Commit Graph

49412 Commits

Author SHA1 Message Date
Dudemanguy e095bdb5f5 meson: use gnu_symbol_visibility for libmpv
Following the previous commit, we can just set gnu_symbol_visibility to
'hidden' to hide everything except for the symbols we explictly want to
export. This should work on gcc, clang, and msvc.
2021-11-19 14:16:41 +00:00
Dudemanguy 20c4036daa client API: use symbol visibility attributes
In mpv, the only symbols we want to export are the functions from the
client API. This is accomplised using a specific .def whitelist, but the
main compilers people use (gcc or clang) like these attributes since it
allows for further optimizations. MSVC also allegedly supports this as
well (untested of course), so use __declspec for tht case.
2021-11-19 14:16:41 +00:00
Niklas Haas 75ee35cec9 vo_gpu_next: simplify and improve frame redrawing logic
This almost perfectly recreates the semantics of --vo=gpu, i.e.:

- still frames are never interpolated
- non-repeated frames bypass single frame cache

The only difference is that libplacebo doesn't do a cache/blit on the
full output image, but rather it re-runs the last rendering step. This
has some advantages and some drawbacks. The most notable advantage is
that it also allows re-using the image contents when the only thing that
changes is the OSD (whereas `--vo=gpu` would force a full re-render for
that). The most notable drawback is that it also implies going through
the dithering and output LUT logic on redraws. All in all, I think this
is a pretty good trade-off in favor of `--vo=gpu-next`.

Fully fixes the last remaining performance difference in #9430.
2021-11-19 14:51:48 +01:00
Tom Yan d1e9f4a159 ao_opensles: add guards for sample rate to use
Upstream "Wilhelm" (the Android OpenSLES implementation) supports
only 8000 <= rate <= 192000. Make sure mpv resamples the audio
when necessary.
2021-11-19 14:27:52 +01:00
Niklas Haas 17df53519f vo_gpu_next: fix panning on rotated videos
Closes #9454
2021-11-19 12:10:25 +01:00
Dudemanguy b89d3f205b meson: fix typo in header check
This should be EGL not GL. Fixes #9469.
2021-11-18 07:43:51 -06:00
sfan5 69f21d5e74 context_glx: fix check for wrong GLX extension
GLX_CONTEXT_PROFILE_MASK_ARB and related constants are provided by
GLX_ARB_create_context_profile but the check was for _create_context.
The former implies the latter (which we also need) so just replace
the checked extension.
2021-11-17 22:38:34 +01:00
sfan5 9afa41945f context_{wayland,x11egl}: use mpegl_create_window_surface() too
Again no functional difference, just uses better APIs when they're available.
2021-11-17 22:38:34 +01:00
sfan5 da3b85b613 context_drm_egl: make use of mpegl_create_window_surface()
This does what 3a10210c56 was supposed to, but better.
2021-11-17 22:38:34 +01:00
sfan5 b69af0abef egl_helpers: introduce wrapper around eglCreatePlatformWindowSurface
It abstracts EGL 1.5, extension checks and other inconsistencies away.
This can be used in context code as the (preferred) alternative to
eglCreateWindowSurface().
2021-11-17 22:38:34 +01:00
sfan5 c3d78b0017 video: opengl: use gl_check_extension() instead of strstr()
Using a simple substring match for extension checks is considered bad practice
because it's incorrect when one extension is a prefix of another's name.
This will almost surely not make a difference in practice but do it for correctness anyway.
2021-11-17 22:38:34 +01:00
sfan5 f5cc28a627 context_drm_egl: use mpegl_get_display() helper over own code
Although there are no known problems with this, using the helper should
be more portable. It will also prefer EGL 1.5's eglGetPlatformDisplay
over eglGetPlatformDisplayEXT if available.
2021-11-17 22:38:34 +01:00
Oliver Freyermuth 3d9c0eae9e stream_dvb: add missing mutex unlock
This deadlock was not triggered in real use since configuration
validity does not change at runtime.

closes #9459
2021-11-16 22:24:14 +01:00
Dudemanguy e24a87efaa meson: fix build on android
The original implementation had some errors with regards to android. Add
a couple of missing files, add the android library, fix the aviocontext
bytes_read check, fix egl-android, and rearrange/tidy up the vulkan
handling.
2021-11-16 18:56:34 +00:00
Philip Langdale b030cfe05f vo_gpu: vulkan: open DRM render fd when using VK_KHR_display
While the basic Vulkan Display context can theoretically drive the
display without the involvement of any non-Vulkan code, that prevents
us from using VAAPI acceleration. When initialising VAAPI without a
window system, we need to provide it with an opened DRM render fd
corresponding to the device to use.

In the context of using VK_KHR_display, that means we need to identify
which DRM device matches the selected Vulkan device, and then open its
render fd and set the necessary state that VAAPI expects to find.

With that done, the normal VAAPI<->Vulkan interop can kick in and we
get working acceleration
2021-11-15 21:07:21 -08:00
Dudemanguy 3bfc37dcb4 meson: check for x11 when building the xv option
Obvious oversight in the original PR for the meson build. The xv option
requires x11 to function. Check for this by using the require method.
2021-11-15 16:58:23 +00:00
Dudemanguy 257bc95255 meson: minor QOL and logic tweaks
A few custom targets had some less than optimal names which created some
misleading "Generating custom-target-name with a custom command"
messages. Change those to be more descriptive/correct. In a few other
places, some checks were being done that could easily be
skipped/ignored in certain cases (like checking for windows-related
headers when gl-win32 isn't true). Also rearrange that to be smarter.
Finally, print some extra libplacebo messages for enabling/disabling
vo_gpu_next.
2021-11-15 16:58:23 +00:00
Dudemanguy e6ce03f3ef meson: also check for generic lua.pc
Some systems have only a "lua.pc" file which contains version
information inside it. Check those as well.
2021-11-15 16:58:23 +00:00
Dudemanguy dfbaf4dd81 meson: fix -Werror=format-security flag
This test fails because the compiler object does not have -Wformat when
it tries this flag. To fix this this, we have to pass both -Wformat and
-Werror=format-security at the same time during the test. This requires
us to use has_multi_arguments so this flag needs to be pulled out of
this array and tested separately.
2021-11-15 16:58:23 +00:00
Umar Javed 923c0f0370 ytdl_hook.lua: improve check for sub language before inserting all-subs
youtube-dl and yt-dlp both support --sub-langs and --srt-lang in
addition to --sub-lang for defining languages of subtitles. This hook
only checked for sub-lang in --ytdl-raw-options and inserted --all-subs
in its absence.
2021-11-15 15:08:22 +01:00
Emil Velikov b44f522dba options: const annotate all m_opt_choice_alternatives accessors
Constant data, most accessors are good but some were missing the
explicit notation.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-11-15 14:02:08 +00:00
Emil Velikov f09396ab7d options: const annotate m_obj_list accessors
Nearly all the code base correctly references the data as constant. But
a couple of instances - fix those.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-11-15 14:02:08 +00:00
Emil Velikov 37619c4cf5 options: remove always true m_obj_list::allow_unknown_entries
Ever instance of m_obj_list is a constant and for all of them, the field
is true. Just remove the field all together.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2021-11-15 14:02:08 +00:00
Mehul Mittal b66120a75d DOCS/options: fix `target-colorspace-hint` typo 2021-11-14 21:48:34 +01:00
Dudemanguy 31780a6db5 ci: add meson builds
Update the github workflows to also do meson builds for every OS.
Additionally, make every workflow execute the built mpv executable
(except for windows and FreeBSD's waf executable) to make sure that it
runs. As an aside, FreeBSD unfortunately is a bit less elegant since it
is in a VM.
2021-11-14 19:13:10 +00:00
Dudemanguy ff322864f2 build: add meson build support
Adds support for the meson build system as well as a bit of
documentation. Compatibility with the existing waf build is
maintained.
2021-11-14 19:13:10 +00:00
Dudemanguy f610fe16c0 demux_edl: rename ebml_defs.c to ebml_defs.inc
The extension is completely arbitrary since ebml_defs.c isn't a real c
file that actually is compiled at any point in time. It's just used as
an include. The reason for changing the extension is because meson needs
to add this to its list of sources for dependency/ordering purposes.
Understandably, meson will try to compile any .c file added to a c
project executable object. Obviously, this compilation will never
succeed, and this shouldn't be compiled anyways. Just make it .inc
instead.
2021-11-14 19:13:10 +00:00
Dudemanguy 94950b1b22 TOOLS/matroska.py: support outputting to file
Like the previous commit, it's better to just output it to a file for
meson.
2021-11-14 19:13:10 +00:00
Dudemanguy f7fab994eb TOOLS/file2string.py: support outputting to file
Another modification for the upcoming meson build. Meson can capture the
stdout and redirect it to a file. However, this is considered a hack.
It's better to just add a few lines to this script and write a file
directly.
2021-11-14 19:13:10 +00:00
Dudemanguy c698575c57 TOOLS: add macos-swift-lib-directory.py script
Apple is great and forces us to do a lot of weird checks because they
randomly move the location of the swift libraries around. Make a
specific python script for checking various locations and write the
output to stdout for meson.
2021-11-14 19:13:10 +00:00
Dudemanguy be536dd45a TOOLS: add macos-sdk-version.py script
Building for macos requires us to check the macos sdk path as well as
the sdk version that is on the system. To do this, let's steal the logic
that's in the compiler_swift.py check from the waf build. This returns a
comma-delinated string. The first entry is the absolute path to the sdk.
The second entry is the detected macos sdk version.
2021-11-14 19:13:10 +00:00
Dudemanguy 37549b6faa build: add version.py for generating version.h
version.h is essential for building, and its generation was done by a
shell script. Strictly speaking, python should in general be more
portable (windows), and would be better for the upcoming meson build to
simply just execute a python script. version.py has some small
differences with version.sh which shouldn't matter but they are noted
below.

- version.sh accepted several arguments that seemed useless (like
  --cwd). These were removed from version.py.
- version.py takes either no arguments (prints the version) or it takes
  exactly one argument specifying the complete path of where the header
  should be generated.
- version.sh attempted to read a file named "snapshot_version". The
  comments noted that this was for "daily tarball snapshots". Such a
  file does not exist in the source tree, and it's not really clear that
  anyone actually uses this. This logic was removed from version.py.
- version.py reads the SOURCE_DATE_EPOCH environment variable. Some
  distros use this for reproducible builds. Technically you could also
  just disable the build date but this is only a couple of extra lines
  and maybe it's prettier than UNKNOWN.
- version.py also doesn't attempt to display timezone information in the
  build date. It only shows UTC time.
2021-11-14 19:13:10 +00:00
Dudemanguy c478a1efba egl_helpers: remove EGL_OPENGL_ES3_BIT
d2e8bc4499 was the the commit that
originally introduced the usage of this bit. As the message states, the
purpose was to force creating GLES 3 contexts on drivers that do not
return a higher version context than what was requested. With the recent
opengl refactors, mpv's gl selection has already moved away from such
complicated queries. Perhaps when that commit was added things were
different, but nowadays it seems like Mesa simply returns the highest
driver version available that is compatibile with the request (i.e.
requesting GLES 2 returns a GLES 3 context on my machine). In that case,
let's just simply drop EGL_OPENGL_ES3_BIT altogether as it does break
GLES 2 only machines. Fixes #9431.
2021-11-11 16:51:51 +00:00
sfan5 3a10210c56 context_drm_egl: use eglCreatePlatformWindowSurfaceEXT if available
This is identical to eglCreateWindowSurface but should be
preferred as part of EGL's platform extension.
2021-11-11 17:41:42 +01:00
Philip Langdale 2b9d8ae8b1 context_drm_egl: add support for BGR surface formats
The new GBM supporting nvidia drivers declare support for 10bit
surfaces using BGR ordering, rather than RGB, so add support for them.

We've also seen examples of hardware supporting BGR8888 but not
RGB8888 so let's support those too.

Of course, the nvidia EGL driver doesn't publish support for any 10bit
formats so you can't actually do 10bit display. Perhaps they'll
eventually fix that.
2021-11-10 09:57:58 -08:00
Philip Langdale 10d677575a context_drm_egl: use gbm_surface_create_with_modifiers
The GBM supporting nvidia driver doesn't support creating surfaces
without modifiers and using modifiers is more and more recommended as
the right way to do this.

Enumerating modifiers is painfully verbose, but necessary if we are to
allow the driver to pick the best possible one.
2021-11-10 09:57:58 -08:00
Jan Ekström e6a75075b2 ao_oss: define PATH_DEV_MIXER as it is an internal define
This fixes a mismatch between configure working and build time
failing with Linux + OSSv4, enabling compilation on Debian based
Linux systems with the oss4-dev package.

Fixes #9378
2021-11-10 17:08:16 +01:00
Jan Ekström dd6fce5138 ci/build-freebsd: require OSSv4 AO to be enabled 2021-11-10 17:08:16 +01:00
Niklas Haas c413720801 vo_gpu_next: fix slight performance regression
This logic, which was working around a libplacebo bug, ended up always
alpha blending - even for sources without an alpha channel. This caused
a minor slowdown to be constantly enabled.

Due to the recent bump to libplacebo v170, this is no longer needed.
2021-11-10 10:38:58 +01:00
Starsam80 69527077c1 vo_gpu_next: Initialize `pl_frame_mix`
Without initializing, the random data causes the `pl_render_image_mix`
function to abort with a SIGSEGV.
2021-11-09 02:14:30 +01:00
Niklas Haas 4470eaf5e5 vo_gpu_next: implement HDR passthrough
Completely untested, since Linux still can't into HDR in 2021. Somebody
please make sure it works.

Technically covers #8219, since gpu-context=drm can be combined with
vo=gpu-next.
2021-11-08 20:57:54 +01:00
Niklas Haas 3cf6147368 vo_gpu_next: drop PL_API_VER checks
These are no longer needed with the minimum version bump.
2021-11-08 18:24:11 +01:00
Niklas Haas ff0864d5f0 vo_gpu_next: fix resource exhaustion on minimized windows
This required an upstream API change to implement in a way that doesn't
unnecessarily re-push or upload frames that won't be used. I consider
this a big enough bug to justify bumping the minimum version for it.

Closes #9401
2021-11-08 18:24:11 +01:00
Dudemanguy f5d545c917 wayland: remove bogus scale_change variable
This was originally added in f2afae55e9
for unclear reasons (way to go me). This concept is clearly incorrect.
It doesn't matter what state the window is in. As soon as mpv detects a
scale change, it needs to reset the buffer scale of the window. Just
remove all this junk and put wl_surface_set_buffer_scale in
set_surface_scaling like it should be. Related issue: #9426.
2021-11-08 09:49:49 -06:00
Niklas Haas 73563cebf9 vo_gpu_next: add automatic translation for ewa_lanczossharp
This one hits a lot of people. Probably because the man page explicitly
recommends it.

Fixes #9408
2021-11-07 22:32:00 +01:00
Niklas Haas eca1b8dc29 vo_gpu_next: implement --dither-depth
I somehow completely forgot about this option existing.

Closes #9416
2021-11-07 18:12:42 +01:00
Niklas Haas 459f7d4a8d vo_gpu_next: remove --builtin-scalers option
Looking at this again I'm not sure it does anything useful at all. The
man page entry is also wrong: `bicubic` is not affected, only
`bicubic_fast`, and those filters are not configurable anyways.

So this would only ever be a debugging option, and I don't see a
pressing need for it.

No interface-change.rst update because it only just got added anyways.
2021-11-07 11:32:57 +01:00
sfan5 ec16769c2d f_lavfi: replace deprecated avfilter_pad_count 2021-11-05 23:34:20 +01:00
sfan5 6996588254 audio: replace deprecated av_mallocz_array 2021-11-05 23:34:20 +01:00
Dudemanguy 662c793a55 vo_gpu_next: call start_frame in vulkan/context.c
In practice, this is for wayland. vo_gpu_next doesn't check the
check_visible parameter since it didn't descend into the
vulkan/context.c file when starting a frame. To make this happen, just
call the start_frame function pointer but pass NULL as the ra_fbo. In
there, we can do the visibility checks and after that bail out of the
start_frame function if ra_fbo is NULL.
2021-11-04 15:59:56 +00:00