Instead of generating vdpau_template.c with a Perl script, just include
the generated file in git. This is ok because it changes very rarely,
and the script is larger than the output it generates.
It also simplify the Makefile, and fixes the build. The problem was that
transitive dependencies do not work with generated files: there is no
dependency information yet when building it the first time. I overlooked
this because I didn't delete the .d files for testing (which contained
the correct dependencies, but only _after_ a first successful build).
Move the decoder parts from vo_vdpau.c to a new file vdpau_old.c. This
file is named so because because it's written against the "old"
libavcodec vdpau pseudo-decoder (e.g. "h264_vdpau").
Add support for the "new" libavcodec vdpau support. This was recently
added and replaces the "old" vdpau parts. (In fact, Libav is about to
deprecate and remove the "old" API without deprecation grace period,
so we have to support it now. Moreover, there will probably be no Libav
release which supports both, so the transition is even less smooth than
we could hope, and we have to support both the old and new API.)
Whether the old or new API is used is checked by a configure test: if
the new API is found, it is used, otherwise the old API is assumed.
Some details might be handled differently. Especially display preemption
is a bit problematic with the "new" libavcodec vdpau support: it wants
to keep a pointer to a specific vdpau API function (which can be driver
specific, because preemption might switch drivers). Also, surface IDs
are now directly stored in AVFrames (and mp_images), so they can't be
forced to VDP_INVALID_HANDLE on preemption. (This changes even with
older libavcodec versions, because mp_image always uses the newer
representation to make vo_vdpau.c simpler.)
Decoder initialization in the new code tries to deal with codec
profiles, while the old code always uses the highest profile per codec.
Surface allocation changes. Since the decoder won't call config() in
vo_vdpau.c on video size change anymore, we allow allocating surfaces
of arbitrary size instead of locking it to what the VO was configured.
The non-hwdec code also has slightly different allocation behavior now.
Enabling the old vdpau special decoders via e.g. --vd=lavc:h264_vdpau
doesn't work anymore (a warning suggesting the --hwdec option is
printed instead).
* ao_coreaudio_utils: contains several utility function
* ao_coreaudio_properties: contains functions to set and get audio object
properties.
Conflicts:
audio/out/ao_coreaudio.c
Get rid of the strange and messy reliance on DEMUXER_TYPE_ constants.
Instead of having two open functions for the demuxer callbacks (which
somehow are both optional, but you can also decide to implement both...),
just have one function. This function takes a parameter that tells the
demuxer how strictly it should check for the file headers. This is a
nice simplification and allows more flexibility.
Remove the file extension code. This literally did nothing (anymore).
Change demux_lavf so that we check our other builtin demuxers first
before libavformat tries to guess by file extension.
Delete demux_avi, demux_asf, demux_mpg, demux_ts. libavformat does
better than them (except in rare corner cases), and the demuxers have
a bad influence on the rest of the code. Often they don't output
proper packets, and require additional audio and video parsing. Most
work only in --no-correct-pts mode.
Remove them to facilitate further cleanups.
Not sure how this worked. Only af_export.c and tvi_v4l2.c were
using mmap, but they didn't include osdep/mmap.h or mmap_anon.h. In
any case, we trust that the target system is sufficiently POSIX
compliant if mmap is actually defined (as checked by configure).
stream_vstream.c in particular was actually dependent on the network
code, and didn't compile anymore.
Cleanup the protocol list in mpv.rst, and add some missing ones
supported by libavformat to stream_lavf.c.
This commit removes the "old" networking code in favor of libavformat's
code.
The code was still used for mp_http, udp, ftp, cddb. http has been
mapped to libavformat's http support since approximately 6 months ago.
udp and ftp have support in ffmpeg (though ftp was added only last
month). cddb support is removed with this commit - it's probably not
important and rarely used if at all, so we don't care about it.
For some reason mp_fifo specifically handled double clicks, and other
than that was a pointless wrapper around input.c functionality.
Move the double click handling into input.c, and get rid of mp_fifo. Add
some compatibility wrappers, because so much VO code uses these
functions. Where struct mp_fifo is still used it's just a casted
struct input_ctx.
This adds support for libquvi 0.9.x, and these features:
- start time (part of youtube URL)
- youtube subtitles
- alternative source switching ('l' and 'L' keys)
- youtube playlists
Note that libquvi 0.9 is still in development. Although this seems to
be API stable now, it looks like there will be a 1.0 release, which is
supposed to be the next stable release and the actual successor of
libquvi 0.4.x.
Before this commit, SRT demuxing and display actually happened to work
on Libav. But it was using the libavcodec srt converter (which is
essentially unmaintained in Libav), and timing postprocessing didn't
work. For some background explanations see sd_lavf_srt.c.
This code was once part of subreader.c, then traveled to libass, and now
made its way back to the fork of the fork of the original code, MPlayer.
It works pretty much the same as subreader.c, except that we have to
concatenate some packets to do auto-detection. This is rather annoying,
but for all we know the actual source file could be a binary format.
Unlike subreader.c, the iconv context is reopened on each packet. This
is simpler, and with respect to multibyte encodings, more robust.
Reopening is probably not a very fast, but I suspect subtitle charset
conversion is not an operation that happens often or has to be fast.
Also, this auto-detection is disabled for microdvd - this is the only
format we know that has binary data in its packets, but is actually
decoded to text. FFmpeg doesn't really allow us to solve this properly,
because a) the input packets can be binary, and b) the output will be
checked whether it's UTF-8, and if it's not, the output is thrown away
and an error message is printed. We could just recode the decoded
subtitles before sd_ass if it weren't for that.
demux_libass.c allows us to make subtitle format detection part of the
normal file loading process. libass has no probe function, but trying to
load the start of a file (the first 4 KB) is good enough. Hope that
libass can even handle random binary input gracefully without printing
stupid log messages, and that the libass parser doesn't accept too many
non-ASS files as input.
This doesn't handle the -subcp option correctly yet. This will be fixed
later.
Currently every single AO was implementing it's own ringbuffer, many times
with slightly different semantics. This is an attempt to fix the problem.
I stole some good ideas from ao_portaudio's ringbuffer and went from there.
The main difference is this one stores wpos and rpos which are absolute
positions in an "infinite" buffer. To find the actual position for writing /
reading just apply modulo size.
The producer only modifies wpos while the consumer only modifies rpos. This
makes it pretty easy to reason about and make the operations thread safe by
using barriers (thread safety is guaranteed only in the Single-Producer/Single-
Consumer case).
Also adapted ao_coreaudio to use this ringbuffer.
This is hopefully the start of something good. ca_ringbuffer_read and
ca_ringbuffer_write can probably cleaned up from all the NULL checks once
ao_coreaudio.c gets simplyfied.
Conflicts:
audio/out/ao_coreaudio.c
This branch heavily refactors the subtitle code (both loading and
rendering), and adds support for a few new formats through FFmpeg.
We don't remove any of the old code yet. There are still some subtleties
related to subreader.c to be resolved: code page detection & conversion,
timing post-processing, UTF-16 subtitle support, support for the -subfps
option. Also, SRT reading and loading ASS via libass should be turned
into proper demuxers. (SRT is needed because Libav's is gravely broken,
and we want ASS loading via libass to cover full libass format support.
Both should be demuxers which are probed _before_ libavformat, so that
all subtitles can be loaded through the demuxer infrastructure, and
libavformat subtitles don't need to be treated in a special way.)
This allows using some formats that were not supported until now, like
WebVTT.
We still prefer the internal subtitle reader (subreader.c), because
1. Libav, and 2. random things which we probably want to keep, such as
control over formatting, codepage stuff, or various mysterious
postprecessing done in that code.
After killing the non functional AR support in c8fd9e5 I got much complaints so
this adds AR support back in (and it works). I am using the HIDRemote class by
Felix Schwarz and that part of the code is under the BSD license. I slightly
modified it replacing [NSApplication sharedApplication] with NSApp. The code
of the class is quite complex (probably because it had to deal with all the
edge cases with IOKit) but it works nicely as a black box.
In a later commit I'll remove the deprecation warnings caused by HIDRemote's
usage of Gestalt.
Check out `etc/input.conf` for the default bindings.
Apple Remote functionality is automatically compiled in when cocoa is enabled.
It can be disabled at runtime with the `--no-ar` option.
On OSX with Cocoa enabled keyDown events are now handled with
addLocalMonitorForEventsMatchingMask:handler:. This allows to respond to
events even when there is no VO initialized but the GUI is focused.
Add a basic infrastructure for subtitle converters. These converters
work sort-of like decoders, except that they produce packets instead
of subtitle bitmaps. They are put in front of actual decoders.
Start with sd_movtext. 4 lines of code are blown up to a 55 lines file,
but fortunately this is not going to be that bad for the following
converters.
Subtitle files are opened in mplayer.c, not using the demuxer
infrastructure in general. Pretend that this is not the case (outside of
the loading code) by opening a pseudo demuxer that does nothing. One
advantage is that the initialization code is now the same, and there's
no confusion about what the difference between track->stream,
track->sh_sub and mpctx->sh_sub is supposed to be.
This is a bit stupid, and it would be much better if there were proper
subtitle demuxers (there are many in recent FFmpeg, but not Libav). So
for now this is just a transition to a more proper architecture. Look
at demux_sub like an artifical limb: it's ugly, but don't hate it - it
helps you to get on with your life.
This unifies the subtitle rendering path. Now all subtitle rendering
goes through sd_ass.c/sd_lavc.c/sd_spu.c.
Before that commit, the spudec.h functions were used directly in
mplayer.c, which introduced many special cases. Add sd_spu.c, which is
just a small wrapper connecting the new subtitle render API with the
dusty old vobsub decoder in spudec.c.
One detail that changes is that we always pass the palette as extra
data, instead of passing the libdvdread palette as pointer to spudec
directly. This is a bit roundabout, but actually makes the code simpler
and more elegant: the difference between DVD and non-DVD dvdsubs is
reduced.
Ideally, we would just delete spudec.c and use libavcodec's DVD sub
decoder. However, DVD playback with demux_mpg produces packets
incompatible to lavc. There are incompatibilities the other way around
as well: packets from libavformat's vobsub demuxer are incompatible to
spudec.c. So we define a new subtitle codec name for demux_mpg subs,
"dvd_subtitle_mpg", which only sd_spu can decode.
There is actually code in spudec.c to "assemble" fragments into complete
packets, but using the whole spudec.c is easier than trying to move this
code into demux_mpg to fix subtitle packets.
As additional complication, Libav 9.x can't decode DVD subs correctly,
so use sd_spu in that case as well.
The -no-ass switch used to disable any use of libass for text subtitles.
This is not really the case anymore, because libass is now always
involved when rendering text. The only remaining use of -no-ass is
disabling styling or showing subtitles on the terminal. On the other
hand, the old subtitle rendering path is a big reason why the subtitle
code is still a big mess with an awful number of obscure special cases.
In order to simplify it, remove the old subtitle rendering code, and
always go through sd_ass.c. Basically, we use ASS_Track as central data
structure for storing text subtitles instead of struct sub_data. This
also makes libass mandatory for all text subs, even if they are printed
to the terminal in -no-video mode. (We could add something like sd_text
to avoid this, but it's not worth the trouble.)
struct sub_data and subreader.c are still around, even its ASS/SSA
reader. But struct sub_data is freed right after converting it to
ASS_Track. The internal ASS reader actually can handle some obscure
cases libass can't, like files encoded in UTF-16.
Use a different algorithm to generate the dithering matrix. This
looks much better than the previous ordered dither matrix with its
cross-hatch artifacts.
The matrix generation algorithm as well as its implementation was
contributed by Wessel Dankers aka Fruit. The code in dither.c is
his implementation, reformatted and with static global variables
removed by me.
The new matrix is uploaded as float texture - before this commit, it
was a normal integer fixed point matrix. This means dithering will
be disabled on systems without float textures.
The size of the dithering matrix can be configured, as the matrix is
generated at runtime. The generation of the matrix can take rather
long, and is already unacceptable with size 8. The default is at 6,
which takes about 100 ms on a Core2 Duo system with dither.c compiled
at -O2, which I consider just about acceptable.
The old ordered dithering is still available and can be selected by
putting the dither=ordered sub-option. The ordered dither matrix
generation code was moved to dither.c. This function was originally
written by Uoti Urpala.
Make OS specific timer code export a mp_raw_time_us() function, and
add generic implementations of GetTimer()/GetTimerMS() using this
function. New mpv code is supposed to call mp_time_us() in situations
where precision is absolutely needed, or mp_time_s() otherwise.
Make it so that mp_time_us() will return a value near program start.
We don't set it to 0 though to avoid confusion with relative vs.
absolute time. Instead, pick an arbitrary offset.
Move the test program in timer-darwin.c to timer.c, and modify it to
work with the generic timer functions.
Mostly copied from vf_lavfi. The parts that could be shared are minor,
because most code is about setting up audio and video, which are too
different.
This won't work with Libav. I used ffplay.c as guide, and noticed too
late that their setup methods are incompatible with Libav's. Trying to
make it work with both would be too much effort. The configure test for
av_opt_set_int_list() should disable af_lavfi gracefully when compiling
with Libav.
Due to option parser chaos, you currently can't have a "," as part of
the filter graph string - not even with quoting or escaping. This will
probably be fixed later.
The audio filter chain is not PTS aware. So we have to do some hacks
to make up a fake PTS, and we have to map the output PTS back to the
filter chain's method of tracking PTS changes and buffering, by
adjusting af->delay.
The point is selecting a minimal fallback. The AOs will call this
through the AO API, so it will be possible to add options affecting
the general channel layout selection.
It provides the following mechanism to AOs:
- forcing the correct channel order
- downmixing to stereo if no layout is available
- allow 5.1 <-> 5.1(side) fallback
- handling "unknown" channel layouts
This is quite weak and lots of code/complexity for little gain. All AOs
already made sure the channel order was correct, and the fallback is of
little value, and could perhaps be done in the frontend instead, like
stereo downmixing with --channels=2 is handled. But I'm not really sure
how this stuff should _really_ work, and the new code will hopefully
provides enough flexibility to make radical changes to channel layout
negotiation easier.