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Commit Graph

97 Commits

Author SHA1 Message Date
wm4
ef9c5300ef cosmetics: replace "CTRL" defines by enums
Because why not.
2013-10-02 21:19:16 +02:00
wm4
f01744ac4e core: add --force-window
This commit adds the --force-window option, which will cause mpv always
to create a window when started. This can be useful when pretending that
mpv is a GUI application (which it isn't, but users pretend anyway), and
playing audio files would run mpv in the background without giving a
window to control it.

This doesn't actually create the window immediately: it only does so
only after initializing playback and when it is clear that there won't
be any actual video. This could be a problem when starting slow or
completely stuck network streams (mpv would remain frozen in the
background), or if video initialization somehow is stuck forever in
an in-between state (like when the decoder doesn't output a video
frame, but doesn't return an error either). Well, we can pretend only
so much that mpv is a GUI application.
2013-10-02 01:39:28 +02:00
wm4
5b3ae5aaac vaapi: remove non-VLD entrypoints
These probably don't work. libavcodec doesn't seem to support them,
and neither did the original mplayer-vaapi patch.
2013-09-29 13:52:09 +02:00
wm4
60e7926248 vaapi: fix non-sense condition
Attempting signed comparison on unsigned value.
2013-09-29 13:45:49 +02:00
wm4
4d2f354da6 vaapi: potentially make reading surfaces back to system RAM faster
Don't allocate a VAImage and a mp_image every time. VAImage are cached
in the surfaces themselves, and for mp_image an explicit pool is
created. The retry loop runs only once for each surface now.

This also makes use of vaDeriveImage() if possible.
2013-09-27 17:59:44 +02:00
wm4
5a837ced0b video: let sh_video->disp_w/h always be container size
Nothing really accesses it. Subtitle initialization actually does in a
somewhat meaningful way, but there container size is probably fine, as
subtitles were always initialized before the first video frame was
decoded.
2013-09-26 17:33:57 +02:00
wm4
9a55c4e70c video: let sh_video->aspect always be container aspect ratio
Now writing -1 to the 'aspect' property resets the video to the auto
aspect ratio. Returning the aspect from the property becomes a bit more
complicated, because we still try to return the container aspect ratio
if no frame has been decoded yet.
2013-09-26 17:29:14 +02:00
wm4
f5bf6c0fb3 vd: move aspect calculation to a function
This function would probably be useful in other places too.

I'm not sure why vd.c doesn't apply the aspect if it changes size by
less than 4 pixels. Maybe it's supposed to avoid ugly results with bad
scalers if the difference is too small to be noticed normally.
2013-09-26 16:09:08 +02:00
wm4
7eb13c4028 vd: remove some dead code
As of now, this function is called only after decoding a full, valid
video frame, so the image parameters should be reliable.
2013-09-26 15:54:58 +02:00
wm4
641e94cd27 vaapi: allow GPU read-back with --hwdec=vaapi-copy
This code is actually quite inefficient: it reuses the (slow, simple)
screenshot code. It uses an inefficient method to read the image
(vaGetImage() instead of vaDeriveImage()), allocates new memory for
each frame that is read, and it tries all image formats again each
time.

Also, in my tests it always picked NV12 as image format, which is not
ideal if you actually want to filter the video, and vo_xv can't handle
this format without conversion either.

However, a user confirmed that it worked for him, so everything is fine.
2013-09-25 13:53:42 +02:00
wm4
7c3f1ffc44 vd_lavc: allow process_image to change image format
This will allow GPU read-back with process_image.

We have to restructure how init_vo() works. Instead of initializing the
VO before process_image is called, rename init_vo() to
update_image_params(), and let it update the params only. Then we really
initialize the VO after process_image.

As a consequence of these changes, already decoded hw frames are
correctly unreferenced if creation of the filter chain fails. This
could trigger assertions on VO uninitialization, because it's not
allowed to reference hw frames past VO lifetime.
2013-09-25 13:53:42 +02:00
xylosper
39d1ab82e5 vaapi: add vf_vavpp and use it for deinterlacing
Merged from pull request #246 by xylosper. Minor cosmetic changes, some
adjustments (compatibility with older libva versions), and manpage
additions by wm4.

Signed-off-by: wm4 <wm4@nowhere>
2013-09-25 13:53:42 +02:00
xylosper
1a1504914a vd_lavc: reset last_sample_aspect_ratio in uninit_avctx()
In init_vo(), if sh->aspect is 0 or last_sample_aspect_ratio is set,
sh->aspect is overwritten. With software decoding fallback behaviour,
this makes the aspect ratio from container ignored since
last_sample_aspect_ratio is already set in first try with hardware
decoding.
2013-09-13 21:32:29 +02:00
wm4
6cec60a454 core: add --deinterlace option, restore it with resume functionality
The --deinterlace option does on playback start what the "deinterlace"
property normally does at runtime. You could do this before by using the
--vf option or by messing with the vo_vdpau default options, but this
new option is supposed to be a "foolproof" way.

The main motivation for adding this is so that the deinterlace property
can be restored when using the video resume functionality
(quit_watch_later command).

Implementation-wise, this is a bit messy. The video chain is rebuilt in
mpcodecs_reconfig_vo(), where we don't have access to MPContext, so the
usual mechanism for enabling deinterlacing can't be used. Further,
mpcodecs_reconfig_vo() is called by the video decoder, which doesn't
have access to MPContext either. Moving this call to mplayer.c isn't
currently possible either (see below). So we just do this before frames
are filtered, which potentially means setting the deinterlacing every
frame. Fortunately, setting deinterlacing is stable and idempotent, so
this is hopefully not a problem. We also add a counter that is
incremented on each reconfig to reduce the amount of additional work per
frame to nearly zero.

The reason we can't move mpcodecs_reconfig_vo() to mplayer.c is because
of hardware decoding: we need to check whether the video chain works
before we decide that we can use hardware decoding. Changing it so that
this can be decided in advance without building a filter chain sounds
like a good idea and should be done, but we aren't there yet.
2013-09-13 21:32:28 +02:00
wm4
47e92b2f88 video: handle video output levels with mp_image_params
Until now, video output levels (obscure feature, like using TV screens
that require RGB output in limited range, similar to YUY) still required
handling of VOCTRL_SET_YUV_COLORSPACE. Simplify this, and use the new
mp_image_params code. This gets rid of some code. VOCTRL_SET_YUV_COLORSPACE
is not needed at all anymore in VOs that use the reconfig callback. The
result of VOCTRL_GET_YUV_COLORSPACE is now used only used for the
colormatrix related properties (basically, for display on OSD).  For
other VOs, VOCTRL_SET_YUV_COLORSPACE will be sent only once after config
instead of twice.
2013-08-24 19:40:18 +02:00
wm4
c3a0721d09 video/out: don't require VOs to handle screenshot aspect specially
This affects VOs which just reuse the mp_image from draw_image() to
return screenshots. The aspect of these images is never different
from the aspect the screenshots should be, so there's no reason to
adjust the aspect in these cases.

Other VOs still need it in order to restore the original image
attributes.

This requires some changes to the video filter code to make sure that
the aspect in the passed mp_images is consistent.

The changes in mplayer.c and vd_lavc.c are (probably) not strictly
needed for this commit, but contribute to consistency.
2013-08-24 17:03:06 +02:00
Stefano Pigozzi
a9cb2dc1b8 video: add vda decode support (with hwaccel) and direct rendering
Decoding H264 using Video Decode Acceleration used the custom 'vda_h264_dec'
decoder in FFmpeg.

The Good: This new implementation has some advantages over the previous one:

 - It works with Libav: vda_h264_dec never got into Libav since they prefer
   client applications to use the hwaccel API.

 - It is way more efficient: in my tests this implementation yields a
   reduction of CPU usage of roughly ~50% compared to using `vda_h264_dec` and
   ~65-75% compared to h264 software decoding. This is mainly because
   `vo_corevideo` was adapted to perform direct rendering of the
   `CVPixelBufferRefs` created by the Video Decode Acceleration API Framework.

The Bad:
  - `vo_corevideo` is required to use VDA decoding acceleration.
  - only works with versions of ffmpeg/libav new enough (needs reference
    refcounting). That is FFmpeg 2.0+ and Libav's git master currently.

The Ugly: VDA was hardcoded to use UYVY (2vuy) for the uploaded video texture.
One one end this makes the code simple since Apple's OpenGL implementation
actually supports this out of the box. It would be nice to support other
output image formats and choose the best format depending on the input, or at
least making it configurable. My tests indicate that CPU usage actually
increases with a 420p IMGFMT output which is not what I would have expected.

NOTE: There is a small memory leak with old versions of FFmpeg and with Libav
since the CVPixelBufferRef is not automatically released when the AVFrame is
deallocated. This can cause leaks inside libavcodec for decoded frames that
are discarded before mpv wraps them inside a refcounted mp_image (this only
happens on seeks).
For frames that enter mpv's refcounting facilities, this is not a problem
since we rewrap the CVPixelBufferRef in our mp_image that properly forwards
CVPixelBufferRetain/CvPixelBufferRelease calls to the underying
CVPixelBufferRef.

So, for FFmpeg use something more recent than `b3d63995` for Libav the patch
was posted to the dev ML in July and in review since, apparently, the proposed
fix is rather hacky.
2013-08-22 12:13:30 +02:00
wm4
2508f38a92 vaapi: use highest available profile, instead of mapping it exactly
Now the code does the same as the original MPlayer VAAPI patch, instead
of trying to map the profiles exactly.

See previous commit for justification and discussion.
2013-08-19 01:05:48 +02:00
wm4
adfb71b79e vdpau: don't try to match codec profiles
Instead, do what MPlayer did all these years. It worked for them, so
there's probably no reason to change this.

Apparently fixes playback with some files, where the VDPAU decoder does
not formally support a profile, but decoding works with a more powerful
profile anyway.

Though note that MPlayer did this because it couldn't do it in a better
way (no decoder reported profiles available when creating the VDPAU
decoder), so it's not entirely clear whether this is a good idea. An
alterbative implementation might try to map the profiles exactly, and
do some fall backs if the exact profile is not available. But this
hack-solution works too.
2013-08-19 01:05:48 +02:00
wm4
4246b5fbf0 vdpau_old: add forgotten probe callback
Could make it crash if the VO didn't support vdpau decoding.
2013-08-15 23:40:04 +02:00
wm4
04bc16f6ea vdpau: fix compilation on Libav
Libav's <libavcodec/vdpau.h> header uses some libavocdec symbols without
forward-declaring them and without including the headers declaring them.
FFmpeg's header for this is fine.
2013-08-15 23:40:02 +02:00
wm4
006c2f66e1 video/decode: change fix_image callback
This might make it slightly easier when trying to implement surface
read-back for hardware decoding.
2013-08-15 23:40:02 +02:00
wm4
be2f2ff033 vd_lavc: fix comment, document hwdec video frame size trickiness
About this issue, it would be better if the surfaces could be allocated
with the real size, and the vdpau video mixer could be created with that
size as well. That would be a bit hard, because the real surface size
had to be communicated to vdpau. So I'm going with this solution. vaapi
seems to be fine with either surface size, so there's hopefully no
problem.
2013-08-15 23:40:02 +02:00
wm4
0da9638576 video/decode: pass parameters directly to hwdec allocate_image callback
Instead of passing AVFrame. This also moves the mysterious logic about
the size of the allocated image to common code, instead of duplicating
it everywhere.
2013-08-15 23:40:02 +02:00
wm4
2827295703 video: add vaapi decode and output support
This is based on the MPlayer VA API patches. To be exact it's based on
a very stripped down version of commit f1ad459a263f8537f6c from
git://gitorious.org/vaapi/mplayer.git.

This doesn't contain useless things like benchmarking hacks and the
demo code for GLX interop. Also, unlike in the original patch, decoding
and video output are split into separate source files (the separation
between decoding and display also makes pixel format hacks unnecessary).

On the other hand, some features not present in the original patch were
added, like screenshot support.

VA API is rather bad for actual video output. Dealing with older libva
versions or the completely broken vdpau backend doesn't help. OSD is
low quality and should be rather slow. In some cases, only either OSD
or subtitles can be shown at the same time (because OSD is drawn first,
OSD is prefered).

Also, libva can't decide whether it accepts straight or premultiplied
alpha for OSD sub-pictures: the vdpau backend seems to assume
premultiplied, while a native vaapi driver uses straight. So I picked
straight alpha. It doesn't matter much, because the blending code for
straight alpha I added to img_convert.c is probably buggy, and ASS
subtitles might be blended incorrectly.

Really good video output with VA API would probably use OpenGL and the
GL interop features, but at this point you might just use vo_opengl.
(Patches for making HW decoding with vo_opengl have a chance of being
accepted.)

Despite these issues, decoding seems to work ok. I still got tearing
on the Intel system I tested (Intel(R) Core(TM) i3-2350M). It was also
tested with the vdpau vaapi wrapper on a nvidia system; however this
was rather broken. (Fortunately, there is no reason to use mpv's VAAPI
support over native VDPAU.)
2013-08-12 01:12:02 +02:00
wm4
8fe4790ec8 video: redo hw decoding initialization, add --hwdec=auto
Change how the HW decoding stuff is organized, the way it's initialized
in particular. Instead of duplicating the list of supported codecs for
hwaccel decoders, add a probe function which allows each decoder to
report whether it supports a given codec.

Add an "auto" choice to the --hwdec option, which automatically enables
hardware decoding if libavcodec and/or the VO supports it.

What mpv prints on the terminal changes a bit. Now it will just print
a single line whether hw decoding is used or not (and nothing at all if
no hw decoding at all was requested). The pretty violent fallback from
hw decoding to software decoding is still quite verbose and evil-looking
though.
2013-08-11 23:59:18 +02:00
Stefano Pigozzi
406241005e core: move contents to mpvcore (2/2)
Followup commit. Fixes all the files references.
2013-08-06 22:52:31 +02:00
wm4
a34c707f03 vd_lavc: print warning if hardware decoding API is not available
At least currently, this case pretty much happens only in the case vdpau
is requested, but not compiled in.
2013-07-30 16:32:21 +02:00
wm4
7f5303fbb6 vd_lavc: fix CONFIG_VDPAU check
CONFIG_VDPAU was just defined to 0, instead of undefined when vdpau was
unavailable. I blame the old mplayer code, which apparently can't have
consistent conventions.
2013-07-30 16:26:54 +02:00
wm4
5accc5e7c1 vdpau: split off decoder parts, use "new" libavcodec vdpau hwaccel API
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").

Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)

Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.

Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)

Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.

Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.

Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
2013-07-28 19:25:07 +02:00
wm4
1a7f062503 lavc_dr1: make reference counting thread-safe
See previous commits. This time, the lock is kept for rather long
times (e.g. for the duration of a big image memory allocation), but
this (probably) still doesn't matter at all.

This also affects legacy code only (pre-refcounting libavcodec).
2013-07-28 19:25:07 +02:00
wm4
e83cbde1a4 Fix some -Wshadow warnings
In general, this warning can hint to actual bugs. We don't enable it
yet, because it would conflict with some unmerged code, and we should
check with clang too (this commit was done by testing with gcc).
2013-07-23 00:45:23 +02:00
wm4
c4b08a9a11 video: remove fullscreen flags chaos
There was a MPOpts fullscreen field, a mp_vo_opts.fs field, and
VOFLAG_FULLSCREEN. Remove all these and introduce a
mp_vo_opts.fullscreen flag instead.

When VOs receive VOCTRL_FULLSCREEN, they are supposed to set the
current fullscreen mode to the state in mp_vo_opts.fullscreen. They
also should do this implicitly on config().

VOs which are capable of doing so can update the mp_vo_opts.fullscreen
if the actual fullscreen mode changes (e.g. if the user uses the
window manager controls). If fullscreen mode switching fails, they
can also set mp_vo_opts.fullscreen to the actual state.

Note that the X11 backend does almost none of this, and it has a
private fs flag to store the fullscreen flag, instead of getting it
from the WM. (Possibly because it has to deal with broken WMs.)

The fullscreen option has to be checked on config() to deal with
the -fs option, especially with something like:

   mpv --fs file1.mkv --{ --no-fs file2.mkv --}

(It should start in fullscreen mode, but go to windowed mode when
playing file2.mkv.)

Wayland changes by: Alexander Preisinger <alexander.preisinger@gmail.com>
Cocoa changes by: Stefano Pigozzi <stefano.pigozzi@gmail.com>
2013-07-18 14:07:21 +02:00
wm4
18b6c01d92 video: redo how colorspaces are handled
Instead of handling colorspaces with VFCTRLs/VOCTRLs, make them part of
the normal video format negotiation. The colorspace is passed down like
other video params with config/reconfig calls.

Forcing colorspaces (via the --colormatrix options and properties) is
handled differently too: if it's changed, completely reinit the video
chain. This is slower and requires a precise seek to the same position
to perform an update, but it's simpler and less bug-prone. Considering
switching the colorspace at runtime by user-interaction is a rather
obscure feature, this is a good change.

The colorspace VFCTRLs and VOCTRLs are still kept. The VOs rely on it,
and would have to be changed to get rid of them. We'll do that later,
and convert them incrementally instead of in one go.

Note that controlling the output range now always works on VO level.
Basically, this means you can't get vf_scale to output full-range YUV
for whatever reason. If that is really wanted, it should be a vf_scale
option. the previous behavior didn't make too much sense anyway.

This commit fixes a few bugs (such as playing RGB video and converting
that to YUV with vf_scale - a recent commit broke this and forced the
VO to display YUV as RGB if possible), and might introduce some new
ones.
2013-07-16 23:22:55 +02:00
wm4
eb98e43c0f Fix build on Libav stable (dammit)
The previous commit fixed Libav git, but it was still broken on
Libav 9.8.

Also, while we're at it, add a note to lavc_dr1.c and its status.
2013-07-15 03:24:12 +02:00
wm4
cb8f638292 vd: add VDCTRL_GET_PARAMS
This is probably going to be unused, but might help with debugging and
such. It returns the image parameters as determined by the video
decoder.
2013-07-15 01:49:26 +02:00
wm4
0ecd57d4b2 video: unify colorspace setup
Guess the colorspace directly in mpcodecs_reconfig_vo(), instead of in
set_video_colorspace(). The difference is that the latter function just
makes the video filter chain (and VOs) force the detected colorspace,
and then throws it away, while the former is a bit more general and
central. Not really a big difference and it doesn't matter much in
practice, but it guarantees that there is no internal disagreement about
the colorspace.
2013-07-15 01:49:26 +02:00
wm4
88e813aae6 vf: add vf_control wrapper
Slightly cleaner, although rather redundant. But still, why wasn't this
added 10 years ago?
2013-07-15 01:49:26 +02:00
wm4
17ab38bc66 dec_video: add vd_control wrapper
Slightly cleaner.
2013-07-15 01:49:26 +02:00
wm4
cb45b1c65b Cleanup some include statements 2013-07-12 22:16:26 +02:00
wm4
af0c41e162 Remove old demuxers
Delete demux_avi, demux_asf, demux_mpg, demux_ts. libavformat does
better than them (except in rare corner cases), and the demuxers have
a bad influence on the rest of the code. Often they don't output
proper packets, and require additional audio and video parsing. Most
work only in --no-correct-pts mode.

Remove them to facilitate further cleanups.
2013-07-07 23:54:11 +02:00
wm4
ac266da658 vo_opengl: handle chroma location
Use the video decoder chroma location flags and render chroma locations
other than centered. Until now, we've always used the intuitive and
obvious centered chroma location, but H.264 uses something else.

FFmpeg provides a small overview in libavcodec/avcodec.h:

-----------
/**
 *  X   X      3 4 X      X are luma samples,
 *             1 2        1-6 are possible chroma positions
 *  X   X      5 6 X      0 is undefined/unknown position
 */
enum AVChromaLocation{
    AVCHROMA_LOC_UNSPECIFIED = 0,
    AVCHROMA_LOC_LEFT        = 1, ///< mpeg2/4, h264 default
    AVCHROMA_LOC_CENTER      = 2, ///< mpeg1, jpeg, h263
    AVCHROMA_LOC_TOPLEFT     = 3, ///< DV
    AVCHROMA_LOC_TOP         = 4,
    AVCHROMA_LOC_BOTTOMLEFT  = 5,
    AVCHROMA_LOC_BOTTOM      = 6,
    AVCHROMA_LOC_NB             , ///< Not part of ABI
};
-----------

The visual difference is literally minimal, but since videophiles
apparently consider this detail as quality mark of a video renderer,
support it anyway. We don't bother with chroma locations other than
centered and left, though.

Not sure about correctness, but it's probably ok.
2013-06-28 21:20:41 +02:00
wm4
3382a6f6e4 video: add a new method to configure filters and VOs
The filter chain and the video ouputs have config() functions. They are
strictly limited to transfering the video size and format. Other
parameters (like color levels) have to be transferred separately.

Improve upon this by introducing a separate set of reconfig() functions,
which use mp_image_params to carry format parameters. This struct
contains all image format related parameters from config(), plus
additional parameters such as colorspace.

Change vf_rotate to use it, as well as vo_opengl. vf_rotate is just
an example/test case, but vo_opengl will need it later.

The intention is also to get rid of VOCTRL_SET_YUV_COLORSPACE. This
information is now handed to the VOs via reconfig(). The getter,
VOCTRL_GET_YUV_COLORSPACE, will still be needed though.
2013-06-28 20:34:46 +02:00
wm4
0435ab7131 options: remove -lavdopts debug suboption
This can be set as avopt instead.
2013-06-28 14:42:06 +02:00
wm4
171d1ef7fe osdep: remove shmem wrapper
This is unused now that the cache is always threaded.
2013-06-18 02:19:15 +02:00
wm4
9f4261de65 core: add common function to initialize AVPacket
Audio and video had their own (very similar) functions to initialize an
AVPacket (ffmpeg's packet struct) from a demux_packet (mplayer's packet
struct). Add a common function for these.

Also use this function for sd_lavc_conv. This is actually a functional
change, as some libavfilter subtitle demuxers add weird out-of-band
stuff as side-data.
2013-06-03 22:40:07 +02:00
wm4
a21cfddaab options: remove some questionable -lavdopts suboptions
Most of these are rather questionable, the rest you rarely need to set
manually. You still can set all of them with -lavdopts-o (because
libavcodec has AVOptions for them).
2013-05-29 14:57:05 +02:00
wm4
1dff26730a dec_video: get rid of two global variables 2013-05-21 00:45:42 +02:00
wm4
644131fdb4 dec_video: remove emms usage
libavcodec generally shouldn't have this problem anymore (if libavcodec
ever had it). All other video decoders are gone. In any case, if this
commit actually causes regressions, these are libavcodec bugs and should
be fixed there instead.
2013-05-21 00:40:37 +02:00
wm4
f569d245ba core: allow changing filter filters at runtime
Add the "vf" command, which allows changing the video filter chain at
runtime. For example, the 'y' key could be bound to toggle deinterlacing
by adding 'y vf toggle yadif' to the input.conf.

Reconfiguring the video filter chain normally resets the VO, so that it
will be "stuck" until a new video frame is rendered. To mitigate this, a
seek to the current position is issued when the filter chain is changed.
This is done only if playback is paused, because normal playback will
show an actual new frame quickly enough.

If vdpau hardware decoding is used, filter insertion (whether it fails
or not) will break the video for a while. This is because vo_vdpau
resets decoding related things on vo_config().
2013-05-18 17:45:54 +02:00