This is done in several steps:
1. refactor MPGLContext -> struct ra_ctx
2. move GL-specific stuff in vo_opengl into opengl/context.c
3. generalize context creation to support other APIs, and add --gpu-api
4. rename all of the --opengl- options that are no longer opengl-specific
5. move all of the stuff from opengl/* that isn't GL-specific into gpu/
(note: opengl/gl_utils.h became opengl/utils.h)
6. rename vo_opengl to vo_gpu
7. to handle window screenshots, the short-term approach was to just add
it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to
ra itself (and vo_gpu altered to compensate), but this was a stop-gap
measure to prevent this commit from getting too big
8. move ra->fns->flush to ra_gl_ctx instead
9. some other minor changes that I've probably already forgotten
Note: This is one half of a major refactor, the other half of which is
provided by rossy's following commit. This commit enables support for
all linux platforms, while his version enables support for all non-linux
platforms.
Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the
--opengl- options like --opengl-early-flush, --opengl-finish etc. Should
be a strict superset of the old functionality.
Disclaimer: Since I have no way of compiling mpv on all platforms, some
of these ports were done blindly. Specifically, the blind ports included
context_mali_fbdev.c and context_rpi.c. Since they're both based on
egl_helpers, the port should have gone smoothly without any major
changes required. But if somebody complains about a compile error on
those platforms (assuming anybody actually uses them), you know where to
complain.
Mouse wheel bindings have always been a cause of user confusion.
Previously, on Wayland and macOS, precise touchpads would generate AXIS
keycodes and notched mouse wheels would generate mouse button keycodes.
On Windows, both types of device would generate AXIS keycodes and on
X11, both types of device would generate mouse button keycodes. This
made it pretty difficult for users to modify their mouse-wheel bindings,
since it differed between platforms and in some cases, between devices.
To make it more confusing, the keycodes used on Windows were changed in
18a45a42d5 without a deprecation period or adequate communication to
users.
This change aims to make mouse wheel binds less confusing. Both the
mouse button and AXIS keycodes are now deprecated aliases of the new
WHEEL keycodes. This will technically break input configs on Wayland and
macOS that assign different commands to precise and non-precise scroll
events, but this is probably uncommon (if anyone does it at all) and I
think it's a fair tradeoff for finally fixing mouse wheel-related
confusion on other platforms.
mpv's mouse button numbering is based on X11 button numbering, which
allows for an arbitrary number of buttons and includes mouse wheel input
as buttons 3-6. This button numbering was used throughout the codebase
and exposed in input.conf, and it was difficult to remember which
physical button each number actually referred to and which referred to
the scroll wheel.
In practice, PC mice only have between two and five buttons and one or
two scroll wheel axes, which are more or less in the same location and
have more or less the same function. This allows us to use names to
refer to the buttons instead of numbers, which makes input.conf syntax a
lot easier to remember. It also makes the syntax robust to changes in
mpv's underlying numbering. The old MOUSE_BTNx names are still
understood as deprecated aliases of the named buttons.
This changes both the input.conf syntax and the MP_MOUSE_BTNx symbols in
the codebase, since I think both would benefit from using names over
numbers, especially since some platforms don't use X11 button numbering
and handle different mouse buttons in different windowing system events.
This also makes the names shorter, since otherwise they would be pretty
long, and it removes the high-numbered MOUSE_BTNx_DBL names, since they
weren't used.
Names are the same as used in Qt:
https://doc.qt.io/qt-5/qt.html#MouseButton-enum
This is only for the comments, but since the old syntax is "discouraged"
(and might change semantics one day), we should use the new syntax in
all documentation-like things.
cehoyos adds the step_property command in 7a71da01d, and it could be
argued that copyright of this still applies to the later add/cycle
commands (a668ae0ff9). While I'm not sure if this is really the case,
stay conservative for now and mark these commands as GPL-only. Mark the
command.c code too, although that is not being relicensed yet.
I'm leaving the MP_CMD_* enum items, as they are obviously different.
In commit 116ca0c768, "veal" (essentially an anonymous author) adds an
"osd_show_property_text" command (well, the commit message says "based
on" that person's code, so it's not clear how much is from him or from
albeu, who agreed to LGPL). This was later merged again with the
"osd_show_text" command, and then all original code was removed in
commit 58cc0f637f, so I claim that no copyright applies anymore. (Though
technically the input.conf addition still might be copyrighted, so I'm
just dropping it to get rid of the thought.)
"kiriuja" added 2f376d1b39 (sub_load etc.) and be54f4813 (switch_audio).
The latter is gone. I would argue that the former is fully rewritten
with commits b7052b431c and 0f155921b0. But like in the step_property
case, I will be overly conservative for now, and mark them as GPL-only,
as this is potentially shaky and should be thought through first. (Not
bothering with the command define/enum in the header, as it will be
unused in LGPL mode anyway.)
keycodes.c/h can be GPL, except for commit 2b1f95dcc2, which is a
patch by someone who wasn't asked yet. Before doing something radical, I
will wait for a reply.
Usually a good idea to do this when encoding to mp4, but it's
commented since usefulness is arguable nowadays.
Equivalent to running qt-faststart tool on the resulting mp4.
Adds a bit of delay at the end of encoding.
- libfaac and libvo_aacenc were removed from FFmpeg
- add libopus profile
- modify vp8's ovcopts and add vp9
- switch enc-f-webm to vp9 + opus
- remove obsolete devices profiles using deprecated filters
This hasn't been updated for a while. Some options are deprecated
(--softvol), semi-deprecated or virtually useless (e.g. --vo and --ao),
or use old-syntax (--sub-codepage).
And also change input.conf to make all screenshots async. (Except the
every-frame mode, which always uses synchronous mode and ignores the
flag.) By default, the "screenshot" command is still asynchronous,
because scripts etc. might depend on this behavior.
This is only partially async. The code for determining the filename is
still always run synchronously. Only encoding the screenshot and writing
it to disk is asynchronous. We explicitly document the exact behavior as
undefined, so it can be changed any time.
Some of this is a bit messy, because I wanted to avoid duplicating the
message display code between sync and async mode. In async mode, this is
called from a worker thread, which is not safe because showing a message
accesses the thread-unsafe OSD code. So the core has to be locked during
this, which implies accessing the core and all that. So the code has
weird locking calls, and we need to do core destruction in a more
"controlled" manner (thus the outstanding_async field).
(What I'd really want would be the OSD simply showing log messages
instead.)
This is pretty untested, so expect bugs.
Fixes#4250.
for a reason i can just assume some key events can vanish from the
event chain and mpv seems unresponsive.
after quite some testing i could confirm that the events are present at
the first entry point of the event chain, the sendEvent method of the
Application, and that they vanish at a point afterwards. now we use
that entry point to grab keyDown and keyUp events. we also stop
propagating those key events to prevent the no key input' error sound.
if we ever need the key events somewhere down the event chain we need
to start propagating them again. though this is not necessary currently.
This should still allow user-set default options to override built-in
pseudo-gui while respecting user-set pseudo-gui options.
Pros:
- user option in default profile overrides built-in pseudo-gui's options
Ex: screenshot-directory overrides built-in pseudo-gui's
- user can "fix" pseudo-gui if some option like "force-window=no" is set
in default by setting "force-window=yes" in [pseudo-gui]
- `mpv --profile=pseudo-gui` will work as before
Cons:
- --show-profile=pseudo-gui won't display the built-in's options
Original idea from wm4.
Documentation edits mostly by wm4.
Signed-off-by: wm4 <wm4@nowhere>
Seems like this confused users quite often.
Instead of --profile=pseudo-gui, --player-operation-mode=pseudo-gui now
has to be used to invoke pseudo GUI mode. The old way still works, and
still behaves in the old way.
The previous commit merely copied the profile string to a file (plus
changing how RPI-specific defaults are initialized), now make some
changes on top of it. In particular, remove the --input-lirc option,
which was removed a long time ago, but forgotten from the libmpv
profile.
Move the embedded string with the builtin profiles to a separate
builtin.conf file. This makes it easier to read and edit, and you can
also check it for errors with --include=etc/builtin.conf. (Normally
errors are hidden intentionally, because there's no way to output error
messages this early, and because some options might not be present on
all platforms or with all configurations.)
Old-style commands using _ as separator (e.g. show_progress) were still
used in some places, including documentation and configuration files.
This commit updates all such instances to the new style (show-progress)
so that commands are easier to find in the manual.
Commit 382bafcb changed the behavior for ab-loop-a. This commit changes
ab-loop-b so that the behavior is symmetric.
Adjust the OSD rendering accordingly to the two changes.
Also fix mentions of the "ab_loop" command to the now preferred
"ab-loop".
The binding is similar to the tv-binding, just with capital letters.
Switching the dvb-channel-name property compared to dvb-channel
means the channel-name is shown on-screen when switching instead of
"dvb-channel (error)" otherwise,
and switching anyways happens without changing the card.
In particular, the player inserts af_scaletempo by default now when
changing speed, so the suggestion to add this was missleading and
counter-productive.
window-scale is now mapped to Alt+0 etc. by default (although these
bindings just use "set", not "cycle-values").
colormatrix can't be cycled anymore (would require using vf_format).
Drop d for toggling framedrop. Toggling this is way too special to be at
such a prominent place, and in fact I believe toggling it is pointless.
Remap deinterlacing from D to d. It's relatively useful and non-
destructive.
As suggested in #973 (almost).
Nobody wanted to restore this, so it gets the boot.
If anyone still wants to volunteer to restore menu support, this would
be welcome. (I might even try it myself if I feel masochistic and like
wasting a lot of time for nothing.) But if it does get restored, it
should be done differently. There were many stupid things about how it
was done. For example, it somehow tried to pull mp_nav_events through
all the layers (including needing to "buffer" them in the demuxer),
which was needlessly complicated. It could be done simpler.
This code was already inactive, so this commit actually changes nothing.
Also keep in mind that normal DVD/BD playback still works.
This is an unfortunate fact of life. Maybe making this the default
wasn't such a good idea after all.
Also update etc/example.conf. It used an obsolete alias for "auto".
The "osd" command cycles between 4 states (OSD level 0-3), which is
probably confusing and inconvenient. OSD levels 0 and 2 are rarely
needed. I would claim there is normally not much of a need to completely
disable OSD by setting level 0 during playback. Level 2 is just slightly
less information than level 3, and I'm not sure why it exists at all.
Change it so that it toggles between level 3 and 1. Note that this
ignores the default OSD level. If the default is 3, the first use of
this key will set it to 3 again. Just assume 1 is the default. If
someone complains, this could be improved.
Wnile it seems quite logical to me that commands use _ as word
separator, while properties use -, I can't really explain the
difference, and it tends to confuse users as well. So always
prefer - as separator for everything.
Using _ still works, and will probably forever. Not doing so would
probably create too much chaos and confusion.