This property was never encouraged. The manual even stated that "You
should avoid using it, unless you absolutely have to." Since we now have
user-data which is superior in every single way and replaces this,
delete this property. The manual also has threatened people for years
with the line "It's a makeshift solution which could go away any time
(for example, when a better solution becomes available)." We were nice
and deprecated it in 1d00aee8e1 for a
while to give script authors some time to update. Let's remove it for
good now.
Only vaapi-copy variant as nothing can map D3D12 resources currently.
And even if we would add resource sharing to D3D11 it would invoke copy
at some point, so there is no point really. Maybe in the future when
libplacebo get smarter about resource sharing on Windows, but practical
advantages are really small. I've tested it with Vulkan <-> D3D11
sharing and GPU <-> GPU copy is still invoked. Better than CPU memcpy,
something for the future.
The "auto" logic is vastly better than setting a specific size. This
option amounts to "allow users to shoot themselves in the foot" flag,
given that the vast majority of ICC profiles in the wild are fine on
17x17x17 or even smaller 3DLUTs.
Setting stupidly high --3dlut-size is the main source of ICC-related
slow startup issues, and there is absolutely no conceivably benefit to
going above the defaults except for pixel peeping and chasing tiny PSNR
increments.
D3D11 is actually the main platform that suffers from slow shader
compilation, typical Vulkan/GL drivers are either very fast to begin
with, or already internally cache.
Display aspect ratio (aspect) and pixel aspect ratio (par) are already
exported, but storage aspect ratio (sar) isn't. This value is needed to
display the storage aspect ratio for non-square pixel sources in stats.lua.
This exports two new properties: video-params/sar and video-params/sar-name.
Docmentation is updated accordingly.
Adds:
--secondary-sub-visibility
--video-aspect-method
--video-unscaled
--video-pan-x
--video-pan-y
--video-rotate
--video-crop
--video-zoom
--video-scale-x
--video-scale-y
--video-align-x
--video-align-y
Those properties are related to playback state and are likely expected
to be restored when resuming playback.
Removes:
--border
--fullscreen
--ontop
--osd-level
--pause
Those options are not really content related. I don't see much gain to
save them per each watch later entry.
the OpenGL cocoa backend was deprecated in 0.29, it has lot of bugs, is
completely unmaintained and can't properly playback anything anymore on
the newest macOS. it is time to remove it.
the old displayName property via the IODisplay API is not working
anymore on ARM based macs and was broken in at least one other case.
instead we use the new localizedName property introduced in 10.15 of the
NSScreen. we don't need any backwards compatibility since 10.15 is the
oldest version we support now.
configs and scripts that use the options and properties fs-screen-name,
screen-name or display-names need to be adjusted since the names could
differ from the previous implementation via the IODisplay API.
Fixes#9697
Stretch a subtitle duration so it ends when the next one starts.
Should help with subtitles which erroneously have zero durations.
I found such a subrip substitles stream in the wild.
Signed-off-by: Mohammad AlSaleh <CE.Mohammad.AlSaleh@gmail.com>
There's some geometry-related things that mpv has to calculate before
the window is actually mapped onto the screen in wayland. But there's no
way to know which output the window will end up on before it happens, so
it's possible to calculate it using the wrong values. mpv corrects
itself later when the surface event happens, but making the initial
guess work better can help in certain cases.
find_output is the only thing that needs to be changed here. Its main
purpose is to grab the right output based on user settings when we're
trying to full screen and giving a fallback in case we don't have
wl->current_output yet. The x11 code already does something similar, so
we're basically just copying it. Allow user settings like --screen and
--screen-name to influence the initial wl_output guess. Those options
won't actually place the window on that specific screen since we can't
do that in wayland, but if the user knows where the window will end up
beforehand it makes sense to listen to the arguments they pass. If
something goes wrong, then we just fallback to 0 like before.
currently hysteresis-secs only works when the demuxer-max-bytes fills
up. but it's possible for the cache-secs/demuxer-readahead-secs to be
reached first.
in those cases, hysteresis-secs doesn't work and keeps buffering
non-stop. but the goal of this option was to save power by avoiding
non-stop buffering so go ahead and make it respect cache-secs as well.
additionally remove some redundant repetition from the docs.
5f74ed5828 deprecated this many years ago.
The utility is questionable at best given that -remove exists and is
more natural to use. Free up some code and drop it.
The MPV_LEAK_REPORT environment variable was previously read in order to
determine whether or not to enable memory reporting for javascript
scripts. This is kind of weird and deviates from the norm of exposing an
option to the user. So let's just add --js-memory-report and disable it
by default instead.
--play-dir sounds like it has something to do with directories so change
it. The play_dir variable is used a bunch everywhere internally so
whatever just leave it alone instead of renaming that.
This option has exactly the same semantics are other mpv options that
override a particular thing with something from the user. So instead of
the "force-style" name, use "-overrides" which is more consistent.
The plural form is used since it's a list option.
Other similar options are in the form of --foo-override not
--override-foo. The display-fps one was backwards so flip it around the
other way for consistency reasons.
This better reflects what it actually does. As a bonus, script writers
won't be misled into thinking that fps displays the actual video or
display fps.
Peak detection greatly increases HDR experience. Performance hit of
non-delayed detection is not that significant and is in line with
current default settings.
I'm guilty of violating this, but surely I can't be the only one. 85 is
pretty small and there's plenty of lines in the codebase that go well
over that. Surely nobody programs on tiny screens anymore and the kernel
raised the limit to 100 a few years ago so let's just copy that.
Nobody except a chosen few (I'm not one of them) even knows what it
means. Multiple people thought it was actually some kind of rendering
bug. Just disable it by default. Closes#12671.
I started going through the blame but once I got to mplayer commits from
20 years ago, I stopped bothering. This obscure option has always been
disabled by default, but there's zero reason, as far as I know, to not
just enable it today. Some CDs (particularly very old ones) have the
first sector shifted a bit and not starting exactly at 0. This makes the
logic that tries to get all the chapters completely fail and thus you
can't skip through tracks. However if you just enable this obscure
option, it just works. For anything that starts exactly at 0, the
calculated offset is just 0 anyway so it's a no-op and works exactly the
same. So basically, there's literally no reason to not just always try
to correct for the offset of the first sector by default.
Fixes#8777.
Why a bigger search-interval is required:
scaletempo2 doesn't do a good job when the signal contains frequencies
less then 1/search_interval. With a search interval of 30ms that means
anything below 33.333Hz sounds bad.
Depending on the genre it's very for music to contain frequencies down
to 30Hz, and sometimes even a little bit below that. Therefore a higher
default value is needed to handle such cases.
Based on that an argument can be made for a value of 50, as that should
work down to 20Hz, or something even higher because movies sometimes
have some infrasonic content.
However the downside of big search intervals is increased CPU usage and
intelligibility at higher speeds, as it effectively leads to parts of
the audio being skipped.
A value of 40 can handle frequencies down to 25Hz, enough for all music
except very rare edge cases, while still providing decent
intelligibility.
Why a smaller window-size is required:
Large values reduce intelligibility at high speeds and therefore small
values are preferred.
However when values get too small it starts to sound weird
(similar to librubberband).
In my testing a value of 10 already works well, but adding a small
safety margin seems like a good idea, especially since it made no
noticeable difference to intelligibility, which is why 12 was chosen.
add support for vulkan through metal and a translation layer like
MoltenVK. also add the possibility to use different render timing modes
for testing.
i still consider this experimental atm.
Not both of them. Formating it as `<name> (<desc>)` produced arguably
silly string like `hevc (HEVC (High Efficiency Video Coding))`. Unpack
this to show only description if available or name otherwise. Produces
way nicer results in stats.lua and similar places where this name is
printed.