floating point arithmetic. The attached patch changes it to use integers
instead, giving about a 2x performance boost on animations.
Jonas Jensen <jbj@knef.dk>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9132 b3059339-0415-0410-9bf9-f77b7e298cf2
integers instead of floating point. It speeds it up by about 400%
meaning that it's now possible to apply alpha blending to a whole
1024x768 image on my 1266MHz PIII.
Jonas Jensen <jbj@knef.dk>
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@9111 b3059339-0415-0410-9bf9-f77b7e298cf2
message levels or error behavior but DON'T exit() from filters!
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8879 b3059339-0415-0410-9bf9-f77b7e298cf2