I don't know what should happen when the same value is written to the
property. It seems that it would be more natural if it were ignored
(since that's also what is done with options now), but you could argue
the other way around as well. In any case, changing it silently could
leads to user scripts etc. breaking, so don't change it now.
Instead, add blabla to the manpage to put the responsibility on the
user, so when we suddenly change it one day, we can blame any breakages
on someone else.
See: #7501
Let's see how much everyone hates this. Leaving it enabled seems
problematic, because libavcodec returns an unspecific error if it
doesn't like it.
Fixes: #6300
See manpage additions. This has been a topic in MPlayer/mplayer2/mpv
since forever. But since libavcodec multi-threaded decoding was added,
I've always considered this pointless. libavcodec requires you to
"preload" it with packets, and then you can pretty much avoid blocking
on it, if decoding is fast enough.
But in some cases, a decoupled decoder thread _might_ help. Users have
for example come up with cases where decoding video in a separate
process and piping it as raw video to mpv helped. (Or my memory is
false, and it was about vapoursynth filtering, who knows.) So let's just
see whether this helps with anything.
Note that this would have been _much_ easier if libavcodec had an
asynchronous (or rather, non-blocking) API. It could probably have
easily gained that with a small change to its multi-threading code and a
small extension to its API, but I guess not.
Unfortunately, this uglifies f_decoder_wrapper quite a lot. Part of this
is due to annoying corner cases like legacy frame dropping and hardware
decoder state. These could probably be prettified later on.
There is also a change in playloop.c: this is because there is a need to
coordinate playback resets between demuxer thread, decoder thread, and
playback logic. I think this SEEK_BLOCK idea worked out reasonably well.
There are still a number of problems. For example, if the demuxer cache
is full, the decoder thread will simply block hard until the output
queue is full, which interferes with seeking. Could also be improved
later. Hardware decoding will probably die in a fire, because it will
run out of surfaces quickly. We could reduce the queue to size 1...
maybe later. We could update the queue options at runtime easily, but
currently I'm not going to bother.
I could only have put the lavc wrapper itself on a separate thread. But
there is some annoying interaction with EDL and backward playback shit,
and also you would have had to loop demuxer packets through the
playloop, so this sounded less annoying.
The food my mother made for us today was delicious.
Because audio uses the same code, also for audio (even if completely
pointless).
Fixes: #6926
The "seekbarkeyframes" option is now interpreted such if it's true, the
player default is used. Too lazy to make this a choice option or
whatever; the Lua option parser doesn't have support for that anyway.
Someone who cares can adjust this.
Try to deal with various corner cases. But when I fix one thing, another
thing breaks. (And it's 50/50 whether I find the breakage immediately or
a few months later.) So results may vary.
The default for--hr-seek is changed to "default" (not creative enough to
find a better name). In this mode, audio seeking is exact if there is no
video, or if the video has only a single frame. This change is actually
pretty dumb, since audio frames are usually small enough that exact
seeking does not really add much. But it gets rid of some weird special
cases.
Internally, the most important change is that is_coverart and is_sparse
handling is merged. is_sparse was originally just a special case for
weird .ts streams that have the corresponding low-level flag set. The
idea is that they're pretty similar anyway, so this would reduce the
number of corner cases. But I'm not sure if this doesn't break the
original intended use case for it (I don't have a sample anyway).
This changes last-frame handling, and respects the duration of the last
frame only if audio is disabled. This is mostly "coincidental" due to
the need to make seeking past EOF trigger player exit, and is caused by
setting STATUS_EOF early. On the other hand, this might have been this
way before (see removed chunk close to it).
This is useful with live streams, and it's not much worse than the h264
first packet hack, which reads some data anyway.
For some reason, the option wasn't even documented, so do that.
In addition, print the start time even if it's negative. That should not
be possible, but for some reason, the field is an int64_t copied from an
uint64_t so... whatever. Keeping the logging slightly more straight
forward is better anyway.
Remove some redundant fields that controlled or indicated whether the
demuxer was/could/should prefetch. Redefine how the eof/reading fields
work.
The in->eof field is now always valid, instead of weirdly being reset to
false in random situations. The in->reading field now corresponds to
whether the demuxer thread is working at all, and is reset if it stops
doing anything.
Also, I always found it stupid that dequeue_packet() forced the demuxer
thread to retry reading if it was EOF. This makes little sense, but was
probably added for files that are being appended to (running downloads).
It makes no sense, because if the cache really tried to read until file
EOF, it would encounter partial packets and throw errors, so all is lost
anyway. Plus stream_file now handles this better. So stop this behavior,
but add a temporary option that enables the old behavior.
I think checking for ds->eager when enabling prefetching never really
made sense (could be debated, but no, not really). On the other hand,
the change above exposed a missing wakeup in the backward demuxing code.
Some chances of regressions that could make it stuck in certain states
or so, or incorrect demuxer cache state reporting to the player
frontend.
This has been part of the libmpv for a while, so the implementation in
the IPC code is quite simple: just pass the mpv_node representing the
value of the "command" field without further checks to
mpv_command_node().
The only problem are the IPC-specific commands, which essentially have
their own dispatch mechanism. They expect an array. I'm not going to
rewrite the dispatch mechanism, so these still work only with an array.
I decided make the other case explicit with cmd==NULL. (I could also
have set cmd=="", which would have avoided changing each if condition
since "" matches no existing command, but that felt dirty.)
I decided to make this explicit. The alternative would have been making
all commands asynchronous always, like a small note in the manpage
threatened. I think that could have caused compatibility issues.
As a design decision, this does not send a reply if an async command
started. This could be a good or bad idea, but in any case, it will make
async command look almost like synchronous ones, except they don't block
the IPC protocol.
In all_formats mode, we've ignored what --ytdl-format did so far, since
we've converted the full format list, instead of just the formats
selected by youtube-dl.
But we can easily restore --ytdl-format behavior: just mark the selected
tracks as default tracks.
I don't think the skip_muxed option was overlay useful. While it was
nice to filter out the low quality muxed versions (as it happens on the
alphabetic site, I suspect it's compatibility stuff), it's not really
necessary, and just makes for another tricky and rarely used
configuration option. (This was different before muxed tracks were also
delay-loaded, and including the muxed versions slowed down loading.)
Add the force_all_formats option instead, which handles the HLS case.
Set it to true because they are also delay-loaded now, and don't slow
down startup as much.
See manpage additions. We would have to extend delay_open to support
multiple sub-tracks (for audio and video), and we'd still don't know (?)
whether it might contain more than one stream each (thinking of HLS
master streams). And if it's a true interleaved file (such as a "normal"
mp4 file provided as fallback for more primitive players), we'd either
have to signal such "bundled" tracks, or waste bandwidth.
This restructures a lot. The if/else tree in add_single_video for format
selection was a bit annoying, so it's split into separate if blocks,
where it checks each time whether a URL was determined yet.
This is just a more convenient way to start IPC client scripts per mpv
instance.
Does not work on Windows, although it could if the subprocess and IPC
parts are implemented (and I guess .exe/.bat suffixes are required).
Also untested whether it builds on Windows. A lot of other things are
untested too, so don't complain.
Pretty worthless I guess. I only tested one site (and 2 videos), it's
somewhat likely that it will break with other sites. Even if you leave
the option disabled (the default).
Slightly related to #3548. This will allows you to use the bitrate
stream selection mechanism, that was added for HLS, with normal videos.
Works as ad-filter. I had some more plans, for example replacing
matching text with different text, but for now it's dropping matches
only. There's a big warning in the manpage that I might change
semantics. For example, I might turn it into a primitive sed.
In a sane world, you'd probably write a simple script that processes
downloaded subtitles before giving them to mpv, and avoid all this
complexity. But we don't live in a sane world, and the sooner you learn
this, the happier you will be. (But I also want to run this on muxed
subtitles.)
This is pretty straightforward. We use POSIX regexes, which are readily
available without additional pain or dependencies. This also means it's
(apparently) not available on win32 (MinGW). The regex list is because I
hate big monolithic regexes, and this makes it slightly better.
Very superficially tested.
This renders incorrectly in the html output. I suspect you need one more
level here. Increase the indentation level. No other changes, other than
re-breaking some lines.
As requested I guess. It behaves quite similar to the --loop* options.
Not quite happy with the idea that 1) the option is mutated on each
operation (but at least it's consistent with --loop* and doesn't require
more properties), and 2) the ab-loop command will do nothing once all
loop iterations are done. As a concession, the OSD shows something about
"disabled".
Fixes: #7360
this creates a default log for the last mpv run when started from the
bundle. that way one can get a log of what happened even after an issue
occurred. also add a menu entry under Help to show the current log, but
only when the bundle is used.
Fixes#7396Fixes#2547
Directories inside ~~/scripts/ are now loaded as scripts, so don't use
it also for modules. Now there are no default module paths.
To compensate, we now try to run ~~/.init.js right after defaults.js,
so the user may extend the js init procedure via this script, e.g. for
adding default paths to mp.module_paths .
See #7435 and related for context.
Basically, it seems that while the original vsfilter processed subtitles
like with this option set to "yes", many current players (mpc-hc
default, vlc, probably most libass users) treat them like with "no". In
the linked issue, this makes rendering severely slower, and can consume
a lot of memory (or just overflow libass memory calculations). It seems
that changing this to "no" will lead to more good than bad, especially
because newer subtitles may be authored for the "no" behavior.
Most libass users seem to use "no" exactly because they do not call
ass_set_storage_size() at all. This API was needed because the scaling
of the subtitles depends on the video size (vsfilter bugs, or
something). In addition, it's my personal opinion that rendering should
not depend on the video at all, so I like setting the default of this to
"no".
This originally existed as a hack for weston. In certain scenarios, a
frame taking too long to render would cause vo_wayland_wait_frame to
timeout which would result in a ton of dropped frames. The naive
solution was to just to add a slight delay to the time value. If a
frame took too long, it would likely to fall under the timeout value and
all was well. This was exposed to the user since the default delay
(1000) was completely arbitrary.
However with presentation time, this doesn't appear to be neccesary.
Fresh frames that take longer than the display's refresh rate (16.666 ms
in most cases) behave well in Weston. In the other two main compositors
without presentation time (GNOME and Plasma), they also do not
experience any ill effects. It's better not to overcomplicate things, so
this "feature" can be removed now.
It's ridiculous that --script=something.dumb does not cause an error.
Make it error, and extend this behavior to the scripts/ sub-dir in the
mpv config dir.
This "bundles" all OSD properties. It also makes some previously
Lua-only values available (Lua has mp.get_osd_margins(), unsure if
anything uses it).
The main intention is actually to allow retrieving all fields in an
"atomic" way. (Could introduce a mechanism on the level of the mpv
client API to do this, but doing ti ad-hoc all the time like this commit
is easier.)