost).
Nobody wanted to restore this, so it gets the boot.
If anyone still wants to volunteer to restore menu support, this would
be welcome. (I might even try it myself if I feel masochistic and like
wasting a lot of time for nothing.) But if it does get restored, it
should be done differently. There were many stupid things about how it
was done. For example, it somehow tried to pull mp_nav_events through
all the layers (including needing to "buffer" them in the demuxer),
which was needlessly complicated. It could be done simpler.
This code was already inactive, so this commit actually changes nothing.
Also keep in mind that normal DVD/BD playback still works.
For now, it needs to be explicitly selected. ENCA is still the default.
This assumes uchardet returns iconv names. This doesn't seem to be
always the case, and the result are lots of iconv errors. So
explicitly check for this situation, and print a warning if it
occurs. It's entirely possible that uchardet support is actually
useless, because names are not necessarily iconv-compatible (but
uchardet doesn't seem to document whether it attempts to return
iconv-compatible names if possible).
Fixes#908.
See manpage additions.
The main reason for adding this is that we can't guess whether the user
wants his config in his Windows profile or not. The user basically has
to tell mpv what should be done, and the "portable_config" directory
does this implicitly.
Fixes#2042 (approximately).
This is an unfortunate fact of life. Maybe making this the default
wasn't such a good idea after all.
Also update etc/example.conf. It used an obsolete alias for "auto".
As suggested in #2033.
Additionally, change "LGPLv2+" to "LGPLv2.1+". Since this was always
used with the "and later" phrase, this doesn't require any further
discussion.
Also clarify that the "+" means "or later". This should be clear to
anyone with a brain, but you never know with copyright.
Allow setting an arbitrary amount, instead of the fixed 50%.
This is nto striclty backwards compatible. The defaults don't change,
but the --cache/--cache-default options now set the readahead portion.
So in practice, users who configured this until now will see the
double amount of cache being used, _plus_ the 75MB default backbuffer
will be in use.
Probably makes users happy who want bitmap subtitles to show up in the
screen margins, and stops them from doing idiotic crap with vf_expand.
Fixes#2098.
Normally, vdpau decoded frames are passed directly to a suitable
vo (vo_vdpau or vo_opengl) without ever touching system memory. This
is efficient for output purposes, but prevents any of the regular
filters from being used with such frames.
This new filter implements a read-back step to pull the frames back
into system memory where they can be acted on by other filters.
Eventually the frames will be sent to the vo as if they were normal
software-decoded frames.
Note that a vdpau compatible vo must still be used to ensure that
the decoder is properly initialised.
Signed-off-by: wm4 <wm4@nowhere>
Extend the --demuxer-mkv-probe-video-duration behavior to work with
files that are partial and are missing an index. Do this by finding a
cluster 10MB before the end of the file, and if that fails, just read
the entire file. This is actually pretty trivial to do and requires only
5 lines of code.
Also add a mode that always reads the entire file to estimate the video
duration.
Until now, if a stream wasn't seekable, but the stream cache was enabled
(--cache), we've enabled seeking anyway. The idea was that at least
short seeks would typically fall within the cache. And if not, the user
was out of luck and terrible things happened. In other words, it was
unreliable.
Be stricter about it and remove this behavior. Effectively, this will
for example disable seeking in piped data.
Instead of trying to be clever, add an --force-seekable option, which
will always enable seeking if the user really wants it.
See manpage additions. This is mainly useful for vo_opengl_cb, but can
also be applied to vo_opengl.
On a side note, gl_hwdec_load_api() should stop using a name string, and
instead always use the IDs. This should be cleaned up another time.
If the request contains a "request_id", copy it back into the
response. There is no interpretation of the request_id value by mpv; the
only purpose is to make it easier on the requester by providing an
ability to match up responses with requests.
Because the IPC mechanism sends events continously, it's possible for
the response to a request to arrive several events after the request was
made. This can make it very difficult on the requester to determine
which response goes to which request.
Until now, this was for AC3 only. For PCM, we used AudioUnit in
ao_coreaudio, and the only reason ao_coreaudio_exclusive exists
is that there is no other way to passthrough AC3.
PCM support is actually rather simple. The most complicated
issue is that modern OS X versions actually do not support
copying through the data; instead everything must go through
float. So we have to deal with virtual and physical format
being different, which causes some complications.
This possibly also doesn't support some other things correctly.
For one, if the device allows non-interleaved output only, we
will probably fail. (I couldn't test it, so I don't even know
what is required. Supporting it would probably be rather
simple, and we already do it with AudioUnit.)