Commit Graph

547 Commits

Author SHA1 Message Date
wm4 3a8058658d sd_add: replace --sub-ass=no with --ass-style-override=strip
--sub-ass=no / --ass=no still work, but --ass-style-override=strip is
preferred now. With this change, --ass-style-override can control all
the types of style overriding.
2016-04-30 14:25:23 +02:00
st4t1k 5f4b246bcc osd: add italic font for osd 2016-04-08 10:58:06 +02:00
wm4 a606b92f4a sub: interpret "text" subtitles as srt
Most players will interpret HTML-style tags (aka srt) in almost any kind
of text subtitles; make mpv do this too.
2016-04-06 12:36:13 +02:00
wm4 7089175d8d sd_lavc: use decoder-reordered PTS for PGS
There is an obscure feature which requires essentially reordering PTS
from different packets.

Unfortunately, libavcodec introduced a ridiculously shitty API for
this, which works very much unlike the audio/video API. Instead of
simply passing through the PTS, it wants to fuck with it for no reason,
and even worse, fucks with other fields and changes their semantivcs
(??????). This affects AVSubtitle.end_display_time. This probably will
cause issues for us, and I have no desire to find out whether it will.
Since only PGS requires this, and it happens not to use
end_display_time, do it for PGS only.

Fixes #3016.
2016-04-02 17:41:12 +02:00
wm4 eb740673b8 sd_lavc: add a comment about duration==0 handling
Basically, this information is useless, because some muxers (hurr
libavformat) write bogus information anyway. This means if we e.g. see
PGS packets in mkv with duration explicitly set to 0, we must not trust
that value anyway. (The FFmpeg API problem is leaking into files, how
nice.)
2016-04-02 17:35:42 +02:00
wm4 a54f6717c2 sd_lavc: fix subtitle display with unknown end timestamps
This is a theoretical issue, because subtitle end timestamps for all but
the current subtitle are always known.
2016-04-02 17:32:05 +02:00
wm4 5fe2812494 sub: force segment switch if video is already ahead
In particular, this prevents subtitle packets from building up in the
subtitle queue if e.g. --vo=null is used. In this situation,
sub_get_bitmaps() is never called, and thus the segment never switched.

This also seems to help with flickering at segment switch boundaries (if
subs are supposed to be visible at the transition points).

In theory, this could trigger a switch too early, but the way VO and
subtitle renderer interact wrt. timing is a bit iffy anyway.
2016-03-25 17:40:44 +01:00
wm4 d6c99c8513 vo_opengl, osd: allow osc.lua to react faster on resizes
Glitches when resizing are still possible, but are reduced. Other VOs
could support this too, but don't need to do so.

(Totally avoiding glitches would be much more effort, and probably not
worth the trouble. How about you just watch the video the player is
playing, instead of spending your time resizing the window.)
2016-03-21 22:23:41 +01:00
wm4 7258e92250 osd: fix build with --disable-libass 2016-03-16 13:31:48 +01:00
wm4 876a3bafc5 osd: cleanup: make OSDTYPE_ constants private to OSD code
No need to have them everywhere. The only exception/annoyance is
MAX_OSD_PARTS, which is now basically duplicated (and at runtime
initialization is checked with an assert()).
2016-03-08 22:01:57 +01:00
wm4 75a36662cb osd, lua: manage multiple ASS overlays set with set_osd_ass() calls
Until now, there was only 1 global ASS overlay that could be set by all
scripts. This was often perceived as bug when multiple scripts tried to
set their own ASS overlay.

This was kind of hard to solve because the script could set its own ASS
PlayResX/Y, which makes it impossible to share a single ASS_Renderer for
multiple scripts. The OSC unfortunately makes use of this feature (and
unfortunately can't be fixed because it's a POS), so we're stuck with
this complication.

Implement the worst-case solution and fix this by creating separate ASS
track and renderer objects for each script that wants to set an ASS
overlay.

The z-order is decided by the order the scripts set their text first.
This is essentially random, unless you do it at script init, and you
pass scripts in a specific order. Script initialization is currently
serialized (as a feature), so the first loaded script gets lowest
Z-order.

The Lua script API interestingly remains the same. (And also will remain
undocumented, unsupported, and potentially volatile.)
2016-03-08 22:00:02 +01:00
wm4 ed254f29a9 osd: restructure and move ASS objects into its own struct
All ASS objects used by the OSD renderer go into struct ass_state.

Preparation for the following commit.
2016-03-08 22:00:02 +01:00
wm4 f5bfe01932 osd: refactor how mp_ass_render_frame() is called
Instead of passing an explicit cache to the function, the res parameter
is used. Also, instead of replacing its contents, sub bitmaps are now
appended to it (all assuming the format doesn't actually change).

This is preparation for the following commits.
2016-03-08 21:59:55 +01:00
wm4 5fa45fb564 osd, lua: remove weird OSD scaling
Do not scale OSD mouse input to the ASS OSD script resolution. The
original idea of this mechanism was that the user doesn't have to care
about the actual resolution of anything, and can just use the OSD
resolution consistently. But this made things worse.

Remove the implicit scaling, and always use the screen resolution.
(Except with --vo=xv, where additional scaling is forced upon
everything.)

Drop get_osd_resolution(). There is no replacement. Rename
get_screen_size() and get_screen_margins() to use "osd" instead of
"screen". For anything but --vo=xv these are equivalent, but with
--vo=xv the OSD resolution has additional implicit scaling.

Add code to osc.lua which emulates the old behavior.

Note that none of the changed functions were public API, so implicit
breakage of scripts which used it is just going to happen.
2016-03-07 22:22:18 +01:00
wm4 b7617f42d8 osd: remove unused osd_coords_to_video()
Used to be used for dvdnav.
2016-03-07 22:20:35 +01:00
wm4 05b2cd08dc sub: make preloading more robust
Subtitles can be preloaded, which means they're fully read and copied
into ASS_Track. This in turn is mainly for the sake of being able to do
subtitle seeking (when it comes down to it, subtitle seeking is the
cause for most trouble here).

Commit a714f8e92 broke preloaded subtitles which have events with
unknown duration, such as some MicroDVD samples. The event list gets
cleared on every seek, so the property of being preloaded obviously gets
lost.

Fix this by moving most of the preloading logic to dec_sub.c. If the
subtitle list gets cleared, they are not considered preloaded anymore,
and the logic for demuxed subtitles is used.

As another minor thing, preloadeding subtitles did neither disable the
demux stream, nor did it discard packets. Thus you could get queue
overflows in theory (harmless, but annoying). Fix this by explicitly
discarding packets in preloaded mode.

In summary, now the only difference between preloaded and normal
demuxing are:
1. a seek is issued, and all packets are read on start
2. during playback, discard the packets instead of feeding them to the
   subtitle decoder

This is still petty annoying. It would be nice if maintaining the
subtitle index (and maybe a subtitle packet cache for instant subtitle
presentation when seeking back) could be maintained in the demuxer
instead. Half of all file formats with interleaved subtitles have
this anyway (mp4, mkv muxed with newer mkvmerge).
2016-03-06 15:17:59 +01:00
wm4 a714f8e928 sd_ass: always clear subtitles on seek if duration unknown
Although there is logic to prune subtitles as soon as they get too old
in this mode, this is not done for the _currently_ shown subtitles. Thus
explicitly clearing subtitles on seek is required to avoid duplicate
subtitles in certain cases when seeking.
2016-03-05 13:08:38 +01:00
wm4 740b7013ba sd_ass: always handle subtitles with unknown duration
Deals with broken mkv subtitle tracks generated by tvheadend. The subs
are srt, but without packet durations.

We need this logic for CCs anyway. CCs in particular will be unaffected
by this change because they are also marked with unknown duration. It
could be that there are actual demuxers outputting CCs - in this case,
we rely on the fact that they don't set a (meaningless) packet duration
(or we'd have to work that around).
2016-03-05 00:16:23 +01:00
wm4 3f60548df4 sub: pass all attachments to the subtitle decoder
Commit 8d4a179c made subtitle decoders pick up fonts strictly from the
same source file (i.e. the same demuxer).

It breaks some fucked up use-case, and 2 people on this earth complained
about the change because of this. Add it back.

This copies all attached fonts on each subtitle init. I considered
converting attachments to use refcounting, but it'd probably be much
more complex.

Since it's slightly harder to get a list of active demuxers with
duplicate removed, the prev_demuxer variable serves as a hack to achieve
almost the same thing, except in weird corner cases. (In which fonts
could be added twice.)
2016-03-03 18:48:56 +01:00
wm4 041c9f1782 lavc_conv: fix Libav srt subtitles
Use the mp_lavc_set_extradata() function instead of setting up the
extradata manually. This takes care of the corner case when
extradata_len is 0.

This apparently fixes #2888.
2016-02-29 18:20:27 +01:00
wm4 da24cb9e3e sub: always clip subtitles against segment end
This happens only if the new segment wasn't read yet.

This is not quite proper and a problem with dec_sub.c internals.
Ideally, it'd wait with rendering until a new enough segment has been
read. Normally, the new segment is available immediately, so the end
will be automatically clipped by switching to the right segment in the
exact moment it's supposed to become effective.

Usually shouldn't cause any problems, though.
2016-02-20 16:42:32 +01:00
wm4 0af5335383 Rewrite ordered chapters and timeline stuff
This uses a different method to piece segments together. The old
approach basically changes to a new file (with a new start offset) any
time a segment ends. This meant waiting for audio/video end on segment
end, and then changing to the new segment all at once. It had a very
weird impact on the playback core, and some things (like truly gapless
segment transitions, or frame backstepping) just didn't work.

The new approach adds the demux_timeline pseudo-demuxer, which presents
an uniform packet stream from the many segments. This is pretty similar
to how ordered chapters are implemented everywhere else. It also reminds
of the FFmpeg concat pseudo-demuxer.

The "pure" version of this approach doesn't work though. Segments can
actually have different codec configurations (different extradata), and
subtitles are most likely broken too. (Subtitles have multiple corner
cases which break the pure stream-concatenation approach completely.)

To counter this, we do two things:
- Reinit the decoder with each segment. We go as far as allowing
  concatenating files with completely different codecs for the sake
  of EDL (which also uses the timeline infrastructure). A "lighter"
  approach would try to make use of decoder mechanism to update e.g.
  the extradata, but that seems fragile.
- Clip decoded data to segment boundaries. This is equivalent to
  normal playback core mechanisms like hr-seek, but now the playback
  core doesn't need to care about these things.

These two mechanisms are equivalent to what happened in the old
implementation, except they don't happen in the playback core anymore.
In other words, the playback core is completely relieved from timeline
implementation details. (Which honestly is exactly what I'm trying to
do here. I don't think ordered chapter behavior deserves improvement,
even if it's bad - but I want to get it out from the playback core.)

There is code duplication between audio and video decoder common code.
This is awful and could be shareable - but this will happen later.

Note that the audio path has some code to clip audio frames for the
purpose of codec preroll/gapless handling, but it's not shared as
sharing it would cause more pain than it would help.
2016-02-15 21:04:07 +01:00
wm4 8aeaa34a5c sub: move sub decoder init to a function
Preparation for timeline rewrite.
2016-02-15 20:26:22 +01:00
wm4 0287736119 sub: remove always-true check
Confuses Coverity with FORWARD_NULL on the mp_err() at the end of the
function. These pointers are never NULL.

Fixes CID 1350059.
2016-02-12 15:58:48 +01:00
wm4 155f7fac9d sub: implement "sub-seek 0"
For bitmap subs, implement it properly. For libass, you need newest git
master.

Fixes #2791.
2016-02-04 22:48:13 +01:00
wm4 8a9b64329c Relicense some non-MPlayer source files to LGPL 2.1 or later
This covers source files which were added in mplayer2 and mpv times
only, and where all code is covered by LGPL relicensing agreements.

There are probably more files to which this applies, but I'm being
conservative here.

A file named ao_sdl.c exists in MPlayer too, but the mpv one is a
complete rewrite, and was added some time after the original ao_sdl.c
was removed. The same applies to vo_sdl.c, for which the SDL2 API is
radically different in addition (MPlayer supports SDL 1.2 only).

common.c contains only code written by me. But common.h is a strange
case: although it originally was named mp_common.h and exists in MPlayer
too, by now it contains only definitions written by uau and me. The
exceptions are the CONTROL_ defines - thus not changing the license of
common.h yet.

codec_tags.c contained once large tables generated from MPlayer's
codecs.conf, but all of these tables were removed.

From demux_playlist.c I'm removing a code fragment from someone who was
not asked; this probably could be done later (see commit 15dccc37).

misc.c is a bit complicated to reason about (it was split off mplayer.c
and thus contains random functions out of this file), but actually all
functions have been added post-MPlayer. Except get_relative_time(),
which was written by uau, but looks similar to 3 different versions of
something similar in each of the Unix/win32/OSX timer source files. I'm
not sure what that means in regards to copyright, so I've just moved it
into another still-GPL source file for now.

screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but
they're all gone.
2016-01-19 18:36:06 +01:00
Aman Gupta f9cefbfec4 vd_lavc: feed A53_CC side data packets into the demuxer for eia_608 decoding 2016-01-18 12:14:52 -08:00
Aman Gupta ed3e5330ec lavc_conv: pass real_time=1 option to ffmpeg for eia_608 decoder 2016-01-18 12:13:42 -08:00
Aman Gupta 1781bf26f1 ass_mp: add mp_ass_flush_old_events() 2016-01-18 12:12:34 -08:00
wm4 0ed170ec0b sub: fix memory leaks
demux_lavf.c leaked the complete subtitle data if it was put through
iconv.

lavc_conv.c leaked AVCodecContext.subtitle_header (set by libavcodec),
which is fixed by using avcodec_free_context(). It also leaked the
subtitle that was decoded last.
2016-01-18 11:46:28 +01:00
wm4 20991a95b8 osd: make osd-width/height properties watchable 2016-01-15 22:54:08 +01:00
wm4 671df54e4d demux: merge sh_video/sh_audio/sh_sub
This is mainly a refactor. I'm hoping it will make some things easier
in the future due to cleanly separating codec metadata and stream
metadata.

Also, declare that the "codec" field can not be NULL anymore. demux.c
will set it to "" if it's NULL when added. This gets rid of a corner
case everything had to handle, but which rarely happened.
2016-01-12 23:48:19 +01:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
wm4 0915a8497b sub: read subtitles until their timestamps are past video
Change >= to >, because if the timestamps are equal, further subtitle
packets with the same timestamps could be required (e.g. ASS).
2016-01-11 20:37:16 +01:00
wm4 1f38c2107d sd_ass: fix memory leaks with --sub-ass=no
This affects only the codepath which forcibly disables any ASS tags.
2016-01-04 15:29:29 +01:00
wm4 ad072b17ce sub: do not check for duplicates if --sub-clear-on-seek is set 2015-12-31 16:43:57 +01:00
wm4 b47bf06f97 sub: change how subtitles are read
Slightly change how it is decided when a new packet should be read.
Switch to demux_read_packet_async(), and let the player "wait properly"
until required subtitle packets arrive, instead of blocking everything.
Move distinguishing the cases of passive and active reading into the
demuxer, where it belongs.
2015-12-29 01:35:52 +01:00
wm4 9b3daa4974 sub: remove packet list thing
Just a simplification. This packet list lost its function a dozen of
commits ago or so.
2015-12-28 23:31:23 +01:00
wm4 4c1deb680d sub: do charset conversion in demux_lavf.c
Just so I can remove a few lines from dec_sub.c.

This is slightly inelegant, as the whole subtitle file has to be read
into memory, converted at once in memory, and then provided to
libavformat in an awkward way by creating a memory stream instead of
using demuxer->stream. It also won't be possible to force the charset on
subtitles in binary container formats - but this wasn't exposed before,
and we just hope this won't be ever needed. (One motivation was fixing
broken files with non-UTF8 muxed.) It also won't be possible to change
the charset on the fly, but this was not exposed either.
2015-12-28 23:23:30 +01:00
wm4 d85753b79e sub: refactor initialization
Just simplify by removing parts not needed anymore. This includes
merging dec_sub allocation and initialization (since things making
initialization complicated were removed), or format support queries (it
simply tries to create a decoder, and if that fails, tries the next
one).
2015-12-27 02:13:06 +01:00
wm4 50c379e2d8 sub: minor refactor how video FPS for MicroDVD is set
So that the video FPs is not required at initialization, and can be set
later.

(As for whether this MicroDVD crap is worth the trouble to handle it
"correctly": MicroDVD files are unfortunately still around, and in at
least one case using the video FPS seemed to help indeed.)
2015-12-27 02:13:06 +01:00
wm4 190dea149a sub: destroy/recreate ASS_Renderer when disabling/enablings subs
Keeping ASS_Renderers around for a potentially large number of subtitle
tracks could lead to excessive memory usage, especially since the libass
cache is broken (caches even unneeded data), and might consume up to
~500MB of memory for no reason.
2015-12-26 18:35:36 +01:00
wm4 8d4a179c14 sub: always recreate ASS_Renderer on subtitle decoder reinit
This includes the case of switching ordered chapter boundaries. It will
now be recreated on each timeline part switch. This shouldn't be much of
a problem with modern libass. (Older libass versions use fontconfig for
memory fonts, and will be very slow to reinitialize memory fonts.)
2015-12-26 18:34:18 +01:00
wm4 ce8524cb47 sub: cache subtitle state per track instead of per demuxer stream
Since commit 6d9cb893, subtitle state doesn't survive timeline switches
(ordered chapters etc.). So there is no point in caching the state per
sh_stream anymore (which would be required to deal with multiple
segments). Move the cache to struct track.

(Whether it's worth caching the subtitle state just for the situation
when subtitle tracks get reselected is questionable. But for now, it's
nice to have the subtitles immediately show up when reselecting a
subtitle.)
2015-12-26 18:32:27 +01:00
wm4 6d9cb89333 sub: clear subtitle list when crossing timeline boundary
When crossing timeline boundaries (such as switching to a new segment or
chapter with ordered chapters), clear the internal text subtitle list.
This breaks the sub-seek command, but is otherwise not too harmful.
Fixes Sub-OC-test-final7.mkv. (The internal text subtitle list is
basically a cache to make subtitles show up at the right time when
seeking back.)

I suspect this was caused by 76fcef61. The sample file times subtitles
slightly before the video frame when it should show up. This is to avoid
problems with subtitles showing up a frame later than intended. It also
means that a subtitle which is supposed to show up on the start of a
timeline part boundary actually might first be shown in a different
part. Since we now manipulate the packet timestamps, instead of
manipulating timestamps after the subtitle decoder, this means this
subtitle event would have 2 timestamps, which our code of course does
not handle.

If the two parts come one after another, this would actually work (since
the subtitle would have the same timestamps in the old and new part),
but it breaks if the new part (which follows the old part in the
physical file) is has a completely different start time in the timeline.

Essentially, the trick used to time subtitles correctly is incompatible
with the way we cache subtitles (to make them survive seeks).

The simple solution is just clearing the cached subtitles when crossing
chapter boundaries.
2015-12-25 12:28:01 +01:00
wm4 bbb65ed84b sub: use macros to remove code duplication
Meh.
2015-12-24 17:32:10 +01:00
wm4 30074f8440 sub: merge bitmap render functions into one for each kind
Merge blend_src8_alpha and blend_src16_alpha into blend_src_alpha, and
the same for blend_const_alpha.

One thing that changes is that the vertical loop is now shared for both
code paths.

I think this is slightly easier to read, and it's a bit shorter as well.
2015-12-24 17:24:55 +01:00
wm4 a042dcc700 sub: remove "inaccurate" code path
The "accurate" one always has been enabled, and I can't find much
evidence that the "inaccurate" one is much faster on my particular
machine anyway.
2015-12-24 17:08:02 +01:00
wm4 3973a953df sub: find GBRP format automatically when rendering to RGB
This removes the need to define IMGFMT_GBRAP, which fixes compilation
with the current Libav release.

This also makes it automatically pick up a GBRP format with the same bit
width. (Unfortunately, it seems libswscale does not support conversion
to AV_PIX_FMT_GBRAP16, so our code falls back to 8 bit, removing
precision for video covered by subtitles in cases this code is used.)

Also, when the source video is e.g. 10 bit YUV, upsample to 16 bit.
Whether this is good or bad, it fixes behavior with alpha. Although I'm
not sure if the alpha range is really correct ([0,2^16-1] vs.
[0,255*256]). Keep in mind that libswscale doesn't even agree with the
way we do it.
2015-12-24 16:42:21 +01:00
wm4 6bec6ac558 sub: better alpha blending when rendering to alpha surfaces
This actually treats destination alpha correctly, and gives much better
results than before. I don't know if this is perfectly correct yet,
though. Slight difference with vo_opengl behavior suggests it might not
be.

Note that this does not affect VOs with true alpha support. vo_opengl
does not use this code at all, and does the alpha calculations in OpenGL
instead.
2015-12-24 14:43:23 +01:00