Change the default settings for vo_opengl to highest performance and
compatibility, but lowest quality. Use bilinear as default scaler.
Add "opengl-hq" as alias for high quality settings. This alias uses
exactly the same settings as vo_opengl did before this commit.
This renames vo_gl3 to vo_opengl, and makes it the default. The old
vo_gl is still available under "opengl-old".
We keep "gl3" as alias to "opengl" for short-term compatibility.
For OSX/Cocoa, the autoprobe order changes (prefer the "opengl" over
"opengl-old").
Remove "gl_nosw". This was a compatibility alias for "opengl-old", and
there's no point in keeping it.
Now vo_gl3 should work with standard OpenGL 2.1, as long as the
GL_ARB_texture_rg extension is available. Optional features, which
require features that are always in OpenGL 3.0, but are available
as extensions only in OpenGL 2.1, are automatically disabled.
The force-gl2 suboption, which was an unreliable hack to run vo_gl3
in an OpenGL 2.1 context, is removed.
Significant changes are done to the extension loader to make it easier
to identify optional OpenGL features.
Context creation is a bit changed to simplify the code and to handle
the fallback better if OpenGL 3 context creation fails, and creating
an OpenGL legacy context is attempted.
Based on the initial work by Rudolf Polzer <divverent@xonotic.org>,
which included making the shader GLSL 1.20 compatible, and more.
Most of these have very limited actual use, or are even entirely
useless. They only serve to bloat the codebase and to make life harder.
Drowning users in tons of barely useful filters isn't exactly helpful
either. Some of these filters were redundant or marked as obsolete.
The dlopen and lua (to be added soon) video filters provide ways to add
custom filters.
Detailed listing for each filter with reasons (with contributions from
divVerent and lachs0r):
1bpp:
Replaced by "scale".
2xsai:
Pixel art scaling algorithm, useless with lossy video.
blackframe:
Not very useful. Apparently one use is combining it with scripts,
that pass the
bmovl:
Weirdly complex and insane (using FIFO commands), questionable use.
cropdetect:
Only sort-of useful when used with scripts, and then it will be
very fragile.
It's probably better to use the dlopen rectangle filter, or to
implement the common use-case in a better way.
decimate:
Not needed/useful with modern video codecs, is an
encoding-only filter.
denoise3d:
"hqdn3d" is better.
detc:
Some of the worse deteleciners.
dint:
Useless, actually crashes. (On an assert in vf.c that is disabled
by default in mplayer-svn.)
dvbscale:
Not even practical, and the same effect can be achieved through
other means.
eq:
Worse/older version of eq2.
field:
Limited use, available as dlopen filter.
fil:
Quoting the manpage:
This filter is very similar to the il filter but much faster,
the main disadvantage is that it does not always work.
Especially if combined with other filters it may produce
randomly messed up images, so be happy if it works but do not
complain if it does not for your combination of filters.
filmdint:
Kind of redundant with pullup, and slightly worse.
fixpts:
Never useful. (Most if not all filters have been fixed for PTS.)
framestep:
Questionable use. For things like creating thumbnails, ffmpeg or
--sstep should be used.
geq:
Limited use, will be redundant with the "lua" filter.
halfpack:
Useless, probably redundant with "scale".
harddup:
Useless.
hue:
Most VOs support this.
il:
Useless.
ivtc:
Another of the worse deteleciners.
kerndeint:
A bad deinterlacer.
lavc:
For DVB output devices. We removed that support.
lavcdeint:
A bad deinterlacer, was already deprecated.
Still available as --vf=pp=fd.
mcdeint:
A broken deinterlacer that uses lavc internals.
ow:
Very slow, barely any quality benefit over "hqdn3d".
palette:
Done by "scale".
perspective:
Files with incorrect perspective are extremely rare. About the
only real-world use for this is keystone correction, which is
usually done in hardware by the projector or by graphics
drivers/compositors.
pp7:
Another useless postprocessing filter with bad and complicated code.
Use libpostprocess with "pp" instead.
qp:
Useless.
remove-logo:
Redundant with delogo, which is better and more practical.
rgbtest:
Useless.
sab, smartblur, boxblur:
Blur filters, redundant to "unsharp".
softskip:
Does nothing.
spp, fspp, uspp:
Useless postprocessing filters. "spp" needs ffmpeg internals.
"fspp" is the optimized version of the "spp" filter (???), while
"uspp" is the slow version (????).
Use libpostprocess with "pp" instead.
telecine:
Evil and useless. Available as dlopen filter for testing
purposes.
test:
Useless.
tfields:
Useless, probably.
tile:
Questionable use. Available as dlopen filter.
tinterlace:
Evil and useless.
yuvcsp:
Probably useless.
yvu9:
Redundant with "scale".
Also remove the following left-over files: vd_null.c, vqf.h
Apparently, libav doesn't have the change for the new way to create a
libavformat context merged yet. So, we can't use that...
Rather, this commit fixes format specific avoptions another way.
On the downside, invalid format options are now detected very late, and
any attempt to set an option value to +something or -something will
append to the previously set option value (this logic can no longer be
specific to options of bitflag type, as finding out the option type is
what we simply cannot do with this interface).
This allows to define which stream is to be used as first output stream.
This is useful because dvdauthor refuses VOB files where the audio
stream is the first stream.
This removes the alternative values like "off", "0", "false" etc., and
also the non-English versions of these.
This is done for general consistency. It's better to have a single way
of doing things when multiple ways don't add singificant value.
Also update some choices for consistency.
--softvol is enabled by default. For most audio outputs, this is a good
thing, as they have either their own (bad) soft volume implementation,
or control the system mixer. With ao_pulse, the situation is a bit
different: it supports per-application volume (i.e. volume control is
not really global). More importantly, ao_pulse uses a rather large audio
buffer, and changing the volume with mplayer's volume filter has a large
delay. With the native ao_pulse volume control, it's instant, because
PulseAudio's audio filtering happens at a later stage in its processing
pipeline (inaccessible for mplayer).
This means native volume control should really be allowed for ao_pulse,
while it's the reverse for other audio outputs. Make --softvol a choice
option, and add a new "auto" choice. This is default and will use PA's
volume control with ao_pulse, and mplayer's volume filter otherwise
(i.e. the old softvol behavior).
The --vid, --aid, --sid options now accept the values 'off' and 'auto',
instead of having the user deal with the numeric values -2 and -1. The
numeric values are not allowed anymore.
Remove the --audio option. It was probably meant as compensation option
for --no-audio. There are no such options for sub/video, and it was not
documented, so just remove it. The replacement is "--aid=auto".
Also do some updates to the manpage.
The --loop option takes slightly different parameters now. --loop=0
used to mean looping forever. Now it means looping is disabled (this is
more logical: 2 means playing 2 more times, 1 means playing 1 more time,
and 0 should mean playing not again).
Now --loop=inf must be used to enable looping forever.
Extend choice types to allow an optional range of integers as values.
If CONF_RANGE is added to the flags of a m_option_type_choice option,
m_option.min/max specify a range of allowed integer values. This can be
used to remove "special" values from make integer range options. These
special values are unintuitive, and sometimes expose mplayer internals
to the user. The (internal) choice values can be freely mixed with the
specified integer value range. If there are overlaps, the choice values
are preferred for conversion to/from strings.
Also make sure the extension to choice options works with properties.
Add the ability to step choice properties downwards, instead of just
upwards.
It can't be re-implemented, because this isn't supported by libass. The
-subalign option and the associated sub-align slave property did
nothing. Remove them.
The rawaudio demuxer had a rather hard to use way to set the audio
format with the --rawaudio=format=value option. The user had to pass a
numeric value, which then was set as wFormatTag member in the
WAVEFORMATEX header.
Make it use the mplayer audio format (the same as --af=format=value).
Add a new internal pseudo audio codec tag, which is hopefully unused,
which makes ad_pcm use the value in wFormatTag as internal mplayer
audio format.
Playing non-PCM formats is disabled. (At least AC3 can be played
directly.)
While being able to play videos on a framebuffer device would be nice,
I didn't need it, and couldn't even test it (buggy nvidia binary
drivers that disable framebuffers, buggy DirectFB that crashes when
using the X11 backend). It's just dead weight, get rid of it.
vo_directx was very horrible, and by today it's mostly useless. I didn't
remove it, because there was that-guy who told me in amazement how
awesome mplayer was, because it was the only video player fast enough
for fast playback on his system when using vo_directx. Sorry, that-guy.
When the internal mplayer MPEG demuxer was removed (commit 1fde09db),
the default demuxer when using dvdnav was set to libavformat. Now it
turns out that this doesn't work with libavformat. It will terminate
playback right after the audio runs out (instead of looping it like the
video, or whatever it's supposed to do). I'm not sure what exactly the
problem is, but since 1. even mplayer-svn can't handle DVD menus
directly (missing highlights), 2. DVD menus are essentially worthless,
and 3. I don't directly watch DVDs, don't bother with it and remove it.
For basic playback, there's still libdvdread support.
Also, use pkg-config for libdvdread, and drop support for in-tree
libdvdread. Remove support for in-tree libdvdcss as well.
It's not clear why this video filter supported OSD rendering.
The manpage says:
"Can be used for placing subtitles/OSD in the resulting black bands."
But every single VO already does this if vf_expand adds black borders.
This feature is 100% pointless.
Rename -slave to -slave-broken to prevent slave mode applications from
working. Do this to prevent horrible user experiences, in case someone
should attempt to try this version of mplayer with smplayer and others.
This also makes it clear that we don't intend to keep slave mode
compatibility, because the slave mode protocol is horrible and bad.
See the changes in options.rst for further reasons and comments.
Since slave mode is not planned to be kept, this VO is useless and I'm
removing it.
This VO was useful for OSX GUIs. Since in cocoa you can't embed views in
windows from other processes, this VO was writing to a sharedbuffer with
mmap. The OSX GUIs would then read from the buffer and render the image
with an external renderer.
If in the future we will want to support GUIs we will need to reasearch the
IOSurface framework. This allows to share kernel managed image data
across processes and integrates well with OpenGL.
The documentation is mostly taken from the help text embedded in the
code of each output driver.
vo_v4l2 and ao_v4l2 have been removed.
Minor modifications to vo_xv, vo_directx and vo_gl.
Although slightly less precise, this sounds less clunky.
This change also causes the --screenshot-filetype option to be renamed
to --screenshot-format.
Teletext requires special OSD support. Because I can't even test
teletext, I can't restore support for it. Since teletext can be
considered ancient and obscure, and since it doesn't make sense to keep
the remaining teletext code without being able to use it, I'm removing
it.
While this was an interesting idea, it wasn't actually useful.
Basically it dumped the raw data (as requested by the demuxer) into a
file. The result is only useful if the file format was raw or maybe
some MPEG packet stream, but not with most modern file formats.
This was disabled by default, and could be enabled with -dr. It was
disabled by default because it was buggy: there were issues with OSD
corruption.
It wasn't entirely sane for OpenGL based VOs either. OpenGL can chose
to drop mapped pixel buffer objects, requiring the application to map
and fill the buffer again. But there was no mechanism in mplayer to
fill the lost buffer again. (It seems this rarely happened in practice,
though.)
On the other side, users liked the --dr flag, because it promised them
more speed. I'm not sure if it actually helped with speed, but it's
unlikely it had any real advantages on modern systems.
In order to evade the --dr cargo culting in mplayer config files, it's
best to get rid of it.
stream_cue, which provided the cue:// protocol handler, was extremely
hacky and didn't even manage to play some samples I tried.
Remove it, because it's plain unneeded. There is much better support
for .cue files elsewhere:
- libcdio can play pairs of .cue/.bin files:
mplayer cdda:// --cdrom-device=your_cue_file.cue
Note that if the .cue file is not accompanied by a .cue file, but
an encoded file for example, this most likely won't work.
- mplayer can play .cue files directly:
mplayer your_cue_file.cue
This works, even if the .cue file comes with encoded files that are
not .bin . Note that if you play .bin files, mplayer will assume a
specific raw audio format. If the format doesn't match, mplayer will
play noise and destroy your speakers. Note that format mismatches are
extremely common, because the endianness seems to be essentially
random. (libcdio uses a clever algorithm to detect the endian, and
doesn't have this problem.)
To quote the manpage: "This filter is untested, maybe even unusable."
And it seems they were never touched again after it was added many
years ago (except for cosmetic changes). Just get rid of them.
About a year ago, ubitux converted most of the old manpage from the
hard to maintain nroff format to reStructuredText. This was not merged
back into the master repository immediately. The argument was that the
new manpage still required work to be done. However, progress was very
slow. Even worse: the old manpage wasn't updated, because it was
scheduled for deletion, and updating it would have meant useless work.
Now the situation is that the new manpage still isn't finished, and the
old manpage is grossly out of sync with the player. This is not helpful
for users. Additionally, keeping the new manpage in a separate branch,
while the normal development repository for code had the old manpage,
was very inconvenient, because you couldn't just update the
documentation in the same commit as the code.
Even though the new manpage isn't finished yet, merging it now seems to
be the best course of action. Squash-merge the manpage development
branch [1], revision e89f5dd3f2, which branches from the mplayer2
master branch after revision 159102e0cb.
Committers:
* Clément Bœsch <ubitux@gmail.com> (Initial conversion to RST.)
* Uoti Urpala <uau@mplayer2.org> (Many updates.)
* Myself (Minor edits.)
Most text of the manpage has been directly taken from the old manpage,
because this is a conversion, not a complete rewrite.
[1] http://git.mplayer2.org/uau/mplayer2.git/log/?h=man
Conflicts:
.gitignore
bstr.c
cfg-mplayer.h
defaultopts.c
libvo/video_out.c
The conflict in bstr.c is due to uau adding a bstr_getline function in
commit 2ba8b91a97. This function already existed in this branch.
While uau's function is obviously derived from mine, it's incompatible.
His function preserves line breaks, while mine strips them. Add a
bstr_strip_linebreaks function, fix all other uses of bstr_getline, and
pick uau's implementation.
In .gitignore, change vo_gl3_shaders.h to use an absolute path
additional to resolving the merge conflict.