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Commit Graph

119 Commits

Author SHA1 Message Date
wm4
399267393b ao_coreaudio_utils: don't require talloc for fourcc_repr()
Instead, apply a trick to make the caller allocate enough space on the
stack.
2015-05-05 21:47:04 +02:00
wm4
66f4e7cce4 ao_coreaudio: change physical format before channel negotiation
If for example the physical format is set to stereo, the reported
multichannel layout will actually be stereo. It fixes itself only after
the physical format is changed.
2015-05-05 21:45:55 +02:00
wm4
8121529a6c ao_coreaudio: add an option for changing the physical format
ao_coreaudio uses AudioUnit - the OSX software mixer. In theory, it
supports multichannel audio just fine. But in practice, this might be
disabled by default, and the user is supposed to select a multichannel
base format in the "Audio MIDI Setup" utility.

This option attempts to change this setting automatically. Some possible
disadvantages and caveats are listed in the manpage additions. It is off
by default, since changing this might be rather bad behavior for a
normal application.
2015-05-05 01:11:16 +02:00
wm4
4d8a7e0394 ao_coreaudio: support padded channel layouts
If for example the audio settings are set to 5.1 output, but the
hardware does 8 channels natively (HDMI), the reported channel
layout will have 2 dummy channels. To avoid falling back to stereo,
we have to write audio in this format to the device.
2015-05-05 01:11:16 +02:00
wm4
eead97f103 ao_coreaudio: fix out of bounds access
ca_label_to_mp_speaker_id() checked whether the last entry was >= 0, but
actually this condition was never true, and MP_SPEAKER_ID_UNKNOWN0 is
not negative.
2015-05-04 23:54:38 +02:00
wm4
ab3a64ee4c ao_coreaudio: do not signal per-app volume
CoreAudio doesn't seem to have this concept. The volume is reset the
next time audio is opened.
2015-04-01 01:10:23 +02:00
wm4
fa75a7b6d7 ao_coreaudio: move some helpers to utils
Needed by ao_coreaudio_exclusive.c in the next commit.
2015-03-10 10:13:23 +01:00
Stefano Pigozzi
70802d519f ao_coreaudio: add support for hotplug notifications
This commit adds notifications for hot plugging of devices. It also extends
the old behaviour of the `audio-out-detected-device` property which is now
backed by the hotplugging code. This allows clients to be notified when the
actual audio output device changes.

Maybe hotplugging should be supported for ao_coreaudio_exclusive too, but it's
device selection code is a bit fragile.
2015-02-14 12:51:15 +01:00
Stefano Pigozzi
de4f997752 ao_coreaudio: use device UID instead of ID for selection
Previously we let the user use the audio device ID, but this is not persistent
and can change when plugging in new devices. That of course made it quite
worthless for storing it as a user setting for GUIs, or for user scripts.

In theory getting the kAudioDevicePropertyDeviceUID can fail but it doesn't
on any of my devices, so I'm leaving the error reporting quite high and see if
someone complains.
2015-02-03 00:40:02 +01:00
Stefano Pigozzi
a3be14683a command: add property returning detected audio device
This can be useful to adjust some other audio related properties
at runtime depending on the audio device being used.
2015-02-03 00:40:02 +01:00
Stefano Pigozzi
894b172a76 ao_coreaudio: remove useless guard
useless after 069016fd6c
2014-12-27 12:33:44 +01:00
Stefano Pigozzi
15e30e58b2 ao_coreaudio: fix some naming conventions 2014-12-27 12:33:44 +01:00
Stefano Pigozzi
069016fd6c ao_coreaudio: fix channel mapping
There where 3 major errors in the previous code:

1) The kAudioDevicePropertyPreferredChannelLayout selector returns a single
   layout not an array.
2) The check for AudioChannelLayout allocation size was wrong (didn't account
   for variable sized struct).
3) Didn't query the kAudioDevicePropertyPreferredChannelsForStereo selector
   since I didn't know about it's existence.

All of these are fixed.

Might help with #1367
2014-12-27 12:04:58 +01:00
Stefano Pigozzi
9aa7df3446 ao_coreaudio: fix typo 2014-12-27 00:29:21 +01:00
Stefano Pigozzi
4d99315730 ao_coreaudio: move some code to make output readable 2014-12-27 00:27:50 +01:00
Stefano Pigozzi
1391e765a2 ao_coreaudio: add more layout debug outputs
Should help remote debugging #1367 with --msg-level=ao=debug
2014-12-27 00:16:48 +01:00
Stefano Pigozzi
9317071bc3 ao_coreaudio: fix AudioChannelLayout allocations
AudioChannelLayout uses a trailing variable sized array so we need to
query CoreAudio for the size of the struct it is going to need (or the
conversion of that particular layout would fail).

Fixes #1366
2014-12-26 15:04:36 +01:00
Stefano Pigozzi
4b65bd5086 ao_coreaudio: fix mono/stereo channel mapping
Needed after af3bbb800d since now we use channel mapping all the time.

Fixes #1357
2014-12-16 13:04:29 +01:00
Stefano Pigozzi
a7e48eca66 ao_coreaudio: add missing goto for error path 2014-12-16 13:04:28 +01:00
Stefano Pigozzi
254c60e608 coreaudio: don't output too many channel descriptions
for #1279 and #1249
2014-12-05 12:35:34 +01:00
Stefano Pigozzi
f5ac80ea88 coreaudio: add missing \n in log line 2014-12-05 09:57:40 +01:00
Stefano Pigozzi
8e6f3bef36 coreaudio: don't print layout a second time
For #1279
2014-12-05 09:57:06 +01:00
Stefano Pigozzi
9faf482d89 coreaudio: reject descriptions with too many channels
This is a fix attempt for #1279 and #1249.
2014-12-04 21:51:06 +01:00
Stefano Pigozzi
c070d16093 coreaudio: fix more layout prints 2014-12-04 21:51:03 +01:00
Stefano Pigozzi
4db97d3303 coreaudio: fix prints of uint32_t in log_layout 2014-12-04 21:33:38 +01:00
wm4
b0ed93d87d audio: allow more than 20 channel map entries
This could trigger an assertion when using ao_alsa or ao_coreaudio. The
code was simply assuming the number of channel maps was bounded
statically (which was true at first in both AOs).

Fix by using dynamic memory allocation. It needs to be explicitly
enabled by the AOs by setting a temp context, because otherwise the
memory couldn't be freed. (Or at least this seems to be the most elegant
solution.)

Fixes #1306.
2014-12-01 15:28:06 +01:00
Stefano Pigozzi
f8d0a75b50 coreaudio: redirect IEC61937 to coreaudio_exclusive 2014-10-23 09:16:39 +02:00
Stefano Pigozzi
7c07da57e3 coreaudio: use the new device selection API
The CoreAudio API is built around device IDs so we store the integer as string
and read it back.
2014-10-12 12:22:17 +02:00
wm4
439a05d8c3 audio/out: remove old things
Remove the unnecessary indirection through ao fields.

Also fix the inverted result of AOCONTROL_HAS_TEMP_VOLUME. Hopefully the
change is equivalent. But actually, it looks like the old code did it
wrong.
2014-09-06 02:30:57 +02:00
Stefano Pigozzi
97f6d7f4ec ao_coreaudio: report hardware latency to ao_read_data
Commit a6a4cd2c88 added reporting of playout latency, this commit also adds
support for reporting hardware and constant audio unit latency.
2014-07-03 20:05:15 +02:00
Stefano Pigozzi
a6a4cd2c88 ao_coreaudio: report latency more correctly
Previous code was completly wrong. This still doesn't report the device
latency, but we report the buffer latency (as before the AO refactoring) and
the AudioUnit's latency (this is a new 'feature').

Apparently we can also report the device actual latency and we should also
calculate the actual sample rate of the audio device instead of using the
nominal sample rate, but I'll leave this for a later commit.
2014-07-02 23:17:44 +02:00
Stefano Pigozzi
4f5f034ba2 ao_coreaudio: move channel mapping away from utils
Channel mapping functions are only used in the AUHAL based coreaudio, so move
them there.
2014-07-02 21:43:08 +02:00
Stefano Pigozzi
c8fc02612e ao_coreaudio: use mpv's internal pull API 2014-07-02 21:43:08 +02:00
Stefano Pigozzi
d16e4b836a ao_coreaudio: remove useless comments 2014-07-02 21:43:08 +02:00
Stefano Pigozzi
0ffbd05e99 ao_coreaudio: rename init_lpcm -> init_audiounit 2014-07-02 21:43:08 +02:00
Stefano Pigozzi
80ec0ba6d0 ao_coreaudio: fill asbd with an helper function 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
fa85bfde69 ao_coreaudio: split control to helper functions 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
a8ef70b0f8 ao_coreaudio: remove useless call to print_asbd 2014-07-02 21:43:07 +02:00
Stefano Pigozzi
041557b639 ao_coreaudio: move spdif code to a new AO
The mplayer1/2/mpv CoreAudio audio output historically contained both usage
of AUHAL APIs (these go through the CoreAudio audio server) and the Device
based APIs (used only for output of compressed formats in exclusive mode).

The latter is a very unwieldy and low level API and pretty much forces us to
write a lot of code for little workr. Also with the widespread of HDMI, the
actual need for outputting compressed audio directly to the device is getting
lower (it was very useful with S/PDIF for bandwidth constraints not allowing
a number if channels transmitted in LPCM).

Considering how invasive it is (uses hog/exclusive mode), the new AO
(`ao_coreaudio_device`) is not going to be autoprobed but the user will have
to select it.
2014-07-02 21:43:07 +02:00
Stefano Pigozzi
1a4f4f80bf ao_coreaudio: remove useless code
This code doesn't actually makes much of a difference, and the AudioUnit
mostly wants layout tags anyway.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi
2a0a13425f ao_coreaudio: don't fallback to full waveext
The code was falling back to the full waveext chmap_sel when less than 2
channels were detected. This new code is slightly more correct since it only
fills the chmap_sel with the stereo or mono chmap in the fallback case.
2014-05-10 14:07:45 +02:00
Stefano Pigozzi
eb9d7d5c78 ao_coreaudio: print an error when channel mapping fails 2014-05-10 14:07:45 +02:00
Stefano Pigozzi
b46ffaec7c ao_coreaudio: use description-based channel layouts
CoreAudio supports 3 kinds of layouts: bitmap based, tag based, and speaker
description based (using either channel labels or positional data).

Previously we tried to convert everything to bitmap based channel layouts,
but it turns out description based ones are the most generic and there are
built-in CoreAudio APIs to perform the conversion in this direction.

Moreover description based layouts support waveext extensions (like SDL and
SDR), and are easier to map to mp_chmaps.
2014-05-10 14:07:45 +02:00
wm4
e16c91d07a audio/out: make draining a separate operation
Until now, this was always conflated with uninit. This was ugly, and
also many AOs emulated this manually (or just ignored it). Make draining
an explicit operation, so AOs which support it can provide it, and for
all others generic code will emulate it.

For ao_wasapi, we keep it simple and basically disable the internal
draining implementation (maybe it should be restored later).

Tested on Linux only.
2014-03-09 01:27:41 +01:00
wm4
41f2b26d11 audio/out: make ao struct opaque
We want to move the AO to its own thread. There's no technical reason
for making the ao struct opaque to do this. But it helps us sleep at
night, because we can control access to shared state better.
2014-03-09 00:19:31 +01:00
wm4
eef36f03ea msg: rename mp_msg_log -> mp_msg
Same for companion functions.
2013-12-21 22:13:04 +01:00
wm4
0112143fda Split mpvcore/ into common/, misc/, bstr/ 2013-12-17 02:39:45 +01:00
wm4
eb15151705 Move options/config related files from mpvcore/ to options/
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.

Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
2013-12-17 02:07:57 +01:00
wm4
380fc765e4 audio/out: prepare for non-interleaved audio
This comes with two internal AO API changes:

1. ao_driver.play now can take non-interleaved audio. For this purpose,
the data pointer is changed to void **data, where data[0] corresponds to
the pointer in the old API. Also, the len argument as well as the return
value are now in samples, not bytes. "Sample" in this context means the
unit of the smallest possible audio frame, i.e. sample_size * channels.

2. ao_driver.get_space now returns samples instead of bytes. (Similar to
the play function.)

Change all AOs to use the new API.

The AO API as exposed to the rest of the player still uses the old API.
It's emulated in ao.c. This is purely to split the commits changing all
AOs and the commits adding actual support for outputting N-I audio.
2013-11-12 23:27:51 +01:00
wm4
bf60281ffb audio/out: reject non-interleaved formats
No AO can handle these, so it would be a problem if they get added
later, and non-interleaved formats get accepted erroneously. Let them
gracefully fall back to other formats.

Most AOs actually would fall back, but to an unrelated formats. This is
covered by this commit too, and if possible they should pick the
interleaved variant if a non-interleaved format is requested.
2013-11-12 23:16:31 +01:00