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Commit Graph

395 Commits

Author SHA1 Message Date
wm4
028faacff5 video: add metadata handling for spherical video
This adds handling of spherical video metadata: retrieving it from
demux_lavf and demux_mkv, passing it through filters, and adjusting it
with vf_format. This does not include support for rendering this type of
video.

We don't expect we need/want to support the other projection types like
cube maps, so we don't include that for now. They can be added later as
needed.

Also raise the maximum sizes of stringified image params, since they
can get really long.
2017-08-21 14:56:07 +02:00
Martin Herkt
82d9419f62
Revert "x11: drop xscrnsaver use"
This broke screensaver/powersave inhibition with at least KDE and
LXDE. This is a release blocker.

Since fdo, KDE and GNOME idiots seem to be unable to reach
a consensus on a simple protocol, this seems unlikely to get
fixed upstream this year, so revert this change.

Fixes #4752.
Breaks #4706 but I don’t give a damn.

This reverts commit 3f75b3c3439241c209349908fa190c0382e44f05.
2017-08-20 09:18:39 +02:00
wm4
72a8120daa Revert "build: rpi: rely on pkgconfig for compiler flags"
This reverts commit ea40fa36ee.

This caused strange runtime failure on Raspbian (when running mpv,
vc_dispmanx_display_open() returned 0, while other dispmanx using
programs were fine). The problem must have been something about the
compiler flags, maybe linking order or set of include paths.
2017-08-15 18:41:16 +02:00
wm4
3f75b3c343 x11: drop xscrnsaver use
It's an ancient X11 protocol extension that apparently nobody uses
anymore (desktop environments in particular have replaced it with
equally bad protocols that require tons of dependencies). Users keep
complaining about it being a required dependency.

The impact is likely minimal to none.

Fixes #4706 and other annoying people.
2017-08-08 12:55:41 +02:00
feixm1
a434892208 build: fix dependencies for Cygwin environment
This replaces previous commit with same intentions. This time, with
proper formating (no tabs in code).
2017-08-08 11:41:56 +02:00
Aman Gupta
a680c643eb wscript: fix build of videotoolbox hwaccel for iOS 2017-08-05 22:10:14 +03:00
Jan Ekström
1a0d92aeca build: re-add and re-structurize the glob() checks
* If we have glob() supported, we have `HAVE_GLOB = 1'.
* If we have specifically POSIX glob(), we have
  `HAVE_GLOB_POSIX = 1`.
* If we have specifically Win32 glob(), we have
  `HAVE_GLOB_WIN32 = 1`
2017-08-05 01:51:29 +03:00
Jan Ekström
69650851f8 build: move Android environment check to main dependencies
Additionally change the description to better match what Android is,
which is an "environment". The original positioning of this check
was unfortunate.
2017-08-05 01:51:29 +03:00
Niklas Haas
1aab037601 vd_lavc: decode embedded ICC profiles
Since these need to be refcounted, we throw them directly into struct
mp_image instead of being part of mp_colorspace. Even though they would
semantically make more sense in mp_colorspace, having them there is
really awkward because mp_colorspace is passed around and stored a lot,
and this way their lifetime is exactly tied to the lifetime of the
mp_image associated with it.
2017-08-03 21:48:25 +02:00
wm4
dd408e68ed d3d: make DXVA2 support optional
This partially reverts the change from a longer time ago to always build
DXVA2 and D3D11VA together.

To make it simpler, we change the following:
- building with ANGLE headers is now required to build D3D hwaccels
- if DXVA2 is enabled, D3D11VA is still forcibly built
- the CLI vo_opengl ANGLE backend is now under --egl-angle-win32

This is done to reduce the dependency mess slightly.
2017-06-30 18:57:37 +02:00
wm4
b8bdb0ba4e build: allow --disable-zlib
Since strictly speaking, it's still optional. It's just very much
recommended not to disable it.
2017-06-29 11:15:11 +02:00
Pedro Pombeiro
4637b029cd Universal Windows Plaform (UWP) support
libmpv only. Some things are still missing.

Heavily reworked.

Signed-off-by: wm4 <wm4@nowhere>
2017-06-29 10:36:16 +02:00
wm4
7eca787571 build: change how some OS specific source files are selected
In a bunch of cases, we emulate highly platform specific APIs on a
higher level across all OSes, such as IPC, terminal, subprocess
handling, and more. We have source files for each OS, and they implement
all the same mpv internal API.

Selecting which source file to use on an OS can be tricky, because there
is partially overlapping and emulated APIs (consider Cygwin on Windows).
Add a pick_first_matching_dep() function to make this slightly easier
and more structured.

Also add dummy backends in some cases, to deal with APIs not being
available.

Clarify the Windows dependency identifiers, as these are the most
confusing.
2017-06-29 10:30:16 +02:00
wm4
70a70b9da3 build: replace glob() check and assume it's always in POSIX
POSIX requires glob(), so no need to check for it. Together with the
fact that we can emulate glob() on Windows, glob() is always available.
2017-06-29 10:30:13 +02:00
wm4
0b77f6fd22 build: remove unnecessary dlopen check
Probably became unnecessary with the vf_dlopen removal.
2017-06-29 10:29:43 +02:00
wm4
5cd7b1c8a6 build: pick up new libavcodec D3D hwaccel API
This was enabled for Libav already. The patches got merged into FFmpeg
now.
2017-06-27 18:08:34 +02:00
wm4
7b84a3b04e build: disable ancient V4L TV support by default 2017-06-25 11:59:03 +02:00
wm4
915722e035 build: remove Linux DVB test fragment
Most of the DVB test fragment was added in 2e399f39 by someone who
wasn't asked for LGPL relicensing permission. Thus remove it. (For some
weird reason, the configure check wasn't even for the later added actual
DVB code.)

Since DVB is disabled by default, this isn't too bad. But if someone
enables it, and the system doesn't support it, he will receive a weird
compilation error. That has to be good enough, until maybe someone adds
a new check.
2017-06-22 13:17:40 +02:00
wm4
9f461b85bf Revert "osdep: NetBSD pthread_setname_np()"
This reverts commit 2e81698d28.

Seems like this was a patch applied from someone who can't agree to LGPL
relicensing (see previous commit), with the author field not properly
set.

This is not so important anyway, so just revert it.
2017-06-22 13:17:40 +02:00
wm4
5c038e6999 build: simplify OSS checks and remove changes by "bugmen0t"
The user bugmen0t was apparently a shared github account with publicly
available login. Thus, we can't get LGPL relicensing permission from the
people who used this account. To relicense successfully, we have to
remove all their changes.

This commit should remove 20d1fc13, f26fb009, defbe48d. It also should
remove whatever test fragments were copied from the ancient configure,
as well as some configure logic (potentially that device path stuff).

I think this change still preserves the most important use-cases of OSS:
BSDs, and the Linux OSS emulation (the latter for testing only).
According to an OSS user, the 4front checks were probably broken anyway.
The SunAudio stuff was probably for (Open)Solaris, which is dead.

ao_oss.c itself will remain GPL, and still contains bugmen0t changes.
2017-06-22 13:17:14 +02:00
Niklas Haas
deb9370779 vd: use ST.2086 / HDR10 MaxCLL in addition to mastering metadata
MaxCLL is the more authoritative source for the metadata we are
interested in. The use of mastering metadata is sort of a hack anyway,
since there's no clearly-defined relationship between the mastering peak
brightness and the actual content. (Unlike MaxCLL, which is an explicit
relationship)

Also move the parameter fixing to `fix_image_params`

I don't know if the avutil check is strictly necessary but I've included
it anyway to be on the safe side.
2017-06-18 20:54:44 +02:00
wm4
c680cfd18a vf_dlopen: remove this filter
It was an attempt to move some MPlayer filters (which were removed from
mpv) to external, loadable filters. That worked well, but then the
MPlayer filters were ported to libavfilter (independently), so they're
available again. Also there is a more widely supported and more advanced
loadable filter system supported by mpv: vapoursynth.

In conclusion, vf_dlopen is not useful anymore, confusing, and requires
quite a bit of code (and probably wouldn't survive the rewrite of the
mpv video filter chain, which has to come at some point). It has some
implicit dependencies on internal conventions, like possibly the format
names dropped in the previous commit.

We also deprecated it last release. Drop it.
2017-06-18 13:55:40 +02:00
Avi Halachmi (:avih)
071118e4d2 js: wscript: use pkgconfig for mujs (recently added .pc and 1.0.0 tag) 2017-06-16 15:24:24 +03:00
Avi Halachmi (:avih)
d223a63bc5 js: add javascript scripting support using MuJS
Implements JS with almost identical API to the Lua support.

Key differences from Lua:
- The global mp, mp.msg and mp.utils are always available.
- Instead of returning x, error, return x and expose mp.last_error().
- Timers are JS standard set/clear Timeout/Interval.
- Supports CommonJS modules/require.
- Added at mp.utils: getenv, read_file, write_file and few more.
- Global print and dump (expand objects) functions.
- mp.options currently not supported.

See DOCS/man/javascript.rst for more details.
2017-06-14 12:29:32 +02:00
wm4
0754cbc83e d3d: add support for new libavcodec hwaccel API
Unfortunately quite a mess, in particular due to the need to have some
compatibility with the old API. (The old API will be supported only in
short term.)
2017-06-08 21:51:25 +02:00
wm4
11c7775b2c build: enable cplugins by default
There's probably no reason to keep this disabled. The -rdynamic (and the
approach we use) is probably a bit scary, but should not break anything.

Just to be sure I'm hard-disabling this on win32 anyway. We know it
can't work there in its current form.

Fixes #4491.
2017-06-07 20:43:59 +02:00
wm4
83a9b0bc48 videotoolbox: support new libavcodec API
The new API has literally no advantages (other than that we can drop
mp_vt_download_image and other things later), but it's sort-of uniform
with the other hwaccels.

"--videotoolbox-format=no" is not supported with the new API, because it
doesn't "fit in". Probably could be added later again.

The iOS code change is untested (no way to test).
2017-05-24 15:25:48 +02:00
wm4
2b616c0682 vo_opengl: drop TLS usage
TLS is a headache. We should avoid it if we can.

The involved mechanism is unfortunately entangled with the unfortunate
libmpv API for returning pointers to host API objects. This has to be
kept until we change the API somehow.

Practically untested out of pure laziness. I'm sure I'll get a bunch of
reports if it's broken.
2017-05-11 17:47:33 +02:00
wm4
99cef59fc9 dvb: disable by default
It fails building with some older kernel headers, and the current test
does not auto-disable it in these cases.

Since DVB isn't going to be used by many people, I think disabling it by
default is reasonable.
2017-05-11 08:19:02 +02:00
wm4
f38bd0f25a stream_smb: disable by default, mark as GPLv3
It seems libsmbclient has been GPLv3 for years. Also, it's certainly not
LGPL (unlike some of its support libs like talloc). Thus, mpv built with
Samba support is GPLv3.

Disable it by default, so we don't have to go through the trouble to
indicate the correct license in our output, and we don't trick people
into distributing stuff under the wrong license.
2017-05-11 08:19:02 +02:00
wm4
0d122f8963 wscript: make OpenGL VO failure message less misleading
It doesn't even use OpenGL header anymore. What it needs are EGL and GLX
libs/header and similar.
2017-05-04 23:44:06 +02:00
wm4
cb25bb5776 build: remove checks for libGL
We don't need to link against libGL directly, nor do we need OpenGL
headers. The only thing we need is the windowing interop stuff, such as
libEGL.
2017-04-26 17:09:16 +02:00
wm4
f59371de21 video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2
This drops support for the old libavcodec APIs. Now FFmpeg 3.3 or FFmpeg
git is required. Libav has no release with the new APIs yet, so for
Libav git as of a few weeks or months ago or so is required if you want
to use Libav.

Not much actually changes in hwdec_vaegl.c - some code is removed, but
the reindentation inflates the diff.
2017-04-23 16:07:03 +02:00
wm4
927afa311d build: make various x11 protocol extension libs mandatory
Reduces the ifdeffery, which is good and will avoid silent breakages, or
weird behavior if a lib is omitted.

Also reorder the x11_common.c include statements.
2017-04-21 07:30:03 +02:00
Ricardo Constantino
aa4b0e319b
wscript: don't make dvdread-common an option
This just checks if dvdread or dvdnav are enabled so it can
compile dvdread code.

Change description to be clearer on what this does differently from
--enable-dvdread.
2017-04-07 16:26:02 +01:00
wm4
eb83ee4a4a vo_opengl: add our own copy of OpenGL headers
gl_headers.h is basically header_fixes.h done consequently. It contains
all OpenGL defines (and some typedefs) we need. We don't include GL
headers provided by the system anymore.

Some care has to be taken by certain windowing APIs including all of
gl.h anyway. Then the definitions could clash. Fortunately, redefining
preprocessor symbols to the same content is allowed and ignored. Also,
redefining typedefs to the same thing is allowed in C11. Apparently the
latter is not allowed in C99, so there is an imperfect attempt to avoid
the typedefs if required API symbols are apparently present already.

The nost risky part about this are the standard typedefs and GLAPIENTRY.
The latter is different only on win32 (and at least consistently so).
The typedefs are mostly based on stdint.h typedefs, which khrplatform.h
clumsily emulates on platforms which don't have it. The biggest
difference is that we define GLsizeiptr directly to ptrdiff_t, instead
of checking for the _WIN64 symbol and defining it to long or long long.

This also typedefs GLsync to __GLsync, just like the khronos headers.
Although symbols prefixed with __ are implementation reserved, khronos
also violates this rule, and having the same definition as khronos will
avoid problems on duplicate definitions.

We can simplify the build scripts too. The ios-gl check seems a bit
wrong now (what we really want to test for is EAGLContext), but I can't
test and thus can't improve it.

cuda_dynamic.h redefined two GL symbols; just include the new headers
directly instead.
2017-04-07 15:09:27 +02:00
wm4
258d6b4a35 wscript: avoid compose_checks in one case
Avoid it where we can, because it tends to have unexpected side-effects.
(Probably not in this case, but still a reason to avoid it.)
2017-04-06 08:42:18 +02:00
wm4
755ce9dac5 build: replace android-gl check with a standard GLES3 check
There's no reason to make it Android specific, as it uses standard
include paths.
2017-04-06 08:35:47 +02:00
Ricardo Constantino
1d2910af95
wscript: fix broken build with dvdread+dvdnav in 34e6a26
Didn't know waf actually tried to compile the same files twice.
2017-03-31 20:17:01 +01:00
Ricardo Constantino
34e6a26f4d
wscript: decouple dvdnav check from dvdread
Reallows enabling dvdnav without enabling dvdread which was broken
in 77cbb3543 when they were both disabled by default.
Since dvdnav requires dvdread, we can enable dvdread:// even if
--enable-dvdread isn't passed.

Fixes #4290
2017-03-31 16:46:58 +01:00
Akemi
f8a223b7ac osx: initial Touch Bar support 2017-03-26 20:26:18 +02:00
wm4
a52a52fa6e vdpau: support new vdpau libavcodec decode API
The new API works like the new vaapi API, using generic hwaccel support.

One minor detail is the error message that will be printed if using
non-4:2:0 surfaces (which as far as I can tell is completely broken in
the nVidia drivers and thus not supported by mpv). The HEVC warning
(which is completely broken in the nVidia drivers but should work with
Mesa) had to be added to the generic hwaccel code.

This also trashes display preemption recovery. Fuck that. It never
really worked. If someone complains, I might attempt to add it back
somehow.

This is the 4th iteration of the libavcodec vdpau API (after the
separate decoder API, the manual hwaccel API, and the automatic vdpau
hwaccel API). Fortunately, further iterations will be generic, and not
require much vdpau-specific changes (if any at all).
2017-03-23 11:14:11 +01:00
wm4
77cbb35437 build: disable optical media libs by default (DVD/BD/CD)
Pure garbage.
2017-03-15 01:20:47 +01:00
Alexis Nootens
1245ac1dc5 wscript: substitute cplugins linker flag for macOS compatiblity
For an unknown reason, '-Wl -export-dynamic' doesn't work anymore
on the last macOS build (10.12.3 with Apple LLVM 8.0.0) so forcing
cplugins is useless because the check fails. Replacing the linker
option with its substitute '-rdynamic' do the trick.

The syms module from waf still works as expected and only the
symbols specified in mpv.def are exported.
2017-03-06 15:37:44 +01:00
wm4
c0cbe74912 wscript: drop pointless libavcodec vaapi.h/dxva2.h/d3d11va.h checks
Not needed under any circumstances. While the Windows ones export
functions to which we must link, these functions are always available,
even if libavcodec was compiled with D3D disabled.
2017-02-20 08:46:05 +01:00
James Ross-Gowan
f9369750b1 wscript: fix --egl-angle-lib for waf 1.9 2017-02-19 23:49:16 +11:00
wm4
81efe20cd7 atomic: remove __atomic builtin usage
Using these was a temporary solution while some compilers implemented
the underlying atomic mechanisms, but not the C11 language parts (or
that's what I guess). Not really useful for us anymore. Also, there is
the slight risk of having subtly incorrect semantics by using
potentially changing compiler internals and such.
2017-02-13 06:45:40 +01:00
James Ross-Gowan
e0250b9604 vo_opengl: angle: rewrite with custom swap chain
This replaces the old backend that exclusively used EGL windowing with
one that can also use ANGLE's ability to render to directly to a
texture. The advantage of this is that it allows mpv to create the swap
chain itself and this allows mpv to use a flip-mode swap chain on a HWND
(which avoids problems with DirectComposition) and to use a longer swap
chain that has six backbuffers by default (which reportedly fixes
problems with rendering 24fps video on 24Hz monitors.)

Also, "screenshot window" should now work on DXGI 1.2 and up (Windows 8
and up.)
2017-02-07 22:45:07 +11:00
wm4
dccb752b5f build: fix --disable-gl if cuda is enabled
video/out/opengl/hwdec_cuda.c is enabled with cuda-hwaccel. But it makes
only sense to build if GL is enabled, and in fact it fails to link
without GL as it calls a specific GL helper function.

In theory it would be perfectly possible to use cuda-copy with GL
disabled. But I'm not bothering with the complexity.
2017-01-30 09:34:10 +01:00
kwkam
d41f25009d wscript: add LIBRARY_PATH for library detection
MinGW GCC seems to ignore LIBRARY_PATH which causes problem
when some libraries not using pkg-config were installed to
local directory
2017-01-28 14:02:34 +01:00
Ilya Tumaykin
ea40fa36ee build: rpi: rely on pkgconfig for compiler flags
Upstream provides pkgconfig files for quite some time now [1,2].
Use them to determine the required flags instead of hard coding.

This makes cross-compilation easy, which I dare to say is important for
many raspberry-pi users. This also prevents picking libEGL and libGLESv2
from mesa when they are present, which can happen with the current code.

Good distros should put these pkgconfig files into default pkg-config
search path or populate PKG_CONFIG_PATH for users. However, be nice to
everybody and manually look into '/opt/vc/lib/pkgconfig' just in case.
Hence the PKG_CONFIG_PATH mangling.

[1]: https://github.com/raspberrypi/userland/issues/245
[2]: 05d60a01d5
2017-01-28 14:02:22 +01:00
wm4
cfda696580 build: explicitly check for FFmpeg vs. Libav, and their exact versions
In a first pass, we check whether libavcodec is present.

Then we try to compile a snippet and check for FFmpeg vs. Libav. (This
could probably also be done by somehow checking the pkgconfig version.
But pkg-config can't deal with that idiotic FFmpeg idea that a micro
version number >= 100 identifies FFmpeg vs. Libav.)

After that we check the project-specific version numbers. This means it
can no longer happen that we accidentally allow older, unsupported
versions of FFmpeg, just because the Libav version numbers are somehow
this way.

Also drop the resampler checks. We hardcode which resampler to each with
each project. A user can no longer force use of libavresample with
FFmpeg.
2017-01-27 09:57:01 +01:00
wm4
a9e0f4b279 wscript: merge libavfilter check into the main ffmpeg check
It used to be optional. That's why it was separate. No need for that
anymore.
2017-01-27 09:22:52 +01:00
wm4
c3205d294e atomic: drop __sync builtins
The correctness of the stdatomic.h emulation via the __sync builtins is
questionable, and we've been relying on exact stdatomic semantics for a
while, so just get rid of it. Compilers which support __sync but not
stdatomic.h will use to the slow mutex fallback.

Not sure about the __atomic builtins. It doesn't seem to harm either, so
leave it for now.
2017-01-27 09:15:32 +01:00
wm4
d16ba1f7f6 build: new vaapi hwaccel API does not use av_image_copy_uc_from()
Not even Libav does. Whoops. The developer who wrote the FFmpeg code for
this said he could not find any improvements when using the "GPU memcpy"
; instead, it made it actually slower on some hardware.

It's not clear to what extent the "GPU memcpy" was needed for vaapi, but
hopefully not very much (see #2317).

This commit enables use of the new vaapi API by default with FFmpeg.
2017-01-24 08:22:10 +01:00
wm4
b14fac9afa build: replace some FFmpeg API checks with version checks
The FFmpeg versions we support all have the APIs we were checking for.
Only Libav missed them. Simplify this by explicitly checking for FFmpeg
in the code, instead of trying to detect the presence of the API.
2017-01-24 08:11:42 +01:00
wm4
da8011c5df vaapi: detect new API on FFmpeg too, and disable it by default
Since the only way to detect the API is by a version check, this had to
wait until the patches were actually pushed to FFmpeg git (which now
happened).

Since this does not include the new magic GPU memcpy libavutil function
yet, the new vaapi code would be slower if copy mode (like vaapi-copy)
is used. This would be quite bad to use by default, so check for the
function, and if not present, disable the new vaapi code. This
effectively disables it by default on FFmpeg.

(We assume that if the new GPU memcpy exists, vaapi's AVHWFramesContext
implementation will use it.)
2017-01-18 08:17:29 +01:00
wm4
a38283d5d9 vaapi: we don't need SSE intrinsics with the new API
libavutil does this for us. Although the new vaapi decode API does not
strictly introduce or even need av_image_copy_uc_from(), it's implied
that it will be present if the new decode API is present - even if it's
not, we can't use our own SSE code with it anyway.
2017-01-17 15:48:56 +01:00
wm4
44e06b70d5 player: add experimental C plugin interface
This basically reuses the scripting infrastructure.

Note that this needs to be explicitly enabled at compilation. For one,
enabling export for certain symbols from an executable seems to be quite
toolchain-specific. It might not work outside of Linux and cause random
problems within Linux.

If C plugins actually become commonly used and this approach is starting
to turn out as a problem, we can build mpv CLI as a wrapper for libmpv,
which would remove the requirement that plugins pick up host symbols.

I'm being lazy, so implementation/documentation are parked in existing
files, even if that stuff doesn't necessarily belong there. Sue me, or
better send patches.
2017-01-12 17:45:11 +01:00
wm4
fcb970492c wscript: slightly simplify configure check for new vaapi decode API
We can drop the weird acrobatics with the is_ffmpeg. We can distinguish
them directly within the vaapi check, duh.
2017-01-12 13:57:52 +01:00
wm4
2afef344fb vaapi: support new libavcodec vaapi API
The old API is deprecated, and libavcodec prints a warning at runtime.
The new API is a bit nicer and does many things for you, such as
managing the underlying hwaccel decoder. libavutil also provides code
for managing surfaces (we use their surface pool).

The new code does not contain any code from the original MPlayer VAAPI
patch (that was used as base for some of the vaapi code in mpv). Thus
the new code is LGPL.

The new API actually does not add any visible symbols, so the only way
to detect it is a version check. Of course, the versions overlap
between FFmpeg and Libav, which requires additional care. The new
API did not get merged into FFmpeg yet, so there's no check for
FFmpeg.
2017-01-11 16:34:18 +01:00
Stefano Pigozzi
737e3b1758 build: use matroska.py & file2string.py as python modules 2017-01-05 11:25:18 +01:00
wm4
ff9f5e06ff Revert "Port several python scripts to Perl"
This reverts commit fae7307931.

Before the waf build system was used, we had a configure script written
in shell. To drop the build dependency on Python, someone rewrote the
Python scripts we had to Perl. Now the shell configure script is gone,
and it makes no sense to have a build dependency on both Perl and
Python.

This isn't just a straight revert. It adds the new Matroska EBML
elements to the old Python scripts, adjusts the waf build system, and of
course doesn't add anything back needed by the old build system.

It would be better if this used matroska.py/file2string.py directly by
importing them as modules, instead of calling them via "python". But for
now this is simpler.
2016-12-17 15:43:15 +01:00
wm4
aab98776f6 options: change --h=... behavior
Does not match a shell pattern anymore. Instead, a simple sub-string
search is done.
2016-12-16 16:09:10 +01:00
wm4
0eb87e1baf charset_conv: drop enca and libguess support
Enca is dead. libguess is relatively useless due to not having an
universal detection mode. On the other hand, libuchardet is actively
developed.

Manpages changes in the following commit.
2016-12-09 19:48:59 +01:00
wm4
3eceac2eab Remove compatibility things
Possible with bumped FFmpeg/Libav.

These are just the simple cases.
2016-12-07 19:53:11 +01:00
wm4
a660e15c9b build: bump required minimum versions to FFmpeg 3.2.2 and Libav 12
Fixes the build with Libav 11 (not).
2016-12-07 19:13:14 +01:00
wm4
ceb2e1026d demux, stream: add option to prevent opening referenced files
Quite irresponsibly hacked together. Sue me.
2016-12-04 23:15:31 +01:00
shinchiro
5544ffecd9 wscript: add ANGLE_EXPORT definition
It always needed when linking ANGLE libs
2016-12-04 13:18:12 +01:00
Philip Langdale
3abb6f1fef wscript: Fix cuda test to actually work when cuda SDK is not present
The test ended up failing if cuda.h wasn't present, even if cuda.h
isn't used during the actual build.

This test is attempting to establish if the ffmpeg being built
against has dynlink_cuda support. While it might theoretically be
possible to build against the older normally-linked-cuda version
of ffmpeg, it seems more trouble than it's worth.
2016-11-23 20:48:26 +01:00
Martin Herkt
f9668f5596
Support linking ANGLE 2016-11-23 04:09:16 +01:00
Philip Langdale
f5e82d5ed3 vo_opengl: hwdec_cuda: Use dynamic loading for cuda functions
This change applies the pattern used in ffmpeg to dynamically load
cuda, to avoid requiring the CUDA SDK at build time.
2016-11-23 01:07:26 +01:00
James Ross-Gowan
40b626fd9b build: fix compilation with mingw-w64/Clang
This fixes the build in mingw-w64/Clang on MSYS2. It also disables the
use of gnu_printf in Clang, which was what was causing most of the
warnings. The Clang-compiled mpv binary appears to work, but there are
no guarantees yet, since until now mpv has only been tested with
mingw-w64/GCC on Windows.

Fixes #3800
2016-11-17 23:34:20 +11:00
Ricardo Constantino
a3c27786c6
wscript: move install dirs setting to after C compiler check
This fixes waf setting the wrong LIBDIR for DEST_OS=win32 in
waflib/Tools/c_config.py:get_cc_version()

Any scripts assuming the implib and pkgconfig are in the wrong
place should be changed to move the .dll instead.
2016-11-16 17:29:22 +00:00
Avi Halachmi (:avih)
616ecd9365 options: fnmatch: check existence instead of posix 2016-11-08 19:16:35 +01:00
Aman Gupta
3f5b41dfa3 audio/out: add AudioUnit output driver for iOS 2016-11-01 16:25:40 +01:00
Rodger Combs
b8b3163b85 wscript: rebuild on library header changes
In particular, libav<x>/version.h changing should trigger a rebuild
2016-10-21 17:11:26 +02:00
wm4
773d52162e build: add required failure message for libavfilter check
If req==True, a fmsg must be set (apparently).

Fixes #3692, probably.
2016-10-20 19:54:06 +02:00
Dmitrij D. Czarkoff
ee2ba599e7 build: don't rely on "__thread" being always available with GCC
Thread-local storage in GCC is platform-specific, and some platforms that
are otherwise perfectly capable of running mpv may lack TLS support in GCC.

This change adds a test for GCC variant of TLS and relies on its result
instead of assumption.

Provided that LLVM's `__thread` support is similar to GCC, the test is
called "GCC/LLVM TLS".

Signed-off-by: wm4 <wm4@nowhere>
2016-10-20 17:51:57 +02:00
Aman Gupta
26458419a7 wscript: videotoolbox is available on iOS even though IOSurface is not 2016-10-20 17:45:27 +02:00
Aman Gupta
4bd3e51fbe opengl: compile against iOS OpenGLES implementation 2016-10-20 17:45:25 +02:00
James Ross-Gowan
3751065f97 win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.

Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
2016-09-28 21:38:52 +10:00
Josh de Kock
af6126adbe ao_openal: enable building on OSX
Signed-off-by: Josh de Kock <josh@itanimul.li>
2016-09-21 12:43:14 +02:00
Philip Langdale
b83bfea05d hwdec_cuda: Rename config variable to be more consistent
'cuda-gl' isn't right - you can turn this on without any GL and
get some non-zero benefit (with the cuda-copy hwaccel). So
'cuda-hwaccel' seems more consistent with everything else.
2016-09-16 14:26:30 +02:00
wm4
9b6c93e904 vo_opengl: drm: use new EGL context creation code 2016-09-14 11:00:17 +02:00
wm4
c56f5f0681 vo_opengl: wayland: use new EGL context creation code 2016-09-14 10:46:52 +02:00
wm4
5819a4e301 vo_opengl: rpi: use new egl context creation helper function
Only for the "new" vo_opengl backend code.
2016-09-13 20:16:45 +02:00
wm4
0ccceecdc6 vo_opengl: mali fbdev support
Minimal support just for testing.

Only the window surface creation (including size determination) is
really platform specific, so this could be some generic thing with
platform-specific support as some sort of sub-driver, but on the other
hand I don't see much of a need for such a thing.

While most of the fbdev usage is done by the EGL driver, using this
fbdev ioctl is apparently the only way to get the display resolution.
2016-09-13 18:26:06 +02:00
Philip Langdale
2048ad2b8a hwdec/opengl: Add support for CUDA and cuvid/NvDecode
Nvidia's "NvDecode" API (up until recently called "cuvid" is a cross
platform, but nvidia proprietary API that exposes their hardware
video decoding capabilities. It is analogous to their DXVA or VDPAU
support on Windows or Linux but without using platform specific API
calls.

As a rule, you'd rather use DXVA or VDPAU as these are more mature
and well supported APIs, but on Linux, VDPAU is falling behind the
hardware capabilities, and there's no sign that nvidia are making
the investments to update it.

Most concretely, this means that there is no VP8/9 or HEVC Main10
support in VDPAU. On the other hand, NvDecode does export vp8/9 and
partial support for HEVC Main10 (more on that below).

ffmpeg already has support in the form of the "cuvid" family of
decoders. Due to the design of the API, it is best exposed as a full
decoder rather than an hwaccel. As such, there are decoders like
h264_cuvid, hevc_cuvid, etc.

These decoders support two output paths today - in both cases, NV12
frames are returned, either in CUDA device memory or regular system
memory.

In the case of the system memory path, the decoders can be used
as-is in mpv today with a command line like:

mpv --vd=lavc:h264_cuvid foobar.mp4

Doing this will take advantage of hardware decoding, but the cost
of the memcpy to system memory adds up, especially for high
resolution video (4K etc).

To avoid that, we need an hwdec that takes advantage of CUDA's
OpenGL interop to copy from device memory into OpenGL textures.

That is what this change implements.

The process is relatively simple as only basic device context
aquisition needs to be done by us - the CUDA buffer pool is managed
by the decoder - thankfully.

The hwdec looks a bit like the vdpau interop one - the hwdec
maintains a single set of plane textures and each output frame
is repeatedly mapped into these textures to pass on.

The frames are always in NV12 format, at least until 10bit output
supports emerges.

The only slightly interesting part of the copying process is that
CUDA works by associating PBOs, so we need to define these for
each of the textures.

TODO Items:
* I need to add a download_image function for screenshots. This
  would do the same copy to system memory that the decoder's
  system memory output does.
* There are items to investigate on the ffmpeg side. There appears
  to be a problem with timestamps for some content.

Final note: I mentioned HEVC Main10. While there is no 10bit output
support, NvDecode can return dithered 8bit NV12 so you can take
advantage of the hardware acceleration.

This particular mode requires compiling ffmpeg with a modified
header (or possibly the CUDA 8 RC) and is not upstream in ffmpeg
yet.

Usage:

You will need to specify vo=opengl and hwdec=cuda.

Note that hwdec=auto will probably not work as it will try to use
vdpau first.

mpv --hwdec=cuda --vo=opengl foobar.mp4

If you want to use filters that require frames in system memory,
just use the decoder directly without the hwdec, as documented
above.
2016-09-08 16:06:12 +02:00
wm4
c6b7a4dace atomics: readd some emulation
This time it's emulation that's supposed to work (not just dummied out).
Unlike the previous emulation, no mpv code has to be disabled, and
everything should work (albeit possibly a bit slowly). On the other
hand, it's not possible to implement this kind of emulation without
compiler support. We use GNU statement expressions and __typeof__ in
this case.

This code is inactive if stdatomic.h is available.
2016-09-06 20:15:07 +02:00
pavelxdd
c36aaeeb2a wscript: fix typo 2016-09-06 09:43:59 +02:00
wm4
0a0967f48b build: make avutil-mastering-metadata check slightly more robust
Fixes the specific scenario of compiling against a local Libav build,
while the system has FFmpeg installed.
2016-08-18 14:55:43 +02:00
Thomas Petazzoni
8c2e299b84 wscript: improve stdatomic check
The current stdatomic check verifies the availability of the function by
calling atomic_load(). It also uses this test to check if linking
against libatomic is needed or not.

Unfortunately, on specific architectures (namely SPARC), using
atomic_load() does *not* require linking against libatomic, while other
atomic operations do. Due to this, mpv's wscript concludes that
stdatomic is available, and that linking against libatomic is not
needed, causing the following link failure:

[190/190] Linking build/mpv
audio/out/ao.c.13.o: In function `ao_query_and_reset_events':
/home/peko/autobuild/instance-0/output/build/mpv-0.18.1/build/../audio/out/ao.c:399: undefined reference to `__atomic_fetch_and_4'

In order to fix this, the stdatomic check is adjusted to call
atomic_fetch_add() instead, which does require libatomic. Thanks to
this, the wscript realizes that linking against libatomic is needed, and
the build works fine.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-08-09 17:09:29 +02:00
wm4
d4ee5e5a8a build: always require atomics
Always require them, instead of just for some components which have hard
requirements on correct atomic semantics. They should be widely
available, and are supported by all recent gcc and clang compiler
versions. We even have the fallbacks builtins, which should keep this
working on very old gcc releases.

In particular, w32_common.c recently added a hard requirement on
atomics, but checking this properly in the build system would have been
messy. This commit makes sure it always works.

The fallback where weak atomic semantics are always fine is in theory
rather questionable as well.
2016-08-05 17:10:22 +02:00
Chris Mayo
f95cde60ff build: add --htmldir option
Defaults to docdir but makes it possible to install html documentation
separately.
2016-07-30 00:02:40 +02:00
Niklas Haas
5b6cce2b73 vd_lavc: expose mastering display side data reference peak
This greatly improves the result when decoding typical (ST.2084) HDR
content, since the job of tone mapping gets significantly easier when
you're only mapping from 1000 to 250, rather than 10000 to 250.

The difference is so drastic that we can now even reasonably use
`hdr-tone-mapping=linear` and get a very perceptually uniform result
that is only slightly darker than normal. (To compensate for the extra
dynamic range)

Due to weird implementation details, this only seems to be present on
keyframes (or something like that), so we have to cache the last seen
value for the frames in between.

Also, in some files the metadata is just completely broken /
nonsensical, so I decided to apply a simple heuristic to detect
completely broken metadata.
2016-07-03 19:42:52 +02:00
Niklas Haas
9278ce98f7 vo_opengl: implement ARIB STD-B68 (HLG) HDR TRC
This HDR function is unique in that it's still display-referred, it just
allows for values above the reference peak (super-highlights). The
official standard doesn't actually document this very well, but the
nominal peak turns out to be exactly 12.0 - so we normalize to this
value internally in mpv. (This lets us preserve the property that the
textures are encoded in the range [0,1], preventing clipping and making
the best use of an integer texture's range)

This was grouped together with SMPTE ST2084 when checking libavutil
compatibility since they were added in the same release window, in a
similar timeframe.
2016-06-28 19:48:29 +02:00
Bin Jin
61bc96518a vo_opengl: remove nnedi3 prescaler 2016-06-18 19:16:27 +02:00
wm4
1c5fd2d901 Revert "wscript: Require recent FFmpeg by default"
This reverts commit b51957fab59fd5a2fde824e1946befd29ed172c1.

Breaks big time. It appears to ignore explicitly configured paths within
the libav* .pc files, which for example breaks mpv-build.
2016-06-09 21:05:33 +02:00
Martin Herkt
b51957fab5
wscript: Require recent FFmpeg by default
Distros and users alike should be made aware of the fact that old
FFmpeg versions are bad. When users come to us with FFmpeg-related
trouble, the answer is “update FFmpeg” more often than not
(and no further support will be provided until they have done so),
so instead we just nag them about it here.
2016-06-09 01:41:53 +02:00