Introduce a mp_cmd_def struct to define commands, instead of using
mp_cmd for this. This way each command parameter can be a m_option,
instead of m_option plus some more stuff.
Define the ARG_ macros directly in terms of the OPT_ macros. Not sure if
this makes it easier to read (maybe not, even if it looks simpler), but
at least it makes it easier to add other option types.
Another idea was adding a name for each parameter (so you could have
named parameters), but not today.
Keep track of the default values directly, instead of creating a new
instance of the option struct just to get the defaults.
Also get rid of the special handling of m_obj_desc.init_options.
Instead, handle it purely by the option parser. Originally, I wanted to
handle --vo=opengl-hq and --vo=direct3d_shaders with this (by making
them aliases to the real VOs with a different preset), but since --vo
=opengl-hq=help prints the wrong values (as consequence of the
simplification), I'm not doing that, and instead use something
different.
core is used in many unix systems for core dumps. For that reason some tools
work under the assumption that the file is indeed a core dump (for example
autoconf does this).
This commit just renames the files. The following one will change all the
includes to fix compilation. This is done this way because git has a easier
time tracing file changes if there is a pure rename commit.