1
0
mirror of https://github.com/mpv-player/mpv synced 2024-12-30 19:22:11 +00:00
Commit Graph

293 Commits

Author SHA1 Message Date
wm4
65fc530f0c Rename to "mpv"
This changes the name of this project to mpv. Most user-visible mentions
of "MPlayer" and "mplayer" are changed to "mpv". The binary name and the
default config file location are changed as well.

The new default config file location is: ~/.mpv/

Remove etc/mplayer.desktop. Apparently this was for the MPlayer GUI,
which has been removed from mplayer2 ages ago.

We don't have a logo, and the MS Windows resource files sort-of require
one, so leave etc/mplayer.ico/.xpm as-is.

Remove the debian and rpm packaging scripts. These contained outdated
dependencies and likely were more harmful than useful. (Patches which
add working and well-tested packaging are welcome.)
2012-10-12 10:14:32 +02:00
wm4
b4d9647d18 mplayer: do not create X11 state in player frontend
This is about the vo_x11_init_state() call. It basically opens a X11
connection. It's called in the main() function once. It's not really
clear why this isn't done on VO creation instead. Maybe one reason was
that --no-fixed-vo used to be the default: when playing a new file, the
full VO state would be free'd and recreated. Keeping the X11 connection
possibly improved things, although the question is how. In summary,
there is no good reason to do this, and it only adds platform specific
details to the player frontend.

Do the X11 initialization in the respective VOs instead.
2012-08-03 05:55:02 +02:00
wm4
16145ff43f libvo, libao: remove useless video and audio output drivers
Some of these have only limited use, and some of these have no use at
all. Remove them. They make maintainance harder and nobody needs them.
It's possible that many of the removed drivers were very useful a dozen
of years ago, but now it's 2012.

Note that some of these could be added back, in case they were more
useful than I thought. But right now, they are just a burden.

Reason for removal for each module:
    vo_3dfx, vo_dfbmga, vo_dxr3, vo_ivtv, vo_mga, vo_s3fb,
    vo_tdfxfb, vo_xmga, vo_tdfx_vid:
        All of these are for very specific and outdated hardware. Some
        of them require non-standard kernel drivers or do direct HW
        access.
    vo_dga: the most crappy and ancient way to get fast output on X.
    vo_aa: there's vo_caca for the same purpose.
    vo_ggi: this never lived, and is entirely useless.
    vo_mpegpes: for DVB cards, I can't test this and it's crappy.
    vo_fbdev, vo_fbdev2: there's vo_directfb2
    vo_bl: what is this even? But it's neither important, nor alive.
    vo_svga, vo_vesa: you want to use this? You can't be serious.
    vo_wii: I can't test this, and who the hell uses this?
    vo_xvr100: some Sun thing.
    vo_xover: only useful in connection with xvr100.
    ao_nas: still alive, but I doubt it has any meaning today.
    ao_sun: Sun.
    ao_win32: use ao_dsound or ao_portaudio instead.
    ao_ivtv: removed along vo_ivtv.

Also get rid of anything SDL related. SDL 1.x is total crap for video
output, and will be replaced with SDL 2.x soon (perhaps), so if you
want to use SDL, write output drivers for SDL 2.x.

Additionally, I accidentally damaged Sun support, which made me
completely remove Sun/Solaris support. Nobody cares about this anyway.

Some left overs from previous commits removing modules were cleaned up.
2012-07-28 20:44:59 +02:00
Uoti Urpala
1ff7efe2ec vo_xv: remove direct rendering support
Direct rendering support in vo_xv (used with --dr) had at least two
problems. First, OSD drawing modified the buffers; this meant that
if the buffers were used for reference frames there would be video
corruption. I don't think "performance optimization" with this level
of drawbacks is appropriate with today's machines any more. Direct
rendering could still be used for non-reference frames, but there's a
second problem: with direct rendering enabled the same buffer is used
for every frame, and with the XShm extension that is used by default
there's no checking that the previous frame has been completely
uploaded to the graphics card before it's overwritten by the next one.
This could be fixed, but as Xv is becoming obsolete I don't see it as
a priority to improve it. Thus I'm simply removing the parts of
functionality that were more likely to break things than improve
playback.
2012-03-25 22:30:37 +03:00
Uoti Urpala
fe69b49ccc Merge remote-tracking branch 'wm4/window_title' 2011-12-07 00:13:51 +02:00
wm4
d4de92e808 libvo: remove title argument from struct vo_driver.config
This affects only the "new" VO API. The config() title argument was barely
used, and it's hardcoded to "MPlayer" in vf_vo.c. The X11 and the Cocoa
GUI backends, which are the only ones properly supporting window titles,
ignored this argument. Remove the title argument.

Add the vo_get_window_title function. All GUI VOs are supposed to use it
for the window title.
2011-12-06 20:32:33 +01:00
Uoti Urpala
253f62c564 core, vo: new window refresh logic, add slow-video OSD redraw
Remove code refreshing window contents after events such as resize
from vo_vdpau, vo_gl and vo_xv. Instead have them simply set a flag
indicating that a refresh is needed, and have the player core perform
that refresh by doing an OSD redraw. Also add support for updating the
OSD contents over existing frames during slow-but-not-paused playback.

The VOs now also request a refresh if parameters affecting the picture
change (equalizer settings, colormatrix, VDPAU deinterlacing setting).
Even previously the picture was typically redrawn with the new
settings while paused because new OSD messages associated with setting
changes triggered a redraw, but this did not happen if OSD was turned
off.

A minor imperfection is that now window system events can trigger a
single one-frame step forward when using vo_xv after pausing so that
vo_xv does not yet have a copy of the current image. This could be
fixed but I think it's not important enough to bother.
2011-12-06 07:47:35 +02:00
Uoti Urpala
ad0348cf0a core, vo: modify OSD redraw architecture, support EOSD
Previously the core sent VFCTRL_REDRAW_OSD to change OSD contents over
the current frame. Change this to VFCTRL_REDRAW_FRAME followed by
normal EOSD and OSD drawing calls, then vo_flip_page(). The new
version supports changing EOSD contents for libass-rendered subtitles
and simplifies the redraw support code needed per VO. vo_xv doesn't
support EOSD changes because it relies on vf_ass to render EOSD
contents earlier in the filter chain.

vo_xv logic is additionally simplified because the previous commit
removed the need to track the status of current and next images
separately (now each frame is guaranteed to become "visible" soon
after we receive it as "next", with no VO code running in the interval
between).
2011-12-06 05:03:39 +02:00
wm4
3215ec05fe vo_xv: implement screenshots
Caveat: the OSD will be included in the screenshots when the screenshot is
taken during normal playback. This doesn't happen when a screenshot is
taken while playback is paused.

Fixing this would introduce a small performance reduction during normal
playback, which is unacceptable for a possibly rarely used optional
feature.

Due to the nature of the Xv API, taking a screenshot of the scaled video
isn't possible either.
2011-11-25 23:56:28 +02:00
wm4
75eab4f72a video, options: implement better YUV->RGB conversion control
Rewrite control of the colorspace and input/output level parameters
used in YUV-RGB conversions, replacing VO-specific suboptions with new
common options and adding configuration support to more cases.

Add new option --colormatrix which selects the colorspace the original
video is assumed to have in YUV->RGB conversions. The default
behavior changes from assuming BT.601 to colorspace autoselection
between BT.601 and BT.709 using a simple heuristic based on video
size. Add new options --colormatrix-input-range and
--colormatrix-output-range which select input YUV and output RGB range.
Disable the previously existing VO-specific colorspace and level
conversion suboptions in vo_gl and vo_vdpau. Remove the
"yuv_colorspace" property and replace it with one named "colormatrix"
and semantics matching the new option. Add new properties matching the
options for level conversion.

Colorspace selection is currently supported by vo_gl, vo_vdpau, vo_xv
and vf_scale, and all can change it at runtime (previously only
vo_vdpau and vo_xv could). vo_vdpau now uses the same conversion
matrix generation as vo_gl instead of libvdpau functionality; the main
functional difference is that the "contrast" equalizer control behaves
somewhat differently (it scales the Y component around 1/2 instead of
around 0, so that contrast 0 makes the image gray rather than black).
vo_xv does not support level conversion. vf_scale supports range
setting for input, but always outputs full-range RGB.

The value of the slave properties is the policy setting used for
conversions. This means they can be set to any value regardless of
whether the current VO supports that value or whether there currently
even is any video. Possibly separate properties could be added to
query the conversion actually used at the moment, if any.

Because the colorspace and level settings are now set with a single
VF/VO control call, the return value of that is no longer used to
signal whether all the settings are actually supported. Instead code
should set all the details it can support, and ignore the rest. The
core will use GET_YUV_COLORSPACE to check which colorspace details
have been set and which not. In other words, the return value for
SET_YUV_COLORSPACE only signals whether any kind of YUV colorspace
conversion handling exists at all, and VOs have to take care to return
the actual state with GET_YUV_COLORSPACE instead.

To be changed in later commits: add missing option documentation.
2011-10-16 21:11:11 +03:00
Uoti Urpala
2670ceeb81 Merge branch 'mplayer1_changes' 2011-07-06 13:07:37 +03:00
iive
15513a77fb vo_xv: avoid setting background color due to resize flicker
Set background color only when using ck-method=background. In the
other cases clearing of the non-video image area should be done
manually. Not drawing on the video image area prevents flickering
(visible when resizing).

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@33522 b3059339-0415-0410-9bf9-f77b7e298cf2
2011-07-06 09:03:12 +03:00
Uoti Urpala
aeafa7a2b4 vo_xv: avoid clearing too much on resize
vo_xv set the "use_fs" parameter to vo_x11_clearwindow_part(). This
meant it always used the whole screen size to calculate the area to
clear. I can't see why overriding the vo->dwidth/dheight values would
ever be the right thing to do (if in fullscreen they should be set to
match that), so remove the use_fs parameter and always use the
dwidth/dheight values in the function. Also delete code drawing back
borders in vo_xv_draw colorkey. That should already happen in
vo_x11_clearwindow_part(); if it doesn't then things need to be fixed
anyway because colorkey code only ran in fullscreen mode (but borders
must work in window mode too).
2011-07-06 08:36:46 +03:00
Clément Bœsch
b68f9fef32 cleanup: shut up more warnings 2011-05-06 18:33:16 +03:00
Uoti Urpala
c9026cb321 sub/OSD: move some related files to sub/ 2011-01-26 20:39:05 +02:00
Uoti Urpala
4f610adfc2 libvo: register X11 connection fd in input event system
Register the X11 connection fd in the input system so that
mp_input_get_cmd() can immediately wake up and handle keyboard or
other X events. The callback calls vo_check_events() and tells the
input system to handle any input possibly recorded during that. Before
this was done for vo_xv only; this commit generalizes it to all VOs
that call vo_x11_create_vo_window() - those are hopefully ones that
will handle all X events in check_events().

The callback is only kept registered while the vo is properly
configured. At other times calling check_events() would not clear
pending input and so could lead to a busy loop.
2010-12-14 22:33:12 +02:00
Uoti Urpala
80be936a56 Merge svn changes up to r31303 2010-06-02 19:12:01 +03:00
reimar
e629ec20bc Factor out some common code and ensure we will not try to draw OSD
elements outside the streams and thus crash.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31297 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-05-31 21:24:00 +00:00
Uoti Urpala
00323c06e2 Delete things related to old translation system
Remove the help/ subdirectory, configure code to create toplevel
help_mp.h, and all the '#include "help_mp.h"' lines from .c files.
2010-03-10 03:47:14 +02:00
Uoti Urpala
5234c72e28 Restore collapsed whitespace in output messages
For some reason commit e306174952, which
replaced translation macro names with the corresponding English
strings, also collapsed multiple consecutive space characters into
one. Change most of these back. In a couple of cases the amount of
whitespace is important for alignment, and for the rest it at least
keeps the strings closer to the existing translations.
2010-03-07 21:34:54 +02:00
Uoti Urpala
231b33a02f Merge svn changes up to r30165 2010-01-08 01:05:30 +02:00
reimar
f102ac7a8c Fix function declarations to avoid casting function pointers.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30164 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-01 13:18:49 +00:00
Uoti Urpala
34279a8ce3 cosmetics: remove some unused variables 2009-11-17 06:56:29 +02:00
Uoti Urpala
98ee8dd159 Add yuv_colorspace property, implemented in vo_vdpau and vo_xv
Add a property to select YUV colorspace. Currently implemented only in
vo_vdpau and vo_xv. Allows switching between BT.601, BT.709 and
SMPTE-240M (vdpau only).

The xv support uses the "XV_ITURBT_709" attribute. At least my NVIDIA
card supports that; I don't know whether other xv implementations do.

Bind the colorspace switch to the 'c' key by default. 'c' is currently
used by vo_sdl for some fullscreen mode change thing, but at the moment
that does not conflict and if it will in the future then vo_sdl can
change.

VDPAU part based on a patch from Lauri Mylläri <lauri.myllari@gmail.com>
2009-11-15 17:03:41 +02:00
Uoti Urpala
37713cb3ec cosmetics: Add two missing "static"
Add missing 'static' to internal functions in vo_xv.c and vo_vdpau.c.
2009-10-22 04:45:31 +03:00
Uoti Urpala
3f215c9f8e Merge branch 'vdpau' into build
* vdpau: (22 commits)
  VO: Prefer vo_vdpau over vo_xv again
  vo_vdpau: Fix X event handling bugs
  vo_vdpau: Fix memory corruption bug with MP_IMGTYPE_NUMBERED
  core/VO: Allow VO drivers to add/modify frames
  video_out.h: Cosmetics
  VO interface: Remove obsolete draw_frame() from new interface
  vo_vdpau: Support recovering from VDPAU display preemption
  vo_vdpau: Support updating OSD while paused
  vo_vdpau.c: Reindent control() switch statement
  vo_vdpau: Allocate one large surface for EOSD content
  vo_vdpau.c: cosmetics
  vo_vdpau: reindent after GUI code removal
  vo_vpdau: Clean up uninit logic
  vo_vdpau: Make CHECK_ST macro safer
  vo_vdpau: Move all remaining static/global variables to context
  vo_vdpau: Move things to context struct
  vo_vdpau: Make info struct const
  vo_vdpau: Replace global function table with context variable
  vo_vdpau: Move VDPAU interface pointers into one struct
  vo_vdpau: Add template file for VDPAU functions
  ...
2009-09-19 00:28:17 +03:00
Uoti Urpala
74619f275e VO interface: Remove obsolete draw_frame() from new interface 2009-09-17 18:15:20 +03:00
Uoti Urpala
0e1b7765be Merge svn changes up to r29644 2009-09-04 19:49:35 +03:00
reimar
8082e89f6e Remove panscan related conditions and code that only breaks future windowed
aspect and panscan without any real benefit.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29568 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-08-27 18:51:02 +00:00
Anton Khirnov
87366694d8 Remove the internal GUI
The GUI is badly designed and too closely coupled to the internal
details of other code. The GUI code is in bad shape and unmaintained
for years. There is no indication that anyone would maintain it in the
future either. Even if someone did volunteer to implement a better
integrated GUI having the current code in the tree probably wouldn't
help much. So get rid of it.
2009-07-07 21:49:42 +03:00
Amar Takhar
e306174952 Translation system changes part 2: replace macros by strings
Replace all MSGTR_ macros in the source by the corresponding English
string.
2009-07-07 01:38:20 +03:00
Amar Takhar
b5972d6f14 Translation system changes part 1: wrap translated strings
Replace mp_msg() calls which have a translated string as the format
argument with mp_tmsg and add _() around all other translated strings.
2009-07-07 01:28:07 +03:00
diego
6e9cbdc104 whitespace cosmetics: Remove all trailing whitespace.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29305 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-05-13 02:58:57 +00:00
Uoti Urpala
53eeb0e412 Merge branch 'ordered_chapters' 2009-04-08 02:43:44 +03:00
Uoti Urpala
b309b60a0c vo_xv: Fix context Shminfo table size
This bug could cause problems if you used -dr with xv. The most likely
symptom was crash at uninit.
2009-04-05 16:46:26 +03:00
Uoti Urpala
7db6430959 VO: Don't reset pause status in VO config() functions
Many VOs kept track of pause status, but reset the value when their
config() function was called. However it can be called while playback
stays in pause mode. Modify the VOs to not change anything in
config(). Also send the VO either VOCTRL_PAUSE or VOCTRL_RESUME when
the playback of a new file is starting to make sure they have the
right status.
2009-04-02 06:51:26 +03:00
Uoti Urpala
ae2faad666 Merge svn changes up to r28951 2009-03-14 23:52:45 +02:00
reimar
fca7818668 Setting vo_fs is handled by x11_common.c, so remove that code from vo_xv/vo_xvmc.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28864 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-03-07 08:52:57 +00:00
reimar
05119ecaf6 Make data related to suboption parsing const in libvo
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28863 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-03-07 08:51:40 +00:00
Uoti Urpala
186e5a998c Merge svn changes up to r28641
Convert vo_x11_border (used in vo_gl/gl2 though the vo_gl_border
macro) to use a wrapper macro in old-style VOs which do not provide a
VO object argument. Before this function had an explicit global_vo
argument in vo_gl/gl2. New vo_vdpau uses it too so use the same
mechanism as most other functions.
2009-02-18 01:45:36 +02:00
reimar
01ef7e4579 Extend calc_src_dst_rects to also calculate the border values needed for
correctly placed dvdnav highlights, and fix direct3d and vdpau accordingly.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28633 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-02-17 11:59:49 +00:00
Uoti Urpala
738f66b1bc Merge svn changes up to r28549 2009-02-13 03:52:51 +02:00
reimar
694c3dc03f Add a calc_src_dst_rects that calculates from window size, panscan etc.
which part of the video source must be scaled onto which part of the window.
Direct3D and (future) VDPAU need this, for XvMC it makes it easier to add
cropping support and Xv is changed to keep the diff to XvMC small.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28546 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-02-12 17:40:53 +00:00
Uoti Urpala
1e86963828 Merge svn changes up to r28537 2009-02-12 04:17:55 +02:00
diego
befc528297 Add standard license headers, unify header formatting.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28481 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-02-08 03:27:30 +00:00
Uoti Urpala
9bcd12fdf5 Merge svn changes up to r28310
The libdvdread4 and libdvdnav directories, which are externals in the
svn repository, are at least for now not included in any form. I added
configure checks to automatically disable internal libdvdread and
libdvdnav if the corresponding directories are not present; if they're
added manually then things work the same as in svn.
2009-01-15 05:57:31 +02:00
cehoyos
0fa2d1abd7 Factor calc_drwXY out of vo_xv and vo_xvmc.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28285 b3059339-0415-0410-9bf9-f77b7e298cf2
2009-01-09 15:25:24 +00:00
Uoti Urpala
5204fda121 vo_xv: Always support updating OSD if none was drawn yet
If the main image buffer was not altered for OSD then allow updating
OSD even if no separate OSD-less copy was made. The code now makes a
copy at that time (another possibility would be to not make a copy and
disallow further updates).
2008-12-10 19:53:32 +02:00
Uoti Urpala
02efad79a2 Update OSD while paused
When OSD contents change while paused, try to change the OSD drawn in
the currently visible frame. If such OSD updates are not supported
then advance by one frame and draw the OSD normally. Add some support
for OSD redrawing to vo xv.

The new xv code makes a copy of the original frame contents before
drawing the OSD if MPlayer is already paused when the frame is drawn.
If such a copy of the current frame exists then the frame contents can
be restored and a different OSD drawn on top of the same frame.
2008-12-09 04:31:07 +02:00
Uoti Urpala
95f35c4d20 vo_xv: Reformat code
Reformat vo_xv.c completely to K & R style and remove a couple of
outdated comments.
2008-12-09 04:31:07 +02:00