Rework much of the logic related to reading from event sources and
queuing commands. The two biggest architecture changes are:
- The code buffering keycodes in mp_fifo.c is gone. Instead key input
is now immediately fed to input.c and interpreted as commands, and
then the commands are buffered instead.
- mp_input_get_cmd() now always tries to read every available event
from every event source and convert them to (buffered) commands.
Before it would only process new events until one new command became
available.
Some relevant behavior changes:
- Before commands could be lost when stream code called
mp_input_check_interrupt() which read commands (to see if they were
of types that triggered aborts during slow IO tasks) and then threw
them away. This was especially an issue if cache was enabled and slow
to read. Fixed - now it's possible to check whether there are queued
commands which will abort playback of the current file without
throwing other commands away.
- mp_input_check_interrupt() now prints a message if it returns
true. This is especially useful because the failures caused by
aborted stream reads can trigger error messages from other code that
was doing the read; the new message makes it more obvious what the
cause of the subsequent error messages is.
- It's now possible to again avoid making stdin non-blocking (which
caused some issues) without reintroducing extra latency. The change
will be done in a subsequent commit.
- Event sources that do not support select() should now have somewhat
lower latency in certain situations as they will be checked both
before and after select()/sleep in input reading; before the sleep
always happened first even if such sources already had queued
input. Before the key fifo was also handled in this manner (first
key triggered select, but if multiple were read then rest could be
delayed; however in most cases this didn't add latency in practice
as after central code started doing command handling it queried for
further commands with a max sleep time of 0).
- Key fifo limiting is more accurate now: it now counts actual
commands intead of keycodes, and all queued keys are read
immediately from input devices so they can be counted correctly.
- Since keypresses are now interpreted immediately, commands which
change keybindings will no longer affect following keypresses that
have already been read before the command is executed. This should
not be an issue in practice with current keybinding behavior.
Use the same mp_input_add_key_fd for all uses and add a context
argument to its callback that was before only in the event fd
callbacks. Instead of checking in input.c whether keys were inserted
to the keypress FIFO during the callback do the check in the callback
before returning and set return value accordingly.