Setting string options to strings over the m_option fallback (i.e.
M_PROPERTY_SET_STRING is called if the option type is CONF_TYPE_STRING)
failed. This was because m_option_parse() returns 0. 0 still means
success, but the property code tried to be clever, and considered 0 not
a success in order to disallow setting flags to an emtpy string (which
in turn is allowed, because the command line allows flag options without
parameters).
Fix this by removing the overly clever code.
This could happen when e.g. using the "set" command on options/title (a
string option), and also was a problem for the client API.
Closes#610.
--ass-style-override=force now attempts to override the 'Default' style.
May or may not work. In some situations it will work, but also mess up
seemingly unrelated things like signs typeset with ASS.
Will be helpful to track down strange wait times and such issues, as
well when you have develop something timing related. (Then you may print
timestamps in your debug output, and the --msgtime timestamps will help
giving context.)
This is a bit weird: m_option_string types (i.e. char*) can be NULL. But
they're supposed to be treated just like empty strings. So don't make
the m_option_type.print function return NULL for these values. Returning
NULL would mean failure.
This didn't matter much before, but was quite visible through the client
API.
This is only half-implemented: actually the option will first be
converted from mpv_node to its native type, then it's converted to a
string, and then back to its native type. This is because the option
API was made for strings and not anything else.
Other than being grossly inelegant, the only downside is probably with
string lists and key/value lists, which don't escape strings containing
syntax elements correctly.
This automatically allows accessing properties like chapter-list and
track-list to be read as mpv_node. This affects all properties which use
m_property_read_sub() and m_property_read_list().
Allows retrieving properties by their native values (or something close
to it), rather than having to go through string conversion. The caller
could actually just copy the value itself and then use the m_option
functions to convert it to mpv_node, but maybe it's more flexible this
way.
m_option is basically the mechanism to handle C data types in a dynamic
way. Add functions to convert values to and from mpv_node. For example,
string lists are turned into mpv_node using MPV_FORMAT_NODE_ARRAY, and
so on.
Some code accessed m_option.name to get the property name. (Maybe only
show_property_osd() had a significant use of it.) Remove that, and
remove setting names and dummy names as well.
The old code usually assumed that the name was set, and
show_property_osd() used it to get the proper name of deprecated
aliases.
The "vf" property was listed as "vf*". Not sure why that was done, but
it works without anyway.
Doesn't require other code to care about this, which will allow us to
simplify the property code.
Only "wildcard" options like "vf" and string lists used this, and
m_option_list_findb() (which is excused).
M_OPT_PARSE_ESCAPES was pretty stupid, and broke the (useful) assumption
that string variables contain exactly the same value as set by the
option. Simplify it, and move escape handling to the place where it's
used.
Escape handling itself is not terribly useful, but still allows useful
things like multiline custom OSD with "\n".
This adds a mechanism for easier export of sub-properties. The following
commits will make use of it to export fine grained information about
certain things. The sub-property mechanism reduces the amount of code
needed to export a data value to 1 line.
Until now, the --no-config was explicitly checked in multiple places to
suppress loading of config files.
Add such a check to the config path code itself, and refuse to resolve
_any_ configuration file locations if the option is set.
osc.lua needs a small fixup, because it didn't handle the situation when
no path was returned. There may some of such cases in the C code too,
but I didn't find any on a quick look.
Try to make it more intuitive by not requiring hex values. The new way
uses float values in the range 0.0-1.0, separated by '/' (':' was
suggested, but that wouldn't allow color options in sub-options).
Example: --osd-color=1.0/0.0/0.0/0.75
Using the range 0.0-1.0 has the advantage that it could be easily
extended to colors beyond 8 bit.
Details see manpage.
Suggestions for alternative syntax or value ranges are welcome, but be
quick with it.
The values set by this new option can be queried by Lua scripts using
the mp.getopt() function. The function takes a string parameter, and
returns the value of the first key that matches. If no key matches, nil
is returned.
The terminal OSD code includes the handling of the terminal status line,
showing player OSD messages on the terminal, and showing subtitles on
terminal (the latter two only if there is no video window, or if
terminal OSD is forced).
This didn't handle some corner cases correctly. For example, showing an
OSD message on the terminal always cleared the previous line, even if
the line was an important message (or even just the command prompt, if
most other messages were silenced).
Attempt to handle this correctly by keeping track of how many lines the
terminal OSD currently consists of. Since there could be race conditions
with other messages being printed, implement this in msg.c. Now msg.c
expects that MSGL_STATUS messages rewrite the status line, so the caller
is forced to use a single mp_msg() call to set the status line.
Instead of littering print_status() all over the place, update the
status only once per playloop iteration in update_osd_msg(). In audio-
only mode, the status line might now be a little bit off, but it's
perhaps ok.
Print the status line only if it has changed, or if another message was
printed. This might help with extremely slow terminals, although in
audio+video mode, it'll still be updated very often (A-V sync display
changes on every frame).
Instead of hardcoding the terminal sequences, use
terminfo/termcap to get the sequences. Remove the --term-osd-esc option,
which allowed to override the hardcoded escapes - it's useless now.
The fallback for terminals with no escape sequences for moving the
cursor and clearing a line is removed. This somewhat breaks status line
display on these terminals, including the MS Windows console: instead of
querying the terminal size and clearing the line manually by padding the
output with spaces, the line is simply not cleared. I don't expect this
to be a problem on UNIX, and on MS Windows we could emulate escape
sequences. Note that terminal OSD (other than the status line) was
broken anyway on these terminals.
In osd.c, the function get_term_width() is not used anymore, so remove
it. To remind us that the MS Windows console apparently adds a line
break when writint the last column, adjust screen_width in terminal-
win.c accordingly.
Doesn't make any sense anymore. X11 (which was mentioned in the manpage)
autodetects it, and everything else ignored the option values.
Since for incomprehensible reasons the backends and vo.c still need to
exchange information about the screensize using the option fields,
they're not removed yet.
This basically reverts the default as set by commit 812798c5. This seems
to be a matter of taste, but personally I think keeping the pause
setting is better.
This code is shared between input.conf parser and option parser. Until
now, the performance didn't really matter. But I want to use this code
for JSON parsing too, and since JSON will have to be parsed a lot, it
should probably try to avoid realloc'ing too much.
This commit moves parsing of C-style escaped strings into a common
function, and allows using it in a way realloc can be completely
avoided, if the already allocated buffer is large enough.
Set the flag CODEC_FLAG_OUTPUT_CORRUPT by default. Note that there is
also CODEC_FLAG2_SHOW_ALL, which is older, but this seems to be ffmpeg
only.
Note that whether you want this enabled depends on the user. Some might
prefer that only good frames are output, while others want the decoder
to try as hard as possible to output _anything_. Since mplayer/mpv is
rather the kind of player that tries hard instead of being "clever", set
the new default to override libavcodec's default.
A nice way to test this is switching video tracks. Since mpv doesn't
wait for the next key frame, it'll start feeding the decoder with a
packet from the middle of the stream.
Also, make sure that a track can't be selected twice. While this might
work in some situations, it certainly won't work with subtitles demuxed
from a stream.
Fixes#425.
This is relatively hacky, but it's Christmas, so it's ok. This does two
things: 1. allow selecting two subtitle tracks, and 2. include a hack
that renders the second subtitle always as toptitle. See manpage
additions how to use this.
Including the "." in the returned extension was too inconvenient. I
think originally, the semantics were supposed to work like in Python,
but screw this.
Also, return NULL instead of "" on failure (which is what its only user
actually seems to expect).
I find this annoying. It's the reason common/version.c exists at all.
options.c did this for the user agent, which contains the version
number. Because not including version.h means you can't build the user
agent and use it in mp_default_opts anymore, do something rather awkward
in main.c to initialize the default user agent.