Slightly change how it is decided when a new packet should be read.
Switch to demux_read_packet_async(), and let the player "wait properly"
until required subtitle packets arrive, instead of blocking everything.
Move distinguishing the cases of passive and active reading into the
demuxer, where it belongs.
Just so I can remove a few lines from dec_sub.c.
This is slightly inelegant, as the whole subtitle file has to be read
into memory, converted at once in memory, and then provided to
libavformat in an awkward way by creating a memory stream instead of
using demuxer->stream. It also won't be possible to force the charset on
subtitles in binary container formats - but this wasn't exposed before,
and we just hope this won't be ever needed. (One motivation was fixing
broken files with non-UTF8 muxed.) It also won't be possible to change
the charset on the fly, but this was not exposed either.
Just simplify by removing parts not needed anymore. This includes
merging dec_sub allocation and initialization (since things making
initialization complicated were removed), or format support queries (it
simply tries to create a decoder, and if that fails, tries the next
one).
So that the video FPs is not required at initialization, and can be set
later.
(As for whether this MicroDVD crap is worth the trouble to handle it
"correctly": MicroDVD files are unfortunately still around, and in at
least one case using the video FPS seemed to help indeed.)
Keeping ASS_Renderers around for a potentially large number of subtitle
tracks could lead to excessive memory usage, especially since the libass
cache is broken (caches even unneeded data), and might consume up to
~500MB of memory for no reason.
This includes the case of switching ordered chapter boundaries. It will
now be recreated on each timeline part switch. This shouldn't be much of
a problem with modern libass. (Older libass versions use fontconfig for
memory fonts, and will be very slow to reinitialize memory fonts.)
Apparently, this was replaced by the SD_CTRL_SET_VIDEO_PARAMS set
dimensions. But I can't find out when this happened - possibly, these
fields were never used by sd_lavc.c, and only by the (long removed)
MPlayer dvdsub decoder.
It was stupid. The only thing that still effectively used it was
sd_lavc_conv - all other "filters" were the subtitle decoder/renderers
for text (sd_ass) and bitmap (sd_lavc) subtitles.
While having a subtitle filter chain was interesting (and actually
worked in almost the same way as the audio/video ones), I didn't
manage to use it in a meaningful way, and I couldn't e.g. factor
secondary features like fixing subtitle timing into filters.
Refactor the shit and drop unneeded things as it goes.
This affects non-ASS text subtitles (those which go through libavcodec's
subtitle converter), which are muxed with video/audio. (Typically srt
subs in mkv.)
The problem is that seeking in the file can send a subtitle packet to
the decoder multiple times. These packets are interlaved with video,
and thus can't be all read when opening the file. Rather, subtitle
packets can essentially be randomly skipped or repeated (by seeking).
Until recently, this was solved by scanning the libass event list for
duplicates. Then our builtin srt-to-ass converter was removed, and
the problem was handled by fully clearing the subtitle list on each
seek.
This resulted in sub-seek not working properly for this type of file.
Since the subtitle list was cleared on seek, it was not possible to
do e.g. sub-seeks to subtitles before the current playback position.
Fix this by not clearing the list, and intead explicitly rejecting
duplicate packets. We use the packet file position was unique ID for
subtitles; this is confirmed working for most file formats (although
it is slightly risky - new demuxers may not necessarily set the file
position to something unique, or at all).
The list of seen packets is sorted, and the lookup uses binary search.
This is to avoid quadratic complexity when subtitles are added in
bulks, such as when opening a text subtitle file.
In some places, the code has to be adjusted to pass through the packet
file position correctly.
With the FFmpeg subtitle decoder used for _all_ non-ASS text subtitle
format, this code is simply unused now.
Ironically, the FFmpeg subtitle decoder does not handle things correctly
in a bunch of cases. Should it turn out they actually matter, they will
have to hack back.
The extend_event one is a candidate, although even though there were
allegedly files which need it, I couldn't get samples from the user who
originally reported such files. As such, extend_event was only confirmed
to handle trailing events with no (endless) duration like with MicroDVD
and LRC, but FFmpeg "fudges" these anyway, so no special handling is
needed.
This code also had logic to handle seeking with muxed srt subtitles,
which made the sub-seek command work. But this has been broken before
this commit already. Currently, seeking with muxed srt subs will clear
all subtitles, as the broken FFmpeg ASS format output by the libavcodec
subtitle converters does not check for duplicates. Since the subtitles
are all cleared, ass_step_sub() can not work properly and sub-seek can
not seek to already seen subtitles.
Slightly simpler, and removes the need to pre-read all subtitle packets.
This still does the subtitle charset conversion on the packet level
(instead converting when parsing the file), so in theory this still
could provide a way to change the charset at runtime. But maybe even
this should be removed, as FFmpeg is somewhat likely to get its own
charset detection and conversion mechanism in the future. (Would have
to keep the subtitle file in memory to allow changing the charset on
the fly, I guess.)
The FFmpeg subtitle converter does the same. There used to be some
deficiencies in FFmpeg's code, but it seems at least some of them have
been fixed. There also used to be the timestamp issue (see previous
commit messages), but this doesn't matter anymore. So no reason to
keep this code - get rid of it.
This can be dropped for the same reasons as in the previous commits. It
removes MicroDVD conversion support on Libav, although MicroDVD files
couldn't be read in the first place ever since demux_subreader.c was
removed.
This restored timestamps when demuxing srt subtitles in Libav, which
was important for avoiding slightly overlapping subtitles. Since the
way this works was changed, there is no real reason to maintain proper
timestamps anymore on this level - this can be dropped without issues.
The awkward "preprocess" step of putting the subtitles through single
filters before doing something else was made unnecessary by the recent
changes.
(Fun fact: I originally planned to move these extra things, like fixing
subtitle gaps/overlaps, to filters - but this would suffer from various
complications, and moving them to the renderers seems much simpler.)
I feel like it's better there. Note that there is no reduced
functionality, as bitmaps subs (i.e. not handled by sd_ass.c) were never
fully read on init, and thus never went through sub_read_all_packets().
On the other hand, this might lead to confusion, as --sub-fps etc. will
now also affect muxed subtitles (which makes not much sense).
Instead of messing with the subtitle packet timestamps, do it on output.
We work on the libass event list. If there is an unwanted gap or
overlap, we render the timestamp at another position where there is no
gap or overlap.
This is somewhat more robust, and even works with demuxed subs (to some
degree - depends whether the subs are prefected soon enough).
It's active even for native ASS subs. I wonder if this is a problem with
extended type setting. If it is, the heuristic that tries to avoid
interrupting such cases has to be improved.
While it probably would be ideal to do this after the subtitle decoder,
certain aspects are at least currently handled better in this place.
Until now, feeding packets to the decoder in advance was done for text
subtitles only. This was possible because libass buffers all subtitle
data anyway (in ASS_Track). sd_lavc, responsible for bitmap subs, does
not do this. But it can buffer a small number of subtitle frames ahead.
Enable this.
Repurpose the sub_accept_packets_in_advance(). Instead of "can take all
packets" it means "can take 1 packet" now. (The old meaning is still
needed locally in dec_sub.c; keep it there.) It asks the decoder whether
there is place for at least 1 subtitle packet. sd_lavc implements it and
returns true if its internal fixed-size subtitle queue still has a free
slot. (The implementation of this in dec_sub.c isn't entirely clean.
For one, decode_chain() ignores this mechanism, so it's implied that
bitmap subtitles do not use the subtitle filter chain in any advanced
way.)
Also fix 2 bugs in the sd_lavc queue handling. Subtitles must be checked
in reverse, because the first entry will often have endpts==NOPTS, which
would always match. alloc_sub() must cycle the queue buffer, because it
reuses memory allocations (like sub.imgs) by design.
uchardet is written in C++, and thus doesn't appreciate the value of
using static strings, and internally stores the guessed charset as
allocated std::string. Add a minimal hack to deal with this. (I don't
appreciate that the code is potentially harder to understand by
returning either a static or allocated string, but I do appreciate for
not having to litter the existing code with strdups.)
Each subtitle track gets its own decoder instance (sd_ass). But they use
a shared ASS_Renderer. This is done mainly because of fontconfig.
Initializing fontconfig is very slow when using it with memory fonts, so
there's a practical need to cache this memory font state, which is done
by not creating separate ASS_Renderers. This is very dirty and very
evil, but we probably can't get rid of it any time soon.
The shared ASS_Renderer was not properly synchronized. While the program
logic guarantees that only one sd_ass instance is visible at a time,
there are other interactions that require synchronization. In
particular, I suspect concurrent execution of mp_ass_configure_fonts()
and sd_ass.get_bitmaps cause issues in a newer libass development
branch.
So here's a shitty hack that hopefully fixes things, hopefully only
until libass becomes less dependent on fontconfig.
MPlayer traditionally had completely separate sh_ structs for
audio/video/subs, without a good way to share fields. This meant that
fields shared across all these headers had to be duplicated. This commit
deduplicates essentially the last remaining duplicated fields.
Prefer the builtin one again. libavcodec still uses the ASS packet
format that uses inline timestamps, so the packet timestamps are
ignored. This again leads to additional rounding of timestamps, because
the ASS storage format only has 10ms resolution (instead of 1ms
resolution like libass). This again can lead to unintentional overlaps
when converting subtitles. The internal MicroDVD converter avoids this,
because it always uses packet timestamps.
This is a deadlock caused by a lock order issue: sub/osd.c locks the OSD
first, then the subtitle decoder lock. player/sub.c does the reverse.
Fix this by discussing away the requirement for locking (see below),
which allows us to drop the broken sub lock. sub_get_text() still
acquires and releases the sub decoder lock, but it's not held at the
same time as the OSD lock anymore, so it should be fine.
Originally, the sub lock was acquired because sub_get_text() returns a
pointer to a mutable string. We simply declare that it's ok to call it
unlocked, as long as only 1 thread accesses it, which works out fine in
this case.
We certainly don't want to maintain and improve the internal converter,
but we still need the internal one for Libav. (In the Libav case,
demux_subreader.c will be used to read the MicroDVD file.)
While I'm not very fond of "const", it's important for declarations
(it decides whether a symbol is emitted in a read-only or read/write
section). Fix all these cases, so we have writeable global data only
when we really need.
Instead of parsing the ASS file in demux_libass.c and trying to pass the
ASS_Track to the subtitle renderer, just read all file data in
demux_libass.c, and let the subtitle renderer pass the file contents to
ass_process_codec_private(). (This happens to parse full files too.)
Makes the code simpler, though it also relies harder on the (messy)
probe logic in demux_libass.c.
The mplayer decoder (spudec.c) actually handled this. There was explicit
code for binary palettes (16 32 bit values), and the subtitle resolution
was handled by video resolution coincidentally matching the subtitle
resolution.
Whoever puts vobsub into mp4 should be punished.
Fixes the sample gundam_sample.mp4, closes github issue #547.
The plan is to make the whole OSD thread-safe, and we start with this.
We just put locks on all entry points (fortunately, dec_sub.c and all
sd_*.c decoders are very closed off, and only the entry points in
dec_sub.h let you access it). I think this is pretty ugly, but at least
it's very simple.
There's a special case with sub_get_bitmaps(): this function returns
pointers to decoder data (specifically, libass images). There's no way
to synchronize this internally, so expose sub_lock/sub_unlock functions.
To make things simpler, and especially because the lock is sort-of
exposed to the outside world, make the locks recursive. Although the
only case where this is actually needed (although trivial) is
sub_set_extradata().
One corner case are ASS subtitles: for some reason, we keep a single
ASS_Renderer instance for subtitles around (probably to avoid rescanning
fonts with ordered chapters), and this ASS_Renderer instance is not
synchronized. Also, demux_libass.c loads ASS_Track objects, which are
directly passed to sd_ass.c. These things are not synchronized (and
would be hard to synchronize), and basically we're out of luck. But I
think for now, accesses happen reasonably serialized, so there is no
actual problem yet, even if we start to access OSD from other threads.
Subtitle formats with frame based timing require using the video FPS to
compute proper subtitle timestamps. But it looks like the calculation to
do that was inversed.
Since m_option.h and options.h are extremely often included, a lot of
files have to be changed.
Moving path.c/h to options/ is a bit questionable, but since this is
mainly about access to config files (which are also handled in
options/), it's probably ok.
Use sh_stream over sh_sub. Use dec_sub (and mpctx->d_sub) instead of the
stream header. This aligns the subtitle code with the recent audio and
video refactoring.
sh_sub still has the decoder context, though. This is because we want to
avoid reinit when switching segments with ordered chapters. (Reinit is
fast, except for creating the ASS_Renderer, which in turn triggers
fontconfig.) Not sure how much this matters, though, because the initial
segment switch will lazily initialize the decoder anyway.