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Commit Graph

202 Commits

Author SHA1 Message Date
James Ross-Gowan
78b07c7b60 encode: disable keep-open when encoding 2014-04-19 14:35:57 +02:00
wm4
9dba2a52db player: add a --dump-stats option
This collects statistics and other things. The option dumps raw data
into a file. A script to visualize this data is included too.

Litter some of the player code with calls that generate these
statistics.

In general, this will be helpful to debug timing dependent issues, such
as A/V sync problems. Normally, one could argue that this is the task of
a real profiler, but then we'd have a hard time to include extra
information like audio/video PTS differences. We could also just
hardcode all statistics collection and processing in the player code,
but then we'd end up with something like mplayer's status line, which
was cluttered and required a centralized approach (i.e. getting the data
to the status line; so it was all in mplayer.c). Some players can
visualize such statistics on OSD, but that sounds even more complicated.
So the approach added with this commit sounds sensible.

The stats-conv.py script is rather primitive at the moment and its
output is semi-ugly. It uses matplotlib, so it could probably be
extended to do a lot, so it's not a dead-end.
2014-04-17 21:47:00 +02:00
wm4
47972a0077 player: remove ASX, SMIL and NSC playlist parsers
These playlist parsers are all what's left from the old mplayer playlist
parsing code. All of it is old code that does little error checking; the
type of C string parsing code that gives you nightmare.

Some playlist parsers have been rewritten and are located in
demux_playlist.c. The removed formats were not reimplemented. ASX and
SMIL use XML, and since we don't want to depend on a full blown XML
parser, this is not so easy. Possibly these formats could be supported
by writing a very primitive XML-like lexer, which would lead to success
with most real world files, but I haven't attempted that. As for NSC, I
couldn't find any URL that worked with MPlayer, and in general this
formats seems to be more than dead.

Move playlist_parse_file() to playlist.c. It's pretty small now, and
basically just opens a stream and a demuxer. No use keeping
playlist_parser.c just for this.
2014-04-13 15:40:05 +02:00
wm4
bb1b0a9f42 player: remove confusing argc/argv adjustment
It's better if argc/argv always mean the same thing.
2014-03-23 21:46:29 +01:00
James Ross-Gowan
5e698a7b39 player/main: Fix Cygwin build
Xlib.h (included from x11_common.h) defines a macro 'Status' as 'int'.
This messed up a bunch of definitions in windows.h and broke the build
in Cygwin. Including windows.h first seems to solve the problem.

This commit also removes the definition of an unused flag.
2014-03-13 14:36:20 +01:00
wm4
4de22d1cbc client API: fix playloop thread wakeup
The playloop usually waits in select(), using a timeout needed for
refilling audio and video buffers. This means the client API needs
a separate mechanism to interrupt the select() call. This mechanism
exists, but I forgot to use it. This commit fixes it.

If it works, this will make the client API react faster, epsecially
in audio-only mode. If video is enabled, the reaction time is capped
to 50ms (or somewhat faster if the framerate is >20 fps), because
the playloop stops reacting to anything in order to render and time
the next video frame. (This will be fixed later by moving the VO
to its own thread.)
2014-03-01 15:46:39 +01:00
wm4
67f244c6d4 config: don't save options to resume-config that didn't change
This is approximate: we read each option value on program start
(before starting playback of a file), and when writing the resume
config, compare each value to the current state. This also means
when a value is changed and then changed back, it's not stored. In
particular, option values set in config files and on the command
line are considered the default.

This should help reducing the numbers of options overridden by the
resume config. If too much is overridden, it becomes an inconvenience,
because changes in config files will apparently have no effect when
resuming a file.

Also see github issue #574.
2014-02-25 22:34:32 +01:00
wm4
623cffdce9 player: fix --force-window on OSX
The initialization code was split and refactored for the libmpv changes.
One change, moving a part of cocoa initialization, accidentally broke
--force-window on OSX, which creates a VO in a certain initialization
stage. We still don't know how cocoa should behave with libmpv, so fix
this with a hack to beat it back into working. Untested.
2014-02-11 20:11:05 +01:00
wm4
3dd12104d9 build: add option to build a library
This library will export the client API functions.

Note that this doesn't allow compiling the command line player to link
against this library yet. The reason is that there's lots of weird stuff
required to setup the execution environment (mostly Windows and OSX
specifics), as well as things which are out of scope of the client API
and every application has to do on its own. However, since the mpv
command line player basically reuses functions from the mpv core to
implement these things, it's not very easy to separate the command
line player form the mpv core.
2014-02-10 21:25:22 +01:00
wm4
206616b697 lua: port to client API
This is partial only, and it still accesses some MPContext internals.
Specifically, chapter and track lists are still read directly, and OSD
access is special-cased too.

The OSC seems to work fine, except using the fast-forward/backward
buttons. These buttons behave differently, because the OSC code had
certain assumptions how often its update code is called.

The Lua interface changes slightly.

Note that this has the odd property that Lua script and video start
at the same time, asynchronously. If this becomes an issue, explicit
synchronization could be added.
2014-02-10 21:03:59 +01:00
wm4
88ae914b1e Add a client API
Add a client API, which is intended to be a stable API to get some rough
control over the player. Basically, it reflects what can be done with
input.conf commands or the old slavemode. It will replace the old
slavemode (and enable the implementation of a new slave protocol).
2014-02-10 21:01:35 +01:00
wm4
c6166ff448 timer: init only once
This avoids trouble if another mpv instance is initialized in the same
process.

Since timeBeginPeriod/timeEndPeriod are hereby not easily matched
anymore, use an atexit() handler to call timeEndPeriod, so that we
can be sure these calls are matched, even if we allow multiple
initializations later when introducing the client API.
2014-02-10 01:12:34 +01:00
wm4
8437356b6c options: add --no-terminal switch
Mostly useful for internal reasons. This code will be enabled by
default if mpv is started via the client API.
2014-02-10 00:14:52 +01:00
James Ross-Gowan
d26ee98fa6 w32: use safe DLL search paths everywhere
Windows applications that use LoadLibrary are vulnerable to DLL
preloading attacks if a malicious DLL with the same name as a system DLL
is placed in the current directory. mpv had some code to avoid this in
ao_wasapi.c. This commit just moves it to main.c, since there's no
reason it can't be used process-wide.

This change can affect how plugins are loaded in AviSynth, but it
shouldn't be a problem since MPC-HC also does this and it's a very
popular AviSynth client.
2014-01-27 10:04:29 +01:00
James Ross-Gowan
4c83a93617 w32: enable heap corruption detection
Enable the terminate-on-corruption feature. This is recommended for new
Windows applications and shouldn't cause a performance hit. It actually
shouldn't change anything for 64-bit builds, since Win64 has this
switched on by default.

See:
http://blogs.msdn.com/b/michael_howard/archive/2008/02/18/faq-about-heapsetinformation-in-windows-vista-and-heap-based-buffer-overruns.aspx
2014-01-27 10:04:29 +01:00
James Ross-Gowan
c3bcc12a3c w32: don't disable the error reporting dialog
Windows users expect this when a program crashes. Without it, the
program just disappears. Also change the SetErrorMode call to use macros
instead of a hardcoded constant.
2014-01-27 10:04:29 +01:00
wm4
1179676eb4 player: fix initial osd progbar state
This made seeking show an empty progbar if --osd-level=0 was used.
2014-01-20 19:31:23 +01:00
wm4
99ee43b33b msg: move special declarations to msg_control.h
While almost everything uses msg.h, the moved definitions are rarely
needed by anything.
2014-01-16 23:06:40 +01:00
Martin Herkt
26d6eb4a8a io/win32: move mp_attach_console to terminal-win.c
Why didn't I put it there from the start?
2014-01-16 11:25:52 +01:00
wm4
6759941fca player: redo terminal OSD and status line handling
The terminal OSD code includes the handling of the terminal status line,
showing player OSD messages on the terminal, and showing subtitles on
terminal (the latter two only if there is no video window, or if
terminal OSD is forced).

This didn't handle some corner cases correctly. For example, showing an
OSD message on the terminal always cleared the previous line, even if
the line was an important message (or even just the command prompt, if
most other messages were silenced).

Attempt to handle this correctly by keeping track of how many lines the
terminal OSD currently consists of. Since there could be race conditions
with other messages being printed, implement this in msg.c. Now msg.c
expects that MSGL_STATUS messages rewrite the status line, so the caller
is forced to use a single mp_msg() call to set the status line.

Instead of littering print_status() all over the place, update the
status only once per playloop iteration in update_osd_msg(). In audio-
only mode, the status line might now be a little bit off, but it's
perhaps ok.

Print the status line only if it has changed, or if another message was
printed. This might help with extremely slow terminals, although in
audio+video mode, it'll still be updated very often (A-V sync display
changes on every frame).

Instead of hardcoding the terminal sequences, use
terminfo/termcap to get the sequences. Remove the --term-osd-esc option,
which allowed to override the hardcoded escapes - it's useless now.

The fallback for terminals with no escape sequences for moving the
cursor and clearing a line is removed. This somewhat breaks status line
display on these terminals, including the MS Windows console: instead of
querying the terminal size and clearing the line manually by padding the
output with spaces, the line is simply not cleared. I don't expect this
to be a problem on UNIX, and on MS Windows we could emulate escape
sequences. Note that terminal OSD (other than the status line) was
broken anyway on these terminals.

In osd.c, the function get_term_width() is not used anymore, so remove
it. To remind us that the MS Windows console apparently adds a line
break when writint the last column, adjust screen_width in terminal-
win.c accordingly.
2014-01-13 20:08:13 +01:00
Martin Herkt
e9f577eb9a Windows: use the GUI subsystem, attach to console
This is necessary to start mpv without forcing a console window,
but also breaks console usability. A workaround is to call mpv
from a wrapper process that uses the console subsystem and helps
redirecting the standard streams and WriteConsole output to where
they belong.
2014-01-02 05:30:49 +01:00
wm4
66fe4f5713 Update copyright year 2014-01-01 00:00:00 +01:00
wm4
dacb6ad98f options: simplify handling of some help options 2013-12-26 19:25:51 +01:00
wm4
e6bea0ec5a Don't include version.h from make options.c
I find this annoying. It's the reason common/version.c exists at all.

options.c did this for the user agent, which contains the version
number. Because not including version.h means you can't build the user
agent and use it in mp_default_opts anymore, do something rather awkward
in main.c to initialize the default user agent.
2013-12-22 14:35:45 +01:00
wm4
245e5b8441 msg: remove global state 2013-12-21 23:11:12 +01:00
wm4
8e75cc3339 player: use separate msg prefix for statusline
So the user can specifically mute or unmute the status line with
--msglevel. Accidentally removed with commit 5e0c4ec3.
2013-12-21 22:13:05 +01:00
wm4
eef36f03ea msg: rename mp_msg_log -> mp_msg
Same for companion functions.
2013-12-21 22:13:04 +01:00
wm4
ad2199128d path lookup functions: mp_msg conversions
There's a single mp_msg() in path.c, but all path lookup functions seem
to depend on it, so we get a rat-tail of stuff we have to change. This
is probably a good thing though, because we can have the path lookup
functions also access options, so we could allow overriding the default
config path, or ignore the MPV_HOME environment variable, and such
things.

Also take the chance to consistently add talloc_ctx parameters to the
path lookup functions.

Also, this change causes a big mess on configfiles.c. It's the same
issue: everything suddenly needs a (different) context argument. Make it
less wild by providing a mp_load_auto_profiles() function, which
isolates most of it to configfiles.c.
2013-12-21 21:43:17 +01:00
wm4
3dbc9007b0 demux: mp_msg conversions
The TV code pretends to be part of stream/, but it's actually demuxer
code too. The audio_in code is shared between the TV code and
stream_radio.c, so stream_radio.c needs a small hack until stream.c is
converted.
2013-12-21 21:43:16 +01:00
wm4
8cd1b33a22 x11: mp_msg conversion for fstype help output 2013-12-21 21:43:16 +01:00
wm4
9428e05b3f encode_lavc: mp_msg conversions
Miss two mp_msg calls, because these conflict with future commits.
2013-12-21 21:43:16 +01:00
wm4
09e588662e options: some more mp_msg conversions 2013-12-21 21:43:16 +01:00
wm4
d57eaa7e30 av_log: mp_msg conversion
This is pretty nasty, because FFmpeg/Libav is yet another library with a
global message callback. We do something with mutexes trying to get it
done, but of course we can't actually solve this problem. If more than
one library in a process use FFmpeg/Libav, only one of them will get log
messages.
2013-12-21 21:43:16 +01:00
wm4
d8d42b44fc m_option, m_config: mp_msg conversions
Always pass around mp_log contexts in the option parser code. This of
course affects all users of this API as well.

In stream.c, pass a mp_null_log, because we can't do it properly yet.
This will be fixed later.
2013-12-21 21:05:02 +01:00
wm4
a2d144fc8f m_property: mp_msg conversions
Includes some semi-crappy hacks to avoid changing too much code for this
conversion (allowing NULL log argument for m_property_do()).
2013-12-21 21:04:21 +01:00
wm4
ed71606e65 input: rework how input sources are added
Until now, there were two functions to add input sources (stuff like
stdin input, slave mode, lirc, joystick). Unify them to a single
function (mp_input_add_fd()), and make sure the associated callbacks
always have a context parameter.

Change the lirc and joystick code such that they take store their state
in a context struct (probably worthless), and use the new mp_msg
replacements (the point of this refactoring).

Additionally, get rid of the ugly USE_FD0_CMD_SELECT etc. ifdeffery in
the terminal handling code.
2013-12-21 20:50:13 +01:00
wm4
dadf3a9a46 m_config: add custom context to includefunc callback 2013-12-21 20:50:13 +01:00
wm4
3846fc7587 sub/osd: mp_msg conversions 2013-12-21 20:50:13 +01:00
wm4
5f0fbacf16 codecs: mp_msg conversion 2013-12-21 20:50:12 +01:00
wm4
4abe6b862f mixer: mp_msg conversions 2013-12-21 20:50:11 +01:00
wm4
6a8fc3f5e3 msg: change --msglevel, reduce legacy glue
Basically, reimplement --msglevel. Instead of making the new msg code
use the legacy code, make the legacy code use the reimplemented
functionality.

The handling of the deprecated --identify switch changes. It temporarily
stops working; this will be fixed in later commits.

The actual sub-options syntax (like --msglevel-vo=...) goes away, but I
bet nobody knew about this or used this anyway.
2013-12-20 21:07:57 +01:00
wm4
4d4b822171 terminal: abstract terminal color handling
Instead of making msg.c an ifdef hell for unix vs. windows code, move
the code to separate functions defined in terminal-unix.c/terminal-
win.c.

Drop the code that selects random colors for --msgmodule prefixes.
2013-12-20 21:07:57 +01:00
wm4
25d4ae74f1 Rename getch2....c/h to terminal....c/h
"getch2" really tells nothing about what the heck this code does. It'd
be even worse when moving the rest of terminal handling code there.
2013-12-19 21:31:27 +01:00
wm4
5e0c4ec3e8 player: replace some overlooked mp_msgs
There are still some using IDENTIFY, and some without context in
configfiles.c.
2013-12-19 21:31:18 +01:00
wm4
4ed83fe2e5 Remove the _ macro
This was a gettext-style macro to mark strings that should be
translated.
2013-12-18 17:12:07 +01:00
wm4
0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4
eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4
793f85945f Move libquvi stuff to stream/resolve/ 2013-12-17 01:40:26 +01:00
wm4
8d5214de0a Move mpvcore/input/ to input/ 2013-12-17 01:23:09 +01:00
wm4
053c743724 Rename mp_lua.c/h to lua.c/h 2013-12-17 01:15:48 +01:00
wm4
56eafe3344 Rename mp_core.h to core.h
Get rid of the mp_ prefix.
2013-12-17 01:08:53 +01:00
wm4
e449111429 Move mpvcore/player/ to player/ 2013-12-17 00:53:22 +01:00