first of all, POLLERR is supposed to be ignored in `.events` and only
returned in `.revents`.
secondly select()'s exceptfds does not have a 1:1 correspondence with
POLLERR. thankfully, the only caller of this function (in terminal-unix)
never set the POLLERR flag so the errorfds were unused anyways.
so go ahead and remove it entirely instead of pretending we can emulate
something that's not possible.
this changes mp_image_new_ref() to handle allocation failure itself
instead of doing it at its many call-sites (some of which never checked
for failure at all).
also remove MP_HANDLE_OOM() from the call sites since this is not
necessary anymore.
not all the call-sites have been touched, since some of the caller might
be relying on `mp_image_new_ref(NULL)` returning NULL.
Fixes: https://github.com/mpv-player/mpv/issues/11840
in the first iteration, *out will be null and thus the steal and the
strdup both sets the parent to NULL - leaking the allocation later on
(caught via LeakSanitizer).
let append_lang() take care of setting the parent instead.
when vo_drm_init() fails inside of preinit(), uninit() will be called as
part of cleanup with vo->drm being NULL and thus `drm->fd` would lead to
null dereference.
and since vo_drm_uninit() closes drm->fd, destroy_framebuffer() ends up
using a closed fd.
according to the drm-gem manpage [0]:
> If you close the DRM file-descriptor, all open dumb-buffers are
> automatically destroyed.
so remove the destroy_framebuffer() loop entirely, which fixes both the
issues.
[0]: https://www.systutorials.com/docs/linux/man/7-drm-gem/
I originally left `drmprime_overlay` as higher priority because
`drmprime` was new, and because I didn't have any hardware where both
worked (only one or the other) so I couldn't compare relative
performance, and if only one worked, the priority didn't matter.
But with time and more usage, we've reached a point where we can say we
would recommend using `drmprime` in situations where both work, and
we've also been able to identify hardware where both do indeed work and
it seems that `drmprime` is more reliable.
So, let's flip them.
Now that Debian 12 is release bump the minium required version to what
is provided in Ubuntu Jammy (22.04).
The same as has been done for the wayland dependencies.
Signed-off-by: Thomas Weißschuh <thomas@t-8ch.de>
Instead of brute forcing the name until it is set, without any error
checking and expecting it would start to work, fallback to client name
if initial request fails.
Fixes player going into infinite loop with very long title names. The
API rejects unreasonably long names, which make sense.
As for alleged "weird race condition in the IAudioSessionControl itself"
I cannot comment. It works on my end and even if it fails, it is not a
critical error or even something that we should care about... and
obviously not hang the whole player for that.
Fixes: #11803
If demux_open_lavf fails between calling avformat_alloc_context() and
assigning the context to priv->avfc, it will never be properly freed.
Fixes#11793.
It was done once before but later reverted for testing reasons. This
time it's permanent though since I can test this VO on ARM and with an
up to date system.
When using a display-* video-sync mode, it is possible for buffers with
a matching id to already have an image associated with them (i.e. the
compositor hasn't released it yet). Previously, it was thought that we
could just unref, return null, and make a new buffer but this eventually
leads to a fatal error that originates from libwayland itself which
stops playback. Admittedly, the reason for the error is a bit nebulous
but likely it seems to be some kind of mismatch between dmabuf params
and the associated image with the buffer.
However, we can simplify this process greatly. Instead when the
previously mentioned edge case happens, the old image can simply be
freed and we give the buffer the new image. This saves creating a new
buffer and also avoids that nasty libwayland error. A nice win-win all
around. Fixes#11773.
vo_dmabuf_wayland has a pool of wl_buffers that it cycles through when
drawing frame. There needs to be at least some minimum number otherwise
a flickering artifact occurs where old frames are mistakenly repeated.
When using display-resample and other similar modes, it seems more
buffers are required (more drawing happens so it makes sense) and the
current minimum of 8 isn't good enough. Let's just bump this to 15. It's
also a random ad hoc number, but as far as I know there's not really a
way to predict how many buffers a random video may need. From testing,
it works fine and overall 15 is still a tiny amount of objects to create
considering the lifetime of a video, so we'll just go with this.
Some platforms (wayland) apparently have a lot of trouble with drag and
drop. The default behavior is still the same which is basically obeying
what we get from the window manager/compositor, but the --drag-and-drop
option allows forcibly overriding the drag and drop behavior. i.e. you
can force it to always replace the playlist or append at the end. This
only implements this in X11 and Wayland but in theory windows and macos
could find this option useful (both hardcode the shift key for
appending). Patches welcome.
In data_offer_actions, it's possible to get the
WL_DATA_DEVICE_MANAGER_DND_ACTION_NONE action which would set
wl->dnd_action to DND_APPEND (did nothing in practice) but also log a
message which is confusing and misleading. Instead, just ignore and
don't do anything when we get this case.
To avoid building against stale version of dependencies. In particular
libplacebo is moving target and as we can see the build has been broken
few times recently, so let the CI validate it for us.
The time to build everything is under 30 minutes, which is acceptable in
my opinion, not much longer than macos build.